Пример #1
0
void DivisionFunction(
  UDFContext *context,
  CLIPSValue *returnValue)
  {
   CLIPSFloat ftotal = 1.0;
   CLIPSFloat theNumber;
   CLIPSValue theArg;
   Environment *theEnv = UDFContextEnvironment(context);
   
   /*===================================================*/
   /* Get the first argument. This number which will be */
   /* the starting product from which all subsequent    */
   /* arguments will divide. If the auto float dividend */
   /* feature is enable, then this number is converted  */
   /* to a float if it is an integer.                   */
   /*===================================================*/

   if (! UDFFirstArgument(context,NUMBER_TYPES,&theArg))
     { return; }

   ftotal = mCVToFloat(&theArg);

   /*====================================================*/
   /* Loop through each of the arguments dividing it     */
   /* into a running product. If a floating point number */
   /* is encountered, then do all subsequent operations  */
   /* using floating point values. Each argument is      */
   /* checked to prevent a divide by zero error.         */
   /*====================================================*/

   while (UDFHasNextArgument(context))
     {
      if (! UDFNextArgument(context,NUMBER_TYPES,&theArg))
        { return; }
        
      theNumber = mCVToFloat(&theArg);
      
      if (theNumber == 0.0)
        {
         DivideByZeroErrorMessage(theEnv,"/");
         EnvSetEvaluationError(theEnv,true);
         mCVSetFloat(returnValue,1.0);
         return;
        }

      ftotal /= theNumber;
     }

   /*======================================================*/
   /* If a floating point number was in the argument list, */
   /* then return a float, otherwise return an integer.    */
   /*======================================================*/

   mCVSetFloat(returnValue,ftotal);
  }
Пример #2
0
globle void ModFunction(
  void *theEnv,
  DATA_OBJECT_PTR result)
  {
   DATA_OBJECT item1, item2;
   double fnum1, fnum2;
   long long lnum1, lnum2;

   if (EnvArgCountCheck(theEnv,"mod",EXACTLY,2) == -1)
     {
      result->type = INTEGER;
      result->value = (void *) EnvAddLong(theEnv,0L);
      return;
     }

   if (EnvArgTypeCheck(theEnv,"mod",1,INTEGER_OR_FLOAT,&item1) == FALSE)
     {
      result->type = INTEGER;
      result->value = (void *) EnvAddLong(theEnv,0L);
      return;
     }

   if (EnvArgTypeCheck(theEnv,"mod",2,INTEGER_OR_FLOAT,&item2) == FALSE)
     {
      result->type = INTEGER;
      result->value = (void *) EnvAddLong(theEnv,0L);
      return;
     }

   if (((item2.type == INTEGER) ? (ValueToLong(item2.value) == 0L) : FALSE) ||
       ((item2.type == FLOAT) ? ValueToDouble(item2.value) == 0.0 : FALSE))
     {
      DivideByZeroErrorMessage(theEnv,"mod");
      SetEvaluationError(theEnv,TRUE);
      result->type = INTEGER;
      result->value = (void *) EnvAddLong(theEnv,0L);
      return;
     }

   if ((item1.type == FLOAT) || (item2.type == FLOAT))
     {
      fnum1 = CoerceToDouble(item1.type,item1.value);
      fnum2 = CoerceToDouble(item2.type,item2.value);
      result->type = FLOAT;
      result->value = (void *) EnvAddDouble(theEnv,fnum1 - (dtrunc(fnum1 / fnum2) * fnum2));
     }
   else
     {
      lnum1 = DOToLong(item1);
      lnum2 = DOToLong(item2);
      result->type = INTEGER;
      result->value = (void *) EnvAddLong(theEnv,lnum1 - (lnum1 / lnum2) * lnum2);
     }
  }
Пример #3
0
void DivFunction(
  UDFContext *context,
  CLIPSValue *returnValue)
  {
   CLIPSInteger total = 1LL;
   DATA_OBJECT theArg;
   CLIPSInteger theNumber;
   void *theEnv = UDFContextEnvironment(context);

   /*===================================================*/
   /* Get the first argument. This number which will be */
   /* the starting product from which all subsequent    */
   /* arguments will divide.                            */
   /*===================================================*/

   if (! UDFFirstArgument(context,NUMBER_TYPES,&theArg))
     { return; }
   total = mCVToInteger(&theArg);

   /*=====================================================*/
   /* Loop through each of the arguments dividing it into */
   /* a running product. Floats are converted to integers */
   /* and each argument is checked to prevent a divide by */
   /* zero error.                                         */
   /*=====================================================*/

   while (UDFHasNextArgument(context))
     {
      if (! UDFNextArgument(context,NUMBER_TYPES,&theArg))
        { return; }

      theNumber = mCVToInteger(&theArg);

      if (theNumber == 0LL)
        {
         DivideByZeroErrorMessage(theEnv,"div");
         EnvSetEvaluationError(theEnv,true);
         mCVSetInteger(returnValue,1L);
         return;
        }
        
      total /= theNumber;
     }

   /*======================================================*/
   /* The result of the div function is always an integer. */
   /*======================================================*/

   mCVSetInteger(returnValue,total);
  }
Пример #4
0
globle long DivFunction(
  void *theEnv)
  {
   long total = 1L;
   EXPRESSION *theExpression;
   DATA_OBJECT theArgument;
   int pos = 1;
   long theNumber;

   /*===================================================*/
   /* Get the first argument. This number which will be */
   /* the starting product from which all subsequent    */
   /* arguments will divide.                            */
   /*===================================================*/

   theExpression = GetFirstArgument();
   if (theExpression != NULL)
     {
      if (! GetNumericArgument(theEnv,theExpression,"div",&theArgument,FALSE,pos)) theExpression = NULL;
      else theExpression = GetNextArgument(theExpression);

      if (theArgument.type == INTEGER)
        { total = ValueToLong(theArgument.value); }
      else
        { total = (long) ValueToDouble(theArgument.value); }
      pos++;
     }

   /*=====================================================*/
   /* Loop through each of the arguments dividing it into */
   /* a running product. Floats are converted to integers */
   /* and each argument is checked to prevent a divide by */
   /* zero error.                                         */
   /*=====================================================*/

   while (theExpression != NULL)
     {
      if (! GetNumericArgument(theEnv,theExpression,"div",&theArgument,FALSE,pos)) theExpression = NULL;
      else theExpression = GetNextArgument(theExpression);

      if (theArgument.type == INTEGER) theNumber = ValueToLong(theArgument.value);
      else if (theArgument.type == FLOAT) theNumber = (long) ValueToDouble(theArgument.value);
      else theNumber = 1;

      if (theNumber == 0L)
        {
         DivideByZeroErrorMessage(theEnv,"div");
         SetHaltExecution(theEnv,TRUE);
         SetEvaluationError(theEnv,TRUE);
         return(1L);
        }

      if (theArgument.type == INTEGER)
        { total /= ValueToLong(theArgument.value); }
      else
        { total = total / (long) ValueToDouble(theArgument.value); }

      pos++;
     }

   /*======================================================*/
   /* The result of the div function is always an integer. */
   /*======================================================*/

   return(total);
  }
Пример #5
0
globle void DivisionFunction(
  void *theEnv,
  DATA_OBJECT_PTR returnValue)
  {
   double ftotal = 1.0;
   long ltotal = 1L;
   intBool useFloatTotal;
   EXPRESSION *theExpression;
   DATA_OBJECT theArgument;
   int pos = 1;

   useFloatTotal = BasicMathFunctionData(theEnv)->AutoFloatDividend;
   
   /*===================================================*/
   /* Get the first argument. This number which will be */
   /* the starting product from which all subsequent    */
   /* arguments will divide. If the auto float dividend */
   /* feature is enable, then this number is converted  */
   /* to a float if it is an integer.                   */
   /*===================================================*/

   theExpression = GetFirstArgument();
   if (theExpression != NULL)
     {
      if (! GetNumericArgument(theEnv,theExpression,"/",&theArgument,useFloatTotal,pos)) theExpression = NULL;
      else theExpression = GetNextArgument(theExpression);

      if (theArgument.type == INTEGER)
        { ltotal = ValueToLong(theArgument.value); }
      else
        {
         ftotal = ValueToDouble(theArgument.value);
         useFloatTotal = TRUE;
        }
      pos++;
     }

   /*====================================================*/
   /* Loop through each of the arguments dividing it     */
   /* into a running product. If a floating point number */
   /* is encountered, then do all subsequent operations  */
   /* using floating point values. Each argument is      */
   /* checked to prevent a divide by zero error.         */
   /*====================================================*/

   while (theExpression != NULL)
     {
      if (! GetNumericArgument(theEnv,theExpression,"/",&theArgument,useFloatTotal,pos)) theExpression = NULL;
      else theExpression = GetNextArgument(theExpression);

      if ((theArgument.type == INTEGER) ? (ValueToLong(theArgument.value) == 0L) :
                                 ((theArgument.type == FLOAT) ? ValueToDouble(theArgument.value) == 0.0 : FALSE))
        {
         DivideByZeroErrorMessage(theEnv,"/");
         SetHaltExecution(theEnv,TRUE);
         SetEvaluationError(theEnv,TRUE);
         returnValue->type = FLOAT;
         returnValue->value = (void *) EnvAddDouble(theEnv,1.0);
         return;
        }

      if (useFloatTotal)
        { ftotal /= ValueToDouble(theArgument.value); }
      else
        {
         if (theArgument.type == INTEGER)
           { ltotal /= ValueToLong(theArgument.value); }
         else
           {
            ftotal = (double) ltotal / ValueToDouble(theArgument.value);
            useFloatTotal = TRUE;
           }
        }
      pos++;
     }

   /*======================================================*/
   /* If a floating point number was in the argument list, */
   /* then return a float, otherwise return an integer.    */
   /*======================================================*/

   if (useFloatTotal)
     {
      returnValue->type = FLOAT;
      returnValue->value = (void *) EnvAddDouble(theEnv,ftotal);
     }
   else
     {
      returnValue->type = INTEGER;
      returnValue->value = (void *) EnvAddLong(theEnv,ltotal);
     }
  }