//-------------------------------------------------------------------------- // Main global function //-------------------------------------------------------------------------- S3E_MAIN_DECL void IwMain() { #ifdef EXAMPLE_DEBUG_ONLY // Test for Debug only examples #endif // Example main loop ExampleInit(); uint64 timeOld = s3eTimerGetMs(); while (1) { s3eDeviceYield(0); s3eKeyboardUpdate(); s3ePointerUpdate(); uint64 timeNew = s3eTimerGetMs(); float dt = (timeNew - timeOld) * 0.001f; timeOld = timeNew; bool result = ExampleUpdate(dt); if ( (result == false) || (s3eKeyboardGetState(s3eKeyEsc) & S3E_KEY_STATE_DOWN)|| (s3eKeyboardGetState(s3eKeyLSK) & S3E_KEY_STATE_DOWN)|| (s3eDeviceCheckQuitRequest()) ) break; ExampleRender(); //s3eSurfaceShow(); } ExampleShutDown(); }
//-------------------------------------------------------------------------- // Main global function //-------------------------------------------------------------------------- S3E_MAIN_DECL void IwMain() { #ifdef EXAMPLE_DEBUG_ONLY // Test for Debug only examples #endif // Example main loop ExampleInit(); while (1) { s3eDeviceYield(0); s3eKeyboardUpdate(); bool result = ExampleUpdate(); if ( (result == false) || (s3eKeyboardGetState(s3eKeyEsc) & S3E_KEY_STATE_DOWN) || (s3eKeyboardGetState(s3eKeyLSK) & S3E_KEY_STATE_DOWN) || (s3eDeviceCheckQuitRequest()) ) break; ExampleRender(); s3eSurfaceShow(); } ExampleShutDown(); }
//----------------------------------------------------------------------------- // Main global function //----------------------------------------------------------------------------- int main() { #ifdef EXAMPLE_DEBUG_ONLY // Test for Debug only examples #ifndef IW_DEBUG DisplayMessage("This example is designed to run from a Debug build. Please build the example in Debug mode and run it again."); return 0; #endif #endif //IwGx can be initialised in a number of different configurations to help the linker eliminate unused code. //Normally, using IwGxInit() is sufficient. //To only include some configurations, see the documentation for IwGxInit_Base(), IwGxInit_GLRender() etc. IwGxInit(); // Example main loop ExampleInit(); // Set screen clear colour IwGxSetColClear(0xff, 0xff, 0xff, 0xff); IwGxPrintSetColour(128, 128, 128); while (1) { s3eDeviceYield(0); s3eKeyboardUpdate(); s3ePointerUpdate(); int64 start = s3eTimerGetMs(); bool result = ExampleUpdate(); if ( (result == false) || (s3eKeyboardGetState(s3eKeyEsc) & S3E_KEY_STATE_DOWN) || (s3eKeyboardGetState(s3eKeyAbsBSK) & S3E_KEY_STATE_DOWN) || (s3eDeviceCheckQuitRequest()) ) break; // Clear the screen IwGxClear(IW_GX_COLOUR_BUFFER_F | IW_GX_DEPTH_BUFFER_F); RenderButtons(); RenderSoftkeys(); ExampleRender(); // Attempt frame rate while ((s3eTimerGetMs() - start) < MS_PER_FRAME) { int32 yield = (int32) (MS_PER_FRAME - (s3eTimerGetMs() - start)); if (yield<0) break; s3eDeviceYield(yield); } } ExampleShutDown(); DeleteButtons(); IwGxTerminate(); return 0; }
//----------------------------------------------------------------------------- // Main global function //----------------------------------------------------------------------------- int main() { #ifdef EXAMPLE_DEBUG_ONLY // Test for Debug only examples #ifndef IW_DEBUG DisplayMessage("This example is designed to run from a Debug build. Please build the example in Debug mode and run it again."); return 0; #endif #endif Iw2DInit(); // Example main loop ExampleInit(); // Set screen clear colour while (1) { s3eDeviceYield(0); s3eKeyboardUpdate(); s3ePointerUpdate(); int64 start = s3eTimerGetMs(); bool result = ExampleUpdate(); if ( (result == false) || (s3eKeyboardGetState(s3eKeyEsc) & S3E_KEY_STATE_DOWN) || (s3eKeyboardGetState(s3eKeyAbsBSK) & S3E_KEY_STATE_DOWN) || (s3eDeviceCheckQuitRequest()) ) break; // Clear the screen Iw2DSurfaceClear(0xffffffff); RenderSoftkeys(); ExampleRender(); // Attempt frame rate while ((s3eTimerGetMs() - start) < MS_PER_FRAME) { int32 yield = (int32) (MS_PER_FRAME - (s3eTimerGetMs() - start)); if (yield<0) break; s3eDeviceYield(yield); } } ExampleShutDown(); Iw2DTerminate(); return 0; }
bool ExamplesMainUpdate() { s3eDeviceYield(0); s3eKeyboardUpdate(); s3ePointerUpdate(); int64 start = s3eTimerGetMs(); if (!ExampleUpdate() || ExampleCheckQuit()) { s3eDebugTracePrintf("ExampleUpdate returned false, exiting.."); return false; } // Clear the screen if (g_ClearScreen) IwGxClear(IW_GX_COLOUR_BUFFER_F | IW_GX_DEPTH_BUFFER_F); ButtonsRender(); if (g_DrawCursor) CursorRender(); SoftkeysRender(); // User code render ExampleRender(); // Attempt frame rate while ((s3eTimerGetMs() - start) < MS_PER_FRAME) { int32 yield = (int32) (MS_PER_FRAME - (s3eTimerGetMs() - start)); if (yield<0) break; s3eDeviceYield(yield); } IwGxFlush(); IwGxSwapBuffers(); return true; }
bool ExamplesMainUpdate() { s3eKeyboardUpdate(); s3ePointerUpdate(); if (!ExampleUpdate()) { s3eDebugTracePrintf("ExampleUpdate returned false, exiting.."); return false; } if (g_ClearScreen) s3eSurfaceClear(0xff,0xff,0xff); ExampleRender(); ButtonsRender(); SoftkeysRender(); if (g_DrawCursor) CursorRender(); s3eSurfaceShow(); s3eDeviceYield(FRAMETIME); return true; }