void makeSceneGlassTest(limnCamera *cam, echoRTParm *parm, echoScene *scene) { echoObject *cube, *rect, *inst; echoCol_t r, g, b; Nrrd *ntext; int i, N; echoPos_t ma[16], mb[16]; ELL_3V_SET(cam->from, 0, 0, 10); ELL_3V_SET(cam->at, 0, 0, 0); ELL_3V_SET(cam->up, 1, 0, 0); cam->uRange[0] = -1.1; cam->uRange[1] = 1.1; cam->vRange[0] = -1.1; cam->vRange[1] = 1.1; parm->jitterType = echoJitterNone; parm->numSamples = 1; parm->imgResU = 220; parm->imgResV = 220; parm->aperture = 0.0; parm->renderLights = AIR_FALSE; parm->seedRand = AIR_FALSE; ELL_3V_SET(scene->bkgr, 0.2, 0.3, 0.4); /* parm->shadow = 0.0; */ /* create scene */ N = 11; for (i=0; i<N; i++) { cube = echoObjectNew(scene, echoTypeCube); _dyeHSVtoRGB(&r, &g, &b, AIR_AFFINE(0, i, N, 0.0, 1.0), 1.0, 1.0); echoColorSet(cube, r, g, b, 1); echoMatterGlassSet(scene, cube, 1.1, 0.0, 0.0, 0); inst = echoObjectNew(scene, echoTypeInstance); ELL_4M_IDENTITY_SET(ma); ELL_4M_SCALE_SET(mb, 1.0/(N+2), 0.8, 3.0/(N+2)); ell_4m_POST_MUL(ma, mb); ELL_4M_ROTATE_X_SET(mb, AIR_AFFINE(0, i, N-1, -AIR_PI/2, AIR_PI/2)); ell_4m_POST_MUL(ma, mb); ELL_4M_TRANSLATE_SET(mb, AIR_AFFINE(0, i, N-1, -0.8, 0.8), 0, 1); ell_4m_POST_MUL(ma, mb); echoInstanceSet(inst, ma, cube); echoObjectAdd(scene, inst); } rect = echoObjectNew(scene, echoTypeRectangle); echoRectangleSet(rect, -1, 1, 0, 0, -2, 0, 2, 0, 0); echoColorSet(rect, 1.0, 1.0, 1.0, 1.0); echoMatterPhongSet(scene, rect, 1.0, 0.0, 0.0, 40); nrrdLoad(ntext=nrrdNew(), "pot.png", NULL); echoMatterTextureSet(scene, rect, ntext); echoObjectAdd(scene, rect); rect = echoObjectNew(scene, echoTypeRectangle); echoRectangleSet(rect, -0.25, -0.25, 10, 0.5, 0, 0, 0, 0.5, 0); echoColorSet(rect, 1, 1, 1, 1); echoMatterLightSet(scene, rect, 1, 0); return; }
int tenGlyphGen(limnObject *glyphsLimn, echoScene *glyphsEcho, tenGlyphParm *parm, const Nrrd *nten, const Nrrd *npos, const Nrrd *nslc) { char me[]="tenGlyphGen", err[BIFF_STRLEN]; gageShape *shape; airArray *mop; float *tdata, eval[3], evec[9], *cvec, rotEvec[9], mA_f[16]; double pI[3], pW[3], cl, cp, sRot[16], mA[16], mB[16], msFr[9], tmpvec[3], R, G, B, qA, qB, glyphAniso, sliceGray; unsigned int duh; int slcCoord[3], idx, _idx=0, glyphIdx, axis, numGlyphs, svRGBAfl=AIR_FALSE; limnLook *look; int lookIdx; echoObject *eglyph, *inst, *list=NULL, *split, *esquare; echoPos_t eM[16], originOffset[3], edge0[3], edge1[3]; /* int eret; double tmp1[3], tmp2[3]; */ if (!( (glyphsLimn || glyphsEcho) && nten && parm)) { sprintf(err, "%s: got NULL pointer", me); biffAdd(TEN, err); return 1; } mop = airMopNew(); shape = gageShapeNew(); shape->defaultCenter = nrrdCenterCell; airMopAdd(mop, shape, (airMopper)gageShapeNix, airMopAlways); if (npos) { if (!( 2 == nten->dim && 7 == nten->axis[0].size )) { sprintf(err, "%s: nten isn't 2-D 7-by-N array", me); biffAdd(TEN, err); airMopError(mop); return 1; } if (!( 2 == npos->dim && 3 == npos->axis[0].size && nten->axis[1].size == npos->axis[1].size )) { sprintf(err, "%s: npos isn't 2-D 3-by-" _AIR_SIZE_T_CNV " array", me, nten->axis[1].size); biffAdd(TEN, err); airMopError(mop); return 1; } if (!( nrrdTypeFloat == nten->type && nrrdTypeFloat == npos->type )) { sprintf(err, "%s: nten and npos must be %s, not %s and %s", me, airEnumStr(nrrdType, nrrdTypeFloat), airEnumStr(nrrdType, nten->type), airEnumStr(nrrdType, npos->type)); biffAdd(TEN, err); airMopError(mop); return 1; } } else { if (tenTensorCheck(nten, nrrdTypeFloat, AIR_TRUE, AIR_TRUE)) { sprintf(err, "%s: didn't get a valid DT volume", me); biffAdd(TEN, err); airMopError(mop); return 1; } } if (tenGlyphParmCheck(parm, nten, npos, nslc)) { sprintf(err, "%s: trouble", me); biffAdd(TEN, err); airMopError(mop); return 1; } if (!npos) { if (gageShapeSet(shape, nten, tenGageKind->baseDim)) { sprintf(err, "%s: trouble", me); biffMove(TEN, err, GAGE); airMopError(mop); return 1; } } if (parm->doSlice) { ELL_3V_COPY(edge0, shape->voxLen); ELL_3V_COPY(edge1, shape->voxLen); edge0[parm->sliceAxis] = edge1[parm->sliceAxis] = 0.0; switch(parm->sliceAxis) { case 0: edge0[1] = edge1[2] = 0; ELL_4M_ROTATE_Y_SET(sRot, AIR_PI/2); break; case 1: edge0[0] = edge1[2] = 0; ELL_4M_ROTATE_X_SET(sRot, AIR_PI/2); break; case 2: default: edge0[0] = edge1[1] = 0; ELL_4M_IDENTITY_SET(sRot); break; } ELL_3V_COPY(originOffset, shape->voxLen); ELL_3V_SCALE(originOffset, -0.5, originOffset); originOffset[parm->sliceAxis] *= -2*parm->sliceOffset; } if (glyphsLimn) { /* create limnLooks for diffuse and ambient-only shading */ /* ??? */ /* hack: save old value of setVertexRGBAFromLook, and set to true */ svRGBAfl = glyphsLimn->setVertexRGBAFromLook; glyphsLimn->setVertexRGBAFromLook = AIR_TRUE; } if (glyphsEcho) { list = echoObjectNew(glyphsEcho, echoTypeList); } if (npos) { numGlyphs = nten->axis[1].size; } else { numGlyphs = shape->size[0] * shape->size[1] * shape->size[2]; } /* find measurement frame transform */ if (3 == nten->spaceDim && AIR_EXISTS(nten->measurementFrame[0][0])) { /* msFr nten->measurementFrame ** 0 1 2 [0][0] [1][0] [2][0] ** 3 4 5 [0][1] [1][1] [2][1] ** 6 7 8 [0][2] [1][2] [2][2] */ msFr[0] = nten->measurementFrame[0][0]; msFr[3] = nten->measurementFrame[0][1]; msFr[6] = nten->measurementFrame[0][2]; msFr[1] = nten->measurementFrame[1][0]; msFr[4] = nten->measurementFrame[1][1]; msFr[7] = nten->measurementFrame[1][2]; msFr[2] = nten->measurementFrame[2][0]; msFr[5] = nten->measurementFrame[2][1]; msFr[8] = nten->measurementFrame[2][2]; } else { ELL_3M_IDENTITY_SET(msFr); } for (idx=0; idx<numGlyphs; idx++, _idx = idx) { tdata = (float*)(nten->data) + 7*idx; if (parm->verbose >= 2) { fprintf(stderr, "%s: glyph %d/%d: hello %g %g %g %g %g %g %g\n", me, idx, numGlyphs, tdata[0], tdata[1], tdata[2], tdata[3], tdata[4], tdata[5], tdata[6]); } if (!( TEN_T_EXISTS(tdata) )) { /* there's nothing we can do here */ if (parm->verbose >= 2) { fprintf(stderr, "%s: glyph %d/%d: non-existant data\n", me, idx, numGlyphs); } continue; } if (npos) { ELL_3V_COPY(pW, (float*)(npos->data) + 3*idx); if (!( AIR_EXISTS(pW[0]) && AIR_EXISTS(pW[1]) && AIR_EXISTS(pW[2]) )) { /* position doesn't exist- perhaps because its from the push library, which might kill points by setting coords to nan */ continue; } } else { NRRD_COORD_GEN(pI, shape->size, 3, _idx); /* this does take into account full orientation */ gageShapeItoW(shape, pW, pI); if (parm->nmask) { if (!( nrrdFLookup[parm->nmask->type](parm->nmask->data, idx) >= parm->maskThresh )) { if (parm->verbose >= 2) { fprintf(stderr, "%s: glyph %d/%d: doesn't meet mask thresh\n", me, idx, numGlyphs); } continue; } } } tenEigensolve_f(eval, evec, tdata); /* transform eigenvectors by measurement frame */ ELL_3MV_MUL(tmpvec, msFr, evec + 0); ELL_3V_COPY_TT(evec + 0, float, tmpvec); ELL_3MV_MUL(tmpvec, msFr, evec + 3); ELL_3V_COPY_TT(evec + 3, float, tmpvec); ELL_3MV_MUL(tmpvec, msFr, evec + 6); ELL_3V_COPY_TT(evec + 6, float, tmpvec); ELL_3V_CROSS(tmpvec, evec + 0, evec + 3); if (0 > ELL_3V_DOT(tmpvec, evec + 6)) { ELL_3V_SCALE(evec + 6, -1, evec + 6); } ELL_3M_TRANSPOSE(rotEvec, evec); if (parm->doSlice && pI[parm->sliceAxis] == parm->slicePos) { /* set sliceGray */ if (nslc) { /* we aren't masked by confidence, as anisotropy slice is */ for (duh=0; duh<parm->sliceAxis; duh++) { slcCoord[duh] = (int)(pI[duh]); } for (duh=duh<parm->sliceAxis; duh<2; duh++) { slcCoord[duh] = (int)(pI[duh+1]); } /* HEY: GLK has no idea what's going here */ slcCoord[0] = (int)(pI[0]); slcCoord[1] = (int)(pI[1]); slcCoord[2] = (int)(pI[2]); sliceGray = nrrdFLookup[nslc->type](nslc->data, slcCoord[0] + nslc->axis[0].size*slcCoord[1]); } else { if (!( tdata[0] >= parm->confThresh )) { if (parm->verbose >= 2) { fprintf(stderr, "%s: glyph %d/%d (slice): conf %g < thresh %g\n", me, idx, numGlyphs, tdata[0], parm->confThresh); } continue; } sliceGray = tenAnisoEval_f(eval, parm->sliceAnisoType); } if (parm->sliceGamma > 0) { sliceGray = AIR_AFFINE(0, sliceGray, 1, parm->sliceBias, 1); sliceGray = pow(sliceGray, 1.0/parm->sliceGamma); } else { sliceGray = AIR_AFFINE(0, sliceGray, 1, 0, 1-parm->sliceBias); sliceGray = 1.0 - pow(sliceGray, -1.0/parm->sliceGamma); } /* make slice contribution */ /* HEY: this is *NOT* aware of shape->fromOrientation */ if (glyphsLimn) { lookIdx = limnObjectLookAdd(glyphsLimn); look = glyphsLimn->look + lookIdx; ELL_4V_SET_TT(look->rgba, float, sliceGray, sliceGray, sliceGray, 1); ELL_3V_SET(look->kads, 1, 0, 0); look->spow = 0; glyphIdx = limnObjectSquareAdd(glyphsLimn, lookIdx); ELL_4M_IDENTITY_SET(mA); ell_4m_post_mul_d(mA, sRot); if (!npos) { ELL_4M_SCALE_SET(mB, shape->voxLen[0], shape->voxLen[1], shape->voxLen[2]); } ell_4m_post_mul_d(mA, mB); ELL_4M_TRANSLATE_SET(mB, pW[0], pW[1], pW[2]); ell_4m_post_mul_d(mA, mB); ELL_4M_TRANSLATE_SET(mB, originOffset[0], originOffset[1], originOffset[2]); ell_4m_post_mul_d(mA, mB); ELL_4M_COPY_TT(mA_f, float, mA); limnObjectPartTransform(glyphsLimn, glyphIdx, mA_f); } if (glyphsEcho) { esquare = echoObjectNew(glyphsEcho,echoTypeRectangle); ELL_3V_ADD2(((echoRectangle*)esquare)->origin, pW, originOffset); ELL_3V_COPY(((echoRectangle*)esquare)->edge0, edge0); ELL_3V_COPY(((echoRectangle*)esquare)->edge1, edge1); echoColorSet(esquare, AIR_CAST(echoCol_t, sliceGray), AIR_CAST(echoCol_t, sliceGray), AIR_CAST(echoCol_t, sliceGray), 1); /* this is pretty arbitrary- but I want shadows to have some effect. Previously, the material was all ambient: (A,D,S) = (1,0,0), which avoided all shadow effects. */ echoMatterPhongSet(glyphsEcho, esquare, 0.4f, 0.6f, 0, 40); echoListAdd(list, esquare); } } if (parm->onlyPositive) { if (eval[2] < 0) { /* didn't have all positive eigenvalues, its outta here */ if (parm->verbose >= 2) { fprintf(stderr, "%s: glyph %d/%d: not all evals %g %g %g > 0\n", me, idx, numGlyphs, eval[0], eval[1], eval[2]); } continue; } } if (!( tdata[0] >= parm->confThresh )) { if (parm->verbose >= 2) { fprintf(stderr, "%s: glyph %d/%d: conf %g < thresh %g\n", me, idx, numGlyphs, tdata[0], parm->confThresh); } continue; } if (!( tenAnisoEval_f(eval, parm->anisoType) >= parm->anisoThresh )) { if (parm->verbose >= 2) { fprintf(stderr, "%s: glyph %d/%d: aniso[%d] %g < thresh %g\n", me, idx, numGlyphs, parm->anisoType, tenAnisoEval_f(eval, parm->anisoType), parm->anisoThresh); } continue; } glyphAniso = tenAnisoEval_f(eval, parm->colAnisoType); /* fprintf(stderr, "%s: eret = %d; evals = %g %g %g\n", me, eret, eval[0], eval[1], eval[2]); ELL_3V_CROSS(tmp1, evec+0, evec+3); tmp2[0] = ELL_3V_LEN(tmp1); ELL_3V_CROSS(tmp1, evec+0, evec+6); tmp2[1] = ELL_3V_LEN(tmp1); ELL_3V_CROSS(tmp1, evec+3, evec+6); tmp2[2] = ELL_3V_LEN(tmp1); fprintf(stderr, "%s: crosses = %g %g %g\n", me, tmp2[0], tmp2[1], tmp2[2]); */ /* set transform (in mA) */ ELL_4M_IDENTITY_SET(mA); /* reset */ ELL_3V_SCALE(eval, parm->glyphScale, eval); /* scale by evals */ ELL_4M_SCALE_SET(mB, eval[0], eval[1], eval[2]); ell_4m_post_mul_d(mA, mB); ELL_43M_INSET(mB, rotEvec); /* rotate by evecs */ ell_4m_post_mul_d(mA, mB); ELL_4M_TRANSLATE_SET(mB, pW[0], pW[1], pW[2]); /* translate */ ell_4m_post_mul_d(mA, mB); /* set color (in R,G,B) */ cvec = evec + 3*(AIR_CLAMP(0, parm->colEvec, 2)); R = AIR_ABS(cvec[0]); /* standard mapping */ G = AIR_ABS(cvec[1]); B = AIR_ABS(cvec[2]); /* desaturate by colMaxSat */ R = AIR_AFFINE(0.0, parm->colMaxSat, 1.0, parm->colIsoGray, R); G = AIR_AFFINE(0.0, parm->colMaxSat, 1.0, parm->colIsoGray, G); B = AIR_AFFINE(0.0, parm->colMaxSat, 1.0, parm->colIsoGray, B); /* desaturate some by anisotropy */ R = AIR_AFFINE(0.0, parm->colAnisoModulate, 1.0, R, AIR_AFFINE(0.0, glyphAniso, 1.0, parm->colIsoGray, R)); G = AIR_AFFINE(0.0, parm->colAnisoModulate, 1.0, G, AIR_AFFINE(0.0, glyphAniso, 1.0, parm->colIsoGray, G)); B = AIR_AFFINE(0.0, parm->colAnisoModulate, 1.0, B, AIR_AFFINE(0.0, glyphAniso, 1.0, parm->colIsoGray, B)); /* clamp and do gamma */ R = AIR_CLAMP(0.0, R, 1.0); G = AIR_CLAMP(0.0, G, 1.0); B = AIR_CLAMP(0.0, B, 1.0); R = pow(R, parm->colGamma); G = pow(G, parm->colGamma); B = pow(B, parm->colGamma); /* which is the axis of revolution */ cl = AIR_MIN(0.99, tenAnisoEval_f(eval, tenAniso_Cl1)); cp = AIR_MIN(0.99, tenAnisoEval_f(eval, tenAniso_Cp1)); if (cl > cp) { axis = 0; qA = pow(1-cp, parm->sqdSharp); qB = pow(1-cl, parm->sqdSharp); } else { axis = 2; qA = pow(1-cl, parm->sqdSharp); qB = pow(1-cp, parm->sqdSharp); } /* add the glyph */ if (parm->verbose >= 2) { fprintf(stderr, "%s: glyph %d/%d: the glyph stays!\n", me, idx, numGlyphs); } if (glyphsLimn) { lookIdx = limnObjectLookAdd(glyphsLimn); look = glyphsLimn->look + lookIdx; ELL_4V_SET_TT(look->rgba, float, R, G, B, 1); ELL_3V_SET(look->kads, parm->ADSP[0], parm->ADSP[1], parm->ADSP[2]); look->spow = 0; switch(parm->glyphType) { case tenGlyphTypeBox: glyphIdx = limnObjectCubeAdd(glyphsLimn, lookIdx); break; case tenGlyphTypeSphere: glyphIdx = limnObjectPolarSphereAdd(glyphsLimn, lookIdx, axis, 2*parm->facetRes, parm->facetRes); break; case tenGlyphTypeCylinder: glyphIdx = limnObjectCylinderAdd(glyphsLimn, lookIdx, axis, parm->facetRes); break; case tenGlyphTypeSuperquad: default: glyphIdx = limnObjectPolarSuperquadAdd(glyphsLimn, lookIdx, axis, AIR_CAST(float, qA), AIR_CAST(float, qB), 2*parm->facetRes, parm->facetRes); break; } ELL_4M_COPY_TT(mA_f, float, mA); limnObjectPartTransform(glyphsLimn, glyphIdx, mA_f); } if (glyphsEcho) { switch(parm->glyphType) { case tenGlyphTypeBox: eglyph = echoObjectNew(glyphsEcho, echoTypeCube); /* nothing else to set */ break; case tenGlyphTypeSphere: eglyph = echoObjectNew(glyphsEcho, echoTypeSphere); echoSphereSet(eglyph, 0, 0, 0, 1); break; case tenGlyphTypeCylinder: eglyph = echoObjectNew(glyphsEcho, echoTypeCylinder); echoCylinderSet(eglyph, axis); break; case tenGlyphTypeSuperquad: default: eglyph = echoObjectNew(glyphsEcho, echoTypeSuperquad); echoSuperquadSet(eglyph, axis, qA, qB); break; } echoColorSet(eglyph, AIR_CAST(echoCol_t, R), AIR_CAST(echoCol_t, G), AIR_CAST(echoCol_t, B), 1); echoMatterPhongSet(glyphsEcho, eglyph, parm->ADSP[0], parm->ADSP[1], parm->ADSP[2], parm->ADSP[3]); inst = echoObjectNew(glyphsEcho, echoTypeInstance); ELL_4M_COPY(eM, mA); echoInstanceSet(inst, eM, eglyph); echoListAdd(list, inst); } } if (glyphsLimn) { glyphsLimn->setVertexRGBAFromLook = svRGBAfl; } if (glyphsEcho) { split = echoListSplit3(glyphsEcho, list, 10); echoObjectAdd(glyphsEcho, split); } airMopOkay(mop); return 0; }
void makeSceneInstance(limnCamera *cam, echoRTParm *parm, echoScene *scene) { echoObject *trim, *rect, *inst; echoPos_t matx[16], A[16], B[16]; ELL_3V_SET(cam->from, 9*1.3, 9*1.3, 11*1.3); ELL_3V_SET(cam->at, 0, 0, 0); ELL_3V_SET(cam->up, 0, 0, 1); cam->uRange[0] = -5; cam->uRange[1] = 5; cam->vRange[0] = -5; cam->vRange[1] = 5; parm->jitterType = echoJitterNone; parm->numSamples = 1; parm->imgResU = 300; parm->imgResV = 300; parm->aperture = 0.0; parm->renderLights = AIR_TRUE; parm->renderBoxes = AIR_FALSE; parm->seedRand = AIR_FALSE; parm->maxRecDepth = 10; parm->shadow = 1.0; ELL_4M_IDENTITY_SET(matx); ELL_4M_SCALE_SET(B, 2.5, 1.5, 0.8); ELL_4M_MUL(A, B, matx); ELL_4M_COPY(matx, A); ELL_4M_ROTATE_X_SET(B, 0.2); ELL_4M_MUL(A, B, matx); ELL_4M_COPY(matx, A); ELL_4M_ROTATE_Y_SET(B, 0.2); ELL_4M_MUL(A, B, matx); ELL_4M_COPY(matx, A); ELL_4M_ROTATE_Y_SET(B, 0.2); ELL_4M_MUL(A, B, matx); ELL_4M_COPY(matx, A); ELL_4M_TRANSLATE_SET(B, 0, 0, 1); ELL_4M_MUL(A, B, matx); ELL_4M_COPY(matx, A); /* trim = echoRoughSphere(50, 25, matx); */ /* trim = echoRoughSphere(8, 4, matx); echoMatterGlassSet(trim, 0.8, 0.8, 0.8, 1.3, 0.0, 0.0); echoMatterPhongSet(trim, 1, 1, 1, 1.0, 0.1, 0.5, 0.9, 50); echoObjectAdd(scene, trim); */ trim = echoObjectNew(scene, echoTypeSphere); echoSphereSet(trim, 0, 0, 0, 1); echoColorSet(trim, 0.8, 0.8, 0.8, 1.0); echoMatterGlassSet(scene, trim, 1.3, 0.0, 0.0, 0.0); echoMatterPhongSet(scene, trim, 0.1, 0.5, 0.9, 50); inst = echoObjectNew(scene, echoTypeInstance); echoInstanceSet(inst, matx, trim); echoObjectAdd(scene, inst); rect = echoObjectNew(scene, echoTypeRectangle); echoRectangleSet(rect, -3.5, -3.5, -3.5, 7, 0, 0, 0, 7, 0); echoColorSet(trim, 1.0, 1.0, 1.0, 1.0); echoMatterPhongSet(scene, rect, 0.1, 0.5, 0.9, 50); echoObjectAdd(scene, rect); rect = echoObjectNew(scene, echoTypeRectangle); echoRectangleSet(rect, -3.5, -3.5, -3.5, 0, 7, 0, 0, 0, 7); echoColorSet(rect, 1.0, 1.0, 1.0, 1.0); echoMatterPhongSet(scene, rect, 0.1, 0.5, 0.9, 50); echoObjectAdd(scene, rect); /* rect = echoObjectNew(scene, echoTypeRectangle); echoRectangleSet(rect, -3.5, -3.5, -3.5, 0, 0, 7, 7, 0, 0); */ rect = echoObjectNew(scene, echoTypeSphere); echoSphereSet(rect, 0, 0, 0, 1); echoColorSet(rect, 1.0, 1.0, 1.0, 1.0); echoMatterPhongSet(scene, rect, 0.1, 0.5, 0.9, 50); inst = echoObjectNew(scene, echoTypeInstance); ELL_4M_SCALE_SET(A, 20, 20, 20); ELL_4M_TRANSLATE_SET(B, 0, -(20+3.5), 0); ELL_4M_MUL(matx, B, A); echoInstanceSet(inst, matx, rect); echoObjectAdd(scene, inst); /* light = echoLightNew(echoLightDirectional); echoLightDirectionalSet(light, 1, 0, 0, 1, 0.001, 0.001); echoLightArrayAdd(lightArr, light); light = echoLightNew(echoLightDirectional); echoLightDirectionalSet(light, 0, 1, 0, 0.001, 1, 0.001); echoLightArrayAdd(lightArr, light); light = echoLightNew(echoLightDirectional); echoLightDirectionalSet(light, 0, 0, 1, 0.001, 0.001, 1); echoLightArrayAdd(lightArr, light); */ return; }