Пример #1
0
void CheapTrick(const double *x, int x_length, int fs,
    const double *temporal_positions, const double *f0, int f0_length,
    const CheapTrickOption *option, double **spectrogram) {
  int fft_size = option->fft_size;

  randn_reseed();

  double f0_floor = GetF0FloorForCheapTrick(fs, fft_size);
  double *spectral_envelope = new double[fft_size];

  ForwardRealFFT forward_real_fft = {0};
  InitializeForwardRealFFT(fft_size, &forward_real_fft);
  InverseRealFFT inverse_real_fft = {0};
  InitializeInverseRealFFT(fft_size, &inverse_real_fft);

  double current_f0;
  for (int i = 0; i < f0_length; ++i) {
    current_f0 = f0[i] <= f0_floor ? world::kDefaultF0 : f0[i];
    CheapTrickGeneralBody(x, x_length, fs, current_f0, fft_size,
        temporal_positions[i], option->q1, &forward_real_fft,
        &inverse_real_fft, spectral_envelope);
    for (int j = 0; j <= fft_size / 2; ++j)
      spectrogram[i][j] = spectral_envelope[j];
  }

  DestroyForwardRealFFT(&forward_real_fft);
  DestroyInverseRealFFT(&inverse_real_fft);
  delete[] spectral_envelope;
}
Пример #2
0
void D4C(const double *x, int x_length, int fs, const double *time_axis,
    const double *f0, int f0_length, int fft_size, const D4COption *option,
    double **aperiodicity) {
  int fft_size_d4c = static_cast<int>(pow(2.0, 1.0 +
      static_cast<int>(log(4.0 * fs / world::kFloorF0 + 1) / world::kLog2)));

  ForwardRealFFT forward_real_fft = {0};
  InitializeForwardRealFFT(fft_size_d4c, &forward_real_fft);

  int number_of_aperiodicities =
    static_cast<int>(MyMinDouble(world::kUpperLimit, fs / 2.0 -
      world::kFrequencyInterval) / world::kFrequencyInterval);
  // Since the window function is common in D4CGeneralBody(),
  // it is designed here to speed up.
  int window_length =
    static_cast<int>(world::kFrequencyInterval * fft_size_d4c / fs) * 2 + 1;
  double *window =  new double[window_length];
  NuttallWindow(window_length, window);

  double *coarse_aperiodicity = new double[number_of_aperiodicities + 2];
  coarse_aperiodicity[0] = -60.0;
  coarse_aperiodicity[number_of_aperiodicities + 1] = 0.0;
  double *coarse_frequency_axis = new double[number_of_aperiodicities + 2];
  for (int i = 0; i <= number_of_aperiodicities; ++i)
    coarse_frequency_axis[i] =
      static_cast<double>(i) * world::kFrequencyInterval;
  coarse_frequency_axis[number_of_aperiodicities + 1] = fs / 2.0;

  double *frequency_axis = new double[fft_size / 2 + 1];
  for (int i = 0; i <= fft_size / 2; ++i)
    frequency_axis[i] = static_cast<double>(i) * fs / fft_size;
  for (int i = 0; i < f0_length; ++i) {
    if (f0[i] == 0) {
      for (int j = 0; j <= fft_size / 2; ++j) aperiodicity[i][j] = 0.0;
      continue;
    }
    D4CGeneralBody(x, x_length, fs, MyMaxDouble(f0[i], world::kFloorF0),
        fft_size_d4c, time_axis[i], number_of_aperiodicities, window,
        window_length, &forward_real_fft, &coarse_aperiodicity[1]);
    // Linear interpolation to convert the coarse aperiodicity into its
    // spectral representation.
    interp1(coarse_frequency_axis, coarse_aperiodicity,
        number_of_aperiodicities + 2, frequency_axis, fft_size / 2 + 1,
        aperiodicity[i]);
    for (int j = 0; j <= fft_size / 2; ++j)
      aperiodicity[i][j] = pow(10.0, aperiodicity[i][j] / 20.0);
  }

  DestroyForwardRealFFT(&forward_real_fft);
  delete[] coarse_frequency_axis;
  delete[] coarse_aperiodicity;
  delete[] window;
  delete[] frequency_axis;
}
Пример #3
0
void Star(const double *x, int x_length, int fs, double frame_period, const double *f0,
    int f0_length, double **spectrogram) {
  int fft_size = GetFFTSizeForStar(fs);

  double *star_spectrum = new double[fft_size];

  // Following three variables are shared in StarGeneralBody()
  ForwardRealFFT forward_real_fft = {0};
  InitializeForwardRealFFT(fft_size, &forward_real_fft);

  double current_f0;
  for (int i = 0; i < f0_length; ++i) {
    current_f0 = f0[i] <= world::kFloorF0 ? world::kDefaultF0 : f0[i];
    StarGeneralBody(x, x_length, fs, current_f0, frame_period * i / 1000.0,
        &forward_real_fft, star_spectrum);
    for (int j = 0; j <= fft_size / 2; ++j)
      spectrogram[i][j] = star_spectrum[j];
  }

  DestroyForwardRealFFT(&forward_real_fft);
  delete[] star_spectrum;
}
Пример #4
0
void CheapTrick(double *x, int x_length, int fs, double *time_axis, double *f0,
    int f0_length, double **spectrogram) {
  int fft_size = GetFFTSizeForCheapTrick(fs);
  double *spectral_envelope = new double[fft_size];

  ForwardRealFFT forward_real_fft = {0};
  InitializeForwardRealFFT(fft_size, &forward_real_fft);
  InverseRealFFT inverse_real_fft = {0};
  InitializeInverseRealFFT(fft_size, &inverse_real_fft);

  double current_f0;
  for (int i = 0; i < f0_length; ++i) {
    current_f0 = f0[i] <= world::kFloorF0 ? world::kDefaultF0 : f0[i];
    CheapTrickGeneralBody(x, x_length, fs, current_f0, fft_size,
        time_axis[i], &forward_real_fft, &inverse_real_fft, spectral_envelope);
    for (int j = 0; j <= fft_size / 2; ++j)
      spectrogram[i][j] = spectral_envelope[j];
  }

  DestroyForwardRealFFT(&forward_real_fft);
  DestroyInverseRealFFT(&inverse_real_fft);
  delete[] spectral_envelope;
}