void MainWidget::MainWidgetSetup() { SetupDialog *setup = new SetupDialog(this); setup->show(); connect(setup,SIGNAL(TimeToRefresh(int)),this,SLOT(MainWidgetSetRefreshTime(int))); connect(setup,SIGNAL(SliderToRefresh(int)),this,SLOT(SetOpacity(int))); connect(setup,SIGNAL(DefaultPosition()),this,SLOT(SetDefaultPosition())); }
void SetupDialog::PushButtonDefaultPositionClickedSlot() { emit DefaultPosition(); }
cSprite3D::cSprite3D() : m_Texture(NULL) { __super::m_RenderableType = ERenderableType::Sprite3D; DefaultPosition(); }
vSprite3DProperties::vSprite3DProperties() : m_Texture(NULL) { DefaultPosition(); }