Пример #1
0
HRESULT WINAPI D3DXFileCreate(ID3DXFile **d3dxfile)
{
    ID3DXFileImpl *object;
    HRESULT ret;

    TRACE("(%p)\n", d3dxfile);

    if (!d3dxfile)
        return E_POINTER;

    *d3dxfile = NULL;

    object = HeapAlloc(GetProcessHeap(), 0, sizeof(*object));
    if (!object)
        return E_OUTOFMEMORY;

    ret = DirectXFileCreate(&object->dxfile);
    if (ret != S_OK)
    {
        HeapFree(GetProcessHeap(), 0, object);
        if (ret == E_OUTOFMEMORY)
            return ret;
        return E_FAIL;
    }

    object->ID3DXFile_iface.lpVtbl = &ID3DXFile_Vtbl;
    object->ref = 1;

    *d3dxfile = &object->ID3DXFile_iface;

    return S_OK;
}
Пример #2
0
//-----------------------------------------------------------------------------
// Name:
// Desc:
//-----------------------------------------------------------------------------
HRESULT CD3DFile::CreateFromResource( LPDIRECT3DDEVICE9 pd3dDevice, TCHAR* strResource, TCHAR* strType )
{
    LPDIRECTXFILE           pDXFile   = NULL;
    LPDIRECTXFILEENUMOBJECT pEnumObj  = NULL;
    LPDIRECTXFILEDATA       pFileData = NULL;
    HRESULT hr;

    // Create a x file object
    if( FAILED( hr = DirectXFileCreate( &pDXFile ) ) )
        return E_FAIL;

    // Register templates for d3drm and patch extensions.
    if( FAILED( hr = pDXFile->RegisterTemplates( (void*)D3DRM_XTEMPLATES,
                                                 D3DRM_XTEMPLATE_BYTES ) ) )
    {
        pDXFile->Release();
        return E_FAIL;
    }
    
    CHAR strTypeAnsi[MAX_PATH];
    DXUtil_ConvertGenericStringToAnsiCb( strTypeAnsi, strType, sizeof(strTypeAnsi) );

    DXFILELOADRESOURCE dxlr;
    dxlr.hModule = NULL;
    dxlr.lpName = strResource;
    dxlr.lpType = (TCHAR*) strTypeAnsi;

    // Create enum object
    hr = pDXFile->CreateEnumObject( (void*)&dxlr, DXFILELOAD_FROMRESOURCE, 
                                    &pEnumObj );
    if( FAILED(hr) )
    {
        pDXFile->Release();
        return hr;
    }

    // Enumerate top level objects (which are always frames)
    while( SUCCEEDED( pEnumObj->GetNextDataObject( &pFileData ) ) )
    {
        hr = LoadFrame( pd3dDevice, pFileData, this );
        pFileData->Release();
        if( FAILED(hr) )
        {
            pEnumObj->Release();
            pDXFile->Release();
            return E_FAIL;
        }
    }

    SAFE_RELEASE( pFileData );
    SAFE_RELEASE( pEnumObj );
    SAFE_RELEASE( pDXFile );

    return S_OK;
}
Пример #3
0
//-----------------------------------------------------------------------------
// Name:
// Desc:
//-----------------------------------------------------------------------------
HRESULT CD3DFile::Create( LPDIRECT3DDEVICE9 pd3dDevice, TCHAR* strFilename )
{
    LPDIRECTXFILE           pDXFile   = NULL;
    LPDIRECTXFILEENUMOBJECT pEnumObj  = NULL;
    LPDIRECTXFILEDATA       pFileData = NULL;
    HRESULT hr;

    // Create a x file object
    if( FAILED( hr = DirectXFileCreate( &pDXFile ) ) )
        return E_FAIL;

    // Register templates for d3drm and patch extensions.
    if( FAILED( hr = pDXFile->RegisterTemplates( (void*)D3DRM_XTEMPLATES,
                                                 D3DRM_XTEMPLATE_BYTES ) ) )
    {
        pDXFile->Release();
        return E_FAIL;
    }

    // Find the path to the file, and convert it to ANSI (for the D3DXOF API)
    TCHAR strPath[MAX_PATH];
    CHAR  strPathANSI[MAX_PATH];
    DXUtil_FindMediaFileCb( strPath, sizeof(strPath), strFilename );
    DXUtil_ConvertGenericStringToAnsiCb( strPathANSI, strPath, sizeof(strPathANSI) );
    
    // Create enum object
    hr = pDXFile->CreateEnumObject( (void*)strPathANSI, DXFILELOAD_FROMFILE, 
                                    &pEnumObj );
    if( FAILED(hr) )
    {
        pDXFile->Release();
        return hr;
    }

    // Enumerate top level objects (which are always frames)
    while( SUCCEEDED( pEnumObj->GetNextDataObject( &pFileData ) ) )
    {
        hr = LoadFrame( pd3dDevice, pFileData, this );
        pFileData->Release();
        if( FAILED(hr) )
        {
            pEnumObj->Release();
            pDXFile->Release();
            return E_FAIL;
        }
    }

    SAFE_RELEASE( pFileData );
    SAFE_RELEASE( pEnumObj );
    SAFE_RELEASE( pDXFile );

    return S_OK;
}