Пример #1
0
/* Returns color in the display space, matching ED_space_image_color_sample(). */
bool ED_space_clip_color_sample(Scene *scene, SpaceClip *sc, ARegion *ar, int mval[2], float r_col[3])
{
	const char *display_device = scene->display_settings.display_device;
	struct ColorManagedDisplay *display = IMB_colormanagement_display_get_named(display_device);
	ImBuf *ibuf;
	float fx, fy, co[2];
	bool ret = false;

	ibuf = ED_space_clip_get_buffer(sc);
	if (!ibuf) {
		return false;
	}

	/* map the mouse coords to the backdrop image space */
	ED_clip_mouse_pos(sc, ar, mval, co);

	fx = co[0];
	fy = co[1];

	if (fx >= 0.0f && fy >= 0.0f && fx < 1.0f && fy < 1.0f) {
		const float *fp;
		unsigned char *cp;
		int x = (int)(fx * ibuf->x), y = (int)(fy * ibuf->y);

		CLAMP(x, 0, ibuf->x - 1);
		CLAMP(y, 0, ibuf->y - 1);

		if (ibuf->rect_float) {
			fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x));
			copy_v3_v3(r_col, fp);
			ret = true;
		}
		else if (ibuf->rect) {
			cp = (unsigned char *)(ibuf->rect + y * ibuf->x + x);
			rgb_uchar_to_float(r_col, cp);
			IMB_colormanagement_colorspace_to_scene_linear_v3(r_col, ibuf->rect_colorspace);
			ret = true;
		}
	}

	if (ret) {
		IMB_colormanagement_scene_linear_to_display_v3(r_col, display);
	}

	IMB_freeImBuf(ibuf);

	return ret;
}
Пример #2
0
/* matching ED_space_image_color_sample() */
bool ED_space_clip_color_sample(SpaceClip *sc, ARegion *ar, int mval[2], float r_col[3])
{
	ImBuf *ibuf;
	float fx, fy, co[2];
	bool ret = false;

	ibuf = ED_space_clip_get_buffer(sc);
	if (!ibuf) {
		return false;
	}

	/* map the mouse coords to the backdrop image space */
	ED_clip_mouse_pos(sc, ar, mval, co);

	fx = co[0];
	fy = co[1];

	if (fx >= 0.0f && fy >= 0.0f && fx < 1.0f && fy < 1.0f) {
		float *fp;
		unsigned char *cp;
		int x = (int)(fx * ibuf->x), y = (int)(fy * ibuf->y);

		CLAMP(x, 0, ibuf->x - 1);
		CLAMP(y, 0, ibuf->y - 1);

		if (ibuf->rect_float) {
			fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x));
			linearrgb_to_srgb_v3_v3(r_col, fp);
			ret = true;
		}
		else if (ibuf->rect) {
			cp = (unsigned char *)(ibuf->rect + y * ibuf->x + x);
			rgb_uchar_to_float(r_col, cp);
			ret = true;
		}
	}

	return ret;
}
Пример #3
0
void clip_draw_main(const bContext *C, SpaceClip *sc, ARegion *ar)
{
	MovieClip *clip = ED_space_clip_get_clip(sc);
	Scene *scene = CTX_data_scene(C);
	ImBuf *ibuf = NULL;
	int width, height;
	float zoomx, zoomy;

	ED_space_clip_get_size(sc, &width, &height);
	ED_space_clip_get_zoom(sc, ar, &zoomx, &zoomy);

	/* if no clip, nothing to do */
	if (!clip) {
		ED_region_grid_draw(ar, zoomx, zoomy);
		return;
	}

	if (sc->flag & SC_SHOW_STABLE) {
		float smat[4][4], ismat[4][4];

		ibuf = ED_space_clip_get_stable_buffer(sc, sc->loc, &sc->scale, &sc->angle);

		if (ibuf) {
			float translation[2];
			float aspect = clip->tracking.camera.pixel_aspect;

			if (width != ibuf->x)
				mul_v2_v2fl(translation, sc->loc, (float)width / ibuf->x);
			else
				copy_v2_v2(translation, sc->loc);

			BKE_tracking_stabilization_data_to_mat4(width, height, aspect,
			                                        translation, sc->scale, sc->angle, sc->stabmat);

			unit_m4(smat);
			smat[0][0] = 1.0f / width;
			smat[1][1] = 1.0f / height;
			invert_m4_m4(ismat, smat);

			mul_serie_m4(sc->unistabmat, smat, sc->stabmat, ismat, NULL, NULL, NULL, NULL, NULL);
		}
	}
	else if ((sc->flag & SC_MUTE_FOOTAGE) == 0) {
		ibuf = ED_space_clip_get_buffer(sc);

		zero_v2(sc->loc);
		sc->scale = 1.0f;
		unit_m4(sc->stabmat);
		unit_m4(sc->unistabmat);
	}

	if (ibuf) {
		draw_movieclip_buffer(C, sc, ar, ibuf, width, height, zoomx, zoomy);
		IMB_freeImBuf(ibuf);
	}
	else if (sc->flag & SC_MUTE_FOOTAGE) {
		draw_movieclip_muted(ar, width, height, zoomx, zoomy);
	}
	else {
		ED_region_grid_draw(ar, zoomx, zoomy);
	}

	if (width && height) {
		draw_stabilization_border(sc, ar, width, height, zoomx, zoomy);
		draw_tracking_tracks(sc, scene, ar, clip, width, height, zoomx, zoomy);
		draw_distortion(sc, ar, clip, width, height, zoomx, zoomy);
	}
}