Пример #1
0
//------------------------------------------------------------------------------------------------------
bool CvCameraOverlayInfo::read(CvXMLLoadUtility* pXML)
{
	CvString  szTextVal;
	if (!CvInfoBase::read(pXML))
		return false;

	pXML->GetChildXmlValByName( &m_bVisible, "bVisible");

	pXML->GetChildXmlValByName( szTextVal, "TextureFile");
	setBaseTexture(szTextVal);

	pXML->GetChildXmlValByName( szTextVal, "CameraOverlayType");
	if(szTextVal.CompareNoCase("CAMERA_OVERLAY_DECAL") == 0)
		m_eCameraOverlayType = CAMERA_OVERLAY_DECAL;
	else if(szTextVal.CompareNoCase("CAMERA_OVERLAY_ADDITIVE") == 0)
		m_eCameraOverlayType = CAMERA_OVERLAY_ADDITIVE;
	else
	{
		FAssertMsg(false, "[Jason] Unknown camera overlay type.");
		m_eCameraOverlayType = CAMERA_OVERLAY_DECAL;
	}

	return true;
}
int CvArea::getNumRevealedTiles(TeamTypes eIndex) const
{
	FAssertMsg(eIndex >= 0, "eIndex is expected to be >= 0");
	FAssertMsg(eIndex < MAX_PLAYERS, "eIndex is expected to be < MAX_PLAYERS");
	return m_aiNumRevealedTiles[eIndex];
}
Пример #3
0
/// What Flavors will be added by adopting this Grand Strategy?
int CvAIGrandStrategyXMLEntry::GetFlavorModValue(int i) const
{
	FAssertMsg(i < GC.getNumFlavorTypes(), "Index out of bounds");
	FAssertMsg(i > -1, "Index out of bounds");
	return m_piFlavorModValue ? m_piFlavorModValue[i] : 0;
}
void CvBattleDefinition::checkBattleRound(int index) const
{
	FAssertMsg((index >= 0) && (index < (int)m_aBattleRounds.size()), "[Jason] Invalid battle round index.");
}
void checkBattleUnitType(BattleUnitTypes unitType)
{
	FAssertMsg((unitType >= 0) && (unitType < BATTLE_UNIT_COUNT), "[Jason] Invalid battle unit type.");
}
Пример #6
0
///TKs Med TradeScreens
void CvMapGenerator::addEurope()
{
	PROFILE_FUNC();
	gDLL->NiTextOut("Adding Europe...");

	for (int iEurope = 0; iEurope < GC.getNumEuropeInfos(); ++iEurope)
	{
		EuropeTypes eEurope = (EuropeTypes) iEurope;
		CvEuropeInfo& kEurope = GC.getEuropeInfo(eEurope);
		int iWidthPercent = kEurope.getWidthPercent();
		gDLL->getPythonIFace()->pythonGetEuropeWidthPercent(eEurope, &iWidthPercent);
		int iMinLandDistance = kEurope.getMinLandDistance();
		gDLL->getPythonIFace()->pythonGetEuropeMinLandDistance(eEurope, &iMinLandDistance);

		//try several times until at least one start europe is found
		//bool bWaterRoute = (kEurope.getDomainsValid(DOMAIN_SEA));
		bool bAnyEuropeFound = false;
		bool bCheckDirection = true;
		//int iDomainCount = 0;
		int iGridWidth = GC.getMapINLINE().getGridWidthINLINE();
		int iGridHeight = GC.getMapINLINE().getGridHeightINLINE();
		for ( ; iMinLandDistance >= 0 && !bAnyEuropeFound; iMinLandDistance--)
		{
			for (int i = 0; i < GC.getMapINLINE().numPlotsINLINE(); ++i)
			{
				CvPlot* pPlot = GC.getMapINLINE().plotByIndexINLINE(i);
				bCheckDirection = true;
				if (!kEurope.getDomainsValid(DOMAIN_SEA) && pPlot->isWater())
				{
                    bCheckDirection = false;
				}
				//else if (kEurope.getDomainsValid(DOMAIN_SEA))
				//{
					//iDomainCount++;
				//}

				if (!kEurope.getDomainsValid(DOMAIN_LAND) && !pPlot->isWater())
				{
				    bCheckDirection = false;
				}
				//else if (kEurope.getDomainsValid(DOMAIN_LAND))
				//{
					//iDomainCount++;
				//}

				if (bCheckDirection && !pPlot->isTradeScreenAccessPlot(eEurope))
				{
					for (int iDir = 0; iDir < NUM_DIRECTION_TYPES; ++iDir)
					{
						/*DIRECTION_NORTH,
						DIRECTION_NORTHEAST,
						DIRECTION_EAST,
						DIRECTION_SOUTHEAST,
						DIRECTION_SOUTH,
						DIRECTION_SOUTHWEST,
						DIRECTION_WEST,
						DIRECTION_NORTHWEST,*/
						bool bEurope = false;
						
						if (kEurope.getDirectionValid(iDir))
						{
							switch ((DirectionTypes)iDir)
							{
							case DIRECTION_EAST:
								bEurope = (pPlot->getX_INLINE() > (100 - iWidthPercent) * iGridWidth / 100 && pPlot->getY_INLINE() <= (100 - iWidthPercent) * iGridHeight / 100 && pPlot->getY_INLINE() >= iWidthPercent * iGridHeight / 100);
								break;
							case DIRECTION_NORTHEAST:
								bEurope = (pPlot->getX_INLINE() > (100 - iWidthPercent) * iGridWidth / 100 && pPlot->getY_INLINE() > (100 - iWidthPercent) * iGridHeight / 100);
								break;
							case DIRECTION_SOUTHEAST:
								bEurope = (pPlot->getX_INLINE() > (100 - iWidthPercent) * iGridWidth / 100 && pPlot->getY_INLINE() < iWidthPercent * iGridHeight / 100);
								break;
							case DIRECTION_WEST:
								bEurope = (pPlot->getX_INLINE() < iWidthPercent * iGridWidth / 100 && pPlot->getY_INLINE() <= (100 - iWidthPercent) * iGridHeight / 100 && pPlot->getY_INLINE() >= iWidthPercent * iGridHeight / 100);
								break;
							case DIRECTION_NORTHWEST:
								bEurope = (pPlot->getX_INLINE() < (100 - iWidthPercent) * iGridWidth / 100 && pPlot->getY_INLINE() > (100 - iWidthPercent) * iGridHeight / 100);
								break;
							case DIRECTION_SOUTHWEST:
								bEurope = (pPlot->getX_INLINE() < (100 - iWidthPercent) * iGridWidth / 100 && pPlot->getY_INLINE() < iWidthPercent * iGridHeight / 100);
								break;
							case DIRECTION_NORTH:
								bEurope = (pPlot->getY_INLINE() > (100 - iWidthPercent) * iGridHeight / 100 && pPlot->getX_INLINE() > iWidthPercent * iGridWidth / 100 && pPlot->getX_INLINE() < (100 - iWidthPercent) * iGridWidth / 100);
								break;
							case DIRECTION_SOUTH:
								bEurope = (pPlot->getY_INLINE() < iWidthPercent * iGridHeight / 100 && pPlot->getX_INLINE() > iWidthPercent * iGridWidth / 100 && pPlot->getX_INLINE() < (100 - iWidthPercent) * iGridWidth / 100);
								break;
							default:
								FAssertMsg(false, "Invalid direction");
								break;
							}
						}

						if (bEurope)
						{
							
								if (kEurope.getDomainsValid(DOMAIN_SEA))
								{
									for (int i = -iMinLandDistance; i <= iMinLandDistance && bEurope; i++)
									{
										for (int j = -iMinLandDistance; j <= iMinLandDistance && bEurope; j++)
										{
											CvPlot* pLoopPlot = ::plotXY(pPlot->getX_INLINE(), pPlot->getY_INLINE(), i, j);
											if (pLoopPlot != NULL)
											{
												if (!pLoopPlot->isWater())
												{
													bEurope = false;
												}
											}
										}
									}

									if (bEurope)
									{
										if (pPlot->getFeatureType() != NO_FEATURE && GC.getFeatureInfo(pPlot->getFeatureType()).isImpassable())
										{
											pPlot->setFeatureType(NO_FEATURE);
										}

										if (pPlot->isImpassable())
										{
											bEurope = false;
										}
									}

									if (bEurope)
									{
										if (!pPlot->isEurope())
										{
											pPlot->setEurope(eEurope);
										}
										pPlot->setTradeScreenAccess(eEurope);
										bAnyEuropeFound = true;
									}

									bEurope = true;
								}
								
								if (kEurope.getDomainsValid(DOMAIN_LAND))
								{
								
									switch ((DirectionTypes)iDir)
									{
									case DIRECTION_EAST:
										if (pPlot->getX_INLINE() < (iGridWidth - kEurope.getMaxLandCoverage()))
										{
											bEurope = false;
										}
										break;
									case DIRECTION_NORTHEAST:
										if (pPlot->getX_INLINE() < (iGridWidth - kEurope.getMaxLandCoverage()) && pPlot->getY_INLINE() < (iGridHeight - kEurope.getMaxLandCoverage()))
										{
											bEurope = false;
										}
										break;
									case DIRECTION_SOUTHEAST:
										if (pPlot->getY_INLINE() > kEurope.getMaxLandCoverage() && pPlot->getX_INLINE() < (iGridWidth - kEurope.getMaxLandCoverage()))
										{
											bEurope = false;
										}
										break;
									case DIRECTION_WEST:
										if (pPlot->getX_INLINE() > kEurope.getMaxLandCoverage())
										{
											bEurope = false;
										}
										break;
									case DIRECTION_NORTHWEST:
										if (pPlot->getX_INLINE() > kEurope.getMaxLandCoverage() && pPlot->getY_INLINE() < (iGridHeight - kEurope.getMaxLandCoverage()))
										{
											bEurope = false;
										}
										break;
									case DIRECTION_SOUTHWEST:
										if (pPlot->getY_INLINE() > kEurope.getMaxLandCoverage() && pPlot->getX_INLINE() > kEurope.getMaxLandCoverage())
										{
											bEurope = false;
										}
										break;
									case DIRECTION_NORTH:
										if (pPlot->getY_INLINE() < (iGridHeight - kEurope.getMaxLandCoverage()))
										{
											bEurope = false;
										}
										break;
									case DIRECTION_SOUTH:
										if (pPlot->getY_INLINE() > kEurope.getMaxLandCoverage())
										{
											bEurope = false;
										}
										break;
									default:
										FAssertMsg(false, "Invalid direction");
										break;
									}

									if (bEurope)
									{
										if (pPlot->getFeatureType() != NO_FEATURE && GC.getFeatureInfo(pPlot->getFeatureType()).isImpassable())
										{
											pPlot->setFeatureType(NO_FEATURE);
										}

										if (pPlot->isImpassable())
										{
											bEurope = false;
										}
									}

									if (bEurope)
									{
										if (!pPlot->isEurope())
										{
											pPlot->setEurope(eEurope);
										}
										pPlot->setTradeScreenAccess(eEurope);
										bAnyEuropeFound = true;
									}
								}
							
						}

						/*if (bEurope)
						{
							if (pPlot->getFeatureType() != NO_FEATURE && GC.getFeatureInfo(pPlot->getFeatureType()).isImpassable())
							{
								pPlot->setFeatureType(NO_FEATURE);
							}

							if (pPlot->isImpassable())
							{
								bEurope = false;
							}
						}

						if (bEurope)
						{
							if (!pPlot->isEurope())
							{
								pPlot->setEurope(eEurope);
							}
							pPlot->setTradeScreenAccess(eEurope);
							bAnyEuropeFound = true;
						}*/
					}
				}
			}
		}
	}
}
Пример #7
0
//Note from Blake:
//Iustus wrote this function, it ensures that a new river actually
//creates fresh water on the passed plot. Quite useful really
//Altouh I veto'd it's use since I like that you don't always
//get fresh water starts.
// pFreshWaterPlot = the plot we want to give a fresh water river
//
bool CvMapGenerator::addRiver(CvPlot* pFreshWaterPlot)
{
	FAssertMsg(pFreshWaterPlot != NULL, "NULL plot parameter");

	// cannot have a river flow next to water
	if (pFreshWaterPlot->isWater())
	{
		return false;
	}

	// if it already has a fresh water river, then success! we done
	if (pFreshWaterPlot->isRiver())
	{
		return true;
	}

	bool bSuccess = false;

	// randomize the order of directions
	std::vector<int> aiShuffle(NUM_CARDINALDIRECTION_TYPES);
	GC.getGameINLINE().getMapRand().shuffleSequence(aiShuffle, NULL);

	// make two passes, once for each flow direction of the river
	int iNWFlowPass = GC.getGameINLINE().getMapRandNum(2, "addRiver");
	for (int iPass = 0; !bSuccess && iPass <= 1; iPass++)
	{
		// try placing a river edge in each direction, in random order
		for (int iI = 0; !bSuccess && iI < NUM_CARDINALDIRECTION_TYPES; iI++)
		{
			CardinalDirectionTypes eRiverDirection = NO_CARDINALDIRECTION;
			CvPlot *pRiverPlot = NULL;

			switch (aiShuffle[iI])
			{
			case CARDINALDIRECTION_NORTH:
				if (iPass == iNWFlowPass)
				{
					pRiverPlot = plotDirection(pFreshWaterPlot->getX_INLINE(), pFreshWaterPlot->getY_INLINE(), DIRECTION_NORTH);
					eRiverDirection = CARDINALDIRECTION_WEST;
				}
				else
				{
					pRiverPlot = plotDirection(pFreshWaterPlot->getX_INLINE(), pFreshWaterPlot->getY_INLINE(), DIRECTION_NORTHWEST);
					eRiverDirection = CARDINALDIRECTION_EAST;
				}
				break;

			case CARDINALDIRECTION_EAST:
				if (iPass == iNWFlowPass)
				{
					pRiverPlot = pFreshWaterPlot;
					eRiverDirection = CARDINALDIRECTION_NORTH;
				}
				else
				{
					pRiverPlot = plotDirection(pFreshWaterPlot->getX_INLINE(), pFreshWaterPlot->getY_INLINE(), DIRECTION_NORTH);
					eRiverDirection = CARDINALDIRECTION_SOUTH;
				}
				break;

			case CARDINALDIRECTION_SOUTH:
				if (iPass == iNWFlowPass)
				{
					pRiverPlot = pFreshWaterPlot;
					eRiverDirection = CARDINALDIRECTION_WEST;
				}
				else
				{
					pRiverPlot = plotDirection(pFreshWaterPlot->getX_INLINE(), pFreshWaterPlot->getY_INLINE(), DIRECTION_WEST);
					eRiverDirection = CARDINALDIRECTION_EAST;
				}
				break;

			case CARDINALDIRECTION_WEST:
				if (iPass == iNWFlowPass)
				{
					pRiverPlot = plotDirection(pFreshWaterPlot->getX_INLINE(), pFreshWaterPlot->getY_INLINE(), DIRECTION_WEST);
					eRiverDirection = CARDINALDIRECTION_NORTH;
				}
				else
				{
					pRiverPlot = plotDirection(pFreshWaterPlot->getX_INLINE(), pFreshWaterPlot->getY_INLINE(), DIRECTION_NORTHWEST);
					eRiverDirection = CARDINALDIRECTION_SOUTH;
				}
				break;

			default:
				FAssertMsg(false, "invalid cardinal direction");
			}

			if (pRiverPlot != NULL && !pRiverPlot->hasCoastAtSECorner())
			{
				// try to make the river
				doRiver(pRiverPlot, eRiverDirection, eRiverDirection, -1);

				// if it succeeded, then we will be a river now!
				if (pFreshWaterPlot->isRiver())
				{
					bSuccess = true;
				}
			}
		}
	}

	return bSuccess;
}
Пример #8
0
// pStartPlot = the plot at whose SE corner the river is starting
//
void CvMapGenerator::doRiver(CvPlot *pStartPlot, CardinalDirectionTypes eLastCardinalDirection, CardinalDirectionTypes eOriginalCardinalDirection, int iThisRiverID)
{
	if (iThisRiverID == -1)
	{
		iThisRiverID = GC.getMapINLINE().getNextRiverID();
		GC.getMapINLINE().incrementNextRiverID();
	}

	int iOtherRiverID = pStartPlot->getRiverID();
	if (iOtherRiverID != -1 && iOtherRiverID != iThisRiverID)
	{
		return; // Another river already exists here; can't branch off of an existing river!
	}

	CvPlot *pRiverPlot = NULL;
	CvPlot *pAdjacentPlot = NULL;

	CardinalDirectionTypes eBestCardinalDirection = NO_CARDINALDIRECTION;

	if (eLastCardinalDirection==CARDINALDIRECTION_NORTH)
	{
		pRiverPlot = pStartPlot;
		if (pRiverPlot == NULL)
		{
			return;
		}
		pAdjacentPlot = plotCardinalDirection(pRiverPlot->getX_INLINE(), pRiverPlot->getY_INLINE(), CARDINALDIRECTION_EAST);
		if ((pAdjacentPlot == NULL) || pRiverPlot->isWOfRiver() || pRiverPlot->isWater() || pAdjacentPlot->isWater())
		{
			return;
		}

		pStartPlot->setRiverID(iThisRiverID);
		pRiverPlot->setWOfRiver(true, eLastCardinalDirection);
		pRiverPlot = plotCardinalDirection(pRiverPlot->getX_INLINE(), pRiverPlot->getY_INLINE(), CARDINALDIRECTION_NORTH);
	}
	else if (eLastCardinalDirection==CARDINALDIRECTION_EAST)
	{
		pRiverPlot = plotCardinalDirection(pStartPlot->getX_INLINE(), pStartPlot->getY_INLINE(), CARDINALDIRECTION_EAST);
		if (pRiverPlot == NULL)
		{
			return;
		}
		pAdjacentPlot = plotCardinalDirection(pRiverPlot->getX_INLINE(), pRiverPlot->getY_INLINE(), CARDINALDIRECTION_SOUTH);
		if ((pAdjacentPlot == NULL) || pRiverPlot->isNOfRiver() || pRiverPlot->isWater() || pAdjacentPlot->isWater())
		{
			return;
		}

		pStartPlot->setRiverID(iThisRiverID);
		pRiverPlot->setNOfRiver(true, eLastCardinalDirection);
	}
	else if (eLastCardinalDirection==CARDINALDIRECTION_SOUTH)
	{
		pRiverPlot = plotCardinalDirection(pStartPlot->getX_INLINE(), pStartPlot->getY_INLINE(), CARDINALDIRECTION_SOUTH);
		if (pRiverPlot == NULL)
		{
			return;
		}
		pAdjacentPlot = plotCardinalDirection(pRiverPlot->getX_INLINE(), pRiverPlot->getY_INLINE(), CARDINALDIRECTION_EAST);
		if ((pAdjacentPlot == NULL) || pRiverPlot->isWOfRiver() || pRiverPlot->isWater() || pAdjacentPlot->isWater())
		{
			return;
		}

		pStartPlot->setRiverID(iThisRiverID);
		pRiverPlot->setWOfRiver(true, eLastCardinalDirection);
	}

	else if (eLastCardinalDirection==CARDINALDIRECTION_WEST)
	{
		pRiverPlot = pStartPlot;
		if (pRiverPlot == NULL)
		{
			return;
		}
		pAdjacentPlot = plotCardinalDirection(pRiverPlot->getX_INLINE(), pRiverPlot->getY_INLINE(), CARDINALDIRECTION_SOUTH);
		if ((pAdjacentPlot == NULL) || pRiverPlot->isNOfRiver() || pRiverPlot->isWater() || pAdjacentPlot->isWater())
		{
			return;
		}

		pStartPlot->setRiverID(iThisRiverID);
		pRiverPlot->setNOfRiver(true, eLastCardinalDirection);
		pRiverPlot = plotCardinalDirection(pRiverPlot->getX_INLINE(), pRiverPlot->getY_INLINE(), CARDINALDIRECTION_WEST);
	}
	else
	{
		//FAssertMsg(false, "Illegal direction type");
		// River is starting here, set the direction in the next step
		pRiverPlot = pStartPlot;

		long result = 0;
		if (gDLL->getPythonIFace()->pythonGetRiverStartCardinalDirection(pRiverPlot, &result) && !gDLL->getPythonIFace()->pythonUsingDefaultImpl()) // Python override
		{
			if (result >= 0)
			{
				eBestCardinalDirection = ((CardinalDirectionTypes)result);
			}
			else
			{
				FAssertMsg(false, "python pythonGetRiverStartCardinalDirection() must return >= 0");
			}
		}
	}

	if (pRiverPlot == NULL)
	{
		return; // The river has flowed off the edge of the map. All is well.
	}
	else if (pRiverPlot->hasCoastAtSECorner())
	{
		return; // The river has flowed into the ocean. All is well.
	}

	if (eBestCardinalDirection == NO_CARDINALDIRECTION)
	{
		int iBestValue = MAX_INT;

		for (int iI = 0; iI < NUM_CARDINALDIRECTION_TYPES; iI++)
		{
			if (getOppositeCardinalDirection((CardinalDirectionTypes)iI) != eOriginalCardinalDirection)
			{
				if (getOppositeCardinalDirection((CardinalDirectionTypes)iI) != eLastCardinalDirection)
				{
					CvPlot* pAdjacentPlot;
					pAdjacentPlot = plotCardinalDirection(pRiverPlot->getX_INLINE(), pRiverPlot->getY_INLINE(), ((CardinalDirectionTypes)iI));
					if (pAdjacentPlot != NULL)
					{
						int iValue = getRiverValueAtPlot(pAdjacentPlot);
						if (iValue < iBestValue)
						{
							iBestValue = iValue;
							eBestCardinalDirection = (CardinalDirectionTypes)iI;
						}
					}
				}
			}
		}
	}

	if (eBestCardinalDirection != NO_CARDINALDIRECTION)
	{
		if  (eOriginalCardinalDirection	== NO_CARDINALDIRECTION)
		{
			eOriginalCardinalDirection = eBestCardinalDirection;
		}
		doRiver(pRiverPlot, eBestCardinalDirection, eOriginalCardinalDirection, iThisRiverID);
	}
}
Пример #9
0
///Tks Med
CvPlot* CvMap::syncRandPlot(int iFlags, int iArea, int iMinUnitDistance, int iTimeout, bool bIgnoreNativeTeams)
{
///TKe
	CvPlot* pPlot = NULL;
	int iCount = 0;

	while (iCount < iTimeout)
	{
		CvPlot* pTestPlot = plotSorenINLINE(GC.getGameINLINE().getSorenRandNum(getGridWidthINLINE(), "Rand Plot Width"), GC.getGameINLINE().getSorenRandNum(getGridHeightINLINE(), "Rand Plot Height"));

		FAssertMsg(pTestPlot != NULL, "TestPlot is not assigned a valid value");

		if ((iArea == -1) || (pTestPlot->getArea() == iArea))
		{
			bool bValid = true;

			if (bValid)
			{
				if (iMinUnitDistance != -1)
				{
					for (int iDX = -(iMinUnitDistance); iDX <= iMinUnitDistance; iDX++)
					{
						for (int iDY = -(iMinUnitDistance); iDY <= iMinUnitDistance; iDY++)
						{
							CvPlot* pLoopPlot = plotXY(pTestPlot->getX_INLINE(), pTestPlot->getY_INLINE(), iDX, iDY);

							if (pLoopPlot != NULL)
							{
								if (pLoopPlot->isUnit())
								{
									bValid = false;
								}
							}
						}
					}
				}
			}

			if (bValid)
			{
				if (iFlags & RANDPLOT_LAND)
				{
					if (pTestPlot->isWater())
					{
						bValid = false;
					}
				}
			}

			if (bValid)
			{
				if (iFlags & RANDPLOT_UNOWNED)
				{
					if (pTestPlot->isOwned())
					{
						///Tks Med
						if (bIgnoreNativeTeams)
						{
							if (!GET_PLAYER(pTestPlot->getOwnerINLINE()).isNative())
							{
								bValid = false;
							}
						}
						else
						{
							bValid = false;
						}
						///TKe
					}
				}
			}

			if (bValid)
			{
				if (iFlags & RANDPLOT_ADJACENT_UNOWNED)
				{
					if (pTestPlot->isAdjacentOwned())
					{
						bValid = false;
					}
				}
			}

			if (bValid)
			{
				if (iFlags & RANDPLOT_ADJACENT_LAND)
				{
					if (!(pTestPlot->isAdjacentToLand()))
					{
						bValid = false;
					}
				}
			}

			if (bValid)
			{
				if (iFlags & RANDPLOT_PASSIBLE)
				{
					if (pTestPlot->isImpassable())
					{
						bValid = false;
					}
				}
			}

			if (bValid)
			{
				if (iFlags & RANDPLOT_NOT_VISIBLE_TO_CIV)
				{
				    ///TKs Med
					if (pTestPlot->isVisibleToCivTeam(bIgnoreNativeTeams))
					{
						bValid = false;
					}
					///TKe
				}
			}
            ///TKs Med
            if (bValid)
			{
				if (bIgnoreNativeTeams)
				{

					if (pTestPlot->isVisibleToWatchingHuman())
					{
						bValid = false;
					}

				}
			}
            ///TKe
			if (bValid)
			{
				if (iFlags & RANDPLOT_NOT_CITY)
				{
					if (pTestPlot->isCity())
					{
						bValid = false;
					}
				}
			}

			if (bValid)
			{
				pPlot = pTestPlot;
				break;
			}
		}

		iCount++;
	}

	return pPlot;
}
Пример #10
0
CvDllHandicapInfo::CvDllHandicapInfo(CvHandicapInfo* pHandicapInfo)
: m_pHandicapInfo(pHandicapInfo)
, m_uiRefCount(1)
{
	FAssertMsg(pHandicapInfo != NULL, "SHOULD NOT HAPPEN");
}
int CvArea::getNumImprovements(ImprovementTypes eImprovement) const
{
	FAssertMsg(eImprovement >= 0, "eImprovement expected to be >= 0");
	FAssertMsg(eImprovement < GC.getNumImprovementInfos(), "eImprovement expected to be < GC.getNumImprovementInfos");
	return m_paiNumImprovements[eImprovement];
}
int CvArea::getNumBonuses(BonusTypes eBonus) const
{
	FAssertMsg(eBonus >= 0, "eBonus expected to be >= 0");
	FAssertMsg(eBonus < GC.getNumBonusInfos(), "eBonus expected to be < GC.getNumBonusInfos");
	return m_paiNumBonuses[eBonus];
}
CvCity* CvArea::getTargetCity(PlayerTypes eIndex) const
{
	FAssertMsg(eIndex >= 0, "eIndex is expected to be >= 0");
	FAssertMsg(eIndex < MAX_PLAYERS, "eIndex is expected to be < MAX_PLAYERS");
	return getCity(m_aTargetCities[eIndex]);
}
void CvArea::setAreaAIType(TeamTypes eIndex, AreaAITypes eNewValue)
{
	FAssertMsg(eIndex >= 0, "eIndex is expected to be >= 0");
	FAssertMsg(eIndex < MAX_TEAMS, "eIndex is expected to be < MAX_TEAMS");
	m_aeAreaAIType[eIndex] = eNewValue;
}
AreaAITypes CvArea::getAreaAIType(TeamTypes eIndex) const
{
	FAssertMsg(eIndex >= 0, "eIndex is expected to be >= 0");
	FAssertMsg(eIndex < MAX_TEAMS, "eIndex is expected to be < MAX_TEAMS");
	return m_aeAreaAIType[eIndex];
}
Пример #16
0
bool CvMapGenerator::canPlaceGoodyAt(ImprovementTypes eImprovement, int iX, int iY)
{
	PROFILE_FUNC();

	CvPlot* pPlot;

	FAssertMsg(eImprovement != NO_IMPROVEMENT, "Improvement is not assigned a valid value");
	FAssertMsg(GC.getImprovementInfo(eImprovement).isGoody(), "ImprovementType eImprovement is expected to be a goody");

	if (GC.getGameINLINE().isOption(GAMEOPTION_NO_GOODY_HUTS))
	{
		return false;
	}

	pPlot = GC.getMapINLINE().plotINLINE(iX, iY);

	if (!(pPlot->canHaveImprovement(eImprovement, NO_TEAM)))
	{
		return false;
	}

	long result = 0;
	if (gDLL->getPythonIFace()->pythonCanPlaceGoodyAt(pPlot, &result) && !gDLL->getPythonIFace()->pythonUsingDefaultImpl()) // Python override
	{
		if (result >= 0)
		{
			return result;
		}
		else
		{
			FAssertMsg(false, "pythonGetRiverAltitude() must return >= 0");
		}
	}

	if (pPlot->getImprovementType() != NO_IMPROVEMENT)
	{
		return false;
	}

	if (pPlot->getBonusType() != NO_BONUS)
	{
		return false;
	}

	if (pPlot->isImpassable())
	{
		return false;
	}

	int iUniqueRange = GC.getImprovementInfo(eImprovement).getGoodyUniqueRange();
	for (int iDX = -iUniqueRange; iDX <= iUniqueRange; iDX++)
	{
		for (int iDY = -iUniqueRange; iDY <= iUniqueRange; iDY++)
		{
			CvPlot *pLoopPlot	= plotXY(iX, iY, iDX, iDY);
			if (pLoopPlot != NULL && pLoopPlot->getImprovementType() == eImprovement)
			{
				return false;
			}
		}
	}

	return true;
}
Пример #17
0
void CvMapGenerator::addRivers()
{
	PROFILE_FUNC();

	if (gDLL->getPythonIFace()->pythonAddRivers() && !gDLL->getPythonIFace()->pythonUsingDefaultImpl())
	{
		return; // Python override
	}

	gDLL->NiTextOut("Adding Rivers...");
	CvPlot* pLoopPlot;
	CvPlot* pStartPlot;
	int iPass;
	int iRiverSourceRange;
	int iSeaWaterRange;
	int iI;

	for (iPass = 0; iPass < 4; iPass++)
	{
		if (iPass <= 1)
		{
			iRiverSourceRange = GC.getXMLval(XML_RIVER_SOURCE_MIN_RIVER_RANGE);
		}
		else
		{
			iRiverSourceRange = (GC.getXMLval(XML_RIVER_SOURCE_MIN_RIVER_RANGE) / 2);
		}

		if (iPass <= 1)
		{
			iSeaWaterRange = GC.getXMLval(XML_RIVER_SOURCE_MIN_SEAWATER_RANGE);
		}
		else
		{
			iSeaWaterRange = (GC.getXMLval(XML_RIVER_SOURCE_MIN_SEAWATER_RANGE) / 2);
		}

		for (iI = 0; iI < GC.getMapINLINE().numPlotsINLINE(); iI++)
		{
			gDLL->callUpdater();
			pLoopPlot = GC.getMapINLINE().plotByIndexINLINE(iI);
			FAssertMsg(pLoopPlot != NULL, "LoopPlot is not assigned a valid value");

			if (!(pLoopPlot->isWater()))
			{
				if (((iPass == 0) && (pLoopPlot->isHills() || pLoopPlot->isPeak())) ||
					  ((iPass == 1) && !(pLoopPlot->isCoastalLand()) && (GC.getGameINLINE().getMapRandNum(8, "addRivers") == 0)) ||
					  ((iPass == 2) && (pLoopPlot->isHills() || pLoopPlot->isPeak()) && (pLoopPlot->area()->getNumRiverEdges() < ((pLoopPlot->area()->getNumTiles() / GC.getXMLval(XML_PLOTS_PER_RIVER_EDGE)) + 1))) ||
					  ((iPass == 3) && (pLoopPlot->area()->getNumRiverEdges() < ((pLoopPlot->area()->getNumTiles() / GC.getXMLval(XML_PLOTS_PER_RIVER_EDGE)) + 1))))
				{
					if (!(GC.getMapINLINE().findWater(pLoopPlot, iRiverSourceRange, true)))
					{
						if (!(GC.getMapINLINE().findWater(pLoopPlot, iSeaWaterRange, false)))
						{
							pStartPlot = pLoopPlot->getInlandCorner();

							if (pStartPlot != NULL)
							{
								doRiver(pStartPlot);
							}
						}
					}
				}
			}
		}
	}
}
Пример #18
0
CvMessageData* CvMessageData::createMessage(GameMessageTypes eType)
{
	switch (eType)
	{
	case GAMEMESSAGE_EXTENDED_GAME:
		return new CvNetExtendedGame();
	case GAMEMESSAGE_AUTO_MOVES:
		return new CvNetAutoMoves();
	case GAMEMESSAGE_TURN_COMPLETE:
		return new CvNetTurnComplete();
	case GAMEMESSAGE_PUSH_ORDER:
		return new CvNetPushOrder();
	case GAMEMESSAGE_POP_ORDER: 
		return new CvNetPopOrder();
	case GAMEMESSAGE_DO_TASK:
		return new CvNetDoTask();
	case GAMEMESSAGE_UPDATE_CIVICS: 
		return new CvNetUpdateCivics();
	case GAMEMESSAGE_RESEARCH: 
		return new CvNetResearch();
	case GAMEMESSAGE_ESPIONAGE_CHANGE: 
		return new CvNetEspionageChange();
	case GAMEMESSAGE_ADVANCED_START_ACTION:
		return new CvNetAdvancedStartAction();
	case GAMEMESSAGE_MOD_NET_MESSAGE: 
		return new CvNetModNetMessage();
	case GAMEMESSAGE_CONVERT: 
		return new CvNetConvert();
	case GAMEMESSAGE_EMPIRE_SPLIT: 
		return new CvNetEmpireSplit();
	case GAMEMESSAGE_FOUND_RELIGION: 
		return new CvNetFoundReligion();
	case GAMEMESSAGE_LAUNCH_SPACESHIP: 
		return new CvNetLaunchSpaceship();
	case GAMEMESSAGE_EVENT_TRIGGERED: 
		return new CvNetEventTriggered();
	case GAMEMESSAGE_JOIN_GROUP: 
		return new CvNetJoinGroup();
	case GAMEMESSAGE_PUSH_MISSION: 
		return new CvNetPushMission();
	case GAMEMESSAGE_AUTO_MISSION: 
		return new CvNetAutoMission();
	case GAMEMESSAGE_DO_COMMAND: 
		return new CvNetDoCommand();
	case GAMEMESSAGE_PERCENT_CHANGE: 
		return new CvNetPercentChange();
	case GAMEMESSAGE_CHANGE_VASSAL: 
		return new CvNetChangeVassal();
	case GAMEMESSAGE_CHOOSE_ELECTION: 
		return new CvNetChooseElection();
	case GAMEMESSAGE_DIPLO_VOTE: 
		return new CvNetDiploVote();
	case GAMEMESSAGE_CHANGE_WAR: 
		return new CvNetChangeWar();
	case GAMEMESSAGE_PING: 
		return new CvNetPing();
// BUG - Reminder Mod - start
	case GAMEMESSAGE_ADD_REMINDER: 
		return new CvNetAddReminder();
// BUG - Reminder Mod - end
	default:
		FAssertMsg(false, "Unknown message type");
	}
	return NULL;
}
Пример #19
0
bool CvMapGenerator::canPlaceBonusAt(BonusTypes eBonus, int iX, int iY, bool bIgnoreLatitude)
{
	PROFILE_FUNC();

	CvArea* pArea;
	CvPlot* pPlot;
	CvPlot* pLoopPlot;
	int iRange;
	int iDX, iDY;
	int iI;

	pPlot = GC.getMapINLINE().plotINLINE(iX, iY);
	pArea = pPlot->area();

	if (!(pPlot->canHaveBonus(eBonus, bIgnoreLatitude)))
	{
		return false;
	}

	long result = 0;
	if (gDLL->getPythonIFace()->pythonCanPlaceBonusAt(pPlot, &result) && !gDLL->getPythonIFace()->pythonUsingDefaultImpl()) // Python override
	{
		if (result >= 0)
		{
			return result;
		}
		else
		{
			FAssertMsg(false, "canPlaceBonusAt() must return >= 0");
		}
	}

	for (iI = 0; iI < NUM_DIRECTION_TYPES; iI++)
	{
		pLoopPlot = plotDirection(iX, iY, ((DirectionTypes)iI));

		if (pLoopPlot != NULL)
		{
			if ((pLoopPlot->getBonusType() != NO_BONUS) && (pLoopPlot->getBonusType() != eBonus))
			{
				return false;
			}
		}
	}

	CvBonusInfo& pInfo = GC.getBonusInfo(eBonus);

	if (pPlot->isWater())
	{
		if (((GC.getMapINLINE().getNumBonusesOnLand(eBonus) * 100) / (GC.getMapINLINE().getNumBonuses(eBonus) + 1)) < pInfo.getMinLandPercent())
		{
			return false;
		}
	}

	// Make sure there are none of the same bonus nearby:

	iRange = pInfo.getUniqueRange();

	for (iDX = -(iRange); iDX <= iRange; iDX++)
	{
		for (iDY = -(iRange); iDY <= iRange; iDY++)
		{
			pLoopPlot	= plotXY(iX, iY, iDX, iDY);

			if (pLoopPlot != NULL)
			{
				if (pLoopPlot->area() == pArea)
				{
					if (plotDistance(iX, iY, pLoopPlot->getX_INLINE(), pLoopPlot->getY_INLINE()) <= iRange)
					{
						if (pLoopPlot->getBonusType() == eBonus)
						{
							return false;
						}
					}
				}
			}
		}
	}

	return true;
}
Пример #20
0
CvDllUnit::CvDllUnit(CvUnit* pUnit)
: m_pUnit(pUnit)
, m_uiRefCount(1)
{
	FAssertMsg(pUnit != NULL, "SHOULD NOT HAPPEN");
}
Пример #21
0
void CvMapGenerator::addUniqueBonusType(BonusTypes eBonusType)
{
	int* piAreaTried = new int[GC.getMapINLINE().getNumAreas()];

	for (int iI = 0; iI < GC.getMapINLINE().getNumAreas(); iI++)
	{
		piAreaTried[iI] = FFreeList::INVALID_INDEX;
	}

	CvBonusInfo& pBonusInfo = GC.getBonusInfo(eBonusType);

	int iBonusCount = calculateNumBonusesToAdd(eBonusType);

	bool bIgnoreLatitude = false;
	gDLL->getPythonIFace()->pythonIsBonusIgnoreLatitudes(&bIgnoreLatitude);

	FAssertMsg(pBonusInfo.isOneArea(), "addUniqueBonusType called with non-unique bonus type");

	while (true)
	{
		int iBestValue = 0;
		int iLoop = 0;
		CvArea *pBestArea = NULL;
		CvArea *pLoopArea = NULL;

		for(pLoopArea = GC.getMapINLINE().firstArea(&iLoop); pLoopArea != NULL; pLoopArea = GC.getMapINLINE().nextArea(&iLoop))
		{
			bool bTried = false;

			for (int iI = 0; iI < GC.getMapINLINE().getNumAreas(); iI++)
			{
				if (pLoopArea->getID() == piAreaTried[iI])
				{
					bTried = true;
					break;
				}
			}

			if (!bTried)
			{
				int iNumUniqueBonusesOnArea = pLoopArea->countNumUniqueBonusTypes() + 1; // number of unique bonuses starting on the area, plus this one
				int iNumTiles = pLoopArea->getNumTiles();
				int iValue = iNumTiles / iNumUniqueBonusesOnArea;

				if (iValue > iBestValue)
				{
					iBestValue = iValue;
					pBestArea = pLoopArea;
				}
			}
		}

		if (pBestArea == NULL)
		{
			break; // can't place bonus on any area
		}

		for (int iI = 0; iI < GC.getMapINLINE().getNumAreas(); iI++)
		{
			if (piAreaTried[iI] == FFreeList::INVALID_INDEX)
			{
				piAreaTried[iI] = pBestArea->getID();
				break;
			}
		}

		// Place the bonuses:

		std::vector<int> aiShuffle(GC.getMapINLINE().numPlotsINLINE());
		GC.getGameINLINE().getMapRand().shuffleSequence(aiShuffle, "addUniqueBonusType shuffle");

		for (int iI = 0; iI < GC.getMapINLINE().numPlotsINLINE(); iI++)
		{
			CvPlot* pPlot = GC.getMapINLINE().plotByIndexINLINE(aiShuffle[iI]);
			FAssertMsg(pPlot != NULL, "addUniqueBonusType(): pPlot is null");

			if (GC.getMapINLINE().getNumBonuses(eBonusType) >= iBonusCount)
			{
				break; // We already have enough
			}

			if (pBestArea == pPlot->area())
			{
				if (canPlaceBonusAt(eBonusType, pPlot->getX_INLINE(), pPlot->getY_INLINE(), bIgnoreLatitude))
				{
					pPlot->setBonusType(eBonusType);

					for (int iDX = -(pBonusInfo.getGroupRange()); iDX <= pBonusInfo.getGroupRange(); iDX++)
					{
						for (int iDY = -(pBonusInfo.getGroupRange()); iDY <= pBonusInfo.getGroupRange(); iDY++)
						{
							if (GC.getMapINLINE().getNumBonuses(eBonusType) < iBonusCount)
							{
								CvPlot* pLoopPlot	= plotXY(pPlot->getX_INLINE(), pPlot->getY_INLINE(), iDX, iDY);

								if (pLoopPlot != NULL && (pLoopPlot->area() == pBestArea))
								{
									if (canPlaceBonusAt(eBonusType, pLoopPlot->getX_INLINE(), pLoopPlot->getY_INLINE(), bIgnoreLatitude))
									{
										if (GC.getGameINLINE().getMapRandNum(100, "addUniqueBonusType") < pBonusInfo.getGroupRand())
										{
											pLoopPlot->setBonusType(eBonusType);
										}
									}
								}
							}
						}
					}
				}
			}
		}
	}

	SAFE_DELETE_ARRAY(piAreaTried);
}
Пример #22
0
void BaseCheckYieldGroup::build()
{
	FAssertMsg(false, "The base function shouldn't call this virtual function");
}
Пример #23
0
CvDllTerrainInfo::CvDllTerrainInfo(CvTerrainInfo* pTerrainInfo)
: m_pTerrainInfo(pTerrainInfo)
, m_uiRefCount(1)
{
	FAssertMsg(pTerrainInfo != NULL, "SHOULD NOT HAPPEN");
}
Пример #24
0
bool BaseCheckYieldGroup::function(YieldTypes eYield)
{
	FAssertMsg(false, "The base function shouldn't call this virtual function");
	return false;
}
void CvBattleDefinition::checkBattleTimeType(BattleTimeTypes timeType) const
{
	FAssertMsg((timeType >= 0) && (timeType < BATTLE_TIME_COUNT), "[Jason] Invalid battle time type.");
}
Пример #26
0
void BaseCheckYieldGroup::checkSingleXMLType(YieldTypes eYield, const char* XMLname)
{
	FAssert(eYield >= 0 && eYield < NUM_YIELD_TYPES);
	XMLnameChecked[eYield] = true;
	FAssertMsg(!strcmp(GC.getYieldInfo(eYield).getType(), XMLname), CvString::format("XML error. Found %s instead of %s at index %d", GC.getYieldInfo(eYield).getType(), XMLname, eYield).c_str());
}
Пример #27
0
/// What Flavors will be added by adopting this Grand Strategy?
int CvAIGrandStrategyXMLEntry::GetSpecializationBoost(YieldTypes eYield) const
{
	FAssertMsg(eYield < NUM_YIELD_TYPES, "Index out of bounds");
	FAssertMsg(eYield > -1, "Index out of bounds");
	return m_piSpecializationBoost ? m_piSpecializationBoost[(int)eYield] : 0;
}
Пример #28
0
void CvGlobals::CheckEnumYieldTypes() const
{
#ifdef FASSERT_ENABLE
	BaseCheckYieldGroup BaseGroup;
	for (int iYield = 0; iYield < NUM_YIELD_TYPES; iYield++)
	{
		BaseGroup.XMLnameChecked[iYield] = false;
	}
	
	BaseGroup.checkXML();
	FAssertMsg(GC.getYieldInfo().size() == NUM_YIELD_TYPES, CvString::format("XML error. Expected %d types, but found %d", NUM_YIELD_TYPES, GC.getYieldInfo().size()));

	for (int iYield = 0; iYield < NUM_YIELD_TYPES; iYield++)
	{
		YieldTypes eYield = (YieldTypes)iYield;
		FAssertMsg(BaseGroup.XMLnameChecked[iYield], CvString::format("Yield %s not checked for consistency between enum and XML", GC.getYieldInfo(eYield).getType()).c_str());
		if (YieldGroup_Virtual(eYield))
		{
			FAssertMsg(!GC.getYieldInfo(eYield).isCargo(), CvString::format("Virtual yield %s has bCargo set in XML", GC.getYieldInfo(eYield).getType()).c_str());
		} else {
			FAssertMsg(GC.getYieldInfo(eYield).isCargo(), CvString::format("Non-virtual yield %s has bCargo unset in XML", GC.getYieldInfo(eYield).getType()).c_str());
		}
	}

	Check_YieldGroup_AI_Sell AI_Sell;
	AI_Sell.check();
	Check_YieldGroup_AI_Sell_To_Europe AI_Sell_To_Europe;
	AI_Sell_To_Europe.check();
	Check_YieldGroup_AI_Buy_From_Natives AI_Buy_From_Natives;
	AI_Buy_From_Natives.check();
	Check_YieldGroup_AI_Buy_From_Europe AI_Buy_From_Europe;
	AI_Buy_From_Europe.check();
	Check_YieldGroup_AI_Raw_Material AI_Raw_Material;
	AI_Raw_Material.check();
	Check_YieldGroup_AI_Native_Product AI_Native_Product;
	AI_Native_Product.check();
	Check_YieldGroup_City_Billboard City_Billboard;
	City_Billboard.check();
	Check_YieldGroup_City_Billboard_Offset_Fix City_Billboard_Offset_Fix;
	City_Billboard_Offset_Fix.check();
	Check_YieldGroup_Armor Armor;
	Armor.check();
	Check_YieldGroup_Light_Armor Light_Armor;
	Light_Armor.check();
	Check_YieldGroup_Heavy_Armor Heavy_Armor;
	Heavy_Armor.check();

	// check armor groups
	for (int iYield = 0; iYield < NUM_YIELD_TYPES; iYield++)
	{
		YieldTypes eYield = (YieldTypes)iYield;
		if (YieldGroup_Armor(eYield))
		{
			FAssertMsg(YieldGroup_Light_Armor(eYield) || YieldGroup_Heavy_Armor(eYield), CvString::format("%s is armor, but neither light or heavy armor", GC.getYieldInfo(eYield).getType()).c_str());
			FAssertMsg(!(YieldGroup_Light_Armor(eYield) && YieldGroup_Heavy_Armor(eYield)), CvString::format("%s is both light and heavy armor", GC.getYieldInfo(eYield).getType()).c_str());
		} else {
			FAssertMsg(!YieldGroup_Light_Armor(eYield), CvString::format("%s is light armor, but not armor", GC.getYieldInfo(eYield).getType()).c_str());
			FAssertMsg(!YieldGroup_Heavy_Armor(eYield), CvString::format("%s is heavy armor, but not armor", GC.getYieldInfo(eYield).getType()).c_str());
		}
	}
#endif
}
CvDllPlayerOptionInfo::CvDllPlayerOptionInfo(CvPlayerOptionInfo* pPlayerOptionInfo)
	: m_pPlayerOptionInfo(pPlayerOptionInfo)
	, m_uiRefCount(1)
{
	FAssertMsg(pPlayerOptionInfo != NULL, "SHOULD NOT HAPPEN");
}
CvDllPromotionInfo::CvDllPromotionInfo(CvPromotionEntry* pPromotionInfo)
    : m_pPromotionInfo(pPromotionInfo)
    , m_uiRefCount(1)
{
    FAssertMsg(pPromotionInfo != NULL, "SHOULD NOT HAPPEN");
}