Int DialogChooseTwo( CharPtr fText, CharPtr bOne, CharPtr bTwo ) { FormPtr prevForm, frm; Word hitButton; // Save previous form prevForm = FrmGetActiveForm(); // Init new form frm = FrmInitForm( frmChooseTwo ); // Set it FrmSetActiveForm(frm); FrmDrawForm(frm); // Fill it... CtlSetLabel( GetObjectPtr(btnChooseTwo1), bOne ); CtlSetLabel( GetObjectPtr(btnChooseTwo2), bTwo ); SetFieldTextFromStr( fldChooseTwo, fText ); // Set the handler // FrmSetEventHandler(frm, DialogNewGameHandleEvent); hitButton = FrmDoDialog(frm); // Delete the form, we're not using it FrmDeleteForm(frm); // Restore previous form. if (prevForm) { FrmSetActiveForm(prevForm); } if( hitButton == btnChooseTwo1 ) return 1; if( hitButton == btnChooseTwo2 ) return 2; return ( -1 ); }
static Err ModImport(UInt16 volRefNum, UInt8 engine, Boolean *armP) { #ifndef _DEBUG_ENGINE char filename[256]; UInt16 cardNo; LocalID dbID; UInt32 result; FileRef file; #endif char msg[256]; FormPtr ofmP, frmP; Err e = errNone; ofmP = FrmGetActiveForm(); frmP = FrmInitForm(ImportForm); FrmSetActiveForm(frmP); FrmDrawForm(frmP); // In debug mode, the engine files are directly uploaded to the simulator #ifndef _DEBUG_ENGINE // engine file ? BUILD_FILE(engines[engine].fileP, ".engine"); CHECK_FILE("ScummVM engine file was not found !"); IMPRT_FILE("Cannot import engine file !"); // need more files ? dbID = DmFindDatabase(0, "ScummVM-Engine"); // be sure to have the correct dbID e = SysAppLaunch(cardNo, dbID, 0, sysAppLaunchCustomEngineGetInfo, 0, &result); *armP = ((result & GET_MODEARM) == GET_MODEARM); // common file ? if (!e && (result & GET_DATACOMMON)) { BUILD_FILE("common", ".data"); CHECK_FILE("Common data file was not found !"); IMPRT_FILE("Cannot import common data file !"); } // data file ? if (!e && (result & GET_DATAENGINE)) { BUILD_FILE(engines[engine].fileP, ".data"); CHECK_FILE("Engine data file was not found !"); IMPRT_FILE("Cannot import engine data file !"); } #endif // if error, cleanup if (e) ModDelete(); onError: FrmEraseForm(frmP); FrmDeleteForm(frmP); if (e) { if (ofmP) FrmSetActiveForm(ofmP); FrmCustomAlert(FrmErrorAlert, msg, 0, 0); } return e; }
// Return the id of the button pressed. static UInt16 display_modal_form(FormPtr form) { FormPtr prev_form = FrmGetActiveForm(); UInt16 button_id; FrmSetActiveForm(form); // We do not need an eventhandler button_id = FrmDoDialog(form); // We do not read any values from the form. if (prev_form) FrmSetActiveForm(prev_form); FrmDeleteForm(form); return button_id; }
static Boolean AppHandleEvent(EventPtr event) { FormPtr frm; Int32 formId; Boolean handled; handled = false; if (event->eType == frmLoadEvent) { formId = event->data.frmLoad.formID; frm = FrmInitForm(formId); FrmSetActiveForm(frm); switch (formId) { case FlopForm: FrmSetEventHandler(frm, FlopFormHandleEvent); handled = true; break; default: break; } } return handled; }
static Boolean ApplicationHandleEvent( EventPtr event ) { FormPtr frm; FieldPtr fld; FieldAttrType fldattr; Int formId; Boolean handled = false; if( event->eType == frmLoadEvent ) { formId = event->data.frmLoad.formID; frm = FrmInitForm( formId ); FrmSetActiveForm( frm ); switch( formId ) { case mainFormID: FrmSetEventHandler( frm, MyMainFormHandleEvent ); fld = FrmGetObjectPtr( frm, FrmGetObjectIndex( frm, dataFieldID ) ); FldGetAttributes( fld, &fldattr ); fldattr.hasScrollBar=true; FldSetAttributes( fld, &fldattr ); break; default: break; } handled = true; } return handled; }
/********************************************************************* * Function: ApplicationHandleEvent * Description: this is the event handler that we use to * set up forms on frmLoadEvents. It sets the event handlers * for every other non modal form in the program * *******************************************************************/ static Boolean ApplicationHandleEvent (EventType *event) { FormType *frm; Int16 formId; Boolean handled = false; if (event->eType == frmLoadEvent) { // load and activate the requested form formId = event->data.frmLoad.formID; frm = FrmInitForm (formId); FrmSetActiveForm (frm); // set an event handler switch (formId) { case PasswordForm: FrmSetEventHandler (frm, PasswordHandleEvent); break; } handled = true; } return handled; }
Boolean Application_EventHandler(EventPtr event) { FormPtr frm; int formId; Boolean handled = false; switch (event->eType) { case frmLoadEvent : { formId = event->data.frmLoad.formID; frm = FrmInitForm(formId); FrmSetActiveForm(frm); switch(formId) { case _GmF: FrmSetEventHandler(frm, GmF_EventHandler); break; } handled = true; } case menuEvent : { switch (event->data.menu.itemID) { } handled = true; } default: break; } return handled; }
/*********************************************************************** * * FUNCTION: AppHandleEvent * * DESCRIPTION: This routine loads form resources and set the event * handler for the form loaded. * * PARAMETERS: event - a pointer to an EventType structure * * RETURNED: true if the event has handle and should not be passed * to a higher level handler. * * REVISION HISTORY: * * ***********************************************************************/ static Boolean AppHandleEvent(EventPtr eventP) { UInt16 formId; FormPtr frmP; if (eventP->eType == frmLoadEvent) { // Load the form resource. formId = eventP->data.frmLoad.formID; frmP = FrmInitForm(formId); FrmSetActiveForm(frmP); // Set the event handler for the form. The handler of the currently // active form is called by FrmHandleEvent each time is receives an // event. switch (formId) { case MainForm: FrmSetEventHandler(frmP, MainFormHandleEvent); break; default: // ErrFatalDisplay("Invalid Form Load Event"); break; } return true; } return false; }
static Boolean AppHandleEvent(EventPtr eventP) { Boolean handled = false; FormType *frmP; if (eventP->eType == frmLoadEvent) { /* Initialize and activate the form resource. */ frmP = FrmInitForm(eventP->data.frmLoad.formID); FrmSetActiveForm(frmP); if (eventP->data.frmLoad.formID == MainForm) { dynInputOnMainFormLoad(frmP); FrmSetEventHandler(frmP, MainFormHandleEvent); } handled = true; } else if (eventP->eType == frmOpenEvent) { /* Load the form resource. */ frmP = FrmGetActiveForm(); FrmDrawForm(frmP); handled = true; } else if (eventP->eType == appStopEvent) { /* Unload the form resource. */ frmP = FrmGetActiveForm(); FrmEraseForm(frmP); FrmDeleteForm(frmP); handled = true; } return(handled); }
static Boolean ApplicationHandleEvent (EventPtr event) { Word formId; FormPtr frm; if (event->eType == frmLoadEvent) { // Load the form resource. formId = event->data.frmLoad.formID; frm = FrmInitForm (formId); if (frm) { switch (formId) { case mainForm: mainFrm = frm; FrmSetEventHandler (frm, MainFormHandleEvent); break; } FrmSetActiveForm (frm); } // Set the event handler for the form. The handler of the currently // active form is called by FrmHandleEvent each time is receives an // event. return (true); } return (false); }
/* how to exit a popup form that you can enter from more than one place */ void LeaveForm() { FormPtr frm; frm = FrmGetActiveForm(); FrmEraseForm (frm); FrmDeleteForm (frm); FrmSetActiveForm (FrmGetFirstForm ()); }
bool wxTopLevelWindowPalm::Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { // this is a check for limitation mentioned before FrameFormHandleEvent() code if(wxTopLevelWindows.GetCount()>0) return false; ActiveParentFrame=NULL; wxTopLevelWindows.Append(this); if ( parent ) parent->AddChild(this); SetId( id == wxID_ANY ? NewControlId() : id ); WinConstraintsType constraints; memset(&constraints, 0, sizeof(WinConstraintsType)); // position constraints.x_pos = ( pos.x == wxDefaultCoord ) ? winUndefConstraint : pos.x; constraints.y_pos = ( pos.y == wxDefaultCoord ) ? winUndefConstraint : pos.y; // size constraints.x_min = winUndefConstraint; constraints.x_max = winMaxConstraint; constraints.x_pref = ( size.x == wxDefaultCoord ) ? winUndefConstraint : size.x; constraints.y_min = winUndefConstraint; constraints.y_max = winMaxConstraint; constraints.y_pref = ( size.y == wxDefaultCoord ) ? winUndefConstraint : size.y; FrameForm = FrmNewFormWithConstraints( GetId(), title.c_str(), winFlagBackBuffer, &constraints, 0, NULL, 0, NULL, 0 ); if(FrameForm==NULL) return false; FrmSetEventHandler(FrameForm,FrameFormHandleEvent); FrmSetActiveForm(FrameForm); ActiveParentFrame=this; return true; }
static Boolean AppHandleEvent(EventPtr event){ FormPtr pfrm; Boolean handled = false; switch (event->eType){ case frmLoadEvent: prevFormId = formId; formId = event->data.frmLoad.formID; pfrm = FrmInitForm(formId); FrmSetActiveForm(pfrm); switch (formId){ case GraffitiForm: FrmSetEventHandler(pfrm, GraffitiFormHandleEvent); handled = true; break; case HelpForm: offset = 0; FrmSetEventHandler(pfrm, HelpFormHandleEvent); handled = true; break; case WinForm: FrmSetEventHandler(pfrm, WinFormHandleEvent); handled = true; break; case GraffitiHelpForm: FrmSetEventHandler(pfrm, GraffitiHelpFormHandleEvent); handled = true; break; default: break; } break; case menuEvent: MenuEraseStatus(NULL); switch (event->data.menu.itemID) { case MainMenuGraffitiHelpCmd: FrmGotoForm(GraffitiHelpForm); handled = true; break; case MainMenuRestartCmd: FrmGotoForm(HelpForm); handled = true; break; default: break; } break; case keyDownEvent: if (event->data.keyDown.chr == vchrHardPower){ FrmGotoForm(HelpForm); } break; default: break; } return handled; }
DieType DialogChooseThree( Char* fText, DieType c1, DieType c2, DieType c3 ) { FormPtr prevForm, frm; UInt16 hitButton; if( IsAI( GetCurrPlayer() ) ) { return AIChooseThree( c1, c2, c3 ); } // Save previous form prevForm = FrmGetActiveForm(); // Init new form frm = FrmInitForm( frmChooseThree ); // Set it FrmSetActiveForm(frm); FrmDrawForm(frm); // Fill it... CtlSetLabel( GetObjectPtr(btnChooseThree1), val2name[c1] ); CtlSetLabel( GetObjectPtr(btnChooseThree2), val2name[c2] ); CtlSetLabel( GetObjectPtr(btnChooseThree3), val2name[c3] ); SetFieldTextFromStr( fldChooseThree, fText ); // Set the handler // FrmSetEventHandler(frm, DialogNewGameHandleEvent); hitButton = FrmDoDialog(frm); // Delete the form, we're not using it FrmDeleteForm(frm); // Restore previous form. if (prevForm) { FrmSetActiveForm(prevForm); } if( hitButton == btnChooseThree1 ) return c1; if( hitButton == btnChooseThree2 ) return c2; if( hitButton == btnChooseThree3 ) return c3; return c1; }
void DialogPreferences() { FormPtr prevForm, frm; UInt16 hitButton; // Save previous form prevForm = FrmGetActiveForm(); // Init new form frm = FrmInitForm( frmPreferences); // Set it FrmSetActiveForm(frm); FrmDrawForm(frm); // Set Controls CtlSetValue( GetObjectPtr(check_NextPlayerPopUp ), GetFlag(flag_NextPlayerPopUp) ); CtlSetValue( GetObjectPtr(check_ForceSoundOff ), GetFlag(flag_NoSound) ); // Set the handler // FrmSetEventHandler(frm, DialogNewGameHandleEvent); hitButton = FrmDoDialog(frm); // Get Controls SetFlag( flag_NextPlayerPopUp, CtlGetValue( GetObjectPtr(check_NextPlayerPopUp) ) ); SetFlag( flag_NoSound, CtlGetValue( GetObjectPtr(check_ForceSoundOff) ) ); // Delete the form, we're not using it FrmDeleteForm(frm); // Restore previous form. if (prevForm) { FrmSetActiveForm(prevForm); } // We don't care, as long as the dialog quits. }
Err MainFormLoad(AppContext* appContext) { Err error=errNone; FormType* form=FrmInitForm(formDictMain); if (!form) { error=memErrNotEnoughSpace; goto OnError; } FrmSetActiveForm(form); error=DefaultFormInit(appContext, form); if (!error) { FrmSetActiveForm(form); FrmSetEventHandler(form, MainFormHandleEvent); } else FrmDeleteForm(form); OnError: return error; }
static Err FlickrGetUserCredentials(FlickrPrefs& prefs) { Err err = errNone; FormType* form = NULL; bool formStateSaved = false; FormActiveStateType activeState; FrmSaveActiveState(&activeState); formStateSaved = true; MenuEraseStatus(NULL); form = FrmInitForm(userCredentialsForm); if (NULL == form) { DMSG("FlickrGetUserCredentials(): unable to initialize form");DENDL; err = exgMemError; goto Finish; } err = UserCredentialsFormInit(form, prefs); if (errNone != err) goto Finish; FrmSetActiveForm(form); FrmDrawForm(form); UInt16 button = FrmDoDialog(form); switch (button) { case cancelButton: err = exgErrUserCancel; goto Finish; case okButton: UserCredentialsFormValidate(form, prefs); break; default: assert(false); } FlickrSavePrefs(prefs); Finish: if (NULL != form) FrmDeleteForm(form); if (formStateSaved) FrmRestoreActiveState(&activeState); return err; }
Word ChooseReader( Word itemNum ) { FormPtr prevFrm = FrmGetActiveForm(); FormPtr frm = FrmInitForm( readerFormID ); ListPtr lst = FrmGetObjectPtr( frm, FrmGetObjectIndex( frm, readerListID ) ); Word hitButton; Word newSel; FrmSetActiveForm( frm ); LstSetSelection( lst, itemNum ); hitButton = FrmDoDialog( frm ); newSel = LstGetSelection( lst ); if( newSel==noListSelection ) newSel=-1; if( prevFrm ) FrmSetActiveForm( prevFrm ); FrmDeleteForm( frm ); if( hitButton==readerOkButtonID ) return( newSel ); else return( itemNum ); }
Boolean DoRenameFigure(void) { FormPtr prevFrm = FrmGetActiveForm(); int numFigures = TFigurerecordGetCount(); if ((currentFigure != noListSelection) && (currentFigure < numFigures)) { TFigure_type *t1 = TFigurerecordGet(currentFigure); if (t1) { FormPtr frm = FrmInitForm(formRenameFigure); FieldPtr field = (FieldPtr) FrmGetObjectPtr(frm, FrmGetObjectIndex (frm, fieldFigureName)); MemHandle oldhText=FldGetTextHandle(field); MemHandle hText = MemHandleNew(DESCSIZE); char *titleptr = (char *) MemHandleLock(hText); StrNCopy(titleptr, t1->name, DESCSIZE); titleptr[DESCSIZE - 1] = 0; MemPtrUnlock(titleptr); FldSetTextHandle(field, (MemHandle) hText); if (oldhText!=NULL) { MemHandleFree(oldhText); } if (FrmDoDialog(frm) == buttonRFOK) { hText = FldGetTextHandle(field); titleptr = (char *) MemHandleLock(hText); if ((titleptr) && StrLen(titleptr) > 0) { StrNCopy(t1->name, titleptr, DESCSIZE); t1->name[DESCSIZE - 1] = 0; TFigurerecordChange(currentFigure, t1); } MemPtrUnlock(titleptr); } TFigureFree(t1); if (prevFrm) FrmSetActiveForm(prevFrm); FrmDeleteForm(frm); } return true; } return false; }
Err FlickrShowUploadCompleted(FlickrSocketContext& context) { if (NULL != context.progress) { PrgStopDialog(context.progress, false); context.progress = NULL; } Err err = errNone; FormType* form = NULL; bool formStateSaved = false; FormActiveStateType activeState; FrmSaveActiveState(&activeState); formStateSaved = true; MenuEraseStatus(NULL); form = FrmInitForm(uploadCompletedForm); if (NULL == form) { err = exgMemError; goto Finish; } FrmSetActiveForm(form); FrmDrawForm(form); FrmDoDialog(form); ControlType* control = (ControlType*)FrmGetObjectPtr(form, FrmGetObjectIndex(form, dontShowUploadCompletedFormCheckbox)); if (NULL != control) { Int16 val = CtlGetValue(control); if (0 != val) err = FlickrDisableUploadCompletedForm(); } Finish: if (NULL != form) FrmDeleteForm(form); if (formStateSaved) FrmRestoreActiveState(&activeState); return err; }
UInt16 DisplayDialog( UInt16 formID, FormEventHandlerPtr handler ) { FormPtr active = FrmGetActiveForm(); UInt16 activeID = ( active != NULL ) ? FrmGetFormId( active ) : 0; FormPtr dialog = FrmInitForm( formID ); UInt16 buttonPressed = 0; FrmSetActiveForm( dialog ); if( handler ){ FrmSetEventHandler( dialog, handler ); } FrmPopupForm( formID ); buttonPressed = FrmDoDialog( dialog ); FrmReturnToForm( activeID ); return buttonPressed; }
static Boolean ApplicationHandleEvent(EventPtr e) { FormPtr frm; UInt16 formId; Boolean handled = false; if (e->eType == frmLoadEvent) { formId = e->data.frmLoad.formID; frm = FrmInitForm(formId); FrmSetActiveForm(frm); switch(formId) { case MainForm: FrmSetEventHandler(frm, MainFormHandleEvent); break; } handled = true; } return handled; }
/* This routine handles the loading of forms */ static void HandleFormLoad ( EventType* event ) { FormType* form; UInt16 formID; formID = event->data.frmLoad.formID; form = FrmInitForm( formID ); FrmSetActiveForm( form ); switch( formID ) { case frmMain: FrmSetEventHandler( form, FormHandleEvent ); break; default: ErrFatalDisplay( "Unknown form ID" ); break; } }
static void EventLoop (void) { short err; int fid; FormPtr form; EventType event; do { EvtGetEvent(&event, 200); // let the system handle it's own events if (SysHandleEvent(&event)) continue; // same for menu events if (MenuHandleEvent((void *)0, &event, &err)) continue; // set up our handler when our main form is loaded if (event.eType == frmLoadEvent) { fid = event.data.frmLoad.formID; form = FrmInitForm(fid); FrmSetActiveForm(form); switch (fid) { case fid_kartrando: FrmSetEventHandler(form, mainEventHandler); break; case fid_prefs: FrmSetEventHandler(form, prefsEventHandler); break; } } FrmDispatchEvent(&event); } while (event.eType != appStopEvent); }
static Boolean AppHandleEvent(EventType *eventP) { UInt16 formId; FormType *frmP; if (eventP->eType == frmLoadEvent) { /* Load the form resource. */ formId = eventP->data.frmLoad.formID; frmP = FrmInitForm(formId); FrmSetActiveForm(frmP); /* * Set the event handler for the form. The handler of the * currently active form is called by FrmHandleEvent each * time is receives an event. */ switch (formId) { case kMainForm: FrmSetEventHandler(frmP, MainFormHandleEvent); FrmSetGadgetHandler(frmP, FrmGetObjectIndex(frmP, kTabGadget), TabGadgetHandler); break; case kURLForm: FrmSetEventHandler(frmP, URLFormHandleEvent); break; case kPrivacyForm: FrmSetEventHandler(frmP, PrivacyFormHandleEvent); break; case kPrefsForm: FrmSetEventHandler(frmP, PrefsFormHandleEvent); FrmSetGadgetHandler(frmP, FrmGetObjectIndex(frmP, kPrefsTabGadget), TabGadgetHandler); break; } return true; } return false; }
int event_loop(void) { UInt16 error; EventType event; FormPtr form; int form_id; Regiondesc rd; do { EvtGetEvent(&event, 0); // No timeout - return immediately if (!SysHandleEvent(&event)) if (!MenuHandleEvent(NULL, &event, &error)) if (event.eType == frmLoadEvent) { // Load and activate form. form_id = event.data.frmLoad.formID; form = FrmInitForm(form_id); FrmSetActiveForm(form); switch (form_id) { case formID_main_ri_sim: FrmSetEventHandler(form, (FormEventHandlerPtr) ri_sim_event); break; case formID_sys_info: FrmSetEventHandler(form, (FormEventHandlerPtr) sys_info_event); break; } } else FrmDispatchEvent(&event); } while (event.eType != appStopEvent); }
/*********************************************************************** * * FUNCTION: SelectTime * * DESCRIPTION: Display a form showing a start and end time. * Allow the user to change the time and then * return them. * pTimeDiff. * * PARAMETERS: pStartTime - pointer to TimeType * pEndTime - pointer to TimeType * untimed - true if there isn't a time. * title - string containing the title * startOfDay - used when "All Day" button selected. * endOfDay - our used when "All Day" button selected. * startOfDisplay - first hour initially visible * * RETURNED: True if the time was changed by the user. * The first three parameters may change. * * REVISION HISTORY: * Name Date Description * ---- ---- ----------- * roger 12/2/94 Initial Revision * trev 08/12/97 made non modified passed variables constant * css 06/08/99 added new parameter & "All Day" button for gromit change. * ***********************************************************************/ Boolean SelectTime (TimeType * startTimeP, TimeType * endTimeP, Boolean untimed, const Char * titleP, Int16 startOfDay, Int16 endOfDay, Int16 startOfDisplay) { Int16 firstHour; Char startTimeText [timeStringLength]; Char endTimeText [timeStringLength]; Char timeChars [timeStringLength]; TimePtr timeP; FormType *originalForm, *frm; ListPtr hoursLst, minutesLst; ControlPtr startTimeCtl, endTimeCtl; EventType event; Boolean confirmed = false; MemHandle hoursItems; TimeType startTime, endTime, timeDiff; TimeFormatType timeFormat; ChangingTimeType changingTime; // Get the time format from the system preerances; timeFormat = (TimeFormatType)PrefGetPreference(prefTimeFormat); // Because this routine only deals with minutes in five minute // intervals we convert the proposed times from those passed. startTime.hours = startTimeP->hours; startTime.minutes = startTimeP->minutes; endTime.hours = endTimeP->hours; endTime.minutes = endTimeP->minutes; TimeDifference (&endTime, &startTime, &timeDiff); // Make sure the end time is displayable (clips at 11:55 pm) AdjustTimes (&startTime, &endTime, &timeDiff, changingStartTime); // Clear the buffer that holds written characters. *timeChars = 0; startOfDisplay = min (startOfDisplay, 12); originalForm = FrmGetActiveForm(); frm = (FormType *) FrmInitForm (TimeSelectorForm); FrmSetActiveForm (frm); hoursLst = FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, TimeSelectorHourList)); minutesLst = FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, TimeSelectorMinuteList)); startTimeCtl = FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, TimeSelectorStartTimeButton)); endTimeCtl = FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, TimeSelectorEndTimeButton)); // Set list to use either 12 or 24 hour time hoursItems = SysFormPointerArrayToStrings ( ((timeFormat == tfColon24h) || (timeFormat == tfDot24h)) ? (Char *) Hours24Array() : (Char *) Hours12Array(), 24); LstSetListChoices (hoursLst, MemHandleLock(hoursItems), 24); LstSetTopItem (hoursLst, startOfDisplay); // Used to do LstMakeItemVisible (hoursLst, startTime.hours); no longer. if (! untimed) { LstSetSelection (hoursLst, startTime.hours); LstSetSelection (minutesLst, startTime.minutes / 5); CtlSetValue (startTimeCtl, true); changingTime = changingStartTime; } else { // The hour list is dynamically created and doesn't have a selection LstSetSelection (minutesLst, noListSelection); changingTime = changingNoTime; } // Set the start and end time buttons to the current times or blank them // if No Time is selected. SetTimeTriggers (startTime, endTime, startTimeText, endTimeText, timeFormat, untimed); // This needs to be taken out when SelectTimeV33 goes away. It allows for backward // compatibility for this change of adding the end of day variable as a parameter. if (endOfDay != noDisplayOfAllDay) { FrmShowObject (frm, FrmGetObjectIndex (frm, TimeSelectorAllDayButton)); } FrmSetTitle (frm, (Char *) titleP); FrmDrawForm (frm); while (true) { EvtGetEvent (&event, evtWaitForever); if (SysHandleEvent ((EventType *)&event)) continue; if (event.eType == appStopEvent) { // Cancel the dialog and repost this event for the app EvtAddEventToQueue(&event); confirmed = false; break; } // Handle these before the form does to overide the default behavior if (changingTime == changingNoTime && event.eType == lstEnterEvent && event.data.lstEnter.listID == TimeSelectorMinuteList) { SndPlaySystemSound(sndError); continue; } FrmHandleEvent (frm, &event); // If the start or end time buttons are pressed then change // the time displayed in the lists. if (event.eType == ctlSelectEvent) { // "Ok" button pressed? if (event.data.ctlSelect.controlID == TimeSelectorOKButton) { confirmed = true; } // "Cancel" button pressed? else if (event.data.ctlSelect.controlID == TimeSelectorCancelButton) { break; } // Start time button pressed? else if (event.data.ctlSelect.controlID == TimeSelectorStartTimeButton) { if (changingTime != changingStartTime) { if (changingTime == changingNoTime) { SetTimeTriggers (startTime, endTime, startTimeText, endTimeText, timeFormat, false); } CtlSetValue (endTimeCtl, false); LstSetSelection (hoursLst, startTime.hours); LstSetSelection (minutesLst, startTime.minutes / 5); changingTime = changingStartTime; } else CtlSetValue(startTimeCtl, true); } // End time button pressed? else if (event.data.ctlSelect.controlID == TimeSelectorEndTimeButton) { if (changingTime != changingEndTime) { if (changingTime == changingNoTime) { SetTimeTriggers (startTime, endTime, startTimeText, endTimeText, timeFormat, false); } CtlSetValue(startTimeCtl, false); LstSetSelection (hoursLst, endTime.hours); LstSetSelection (minutesLst, endTime.minutes / 5); changingTime = changingEndTime; } else CtlSetValue(endTimeCtl, true); } // No time button pressed? else if (event.data.ctlSelect.controlID == TimeSelectorNoTimeButton) { if (changingTime != changingNoTime) { if (changingTime == changingStartTime) CtlSetValue(startTimeCtl, false); else CtlSetValue(endTimeCtl, false); SetTimeTriggers (startTime, endTime, startTimeText, endTimeText, timeFormat, true); LstSetSelection (hoursLst, noListSelection); LstSetSelection (minutesLst, noListSelection); changingTime = changingNoTime; } // Get us out of this form display now. confirmed = true; } // All day button pressed? else if (event.data.ctlSelect.controlID == TimeSelectorAllDayButton) { if (changingTime != changingNoTime) { if (changingTime == changingStartTime) CtlSetValue(startTimeCtl, false); else CtlSetValue(endTimeCtl, false); LstSetSelection (hoursLst, noListSelection); LstSetSelection (minutesLst, noListSelection); changingTime = changingNoTime; } // No matter what, the minutes are 0 for both because only the hour is registered for start/end // times. startTime.minutes = 0; endTime.minutes = 0; startTime.hours = startOfDay; endTime.hours = endOfDay; // Set the times to the new times. SetTimeTriggers (startTime, endTime, startTimeText, endTimeText, timeFormat, true); // Get us out of this form display now. First set the changing time to anything but the changingNoTime value // so that the pointers at the end of this function get set correctly. changingTime = changingStartTime; confirmed = true; } // Clear the buffer that holds written characters. *timeChars = 0; } // If either list is changed then get the new time. If the // start time is changed then change the end time so that the // the time difference remains the same. If the end time is // changed then make sure the end time isn't before the start // time. Also calculate a new time difference. else if (event.eType == lstSelectEvent) { // First, get the info from the list which has changed. if (event.data.lstSelect.listID == TimeSelectorHourList) { if (changingTime == changingStartTime) startTime.hours = (UInt8) LstGetSelection (hoursLst); else if (changingTime == changingEndTime) endTime.hours = (UInt8) LstGetSelection (hoursLst); else if (changingTime == changingNoTime) { startTime.hours = (UInt8) LstGetSelection (hoursLst); SetTimeTriggers (startTime, endTime, startTimeText, endTimeText, timeFormat, false); CtlSetValue (endTimeCtl, false); LstSetSelection (minutesLst, startTime.minutes / 5); changingTime = changingStartTime; } } else if (event.data.lstSelect.listID == TimeSelectorMinuteList) { if (changingTime == changingStartTime) startTime.minutes = (UInt8) LstGetSelection (minutesLst) * 5; else if (changingTime == changingEndTime) endTime.minutes = (UInt8) LstGetSelection (minutesLst) * 5; else if (changingTime == changingNoTime) { ErrNonFatalDisplay("lstEnterEvent not being filtered."); } } if (AdjustTimes (&startTime, &endTime, &timeDiff, changingTime)) { if (changingTime == changingStartTime) { TimeToAscii (startTime.hours, startTime.minutes, timeFormat, startTimeText); CtlSetLabel (startTimeCtl, startTimeText); } else if (changingTime == changingEndTime) { LstSetSelection (hoursLst, startTime.hours); LstSetSelection (minutesLst, startTime.minutes / 5); } } TimeToAscii(endTime.hours, endTime.minutes, timeFormat, endTimeText); CtlSetLabel(endTimeCtl, endTimeText); // Clear the buffer that holds written characters. *timeChars = 0; } // Handle character written in the time picker. else if (event.eType == keyDownEvent) { if (changingTime == changingEndTime) { timeP = &endTime; firstHour = startTime.hours; } else { timeP = &startTime; firstHour = startOfDisplay; } // If a backspace character was written, change the time picker's // current setting to "no-time". if (event.data.keyDown.chr == backspaceChr) { *timeChars = 0; if (changingTime != changingNoTime) { if (changingTime == changingStartTime) CtlSetValue (startTimeCtl, false); else CtlSetValue (endTimeCtl, false); SetTimeTriggers (startTime, endTime, startTimeText, endTimeText, timeFormat, true); LstSetSelection (hoursLst, noListSelection); LstSetSelection (minutesLst, noListSelection); changingTime = changingNoTime; } } // A linefeed character confirms the dialog box. else if (event.data.keyDown.chr == linefeedChr) { confirmed = true; } // If next-field character toggle between start time in end // time. else if (event.data.keyDown.chr == nextFieldChr) { *timeChars = 0; if (changingTime == changingStartTime) { CtlSetValue (startTimeCtl, false); CtlSetValue (endTimeCtl, true); changingTime = changingEndTime; } else { CtlSetValue (endTimeCtl, false); CtlSetValue (startTimeCtl, true); changingTime = changingStartTime; } } // If a valid time character was written, translate the written // character into a time and update the time picker's UI. else if (TranslateTime (timeFormat, event.data.keyDown.chr, firstHour, timeChars, timeP)) { if (changingTime == changingNoTime) { changingTime = changingStartTime; CtlSetValue (startTimeCtl, true); } AdjustTimes (&startTime, &endTime, &timeDiff, changingTime); SetTimeTriggers (startTime, endTime, startTimeText, endTimeText, timeFormat, false); LstSetSelection (hoursLst, timeP->hours); LstSetSelection (minutesLst, timeP->minutes / 5); } } // Has the dialog been confirmed. if (confirmed) { if (changingTime != changingNoTime) { *startTimeP = startTime; *endTimeP = endTime; } else { TimeToInt(*startTimeP) = noTime; TimeToInt(*endTimeP) = noTime; } break; } } FrmEraseForm (frm); FrmDeleteForm (frm); MemHandleFree (hoursItems); FrmSetActiveForm(originalForm); return (confirmed); }
/*********************************************************************** * * FUNCTION: SelectOneTime * * DESCRIPTION: Display a form showing a time and allow the user * to select a different time. This is the single time * dialog as seen in general panel * * PARAMETERS: hour - pointer to hour to change minute - pointer to minute to change * title - string title for the dialog * * RETURNED: true if the OK button was pressed * if true the parameters passed are changed * * REVISION HISTORY: * Name Date Description * ---- ---- ----------- * roger 12/2/94 Initial Revision in General Panel * gavin 3/20/98 Extracted into separate system function * ***********************************************************************/ Boolean SelectOneTime(Int16 *hour,Int16 *minute, const Char * titleP) { FormType * originalForm, * frm; EventType event; Boolean confirmed = false; Boolean handled = false; Boolean done = false; TimeFormatType timeFormat; // Format to display time in Int16 curHour; UInt16 currentTimeButton; UInt8 hoursTimeButtonValue; Char hoursTimeButtonString[3]; UInt8 minuteTensButtonValue; Char minuteTensButtonString[2]; UInt8 minuteOnesButtonValue; Char minuteOnesButtonString[2]; Char separatorString[3]; timeFormat = (TimeFormatType)PrefGetPreference(prefTimeFormat); originalForm = FrmGetActiveForm(); frm = (FormType *) FrmInitForm (SelectOneTimeDialog); if (titleP) FrmSetTitle (frm, (Char *) titleP); FrmSetActiveForm (frm); curHour = *hour; if (Use24HourFormat(timeFormat)) { // Hide the AM & PM ui FrmHideObject (frm, FrmGetObjectIndex (frm, timeAMCheckbox)); FrmHideObject (frm, FrmGetObjectIndex (frm, timePMCheckbox)); } else { if (curHour < 12) CtlSetValue(FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, timeAMCheckbox)), true); else { CtlSetValue(FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, timePMCheckbox)), true); curHour -= 12; } if (curHour == 0) curHour = 12; } // Set the time seperator to the system defined one separatorString[0] = TimeSeparator(timeFormat); separatorString[1] = '\0'; FrmCopyLabel(frm, timeSeparatorLabel, separatorString); // Now set the time displayed in the push buttons. hoursTimeButtonValue = curHour; StrIToA(hoursTimeButtonString, hoursTimeButtonValue); CtlSetLabel(FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, timeHourButton)), hoursTimeButtonString); minuteTensButtonValue = *minute / 10; StrIToA(minuteTensButtonString, minuteTensButtonValue); CtlSetLabel(FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, timeMinutesTensButton)), minuteTensButtonString); minuteOnesButtonValue = *minute % 10; StrIToA(minuteOnesButtonString, minuteOnesButtonValue); CtlSetLabel(FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, timeMinutesOnesButton)), minuteOnesButtonString); // Set the hour time button to be the one set by the arrows currentTimeButton = defaultTimeButton; CtlSetValue(FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, defaultTimeButton)), true); FrmDrawForm (frm); while (!done) { EvtGetEvent (&event, evtWaitForever); if (! SysHandleEvent ((EventType *)&event)) FrmHandleEvent (frm,&event); if (event.eType == ctlSelectEvent) { switch (event.data.ctlSelect.controlID) { case timeOkButton: frm = FrmGetActiveForm(); // Set the new time (seconds are cleared). if (Use24HourFormat(timeFormat)) *hour = hoursTimeButtonValue; else { *hour = hoursTimeButtonValue % 12 + // 12am is 0 hours! (CtlGetValue(FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, timePMCheckbox))) ? 12 : 0); } *minute = minuteTensButtonValue * 10 + minuteOnesButtonValue; done = true; confirmed = true; break; case timeCancelButton: done = true; break; case timeDecreaseButton: case timeIncreaseButton: frm = FrmGetActiveForm(); switch (currentTimeButton) { // MemHandle increasing and decreasing the time for each time digit case timeHourButton: if (event.data.ctlSelect.controlID == timeDecreaseButton) { if (Use24HourFormat(timeFormat)) if (hoursTimeButtonValue > 0) hoursTimeButtonValue--; else hoursTimeButtonValue = 23; else if (hoursTimeButtonValue > 1) hoursTimeButtonValue--; else hoursTimeButtonValue = 12; } else { if (Use24HourFormat(timeFormat)) if (hoursTimeButtonValue < 23) hoursTimeButtonValue++; else hoursTimeButtonValue = 0; else if (hoursTimeButtonValue < 12) hoursTimeButtonValue++; else hoursTimeButtonValue = 1; } StrIToA(hoursTimeButtonString, hoursTimeButtonValue); CtlSetLabel(FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, timeHourButton)), hoursTimeButtonString); break; case timeMinutesTensButton: if (event.data.ctlSelect.controlID == timeDecreaseButton) { if (minuteTensButtonValue > 0) minuteTensButtonValue--; else minuteTensButtonValue = 5; } else { if (minuteTensButtonValue < 5) minuteTensButtonValue++; else minuteTensButtonValue = 0; } StrIToA(minuteTensButtonString, minuteTensButtonValue); CtlSetLabel(FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, timeMinutesTensButton)), minuteTensButtonString); break; case timeMinutesOnesButton: if (event.data.ctlSelect.controlID == timeDecreaseButton) { if (minuteOnesButtonValue > 0) minuteOnesButtonValue--; else minuteOnesButtonValue = 9; } else { if (minuteOnesButtonValue < 9) minuteOnesButtonValue++; else minuteOnesButtonValue = 0; } StrIToA(minuteOnesButtonString, minuteOnesButtonValue); CtlSetLabel(FrmGetObjectPtr (frm, FrmGetObjectIndex (frm, timeMinutesOnesButton)), minuteOnesButtonString); break; } handled = true; break; // timeDecreaseButton & timeIncreaseButton case timeHourButton: currentTimeButton = timeHourButton; break; case timeMinutesTensButton: currentTimeButton = timeMinutesTensButton; break; case timeMinutesOnesButton: currentTimeButton = timeMinutesOnesButton; break; } } else if (event.eType == appStopEvent) { EvtAddEventToQueue (&event); done = true; break; } } // end while true FrmEraseForm (frm); FrmDeleteForm (frm); FrmSetActiveForm(originalForm); return (confirmed); }
Boolean DialogGetNames() { FormPtr prevForm, frm; Word hitButton; Boolean retVal = false; CharPtr text; Int i; FieldPtr fp; VoidPtr vPtr; Word oIdx; // Save previous form prevForm = FrmGetActiveForm(); // Init new form frm = FrmInitForm( frmGetNames); // Set it FrmSetActiveForm(frm); // Set Controls for( i = stor.tmpplayers ; i<MaxPlayers ; i++ ) { fp = GetObjectPtr( fieldGetNamesPlayer[i] ); FldSetUsable ( fp, false ); FldEraseField( fp ); ShowControl( fieldGetNamesLabel[i], 0 ); } FrmDrawForm(frm); for( i=0; i < stor.tmpplayers ; i++ ) { SetFieldTextFromStr( fieldGetNamesPlayer[i], stor.player[i].name ); } FrmSetFocus( frm, FrmGetObjectIndex(frm, fieldGetNamesPlayer[0]) ); // Set the handler // FrmSetEventHandler(frm, DialogNewGameHandleEvent); hitButton = FrmDoDialog(frm); // Get Controls if ( hitButton == btn_OK_frmGetNames ) { for( i=0 ; i<stor.tmpplayers ; i++ ) { oIdx = FrmGetObjectIndex( frm, fieldGetNamesPlayer[i]); vPtr = FrmGetObjectPtr( frm, oIdx ); text = FldGetTextPtr( vPtr ); StrCopy( stor.player[i].name, text ); } retVal = true; } // Delete the form, we're not using it FrmDeleteForm(frm); // Restore previous form. if (prevForm) { FrmSetActiveForm(prevForm); } return retVal; }
void DialogOK ( Word frmname, Short p1, Short p2 ) { FormPtr prevForm, frm; Word hitButton; Char msg[(MaxName * 2) + 128]; Word fieldname = 0; switch ( frmname ) { case frmNextPlayer: fieldname = fldNextPlayer; if( (stor.numplayers + stor.numcomputers) > 1 ) { StrPrintF( msg, NextPlayerString, stor.player[p1].name, stor.player[p2].name, NULL); } else { StrPrintF( msg, "%s", NextSoloPlayerString, NULL ); } break; case frmSuspend: if( (stor.numplayers + stor.numcomputers) == 1 ) { return; } fieldname = fldSuspend; StrPrintF( msg, SuspendString, stor.player[p1].name, stor.player[p2].name, NULL); break; case frmLost: fieldname = fldLost; StrPrintF( msg, LostString, stor.player[p1].name, NULL ); break; case frmLeader: fieldname = fldLeader; StrPrintF( msg, LeaderString, stor.player[p1].name, NULL ); break; case frmWinner: fieldname = fldWinner; StrPrintF( msg, WinnerString, stor.player[p1].name, NULL ); break; case frmNobodyWon: fieldname = fldNobodyWon; StrPrintF( msg, NobodyWonString, NULL ); break; case frmBump: fieldname = fldBump; StrPrintF( msg, BumpString, stor.player[p2].name, stor.player[p1].name, stor.player[p2].score, stor.player[p1].score, NULL ); break; case frmSampler: fieldname = fldSampler; StrPrintF( msg, SamplerString, stor.player[p1].name, NULL ); break; case frmTrainWreck: fieldname = fldTrainWreck; StrPrintF( msg, TrainWreckString, stor.player[p1].name, stor.player[p1].TWcount, stor.nTrainWrecks, NULL ); break; default: ErrDisplay( "DialogOK: fall through: Programmer sucks." ); return; } // Save previous form prevForm = FrmGetActiveForm(); // Init new form frm = FrmInitForm( frmname ); // Set it FrmSetActiveForm(frm); FrmDrawForm(frm); // Fill it... ErrFatalDisplayIf( fieldname == 0, "DialogOK: ZeroField: Programmer sucks." ); SetFieldTextFromStr( fieldname, msg ); // Set the handler // FrmSetEventHandler(frm, DialogNewGameHandleEvent); hitButton = FrmDoDialog(frm); // Delete the form, we're not using it FrmDeleteForm(frm); // Restore previous form. if (prevForm) { FrmSetActiveForm(prevForm); } // We don't care about which button, there is only one. }