Пример #1
0
void LOCK_init(void) {
  struct FONT_Data* font;
  int ch;

  FONT_Init();
  GLYPH_Init();

  if (!(font = FONT_Load("Bitstream Vera Sans Mono", 18, 100)))
    errx(EXIT_FAILURE, "Failed to load font \"Arial\"");

  for (ch = ' '; ch <= '~'; ++ch) {
    struct FONT_Glyph* glyph;

    if (!(glyph = FONT_GlyphForCharacter(font, ch)))
      fprintf(stderr, "Failed to get glyph for '%d'", ch);

    GLYPH_Add(ch, glyph);

    free(glyph);
  }

  FONT_Free(font);
  GLYPH_UpdateTexture();

  begin_lock = time(0);

  hide_hud = begin_lock + 60;
}
Пример #2
0
BOOL engine_init(int w, int h) {
    engine = malloc(sizeof(engine_t));
    memset(engine, 0, sizeof(engine_t));

    engine->isRunning = YES;
    engine->renderHeight = h;
    engine->renderWidth = w;

    FS_Init();
    RENDERER_Init(w, h);
    SCRIPTING_Init();
    TEX_Init();
    ENTITY_Init();
    WORLD_Init();
    FONT_Init();

    SCRIPTING_AfterLoaded();

    return YES;
}
Пример #3
0
int Main (void)
    {
    static char szAppName[] = MAIN_NAME ;
    char        *cFilePart ;


    // get installed path
    if (! SearchPath (NULL, MAIN_EXE, NULL, MSG_SIZE, InstallDir, &cFilePart))
        {
        GetCurrentDirectory (MSG_SIZE, InstallDir) ;
        }
    
    // initialize system
    SYS_Init () ;

    // initialize coordinate
    TOOLBOX_InitCoord () ;

    // initialize font
    FONT_Init () ;

    // initialize telnet variables
    TELNET_Init () ;

    // initialize timeseal
    TIMESEAL_Init () ;

    // initialize history
    HISTORY_Init () ;

    // initialize script
    SCRIPT_Init () ;

    // initialize state
    STATE_Init () ;

    // initialize command
    COMMAND_Init () ;

    // initialize player
    PLAYER_Init () ;

    // initialize group
    GROUP_Init () ;

    // initialize arb
    ARB_Init () ;

    // initialize ini
    INI_Init () ;

    // initialize queue
    QUEUE_Init () ;

    // read from SETUP.TXT
    INI_ReadSys () ;

    // setup server address
    TIMESEAL_SetServerAddress () ;

    // create font
    FONT_Create () ;

    // connect
    TIMESEAL_Load () ;

    // load window coordinate
    TOOLBOX_LoadWindowCoord () ;

    // setup window title
    TOOLBOX_SetupWinTitle () ;


    // get message
    while (1)
        {
		  IDLE_Proc () ;
	  }

    // destroy font
    FONT_Destroy () ;

    // write into SETUP.TXT
    INI_WriteSys () ;

    // quit
    return 0;
    }
Пример #4
0
//void entrypoint( void )
int main( void )
{
    XEvent      event;
    int         done=0;
    WININFO     *info = &wininfo;


    if( !smalloc_init() )
        {
        #ifdef ERRORMSG
        printf( "window_init()!" );
        #endif
        return( 1 );
        }

/*
    if( MessageBox( 0, "fullscreen?", info->wndclass, MB_YESNO|MB_ICONQUESTION)==IDYES )
        info->full++;
*/
    if( !window_init(info) )
        {
        window_end( info );
        #ifdef ERRORMSG
        printf( "window_init()!" );
        #endif
        return( 2 );
        }

    FONT_Init( (long)info->hDisplay );

    if( !intro_init( XRES, YRES, 0, (int)info->hWnd ) )
        {
        window_end( info );
        #ifdef ERRORMSG
        printf( msg_error );
        #endif
        return( 3 );
        }

    while( !done )
        {
        done = intro_do();

	while( XPending(info->hDisplay) )
            {
            XNextEvent( info->hDisplay, &event );
            switch( event.type )
                {
                case KeyPress:
                    switch( XKeycodeToKeysym( info->hDisplay, event.xkey.keycode, 0 ) )
			{
			case XK_Escape:
			    done = 1;
			    break;
                        }
					
                    break;
		case DestroyNotify:
		    done = 1;
                    break;
		}
            }
        glXSwapBuffers( info->hDisplay, info->hWnd );
        }

    intro_end();

    window_end( info );

    smalloc_end();

    return( 0 );
}