/****************************** Public Functions *****************************/
EXTERN_C BOOL WINAPI DllMain(HINSTANCE hmod, DWORD dwReason, PVOID pvReserved)
{
    switch (dwReason)
    {
    case DLL_PROCESS_ATTACH:
    {
        return AttachProcess(hmod);
    }
    case DLL_THREAD_ATTACH:
        ThreadContextTLSEntry::InitializeThread();
#ifdef HEAP_TRACK_ALLOC
        HeapAllocator::InitializeThread();
#endif
        return TRUE;

    case DLL_THREAD_DETACH:
        // If we are not doing DllCanUnloadNow, so we should clean up. Otherwise, DllCanUnloadNow is already running,
        // so the ThreadContext global lock is already taken.  If we try to clean up, we will block on the ThreadContext
        // global lock while holding the loader lock, which DllCanUnloadNow may block on waiting for thread termination
        // which requires the loader lock. DllCanUnloadNow will clean up for us anyway, so we can just skip the whole thing.
        ThreadBoundThreadContextManager::DestroyContextAndEntryForCurrentThread();
        return TRUE;

    case DLL_PROCESS_DETACH:
        lockedDll = ::DeleteAtom(lockedDll);
        AssertMsg(lockedDll == 0, "Failed to release the lock for chakracore.dll");

#ifdef DYNAMIC_PROFILE_STORAGE
        DynamicProfileStorage::Uninitialize();
#endif
#ifdef ENABLE_JS_ETW
        // Do this before DetachProcess() so that we won't have ETW rundown callbacks while destroying threadContexts.
        EtwTrace::UnRegister();
#endif
#ifdef VTUNE_PROFILING
        VTuneChakraProfile::UnRegister();
#endif

        // don't do anything if we are in forceful shutdown
        // try to clean up handles in graceful shutdown
        if (pvReserved == NULL)
        {
            DetachProcess();
        }
#if defined(CHECK_MEMORY_LEAK) || defined(LEAK_REPORT)
        else
        {
            ThreadBoundThreadContextManager::DestroyAllContexts();
            DetachProcess();
            ThreadContext::ReportAndCheckLeaksOnProcessDetach();
        }
#endif
        return TRUE;

    default:
        AssertMsg(FALSE, "DllMain() called with unrecognized dwReason.");
        return FALSE;
    }
}
Пример #2
0
//
// Cleanup symbol tables
//
int ShFinalize()
{
    if (!DetachProcess())
        return 0;

    return 1;
}
Пример #3
0
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
	switch (fdwReason)
	{
		case DLL_PROCESS_ATTACH:

            if (!InitProcess())
                return FALSE;
            break;
		case DLL_THREAD_ATTACH:

            if (!InitThread())
                return FALSE;
            break;

		case DLL_THREAD_DETACH:

			if (!DetachThread())
				return FALSE;
			break;

		case DLL_PROCESS_DETACH:

			DetachProcess();
			break;

		default:
			assert(0 && "DllMain(): Reason for calling DLL Main is unknown");
			return FALSE;
	}

	return TRUE;
}
Пример #4
0
//
// Cleanup symbol tables
//
bool ShFinalize()
{
    if (isInitialized)
    {
        DetachProcess();
        isInitialized = false;
    }
    return true;
}
Пример #5
0
//
// Cleanup symbol tables
//
int ShFinalize()
{
    DetachProcess();
    return 1;
}
Пример #6
0
int C_DECL Hlsl2Glsl_Shutdown()
{
   return DetachProcess();
}