void dbg_draw_geoms(xr_vector<CODEGeom*>& m_weapon_geoms) { xr_vector<CODEGeom*>::iterator ii =m_weapon_geoms.begin(), ee = m_weapon_geoms.end(); for( ;ii!=ee; ++ii ) { CODEGeom *g =(*ii); g->dbg_draw( 0.01f, D3DCOLOR_XRGB( 0, 255, 100 ), Flags32() ); } }
Flags32 CPatrolPathParams::flags (u32 index) const { VERIFY (m_path->vertex(index)); return (Flags32().assign(m_path->vertex(index)->data().flags())); }