Пример #1
0
void
EbmlComposer::ExtractBuffer(nsTArray<nsTArray<uint8_t> >* aDestBufs,
                            uint32_t aFlag)
{
  if ((aFlag & ContainerWriter::FLUSH_NEEDED) && mClusterHeaderIndex > 0) {
    FinishCluster();
  }
  // aDestBufs may have some element
  for (uint32_t i = 0; i < mClusterCanFlushBuffs.Length(); i ++ ) {
    aDestBufs->AppendElement()->SwapElements(mClusterCanFlushBuffs[i]);
  }
  mClusterCanFlushBuffs.Clear();
}
Пример #2
0
void
EbmlComposer::WriteSimpleBlock(EncodedFrame* aFrame)
{
  EbmlGlobal ebml;
  ebml.offset = 0;

  if (aFrame->GetFrameType() == EncodedFrame::FrameType::VP8_I_FRAME) {
    FinishCluster();
  }

  auto block = mClusterBuffs.AppendElement();
  block->SetLength(aFrame->GetFrameData().Length() + DEFAULT_HEADER_SIZE);
  ebml.buf = block->Elements();

  if (aFrame->GetFrameType() == EncodedFrame::FrameType::VP8_I_FRAME) {
    EbmlLoc ebmlLoc;
    Ebml_StartSubElement(&ebml, &ebmlLoc, Cluster);
    MOZ_ASSERT(mClusterBuffs.Length() > 0);
    // current cluster header array index
    mClusterHeaderIndex = mClusterBuffs.Length() - 1;
    mClusterLengthLoc = ebmlLoc.offset;
    mClusterTimecode = aFrame->GetTimeStamp() / PR_USEC_PER_MSEC;
    Ebml_SerializeUnsigned(&ebml, Timecode, mClusterTimecode);
    mFlushState |= FLUSH_CLUSTER;
  }

  if (aFrame->GetFrameType() != EncodedFrame::FrameType::VORBIS_AUDIO_FRAME) {
    short timeCode = aFrame->GetTimeStamp() / PR_USEC_PER_MSEC
                     - mClusterTimecode;
    writeSimpleBlock(&ebml, 0x1, timeCode, aFrame->GetFrameType() ==
                     EncodedFrame::FrameType::VP8_I_FRAME,
                     0, 0, (unsigned char*)aFrame->GetFrameData().Elements(),
                     aFrame->GetFrameData().Length());
  } else {
    writeSimpleBlock(&ebml, 0x2, 0, false,
                     0, 0, (unsigned char*)aFrame->GetFrameData().Elements(),
                     aFrame->GetFrameData().Length());
  }
  MOZ_ASSERT(ebml.offset <= DEFAULT_HEADER_SIZE +
             aFrame->GetFrameData().Length(),
             "write more data > EBML_BUFFER_SIZE");
  block->SetLength(ebml.offset);
}