/* ============== XY_MouseUp ============== */ void XY_MouseUp (int x, int y, int buttons) { Drag_MouseUp (); if (!press_selection) Sys_UpdateWindows (W_ALL); buttonstate = 0; }
/* ============== Z_MouseUp ============== */ void Z_MouseUp( int x, int y, int buttons ){ Drag_MouseUp(); }
void CCamWnd::Cam_MouseUp (int x, int y, int buttons) { m_nCambuttonstate = 0; Drag_MouseUp (buttons); }
/* ============== CZWnd::Z_MouseUp ============== */ void CZWnd::Z_MouseUp( int x, int y, int buttons ) { Drag_MouseUp(); while ( ::ShowCursor(TRUE) < 0 ) ; }