Пример #1
0
VOID
FASTCALL
EBRUSHOBJ_vSetSolidRGBColor(EBRUSHOBJ *pebo, COLORREF crColor)
{
    ULONG iSolidColor;
    EXLATEOBJ exlo;

    /* Never use with non-solid brushes */
    ASSERT(pebo->flattrs & BR_IS_SOLID);

    /* Set the RGB color */
    crColor &= 0xFFFFFF;
    pebo->crRealize = crColor;
    pebo->ulRGBColor = crColor;

    /* Initialize an XLATEOBJ RGB -> surface */
    EXLATEOBJ_vInitialize(&exlo,
                          &gpalRGB,
                          pebo->ppalSurf,
                          pebo->crCurrentBack,
                          0,
                          0);

    /* Translate the brush color to the target format */
    iSolidColor = XLATEOBJ_iXlate(&exlo.xlo, crColor);
    pebo->BrushObject.iSolidColor = iSolidColor;

    /* Clean up the XLATEOBJ */
    EXLATEOBJ_vCleanup(&exlo);
}
Пример #2
0
COLORREF
APIENTRY
NtGdiGetNearestColor(
    _In_ HDC hDC,
    _In_ COLORREF Color)
{
    COLORREF nearest = CLR_INVALID;
    PDC dc;
    EXLATEOBJ exlo;
    PPALETTE ppal;

    dc = DC_LockDc(hDC);

    if(dc == NULL)
    {
        EngSetLastError(ERROR_INVALID_HANDLE);
        return CLR_INVALID;
    }

    if(dc->dclevel.pSurface == NULL)
        ppal = gppalMono;
    else
        ppal = dc->dclevel.pSurface->ppal;

    /* Translate the color to the DC format */
    Color = TranslateCOLORREF(dc, Color);

    /* XLATE it back to RGB color space */
    EXLATEOBJ_vInitialize(&exlo,
        ppal,
        &gpalRGB,
        0,
        RGB(0xff, 0xff, 0xff),
        RGB(0, 0, 0));

    nearest = XLATEOBJ_iXlate(&exlo.xlo, Color);

    EXLATEOBJ_vCleanup(&exlo);

    /* We're done */
    DC_UnlockDc(dc);

   return nearest;
}
Пример #3
0
ULONG
NTAPI
GreSetPointerShape(
    _In_ HDC hdc,
    _In_opt_ HBITMAP hbmMask,
    _In_opt_ HBITMAP hbmColor,
    _In_ LONG xHot,
    _In_ LONG yHot,
    _In_ LONG x,
    _In_ LONG y,
    _In_ FLONG fl)
{
    PDC pdc;
    PSURFACE psurf, psurfMask, psurfColor;
    EXLATEOBJ exlo;
    ULONG ulResult = 0;

    pdc = DC_LockDc(hdc);
    if (!pdc)
    {
        DPRINT1("Failed to lock the DC.\n");
        return 0;
    }

    ASSERT(pdc->dctype == DCTYPE_DIRECT);
    EngAcquireSemaphore(pdc->ppdev->hsemDevLock);
    /* We're not sure DC surface is the good one */
    psurf = pdc->ppdev->pSurface;
    if (!psurf)
    {
        DPRINT1("DC has no surface.\n");
        EngReleaseSemaphore(pdc->ppdev->hsemDevLock);
        DC_UnlockDc(pdc);
        return 0;
    }

    /* Lock the mask bitmap */
    if (hbmMask)
    {
        psurfMask = SURFACE_ShareLockSurface(hbmMask);
    }
    else
    {
        //ASSERT(fl & SPS_ALPHA);
        psurfMask = NULL;
    }

    /* Check for color bitmap */
    if (hbmColor)
    {
        /* We have one, lock it */
        psurfColor = SURFACE_ShareLockSurface(hbmColor);

        if (psurfColor)
        {
            /* Create an XLATEOBJ, no mono support */
            EXLATEOBJ_vInitialize(&exlo, psurfColor->ppal, psurf->ppal, 0, 0, 0);
        }
    }
    else
        psurfColor = NULL;

    /* We must have a valid surface in case of alpha bitmap */
    ASSERT(((fl & SPS_ALPHA) && psurfColor) || !(fl & SPS_ALPHA));

    /* Call the driver or eng function */
    ulResult = IntEngSetPointerShape(&psurf->SurfObj,
                                     psurfMask ? &psurfMask->SurfObj : NULL,
                                     psurfColor ? &psurfColor->SurfObj : NULL,
                                     psurfColor ? &exlo.xlo : NULL,
                                     xHot,
                                     yHot,
                                     x,
                                     y,
                                     &pdc->ppdev->Pointer.Exclude,
                                     fl | SPS_CHANGE);

    /* Cleanup */
    if (psurfColor)
    {
        EXLATEOBJ_vCleanup(&exlo);
        SURFACE_ShareUnlockSurface(psurfColor);
    }

    if (psurfMask)
        SURFACE_ShareUnlockSurface(psurfMask);

    EngReleaseSemaphore(pdc->ppdev->hsemDevLock);

    /* Unlock the DC */
    DC_UnlockDc(pdc);

    /* Return result */
    return ulResult;
}
Пример #4
0
/*
 * @implemented
 */
ULONG
APIENTRY
EngSetPointerShape(
    _In_ SURFOBJ *pso,
    _In_opt_ SURFOBJ *psoMask,
    _In_opt_ SURFOBJ *psoColor,
    _In_opt_ XLATEOBJ *pxlo,
    _In_ LONG xHot,
    _In_ LONG yHot,
    _In_ LONG x,
    _In_ LONG y,
    _In_ RECTL *prcl,
    _In_ FLONG fl)
{
    PDEVOBJ *ppdev;
    GDIPOINTER *pgp;
    LONG lDelta = 0;
    HBITMAP hbmSave = NULL, hbmColor = NULL, hbmMask = NULL;
    PSURFACE psurfSave = NULL, psurfColor = NULL, psurfMask = NULL;
    RECTL rectl;
    SIZEL sizel = {0, 0};

    ASSERT(pso);

    ppdev = GDIDEV(pso);
    pgp = &ppdev->Pointer;

    /* Handle the case where we have no XLATEOBJ */
    if (pxlo == NULL)
        pxlo = &gexloTrivial.xlo;

    /* Do we have any bitmap at all? */
    if (psoColor || psoMask)
    {
        /* Get the size of the new pointer */
        if (psoColor)
        {
            sizel.cx = psoColor->sizlBitmap.cx;
            sizel.cy = psoColor->sizlBitmap.cy;
        }
        else// if (psoMask)
        {
            sizel.cx = psoMask->sizlBitmap.cx;
            sizel.cy = psoMask->sizlBitmap.cy / 2;
        }

        rectl.left = 0;
        rectl.top = 0;
        rectl.right = sizel.cx;
        rectl.bottom = sizel.cy;

        /* Calculate lDelta for our surfaces. */
        lDelta = WIDTH_BYTES_ALIGN32(sizel.cx,
                                     BitsPerFormat(pso->iBitmapFormat));

        /* Create a bitmap for saving the pixels under the cursor. */
        hbmSave = EngCreateBitmap(sizel,
                                  lDelta,
                                  pso->iBitmapFormat,
                                  BMF_TOPDOWN | BMF_NOZEROINIT,
                                  NULL);
        psurfSave = SURFACE_ShareLockSurface(hbmSave);
        if (!psurfSave) goto failure;
    }

    if (psoColor)
    {
        if (fl & SPS_ALPHA)
        {
            /* Always store the alpha cursor in RGB. */
            EXLATEOBJ exloSrcRGB;
            PEXLATEOBJ pexlo;

            pexlo = CONTAINING_RECORD(pxlo, EXLATEOBJ, xlo);
            EXLATEOBJ_vInitialize(&exloSrcRGB, pexlo->ppalSrc, &gpalRGB, 0, 0, 0);

            hbmColor = EngCreateBitmap(psoColor->sizlBitmap,
                WIDTH_BYTES_ALIGN32(sizel.cx, 32),
                BMF_32BPP,
                BMF_TOPDOWN | BMF_NOZEROINIT,
                NULL);
            psurfColor = SURFACE_ShareLockSurface(hbmColor);
            if (!psurfColor) goto failure;

            /* Now copy the given bitmap. */
            rectl.bottom = psoColor->sizlBitmap.cy;
            IntEngCopyBits(&psurfColor->SurfObj,
                           psoColor,
                           NULL,
                           &exloSrcRGB.xlo,
                           &rectl,
                           (POINTL*)&rectl);

            EXLATEOBJ_vCleanup(&exloSrcRGB);
        }
        else
        {
            /* Color bitmap must have the same format as the dest surface */
            if (psoColor->iBitmapFormat != pso->iBitmapFormat)
            {
                DPRINT1("Screen surface and cursor color bitmap format don't match!.\n");
                goto failure;
            }

            /* Create a bitmap to copy the color bitmap to */
            hbmColor = EngCreateBitmap(psoColor->sizlBitmap,
                               lDelta,
                               pso->iBitmapFormat,
                               BMF_TOPDOWN | BMF_NOZEROINIT,
                               NULL);
            psurfColor = SURFACE_ShareLockSurface(hbmColor);
            if (!psurfColor) goto failure;

            /* Now copy the given bitmap. */
            rectl.bottom = psoColor->sizlBitmap.cy;
            IntEngCopyBits(&psurfColor->SurfObj,
                           psoColor,
                           NULL,
                           pxlo,
                           &rectl,
                           (POINTL*)&rectl);
        }

    }

    /* Create a mask surface */
    if (psoMask)
    {
        EXLATEOBJ exlo;
        PPALETTE ppal;

        lDelta = WIDTH_BYTES_ALIGN32(sizel.cx, BitsPerFormat(pso->iBitmapFormat));

        /* Create a bitmap for the mask */
        hbmMask = EngCreateBitmap(psoMask->sizlBitmap,
                                  lDelta,
                                  pso->iBitmapFormat,
                                  BMF_TOPDOWN | BMF_NOZEROINIT,
                                  NULL);
        psurfMask = SURFACE_ShareLockSurface(hbmMask);
        if (!psurfMask) goto failure;

        /* Initialize an EXLATEOBJ */
        ppal = PALETTE_ShareLockPalette(ppdev->devinfo.hpalDefault);
        EXLATEOBJ_vInitialize(&exlo,
                              gppalMono,
                              ppal,
                              0,
                              RGB(0xff,0xff,0xff),
                              RGB(0,0,0));

        /* Copy the mask bitmap */
        rectl.bottom = psoMask->sizlBitmap.cy;
        IntEngCopyBits(&psurfMask->SurfObj,
                       psoMask,
                       NULL,
                       &exlo.xlo,
                       &rectl,
                       (POINTL*)&rectl);

        /* Cleanup */
        EXLATEOBJ_vCleanup(&exlo);
        if (ppal) PALETTE_ShareUnlockPalette(ppal);
    }

    /* Hide mouse pointer */
    IntHideMousePointer(ppdev, pso);

    /* Free old color bitmap */
    if (pgp->psurfColor)
    {
        EngDeleteSurface(pgp->psurfColor->BaseObject.hHmgr);
        SURFACE_ShareUnlockSurface(pgp->psurfColor);
        pgp->psurfColor = NULL;
    }

    /* Free old mask bitmap */
    if (pgp->psurfMask)
    {
        EngDeleteSurface(pgp->psurfMask->BaseObject.hHmgr);
        SURFACE_ShareUnlockSurface(pgp->psurfMask);
        pgp->psurfMask = NULL;
    }

    /* Free old save bitmap */
    if (pgp->psurfSave)
    {
        EngDeleteSurface(pgp->psurfSave->BaseObject.hHmgr);
        SURFACE_ShareUnlockSurface(pgp->psurfSave);
        pgp->psurfSave = NULL;
    }

    /* See if we are being asked to hide the pointer. */
    if (psoMask == NULL && psoColor == NULL)
    {
        /* We're done */
        return SPS_ACCEPT_NOEXCLUDE;
    }

    /* Now set the new cursor */
    pgp->psurfColor = psurfColor;
    pgp->psurfMask = psurfMask;
    pgp->psurfSave = psurfSave;
    pgp->HotSpot.x = xHot;
    pgp->HotSpot.y = yHot;
    pgp->Size = sizel;
    pgp->flags = fl;

    if (x != -1)
    {
        ppdev->ptlPointer.x = x;
        ppdev->ptlPointer.y = y;

        IntShowMousePointer(ppdev, pso);

        if (prcl != NULL)
        {
            prcl->left = x - pgp->HotSpot.x;
            prcl->top = y - pgp->HotSpot.x;
            prcl->right = prcl->left + pgp->Size.cx;
            prcl->bottom = prcl->top + pgp->Size.cy;
        }
    }
    else if (prcl != NULL)
    {
        prcl->left = prcl->top = prcl->right = prcl->bottom = -1;
    }

    return SPS_ACCEPT_NOEXCLUDE;

failure:
    /* Cleanup surfaces */
    if (hbmMask) EngDeleteSurface((HSURF)hbmMask);
    if (psurfMask) SURFACE_ShareUnlockSurface(psurfMask);
    if (hbmColor) EngDeleteSurface((HSURF)hbmColor);
    if (psurfColor) SURFACE_ShareUnlockSurface(psurfColor);
    if (hbmSave) EngDeleteSurface((HSURF)hbmSave);
    if (psurfSave) SURFACE_ShareUnlockSurface(psurfSave);

    return SPS_ERROR;
}
Пример #5
0
VOID
NTAPI
IntShowMousePointer(
    _Inout_ PDEVOBJ *ppdev,
    _Inout_ SURFOBJ *psoDest)
{
    GDIPOINTER *pgp;
    POINTL pt;
    RECTL rclSurf, rclPointer;

    ASSERT(ppdev);
    ASSERT(psoDest);

    pgp = &ppdev->Pointer;

    if (pgp->Enabled)
    {
        return;
    }

    pgp->Enabled = TRUE;

    /* Check if we have any mouse pointer */
    if (!pgp->psurfSave) return;

    /* Calculate pointer coordinates */
    pt.x = ppdev->ptlPointer.x - pgp->HotSpot.x;
    pt.y = ppdev->ptlPointer.y - pgp->HotSpot.y;

    /* Calculate the rect on the surface */
    rclSurf.left = max(pt.x, 0);
    rclSurf.top = max(pt.y, 0);
    rclSurf.right = min(pt.x + pgp->Size.cx, psoDest->sizlBitmap.cx);
    rclSurf.bottom = min(pt.y + pgp->Size.cy, psoDest->sizlBitmap.cy);

    /* Calculate the rect in the pointer bitmap */
    rclPointer.left = rclSurf.left - pt.x;
    rclPointer.top = rclSurf.top - pt.y;
    rclPointer.right = min(pgp->Size.cx, psoDest->sizlBitmap.cx - pt.x);
    rclPointer.bottom = min(pgp->Size.cy, psoDest->sizlBitmap.cy - pt.y);

    /* Copy the pixels under the cursor to temporary surface. */
    IntEngBitBlt(&pgp->psurfSave->SurfObj,
                 psoDest,
                 NULL,
                 NULL,
                 NULL,
                 &rclPointer,
                 (POINTL*)&rclSurf,
                 NULL,
                 NULL,
                 NULL,
                 ROP4_FROM_INDEX(R3_OPINDEX_SRCCOPY));

    /* Blt the pointer on the screen. */
    if (pgp->psurfColor)
    {
        if(!(pgp->flags & SPS_ALPHA))
        {
            IntEngBitBlt(psoDest,
                         &pgp->psurfMask->SurfObj,
                         NULL,
                         NULL,
                         NULL,
                         &rclSurf,
                         (POINTL*)&rclPointer,
                         NULL,
                         NULL,
                         NULL,
                         ROP4_SRCAND);

            IntEngBitBlt(psoDest,
                         &pgp->psurfColor->SurfObj,
                         NULL,
                         NULL,
                         NULL,
                         &rclSurf,
                         (POINTL*)&rclPointer,
                         NULL,
                         NULL,
                         NULL,
                         ROP4_SRCINVERT);
         }
         else
         {
            BLENDOBJ blendobj = { {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA } };
            EXLATEOBJ exlo;
            EXLATEOBJ_vInitialize(&exlo,
                &gpalRGB,
                ppdev->ppalSurf,
                0, 0, 0);
            IntEngAlphaBlend(psoDest,
                             &pgp->psurfColor->SurfObj,
                             NULL,
                             &exlo.xlo,
                             &rclSurf,
                             &rclPointer,
                             &blendobj);
            EXLATEOBJ_vCleanup(&exlo);
        }
    }
    else
    {
        IntEngBitBlt(psoDest,
                     &pgp->psurfMask->SurfObj,
                     NULL,
                     NULL,
                     NULL,
                     &rclSurf,
                     (POINTL*)&rclPointer,
                     NULL,
                     NULL,
                     NULL,
                     ROP4_FROM_INDEX(R3_OPINDEX_SRCAND));

        rclPointer.top += pgp->Size.cy;

        IntEngBitBlt(psoDest,
                     &pgp->psurfMask->SurfObj,
                     NULL,
                     NULL,
                     NULL,
                     &rclSurf,
                     (POINTL*)&rclPointer,
                     NULL,
                     NULL,
                     NULL,
                     ROP4_FROM_INDEX(R3_OPINDEX_SRCINVERT));
    }
}
Пример #6
0
BOOL
NTAPI
GreGradientFill(
    HDC hdc,
    PTRIVERTEX pVertex,
    ULONG nVertex,
    PVOID pMesh,
    ULONG nMesh,
    ULONG ulMode)
{
    PDC pdc;
    SURFACE *psurf;
    EXLATEOBJ exlo;
    RECTL rclExtent;
    POINTL ptlDitherOrg;
    ULONG i;
    BOOL bRet;

    /* Check parameters */
    if (ulMode & GRADIENT_FILL_TRIANGLE)
    {
        PGRADIENT_TRIANGLE pTriangle = (PGRADIENT_TRIANGLE)pMesh;

        for (i = 0; i < nMesh; i++, pTriangle++)
        {
            if (pTriangle->Vertex1 >= nVertex ||
                pTriangle->Vertex2 >= nVertex ||
                pTriangle->Vertex3 >= nVertex)
            {
                EngSetLastError(ERROR_INVALID_PARAMETER);
                return FALSE;
            }
        }
    }
    else
    {
        PGRADIENT_RECT pRect = (PGRADIENT_RECT)pMesh;
        for (i = 0; i < nMesh; i++, pRect++)
        {
            if (pRect->UpperLeft >= nVertex || pRect->LowerRight >= nVertex)
            {
                EngSetLastError(ERROR_INVALID_PARAMETER);
                return FALSE;
            }
        }
    }

    /* Lock the output DC */
    pdc = DC_LockDc(hdc);
    if(!pdc)
    {
        EngSetLastError(ERROR_INVALID_HANDLE);
        return FALSE;
    }

    if(pdc->dctype == DC_TYPE_INFO)
    {
        DC_UnlockDc(pdc);
        /* Yes, Windows really returns TRUE in this case */
        return TRUE;
    }

    psurf = pdc->dclevel.pSurface;
    if(!psurf)
    {
        /* Memory DC with no surface selected */
        DC_UnlockDc(pdc);
        return TRUE; // CHECKME
    }

    /* Calculate extent */
    rclExtent.left = rclExtent.right = pVertex->x;
    rclExtent.top = rclExtent.bottom = pVertex->y;
    for (i = 0; i < nVertex; i++)
    {
        rclExtent.left = min(rclExtent.left, (pVertex + i)->x);
        rclExtent.right = max(rclExtent.right, (pVertex + i)->x);
        rclExtent.top = min(rclExtent.top, (pVertex + i)->y);
        rclExtent.bottom = max(rclExtent.bottom, (pVertex + i)->y);
    }
    IntLPtoDP(pdc, (LPPOINT)&rclExtent, 2);

    rclExtent.left   += pdc->ptlDCOrig.x;
    rclExtent.right  += pdc->ptlDCOrig.x;
    rclExtent.top    += pdc->ptlDCOrig.y;
    rclExtent.bottom += pdc->ptlDCOrig.y;

    ptlDitherOrg.x = ptlDitherOrg.y = 0;
    IntLPtoDP(pdc, (LPPOINT)&ptlDitherOrg, 1);

    ptlDitherOrg.x += pdc->ptlDCOrig.x;
    ptlDitherOrg.y += pdc->ptlDCOrig.y;

    EXLATEOBJ_vInitialize(&exlo, &gpalRGB, psurf->ppal, 0, 0, 0);

    ASSERT(pdc->rosdc.CombinedClip);

    DC_vPrepareDCsForBlit(pdc, rclExtent, NULL, rclExtent);

    bRet = IntEngGradientFill(&psurf->SurfObj,
                             pdc->rosdc.CombinedClip,
                             &exlo.xlo,
                             pVertex,
                             nVertex,
                             pMesh,
                             nMesh,
                             &rclExtent,
                             &ptlDitherOrg,
                             ulMode);

    EXLATEOBJ_vCleanup(&exlo);
    DC_vFinishBlit(pdc, NULL);
    DC_UnlockDc(pdc);

    return bRet;
}
Пример #7
0
BOOL APIENTRY
NtGdiExtFloodFill(
    HDC  hDC,
    INT  XStart,
    INT  YStart,
    COLORREF  Color,
    UINT  FillType)
{
    PDC dc;
    PDC_ATTR   pdcattr;
    SURFACE    *psurf = NULL;
    EXLATEOBJ  exlo;
    BOOL       Ret = FALSE;
    RECTL      DestRect;
    POINTL     Pt;
    ULONG      ConvColor;

    dc = DC_LockDc(hDC);
    if (!dc)
    {
        EngSetLastError(ERROR_INVALID_HANDLE);
        return FALSE;
    }
    if (dc->dctype == DC_TYPE_INFO)
    {
        DC_UnlockDc(dc);
        /* Yes, Windows really returns TRUE in this case */
        return TRUE;
    }

    pdcattr = dc->pdcattr;

    if (pdcattr->ulDirty_ & (DIRTY_FILL | DC_BRUSH_DIRTY))
        DC_vUpdateFillBrush(dc);

    if (pdcattr->ulDirty_ & (DIRTY_LINE | DC_PEN_DIRTY))
        DC_vUpdateLineBrush(dc);

    Pt.x = XStart;
    Pt.y = YStart;
    IntLPtoDP(dc, (LPPOINT)&Pt, 1);

    Ret = NtGdiPtInRegion(dc->rosdc.hGCClipRgn, Pt.x, Pt.y);
    if (Ret)
        IntGdiGetRgnBox(dc->rosdc.hGCClipRgn,(LPRECT)&DestRect);
    else
        goto cleanup;

    DC_vPrepareDCsForBlit(dc, DestRect, NULL, DestRect);

    psurf = dc->dclevel.pSurface;
    if (!psurf)
    {
        Ret = FALSE;
        goto cleanup;
    }

    EXLATEOBJ_vInitialize(&exlo, &gpalRGB, psurf->ppal, 0, 0xffffff, 0);

    /* Only solid fills supported for now
     * How to support pattern brushes and non standard surfaces (not offering dib functions):
     * Version a (most likely slow): call DrvPatBlt for every pixel
     * Version b: create a flood mask and let MaskBlt blit a masked brush */
    ConvColor = XLATEOBJ_iXlate(&exlo.xlo, Color);
    Ret = DIB_XXBPP_FloodFillSolid(&psurf->SurfObj, &dc->eboFill.BrushObject, &DestRect, &Pt, ConvColor, FillType);

    EXLATEOBJ_vCleanup(&exlo);

cleanup:
    DC_vFinishBlit(dc, NULL);
    DC_UnlockDc(dc);
    return Ret;
}
Пример #8
0
BOOL APIENTRY
NtGdiTransparentBlt(
    HDC hdcDst,
    INT xDst,
    INT yDst,
    INT cxDst,
    INT cyDst,
    HDC hdcSrc,
    INT xSrc,
    INT ySrc,
    INT cxSrc,
    INT cySrc,
    COLORREF TransColor)
{
    PDC DCDest, DCSrc;
    HDC ahDC[2];
    PGDIOBJ apObj[2];
    RECTL rcDest, rcSrc;
    SURFACE *BitmapDest, *BitmapSrc = NULL;
    ULONG TransparentColor = 0;
    BOOL Ret = FALSE;
    EXLATEOBJ exlo;

    if ((hdcDst == NULL) || (hdcSrc == NULL))
    {
        EngSetLastError(ERROR_INVALID_PARAMETER);
        return FALSE;
    }

    TRACE("Locking DCs\n");
    ahDC[0] = hdcDst;
    ahDC[1] = hdcSrc ;
    if (!GDIOBJ_bLockMultipleObjects(2, (HGDIOBJ*)ahDC, apObj, GDIObjType_DC_TYPE))
    {
        WARN("Invalid dc handle (dest=0x%p, src=0x%p) passed to NtGdiAlphaBlend\n", hdcDst, hdcSrc);
        EngSetLastError(ERROR_INVALID_HANDLE);
        return FALSE;
    }
    DCDest = apObj[0];
    DCSrc = apObj[1];

    if (DCDest->dctype == DC_TYPE_INFO || DCDest->dctype == DCTYPE_INFO)
    {
        GDIOBJ_vUnlockObject(&DCSrc->BaseObject);
        GDIOBJ_vUnlockObject(&DCDest->BaseObject);
        /* Yes, Windows really returns TRUE in this case */
        return TRUE;
    }

    rcDest.left   = xDst;
    rcDest.top    = yDst;
    rcDest.right  = rcDest.left + cxDst;
    rcDest.bottom = rcDest.top + cyDst;
    IntLPtoDP(DCDest, (LPPOINT)&rcDest, 2);

    rcDest.left   += DCDest->ptlDCOrig.x;
    rcDest.top    += DCDest->ptlDCOrig.y;
    rcDest.right  += DCDest->ptlDCOrig.x;
    rcDest.bottom += DCDest->ptlDCOrig.y;

    rcSrc.left   = xSrc;
    rcSrc.top    = ySrc;
    rcSrc.right  = rcSrc.left + cxSrc;
    rcSrc.bottom = rcSrc.top + cySrc;
    IntLPtoDP(DCSrc, (LPPOINT)&rcSrc, 2);

    rcSrc.left   += DCSrc->ptlDCOrig.x;
    rcSrc.top    += DCSrc->ptlDCOrig.y;
    rcSrc.right  += DCSrc->ptlDCOrig.x;
    rcSrc.bottom += DCSrc->ptlDCOrig.y;

    /* Prepare for blit */
    DC_vPrepareDCsForBlit(DCDest, &rcDest, DCSrc, &rcSrc);

    BitmapDest = DCDest->dclevel.pSurface;
    if (!BitmapDest)
    {
        goto done;
    }

    BitmapSrc = DCSrc->dclevel.pSurface;
    if (!BitmapSrc)
    {
        goto done;
    }

    /* Translate Transparent (RGB) Color to the source palette */
    EXLATEOBJ_vInitialize(&exlo, &gpalRGB, BitmapSrc->ppal, 0, 0, 0);
    TransparentColor = XLATEOBJ_iXlate(&exlo.xlo, (ULONG)TransColor);
    EXLATEOBJ_vCleanup(&exlo);

    EXLATEOBJ_vInitXlateFromDCs(&exlo, DCSrc, DCDest);

    Ret = IntEngTransparentBlt(&BitmapDest->SurfObj, &BitmapSrc->SurfObj,
        &DCDest->co.ClipObj, &exlo.xlo, &rcDest, &rcSrc,
        TransparentColor, 0);

    EXLATEOBJ_vCleanup(&exlo);

done:
    DC_vFinishBlit(DCDest, DCSrc);
    GDIOBJ_vUnlockObject(&DCDest->BaseObject);
    GDIOBJ_vUnlockObject(&DCSrc->BaseObject);

    return Ret;
}
Пример #9
0
BOOL APIENTRY
NtGdiExtFloodFill(
    HDC  hDC,
    INT  XStart,
    INT  YStart,
    COLORREF  Color,
    UINT  FillType)
{
    PDC dc;
#if 0
    PDC_ATTR   pdcattr;
#endif
    SURFACE    *psurf;
    EXLATEOBJ  exlo;
    BOOL       Ret = FALSE;
    RECTL      DestRect;
    POINTL     Pt;
    ULONG      ConvColor;

    dc = DC_LockDc(hDC);
    if (!dc)
    {
        EngSetLastError(ERROR_INVALID_HANDLE);
        return FALSE;
    }
    if (dc->dctype == DC_TYPE_INFO)
    {
        DC_UnlockDc(dc);
        /* Yes, Windows really returns TRUE in this case */
        return TRUE;
    }

    if (!dc->dclevel.pSurface)
    {
        Ret = FALSE;
        goto cleanup;
    }

#if 0
    pdcattr = dc->pdcattr;
#endif

    Pt.x = XStart;
    Pt.y = YStart;
    IntLPtoDP(dc, (LPPOINT)&Pt, 1);

    DC_vPrepareDCsForBlit(dc, &DestRect, NULL, NULL);

    /// FIXME: what about prgnVIS? And what about REAL clipping?
    psurf = dc->dclevel.pSurface;
    if (dc->prgnRao)
    {
        Ret = REGION_PtInRegion(dc->prgnRao, Pt.x, Pt.y);
        if (Ret)
            REGION_GetRgnBox(dc->prgnRao, (LPRECT)&DestRect);
        else
        {
            DC_vFinishBlit(dc, NULL);
            goto cleanup;
        }
    }
    else
    {
        RECTL_vSetRect(&DestRect, 0, 0, psurf->SurfObj.sizlBitmap.cx, psurf->SurfObj.sizlBitmap.cy);
    }

    EXLATEOBJ_vInitialize(&exlo, &gpalRGB, psurf->ppal, 0, 0xffffff, 0);

    /* Only solid fills supported for now
     * How to support pattern brushes and non standard surfaces (not offering dib functions):
     * Version a (most likely slow): call DrvPatBlt for every pixel
     * Version b: create a flood mask and let MaskBlt blit a masked brush */
    ConvColor = XLATEOBJ_iXlate(&exlo.xlo, Color);
    Ret = DIB_XXBPP_FloodFillSolid(&psurf->SurfObj, &dc->eboFill.BrushObject, &DestRect, &Pt, ConvColor, FillType);

    DC_vFinishBlit(dc, NULL);

    EXLATEOBJ_vCleanup(&exlo);

cleanup:
    DC_UnlockDc(dc);
    return Ret;
}
Пример #10
0
BOOL
NTAPI
EBRUSHOBJ_bRealizeBrush(EBRUSHOBJ *pebo, BOOL bCallDriver)
{
    BOOL bResult;
    PFN_DrvRealizeBrush pfnRealizeBrush = NULL;
    PSURFACE psurfPattern;
    SURFOBJ *psoMask;
    PPDEVOBJ ppdev;
    EXLATEOBJ exlo;
    PPALETTE ppalPattern;
    PBRUSH pbr = pebo->pbrush;
    HBITMAP hbmPattern;
    ULONG iHatch;

    /* All EBRUSHOBJs have a surface, see EBRUSHOBJ_vInit */
    ASSERT(pebo->psurfTrg);

    ppdev = (PPDEVOBJ)pebo->psurfTrg->SurfObj.hdev;
    if (!ppdev)
        ppdev = gppdevPrimary;

    if (bCallDriver)
    {
        /* Get the Drv function */
        pfnRealizeBrush = ppdev->DriverFunctions.RealizeBrush;
        if (pfnRealizeBrush == NULL)
        {
            ERR("No DrvRealizeBrush. Cannot realize brush\n");
            return FALSE;
        }

        /* Get the mask */
        psoMask = EBRUSHOBJ_psoMask(pebo);
    }
    else
    {
        /* Use the Eng function */
        pfnRealizeBrush = EngRealizeBrush;

        /* We don't handle the mask bitmap here. We do this only on demand */
        psoMask = NULL;
    }

    /* Check if this is a hatch brush */
    if (pbr->flAttrs & BR_IS_HATCH)
    {
        /* Get the hatch brush pattern from the PDEV */
        hbmPattern = (HBITMAP)ppdev->ahsurf[pbr->iHatch];
        iHatch = pbr->iHatch;
    }
    else
    {
        /* Use the brushes pattern */
        hbmPattern = pbr->hbmPattern;
        iHatch = -1;
    }

    psurfPattern = SURFACE_ShareLockSurface(hbmPattern);
    ASSERT(psurfPattern);
    ASSERT(psurfPattern->ppal);

    /* DIB brushes with DIB_PAL_COLORS usage need a new palette */
    if (pbr->flAttrs & BR_IS_DIBPALCOLORS)
    {
        /* Create a palette with the colors from the DC */
        ppalPattern = FixupDIBBrushPalette(psurfPattern->ppal, pebo->ppalDC);
        if (ppalPattern == NULL)
        {
            ERR("FixupDIBBrushPalette() failed.\n");
            return FALSE;
        }

        pebo->ppalDIB = ppalPattern;
    }
    else
    {
        /* The palette is already as it should be */
        ppalPattern = psurfPattern->ppal;
    }

    /* Initialize XLATEOBJ for the brush */
    EXLATEOBJ_vInitialize(&exlo,
                          ppalPattern,
                          pebo->psurfTrg->ppal,
                          0,
                          pebo->crCurrentBack,
                          pebo->crCurrentText);

    /* Create the realization */
    bResult = pfnRealizeBrush(&pebo->BrushObject,
                              &pebo->psurfTrg->SurfObj,
                              &psurfPattern->SurfObj,
                              psoMask,
                              &exlo.xlo,
                              iHatch);

    /* Cleanup the XLATEOBJ */
    EXLATEOBJ_vCleanup(&exlo);

    /* Unlock surface */
    SURFACE_ShareUnlockSurface(psurfPattern);

    return bResult;
}
Пример #11
0
/* Mostly inspired from wine code.
 * We use low level functions because:
 *  - at this point, the icon bitmap could have a different bit depth than the DC,
 *    making it thus impossible to use NtCreateCompatibleDC and selecting the bitmap.
 *    This happens after a mode setting change.
 *  - it avoids massive GDI objects locking when only the destination surface needs it.
 *  - It makes (small) performance gains.
 */
BOOL
UserDrawIconEx(
    HDC hDc,
    INT xLeft,
    INT yTop,
    PCURICON_OBJECT pIcon,
    INT cxWidth,
    INT cyHeight,
    UINT istepIfAniCur,
    HBRUSH hbrFlickerFreeDraw,
    UINT diFlags)
{
    PSURFACE psurfDest, psurfMask, psurfColor; //, psurfOffScreen = NULL;
    PDC pdc = NULL;
    BOOL Ret = FALSE;
    HBITMAP hbmMask, hbmColor, hbmAlpha;
    BOOL bOffScreen;
    RECTL rcDest, rcSrc;
    CLIPOBJ* pdcClipObj = NULL;
    EXLATEOBJ exlo;
    
    /* Stupid case */
    if((diFlags & DI_NORMAL) == 0)
    {
        ERR("DrawIconEx called without mask or color bitmap to draw.\n");
        return FALSE;
    }

    if (pIcon->CURSORF_flags & CURSORF_ACON)
    {
        ACON* pAcon = (ACON*)pIcon;
        if(istepIfAniCur >= pAcon->cicur)
        {
            ERR("NtUserDrawIconEx: istepIfAniCur too big!\n");
            return FALSE;
        }
        pIcon = pAcon->aspcur[pAcon->aicur[istepIfAniCur]];
    }

    hbmMask = pIcon->hbmMask;
    hbmColor = pIcon->hbmColor;
    hbmAlpha = pIcon->hbmAlpha;
    
    /*
     * Get our objects. 
     * Shared locks are enough, we are only reading those bitmaps
     */
    psurfMask = SURFACE_ShareLockSurface(hbmMask);
    if(psurfMask == NULL)
    {
        ERR("Unable to lock the mask surface.\n");
        return FALSE;
    }
    
    /* Color bitmap is not mandatory */
    if(hbmColor == NULL)
    {
        /* But then the mask bitmap must have the information in it's bottom half */
        ASSERT(psurfMask->SurfObj.sizlBitmap.cy == 2*pIcon->cy);
        psurfColor = NULL;
    }
    else if ((psurfColor = SURFACE_ShareLockSurface(hbmColor)) == NULL)
    {
        ERR("Unable to lock the color bitmap.\n");
        SURFACE_ShareUnlockSurface(psurfMask);
        return FALSE;
    }
    
    pdc = DC_LockDc(hDc);
    if(!pdc)
    {
        ERR("Could not lock the destination DC.\n");
        SURFACE_ShareUnlockSurface(psurfMask);
        if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);
        return FALSE;
    }
    /* Calculate destination rectangle */
    RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight);
    IntLPtoDP(pdc, (LPPOINT)&rcDest, 2);
    RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y);
    
    /* Prepare the underlying surface */
    DC_vPrepareDCsForBlit(pdc, rcDest, NULL, rcDest);

    /* We now have our destination surface and rectangle */
    psurfDest = pdc->dclevel.pSurface;
    
    if(psurfDest == NULL)
    {
        /* Empty DC */
        DC_vFinishBlit(pdc, NULL);
        DC_UnlockDc(pdc);
        SURFACE_ShareUnlockSurface(psurfMask);
        if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);
        return FALSE;
    }
    
    /* Set source rect */
    RECTL_vSetRect(&rcSrc, 0, 0, pIcon->cx, pIcon->cy);

    /* Fix width parameter, if needed */
    if (!cxWidth)
    {
        if(diFlags & DI_DEFAULTSIZE)
            cxWidth = is_icon(pIcon) ? 
                UserGetSystemMetrics(SM_CXICON) : UserGetSystemMetrics(SM_CXCURSOR);
        else
            cxWidth = pIcon->cx;
    }
    
    /* Fix height parameter, if needed */
    if (!cyHeight)
    {
        if(diFlags & DI_DEFAULTSIZE)
            cyHeight = is_icon(pIcon) ? 
                UserGetSystemMetrics(SM_CYICON) : UserGetSystemMetrics(SM_CYCURSOR);
        else
            cyHeight = pIcon->cy;
    }

    /* Should we render off-screen? */
    bOffScreen = hbrFlickerFreeDraw && 
        (GDI_HANDLE_GET_TYPE(hbrFlickerFreeDraw) == GDI_OBJECT_TYPE_BRUSH);

    if (bOffScreen)
    {
        /* Yes: Allocate and paint the offscreen surface */
        EBRUSHOBJ eboFill;
        PBRUSH pbrush = BRUSH_ShareLockBrush(hbrFlickerFreeDraw);
        
        TRACE("Performing off-screen rendering.\n");
        
        if(!pbrush)
        {
            ERR("Failed to get brush object.\n");
            goto Cleanup;
        }

#if 0 //We lock the hdc surface during the whole function it makes no sense to use an offscreen surface for "flicker free" drawing
        psurfOffScreen = SURFACE_AllocSurface(STYPE_BITMAP,
            cxWidth, cyHeight, psurfDest->SurfObj.iBitmapFormat,
            0, 0, NULL);
        if(!psurfOffScreen)
        {
            ERR("Failed to allocate the off-screen surface.\n");
            BRUSH_ShareUnlockBrush(pbrush);
            goto Cleanup;
        }
        
        /* Paint the brush */
        EBRUSHOBJ_vInit(&eboFill, pbrush, psurfOffScreen, 0x00FFFFFF, 0, NULL);
        RECTL_vSetRect(&rcDest, 0, 0, cxWidth, cyHeight);
        
        Ret = IntEngBitBlt(&psurfOffScreen->SurfObj,
            NULL,
            NULL,
            NULL,
            NULL,
            &rcDest,
            NULL,
            NULL,
            &eboFill.BrushObject,
            &pbrush->ptOrigin,
            ROP4_PATCOPY);

        /* Clean up everything */
        EBRUSHOBJ_vCleanup(&eboFill);
        BRUSH_ShareUnlockBrush(pbrush);
            
        if(!Ret)
        {
            ERR("Failed to paint the off-screen surface.\n");
            goto Cleanup;
        }
        
        /* We now have our destination surface */
        psurfDest = psurfOffScreen;
#else
        pdcClipObj = pdc->rosdc.CombinedClip;
        /* Paint the brush */
        EBRUSHOBJ_vInit(&eboFill, pbrush, psurfDest, 0x00FFFFFF, 0, NULL);
        
        Ret = IntEngBitBlt(&psurfDest->SurfObj,
            NULL,
            NULL,
            pdcClipObj,
            NULL,
            &rcDest,
            NULL,
            NULL,
            &eboFill.BrushObject,
            &pbrush->ptOrigin,
            ROP4_PATCOPY);

        /* Clean up everything */
        EBRUSHOBJ_vCleanup(&eboFill);
        BRUSH_ShareUnlockBrush(pbrush);
            
        if(!Ret)
        {
            ERR("Failed to paint the off-screen surface.\n");
            goto Cleanup;
        }
#endif
    }
    else
    {
        /* We directly draw to the DC */
        TRACE("Performing on screen rendering.\n");
        pdcClipObj = pdc->rosdc.CombinedClip;
        // psurfOffScreen = NULL;
    }

    /* Now do the rendering */
	if(hbmAlpha && ((diFlags & DI_NORMAL) == DI_NORMAL))
	{
	    BLENDOBJ blendobj = { {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA } };
        PSURFACE psurf = NULL;

        psurf = SURFACE_ShareLockSurface(hbmAlpha);
        if(!psurf)
        {
            ERR("SURFACE_LockSurface failed!\n");
            goto NoAlpha;
        }
        
        /* Initialize color translation object */
        EXLATEOBJ_vInitialize(&exlo, psurf->ppal, psurfDest->ppal, 0xFFFFFFFF, 0xFFFFFFFF, 0);
        
        /* Now do it */
        Ret = IntEngAlphaBlend(&psurfDest->SurfObj,
                               &psurf->SurfObj,
                               pdcClipObj,
                               &exlo.xlo,
                               &rcDest,
                               &rcSrc,
                               &blendobj);
        
        EXLATEOBJ_vCleanup(&exlo);
        SURFACE_ShareUnlockSurface(psurf);
        if(Ret) goto done;
		ERR("NtGdiAlphaBlend failed!\n");
    }
NoAlpha:
    if (diFlags & DI_MASK)
    {
        DWORD rop4 = (diFlags & DI_IMAGE) ? ROP4_SRCAND : ROP4_SRCCOPY;
        
        EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0);
        
        Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                               &psurfMask->SurfObj,
                               NULL,
                               pdcClipObj,
                               &exlo.xlo,
                               NULL,
                               &rcDest,
                               &rcSrc,
                               NULL,
                               NULL,
                               NULL,
                               rop4);
        
        EXLATEOBJ_vCleanup(&exlo);

        if(!Ret)
        {
            ERR("Failed to mask the bitmap data.\n");
            goto Cleanup;
        }
    }

    if(diFlags & DI_IMAGE)
    {
		if (psurfColor)
        {
            DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY ;
            
            EXLATEOBJ_vInitialize(&exlo, psurfColor->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0);
            
            Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                                   &psurfColor->SurfObj,
                                   NULL,
                                   pdcClipObj,
                                   &exlo.xlo,
                                   NULL,
                                   &rcDest,
                                   &rcSrc,
                                   NULL,
                                   NULL,
                                   NULL,
                                   rop4);
        
            EXLATEOBJ_vCleanup(&exlo);

            if(!Ret)
            {
                ERR("Failed to render the icon bitmap.\n");
                goto Cleanup;
            }
        }
        else
        {
            /* Mask bitmap holds the information in its bottom half */
            DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY;
            RECTL_vOffsetRect(&rcSrc, 0, pIcon->cy);
            
            EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0);
        
            Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                                   &psurfMask->SurfObj,
                                   NULL,
                                   pdcClipObj,
                                   &exlo.xlo,
                                   NULL,
                                   &rcDest,
                                   &rcSrc,
                                   NULL,
                                   NULL,
                                   NULL,
                                   rop4);
            
            EXLATEOBJ_vCleanup(&exlo);

            if(!Ret)
            {
                ERR("Failed to render the icon bitmap.\n");
                goto Cleanup;
            }
        }
    }

done:
#if 0
    /* We're done. Was it a double buffered draw ? */
    if(bOffScreen)
    {
        /* Yes. Draw it back to our DC */
        POINTL ptSrc = {0, 0};

        /* Calculate destination rectangle */
        RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight);
        IntLPtoDP(pdc, (LPPOINT)&rcDest, 2);
        RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y);
        
        /* Get the clip object */
        pdcClipObj = pdc->rosdc.CombinedClip;
        
        /* We now have our destination surface and rectangle */
        psurfDest = pdc->dclevel.pSurface;
        
        /* Color translation */
        EXLATEOBJ_vInitialize(&exlo, psurfOffScreen->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0);
        
        /* Blt it! */
        Ret = IntEngBitBlt(&psurfDest->SurfObj,
                           &psurfOffScreen->SurfObj,
                           NULL,
                           pdcClipObj,
                           &exlo.xlo,
                           &rcDest,
                           &ptSrc,
                           NULL,
                           NULL,
                           NULL,
                           ROP4_SRCCOPY);
                           
        EXLATEOBJ_vCleanup(&exlo);
    }
#endif
Cleanup:
    if(pdc)
    {
        DC_vFinishBlit(pdc, NULL);
        DC_UnlockDc(pdc);
    }

#if 0
    /* Delete off screen rendering surface */
    if(psurfOffScreen)
        GDIOBJ_vDeleteObject(&psurfOffScreen->BaseObject);
#endif

    /* Unlock other surfaces */
    SURFACE_ShareUnlockSurface(psurfMask);
    if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);

    return Ret;
}