Пример #1
0
void MainWidget::MainWidgetSetup()
{
    SetupDialog *setup = new SetupDialog(this);
    setup->show();
    connect(setup,SIGNAL(TimeToRefresh(int)),this,SLOT(MainWidgetSetRefreshTime(int)));
    connect(setup,SIGNAL(SliderToRefresh(int)),this,SLOT(SetOpacity(int)));
    connect(setup,SIGNAL(DefaultPosition()),this,SLOT(SetDefaultPosition()));
}
Пример #2
0
void SetupDialog::PushButtonDefaultPositionClickedSlot()
{
    emit DefaultPosition();
}
Пример #3
0
cSprite3D::cSprite3D()
: m_Texture(NULL)
{
     __super::m_RenderableType = ERenderableType::Sprite3D;
    DefaultPosition();
}
Пример #4
0
vSprite3DProperties::vSprite3DProperties()
: m_Texture(NULL)
{
    DefaultPosition();
}