void CUIManager::NewRound() { int i; for (i = 0; i < 3; i++) { DeleteCardImages(i); DeleteDiscardImages(i); } gpGeneral->ClearScreen(true, true, true); gpGeneral->PlaySound(SOUND_HINT2); DrawPlayerNames(); DrawStatus(0, 0); }
void CClient::RenderOverlays() { if (g_bNetStats) DebugDrawNetStats(); if (g_bVisStats) DebugDrawVisibility(); else DrawPlayerNames(); if (g_bMiscStats) DebugDrawMiscStats(); }