void glutSwapBuffers(void) { glFlush(); if(!(DisplayMode & GLUT_DOUBLE)) return; if(ActiveMenu) DrawMenus(); DrawCursor(); if(Visible) { Swapping = 1; glFBDevSwapBuffers(Buffer); Swapping = 0; } /* if there was a vt switch while swapping, switch now */ if(VTSwitch) { if(ioctl(ConsoleFD, VT_ACTIVATE, VTSwitch) < 0) sprintf(exiterror, "Error switching console\n"); VTSwitch = 0; } }
void glutMainLoop(void) { int idleiters; if(ReshapeFunc) ReshapeFunc(VarInfo.xres, VarInfo.yres); if(!DisplayFunc) { sprintf(exiterror, "Fatal Error: No Display Function registered\n"); exit(0); } for(;;) { ProcessTimers(); if(Active) ReceiveInput(); else if(VisiblePoll) TestVisible(); if(IdleFunc) IdleFunc(); if(VisibleSwitch) { VisibleSwitch = 0; if(VisibilityFunc) VisibilityFunc(Visible ? GLUT_VISIBLE : GLUT_NOT_VISIBLE); } if(Resized) { SetVideoMode(); CreateBuffer(); if(!glFBDevMakeCurrent( Context, Buffer, Buffer )) { sprintf(exiterror, "Failure to Make Current\n"); exit(0); } InitializeMenus(); if(ReshapeFunc) ReshapeFunc(VarInfo.xres, VarInfo.yres); Redisplay = 1; Resized = 0; } if(Visible && Redisplay) { Redisplay = 0; EraseCursor(); DisplayFunc(); if(!(DisplayMode & GLUT_DOUBLE)) { if(ActiveMenu) DrawMenus(); DrawCursor(); } idleiters = 0; } else { /* we sleep if not receiving redisplays, and the main loop is running faster than 2khz */ static int lasttime; int time = glutGet(GLUT_ELAPSED_TIME); if(time > lasttime) { if(idleiters >= 2) usleep(100); idleiters = 0; lasttime = time; } idleiters++; } } }
void DrawMainMenu(){ DrawMenus(); DrawMouse(); }