void SceneScriptUG15::SceneFrameAdvanced(int frame) { if (Actor_Query_Goal_Number(kActorFreeSlotA) == 300) { float x, y, z; Actor_Query_XYZ(kActorMcCoy, &x, &y, &z); if (-160.0f <= x && z < 220.0f ) { Actor_Set_Goal_Number(kActorFreeSlotA, 301); } } if (frame == 61) { Ambient_Sounds_Play_Sound(583, 80, 0, 0, 99); } if (Game_Flag_Query(677) && !Game_Flag_Query(682)) { float x, y, z; Actor_Query_XYZ(kActorMcCoy, &x, &y, &z); if (-180.0f <= x && z < 220.0f && !Game_Flag_Query(724) ) { Game_Flag_Set(724); Game_Flag_Set(682); Scene_Loop_Set_Default(3); Scene_Loop_Start_Special(kSceneLoopModeOnce, 2, true); Actor_Set_Goal_Number(kActorMcCoy, 390); Actor_Query_XYZ(kActorFreeSlotA, &x, &y, &z); if (-200.0f < x && -62.0f > x ) { Actor_Set_Goal_Number(kActorFreeSlotA, 309); } } } // return false; }
bool ScriptKP05::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(0, -802.0f, 0.0f, 972.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(420); Set_Enter(46, 43); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(0, -1142.0f, 0.0f, 932.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(575); Set_Enter(47, 44); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(0, -868.0f, 0.0f, -68.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(576); Async_Actor_Walk_To_XYZ(0, -868.0f, 0.0f, -216.0f, 0, false); Set_Enter(9, 46); } return true; } return false; }
bool SceneScriptUG04::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -172.0f, 16.29f, -735.0f, 0, true, false, 0)) { Game_Flag_Set(kFlagUG04toUG03); Set_Enter(kSetUG03, kSceneUG03); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 0.0f, -1.74f, -2400.0f, 0, true, false, 0)) { Game_Flag_Set(kFlagUG04toUG05); Set_Enter(kSetUG05, kSceneUG05); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 164.0f, 11.87f, -1013.0f, 0, true, false, 0)) { Game_Flag_Set(kFlagUG04toUG06); Set_Enter(kSetUG06, kSceneUG06); } return true; } return false; }
bool SceneScriptBB07::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -615.0f, 252.59f, -1018.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Overlay_Remove("BB07OVER"); Game_Flag_Set(300); Set_Enter(22, 6); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -619.0f, 252.59f, -1136.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Overlay_Remove("BB07OVER"); Game_Flag_Set(364); Set_Enter(102, 120); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -551.0f, 252.59f, -1004.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Overlay_Remove("BB07OVER"); Game_Flag_Set(362); Set_Enter(2, 7); } return true; } return false; }
bool SceneScriptCT08::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -183.0f, 0.0f, 128.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(kFlagCT08toCT09); Set_Enter(kSetCT09, kSceneCT09); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -11.0f, 0.0f, -156.0f, 0, true, false, 0)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, 0.0f, 0.0f, -102.0f, 0, false, false, 0); Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(kFlagCT08toCT51); Set_Enter(kSetCT08_CT51_UG12, kSceneCT51); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -143.0f, 0.0f, -92.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(kFlagCT08toCT06); Set_Enter(kSetCT06, kSceneCT06); } return true; } return false; }
bool SceneScriptBB04::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -92.0f, -26.6f, 45.0f, 0, true, false, false)) { Player_Loses_Control(); Loop_Actor_Walk_To_XYZ(kActorMcCoy, -15.0f, -25.17f, 45.0f, 0, false, false, false); Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(kFlagBB04toBB02); Game_Flag_Set(kFlagBB02ElevatorDown); Set_Enter(kSetBB02_BB04_BB06_BB51, kSceneBB02); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -107.0f, -26.6f, 397.0f, 0, true, false, false)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(kFlagBB04toBB03); Set_Enter(kSetBB03, kSceneBB03); } return true; } return false; }
void ScriptAR02::sub_402CE4() { Dialogue_Menu_Clear_List(); if (Actor_Clue_Query(0, 93)) { DM_Add_To_List_Never_Repeat_Once_Selected(550, 8, 5, 2); } if (Actor_Clue_Query(0, 44)) { DM_Add_To_List_Never_Repeat_Once_Selected(560, 6, 5, 7); } Dialogue_Menu_Add_DONE_To_List(570); Dialogue_Menu_Appear(320, 240); int answerValue = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); switch (answerValue) { case 550: Actor_Says(0, 145, 11); Actor_Says(20, 30, 11); Actor_Says(0, 160, 11); Actor_Says(20, 40, 11); Actor_Says(0, 165, 11); Actor_Says(20, 50, 11); Actor_Says(0, 170, 11); Actor_Says(20, 60, 11); Actor_Says(0, 175, 11); Game_Flag_Set(370); break; case 560: Actor_Says(0, 150, 11); Actor_Says(20, 140, 11); Actor_Says(0, 185, 11); Actor_Says(20, 150, 11); Actor_Says(20, 160, 11); Actor_Says(0, 190, 11); Actor_Says(20, 170, 11); Actor_Says(0, 195, 11); Actor_Says(20, 180, 11); Actor_Says(20, 190, 11); Actor_Says(20, 200, 11); Actor_Says(0, 200, 11); Actor_Says(20, 210, 11); Actor_Says(20, 220, 11); Actor_Says(20, 230, 11); Game_Flag_Set(370); break; case 570: if (Actor_Clue_Query(0, 57)) { Actor_Says(0, 1315, 11); } else { Actor_Says(0, 940, 13); Actor_Says(20, 70, 12); Actor_Says(20, 90, 12); Actor_Says(0, 180, 15); Actor_Says(20, 100, 14); Actor_Says(20, 110, 12); Actor_Says(20, 120, 13); Actor_Modify_Friendliness_To_Other(20, 0, -1); Actor_Clue_Acquire(0, 57, 0, 20); } break; } }
bool SceneScriptUG16::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -322.0f, -34.0f, -216.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(355); Set_Enter(87, kSceneUG15); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -322.0f, -34.0f, -404.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(153); Set_Enter(87, kSceneUG15); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -316.78f, -34.88f, -533.27f, 0, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 0, false); Loop_Actor_Travel_Stairs(kActorMcCoy, 13, 1, 0); Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(551); Set_Enter(36, kSceneDR06); } return true; } return false; }
void SceneScriptUG16::PlayerWalkedIn() { Game_Flag_Set(715); if (!Game_Flag_Query(595)) { Actor_Set_Goal_Number(kActorLuther, 403); } if (!Game_Flag_Query(556) && Actor_Query_Is_In_Current_Set(kActorLuther)) { Player_Loses_Control(); Loop_Actor_Walk_To_XYZ(kActorMcCoy, 120.29f, -35.67f, 214.8f, 310, 0, false, 0); Actor_Face_Actor(kActorMcCoy, kActorLuther, true); Actor_Says(kActorLuther, 0, 6); Actor_Says(kActorLuther, 30, 13); Actor_Change_Animation_Mode(kActorLuther, 17); Actor_Says(kActorLance, 0, 17); Actor_Says(kActorMcCoy, 5710, 14); Actor_Says(kActorLuther, 40, 13); Actor_Says(kActorLuther, 50, 15); Actor_Says(kActorLance, 20, 12); Actor_Says(kActorLuther, 60, 23); Actor_Says(kActorMcCoy, 5715, 14); Actor_Says(kActorLance, 30, 16); Actor_Says(kActorLuther, 70, 6); Player_Gains_Control(); Game_Flag_Set(556); } }
bool ScriptTB06::ClickedOnItem(int itemId, bool a2) { if (itemId == 84 && !Loop_Actor_Walk_To_Item(0, 84, 12, 1, false)) { Actor_Face_Item(0, 84, true); Actor_Clue_Acquire(0, 65, 1, -1); Item_Pickup_Spin_Effect(942, 341, 368); Item_Remove_From_World(84); Actor_Voice_Over(4160, 99); Game_Flag_Set(519); return true; } if (itemId == 108 && !Loop_Actor_Walk_To_Item(0, 108, 12, 1, false)) { Actor_Face_Item(0, 108, true); Actor_Clue_Acquire(0, 53, 1, -1); Item_Remove_From_World(108); Item_Pickup_Spin_Effect(955, 390, 368); Actor_Says(0, 8775, 3); Game_Flag_Set(520); return true; } if (itemId == 82 && !Loop_Actor_Walk_To_Item(0, 82, 12, 1, false)) { Actor_Face_Item(0, 82, true); Actor_Says(0, 5285, 3); return true; } if ((itemId == 103 || itemId == 104 || itemId == 105) && !Loop_Actor_Walk_To_Item(0, 103, 24, 1, false)) { Actor_Face_Item(0, 103, true); Actor_Voice_Over(2380, 99); Actor_Voice_Over(2390, 99); Actor_Voice_Over(2400, 99); return true; } return false; }
bool ScriptNR08::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(0, -1102.88f, 0.0f, 107.43f, 0, 1, false, 0)) { Game_Flag_Set(547); Set_Enter(13, 58); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(0, -724.7f, 0.0f, 384.24f, 0, 1, false, 0)) { Actor_Face_Heading(0, 505, false); Loop_Actor_Travel_Stairs(0, 4, 1, 0); Game_Flag_Set(440); Set_Enter(56, 59); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(0, -1663.33f, 0.65f, 342.84f, 0, 1, false, 0)) { Actor_Face_Heading(0, 831, false); Footstep_Sound_Override_On(2); Loop_Actor_Travel_Stairs(0, 6, 1, 0); Footstep_Sound_Override_Off(); Game_Flag_Set(614); Set_Enter(58, 62); } } return false; }
bool SceneScriptCT03::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -745.09f, -619.09f, 293.36f, 0, 1, false, 0)) { Game_Flag_Set(71); Set_Enter(4, 13); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -604.38f, -616.15f, 221.6f, 0, 1, false, 0)) { Game_Flag_Set(70); Set_Enter(27, 14); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -150.0f, -621.3f, 357.0f, 0, 1, false, 0)) { Game_Flag_Set(72); Async_Actor_Walk_To_XYZ(kActorMcCoy, -67.0f, -621.3f, 477.0f, 0, false); Set_Enter(5, 16); } return true; } return false; }
bool SceneScriptRC01::ClickedOnActor(int actorId) { if (actorId == kActorOfficerLeary && Global_Variable_Query(kVariableChapter) == 1) { if (!Loop_Actor_Walk_To_Actor(kActorMcCoy, kActorOfficerLeary, 36, true, false)) { Actor_Face_Actor(kActorMcCoy, kActorOfficerLeary, true); Actor_Face_Actor(kActorOfficerLeary, kActorMcCoy, true); if (Actor_Query_Goal_Number(kActorOfficerLeary) == kGoalOfficerLearyRC01WalkToCrowd) { Actor_Set_Goal_Number(kActorOfficerLeary, kGoalOfficerLearyDefault); } if (Game_Flag_Query(kFlagRC01GotOfficersStatement)) { Actor_Says(kActorMcCoy, 4535, 13); Game_Flag_Set(kFlagRC01McCoyAndOfficerLearyTalking); if (Actor_Clue_Query(kActorOfficerLeary, kClueCrowdInterviewA) && !Actor_Clue_Query(kActorMcCoy, kClueCrowdInterviewA)) { Actor_Face_Object(kActorOfficerLeary, "70_1", true); Actor_Says(kActorOfficerLeary, 100, 15); Actor_Face_Actor(kActorOfficerLeary, kActorMcCoy, true); Actor_Clue_Acquire(kActorMcCoy, kClueCrowdInterviewA, true, kActorOfficerLeary); Game_Flag_Reset(kFlagRC01McCoyAndOfficerLearyTalking); } else if (Actor_Clue_Query(kActorOfficerLeary, kClueCrowdInterviewB) && !Actor_Clue_Query(kActorMcCoy, kClueCrowdInterviewB)) { Actor_Face_Object(kActorOfficerLeary, "70_5", true); Actor_Says(kActorOfficerLeary, 120, 19); Actor_Face_Actor(kActorOfficerLeary, kActorMcCoy, true); Actor_Says(kActorOfficerLeary, 130, 14); I_Sez("JM: Did it have a huge, ugly piece of chrome on it?"); Actor_Clue_Acquire(kActorMcCoy, kClueCrowdInterviewB, true, kActorOfficerLeary); Game_Flag_Reset(kFlagRC01McCoyAndOfficerLearyTalking); } else { Actor_Says(kActorOfficerLeary, 90, 16); I_Sez("JM: This officer has a talent for vivid metaphors."); if (!Game_Flag_Query(kFlagRC01McCoyAndOfficerLearyArtMetaphor)) { I_Sez("DL: What is that supposed to mean? I didn't write this line..."); Actor_Says(kActorMcCoy, 4540, 16); Game_Flag_Set(kFlagRC01McCoyAndOfficerLearyArtMetaphor); } Game_Flag_Reset(kFlagRC01McCoyAndOfficerLearyTalking); } } else { I_Sez("MG: Hey, leave that officer alone. Can't you see he's busy?"); I_Sez("JM: (...mmm, donuts...)"); Game_Flag_Set(kFlagRC01GotOfficersStatement); Actor_Clue_Acquire(kActorMcCoy, kClueOfficersStatement, true, kActorOfficerLeary); Actor_Says(kActorMcCoy, 4515, 13); Game_Flag_Set(kFlagRC01McCoyAndOfficerLearyTalking); Actor_Says(kActorOfficerLeary, 40, 13); if (!Game_Flag_Query(kFlagRC02Entered)) { Actor_Says(kActorOfficerLeary, 50, 14); Actor_Says(kActorOfficerLeary, 60, 15); I_Sez("MG: It's all fun and games until someone loses a tiger cub."); Actor_Says(kActorMcCoy, 4520, 18); Actor_Says(kActorOfficerLeary, 70, 16); Actor_Says(kActorMcCoy, 4525, 14); Actor_Says(kActorOfficerLeary, 80, 18); Actor_Says(kActorMcCoy, 4530, 15); } Game_Flag_Reset(kFlagRC01McCoyAndOfficerLearyTalking); } } return true; } return false; }
bool SceneScriptUG06::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 23.0f, 0.0f, 321.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(kFlagUG06toUG04); Set_Enter(kSetUG04, kSceneUG04); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 66.0f, 0.0f, -90.0f, 0, true, false, 0)) { Actor_Face_Heading(kActorMcCoy, 0, false); Loop_Actor_Travel_Stairs(kActorMcCoy, 17, 1, kAnimationModeIdle); Loop_Actor_Walk_To_XYZ(kActorMcCoy, 66.0f, 153.0f, -446.0f, 0, false, false, 0); Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(kFlagUG06toNR01); Set_Enter(kSetNR01, kSceneNR01); } return true; } return false; }
bool ScriptCT12::ClickedOnActor(int actorId) { if (actorId == 28) { Actor_Face_Actor(0, 28, true); Actor_Says(0, 8910, 16); } if (actorId == 24 && Global_Variable_Query(1) == 4 && Game_Flag_Query(671) && Game_Flag_Query(703)) { Actor_Face_Actor(24, 0, true); Actor_Face_Actor(0, 24, true); Actor_Says(0, 710, 3); Actor_Says(24, 20, 3); Actor_Says(0, 715, 3); Actor_Says(24, 30, 3); Actor_Says(0, 720, 3); Actor_Says(24, 40, 3); Actor_Says(24, 50, 3); Actor_Says(24, 60, 3); Actor_Says(0, 725, 3); Actor_Says(24, 70, 3); Actor_Says(24, 80, 3); Actor_Says(24, 90, 3); Actor_Says(24, 100, 3); Actor_Says(24, 110, 3); Game_Flag_Set(629); Game_Flag_Set(666); Actor_Set_Goal_Number(0, 400); } return false; }
bool ScriptHC03::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(0, 607.0f, 0.14f, 9.0f, 0, 1, false, 0)) { Game_Flag_Set(387); Set_Enter(8, 31); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(0, 628.0f, 2.04f, -123.0f, 0, 1, false, 0)) { if (Game_Flag_Query(388)) { Game_Flag_Set(319); Game_Flag_Reset(479); Game_Flag_Set(259); Game_Flag_Set(388); Music_Stop(2); Set_Enter(75, 87); } else { Scene_Loop_Set_Default(6); Scene_Loop_Start_Special(2, 5, 1); Game_Flag_Set(388); } } return true; } return false; }
bool SceneScriptUG01::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -32.0f, -50.13f, -1350.0f, 12, true, false, 0)) { Game_Flag_Set(kFlagUG01toUG10); Set_Enter(kSetUG10, kSceneUG10); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -70.0f, -50.13f, -500.0f, 0, true, false, 0)) { Actor_Face_Heading(kActorMcCoy, 768, false); Loop_Actor_Travel_Ladder(kActorMcCoy, 12, true, 0); Game_Flag_Set(kFlagUG01toRC03); Game_Flag_Reset(kFlagMcCoyInUnderground); Game_Flag_Set(kFlagMcCoyInRunciters); Set_Enter(kSetRC03, kSceneRC03); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -126.0f, -50.13f, -286.0f, 0, true, false, 0)) { Game_Flag_Set(kFlagUG01toUG02); Set_Enter(kSetUG02, kSceneUG02); } return true; } return false; }
bool SceneScriptCT12::ClickedOnActor(int actorId) { if (actorId == 28) { Actor_Face_Actor(kActorMcCoy, kActorHowieLee, true); Actor_Says(kActorMcCoy, 8910, 16); } if (actorId == 24 && Global_Variable_Query(kVariableChapter) == 4 && Game_Flag_Query(671) && Game_Flag_Query(703)) { Actor_Face_Actor(kActorOfficerGrayford, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorOfficerGrayford, true); Actor_Says(kActorMcCoy, 710, 3); Actor_Says(kActorOfficerGrayford, 20, 3); Actor_Says(kActorMcCoy, 715, 3); Actor_Says(kActorOfficerGrayford, 30, 3); Actor_Says(kActorMcCoy, 720, 3); Actor_Says(kActorOfficerGrayford, 40, 3); Actor_Says(kActorOfficerGrayford, 50, 3); Actor_Says(kActorOfficerGrayford, 60, 3); Actor_Says(kActorMcCoy, 725, 3); Actor_Says(kActorOfficerGrayford, 70, 3); Actor_Says(kActorOfficerGrayford, 80, 3); Actor_Says(kActorOfficerGrayford, 90, 3); Actor_Says(kActorOfficerGrayford, 100, 3); Actor_Says(kActorOfficerGrayford, 110, 3); Game_Flag_Set(629); Game_Flag_Set(666); Actor_Set_Goal_Number(kActorMcCoy, 400); } return false; }
bool ScriptBB08::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(0, 204.0f, 0.1f, 94.0f, 0, 1, false, 0)) { Actor_Face_Heading(0, 256, false); Footstep_Sound_Override_On(2); Loop_Actor_Travel_Ladder(0, 8, 1, 0); Footstep_Sound_Override_Off(); Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(218); Set_Enter(24, 10); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(0, 247.0f, 0.1f, 27.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(506); Set_Enter(102, 120); } return true; } return false; }
bool SceneScriptBB07::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -615.0f, 252.59f, -1018.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Overlay_Remove("BB07OVER"); Game_Flag_Set(kFlagBB07toBB05); Set_Enter(kSetBB05, kSceneBB05); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -619.0f, 252.59f, -1136.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Overlay_Remove("BB07OVER"); Game_Flag_Set(kFlagBB07toBB12); Set_Enter(kSetBB12, kSceneBB12); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -551.0f, 252.59f, -1004.0f, 0, true, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Overlay_Remove("BB07OVER"); Game_Flag_Set(kFlagBB07toBB06); Set_Enter(kSetBB06_BB07, kSceneBB06); } return true; } return false; }
bool ScriptAR02::ClickedOnItem(int itemId, bool a2) { if (itemId == 106) { if (!Loop_Actor_Walk_To_XYZ(0, -386.96f, 0.0f, -1078.45f, 12, 1, false, 0)) { Actor_Face_Actor(0, 16, true); if (!Game_Flag_Query(331)) { Actor_Says(16, 0, 14); Actor_Says(0, 55, 18); Actor_Says(16, 10, 14); Actor_Says(0, 60, 18); Actor_Says(16, 20, 14); Game_Flag_Set(331); } else if (Game_Flag_Query(331) && !Game_Flag_Query(367)) { Actor_Says(0, 65, 21); Actor_Says(16, 30, 14); Actor_Says(16, 40, 14); Actor_Says(0, 70, 18); Actor_Says(16, 50, 14); Game_Flag_Set(367); } else { Actor_Says(0, 8527, 14); } return true; } } return false; }
bool SceneScriptCT11::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 121.0f, 9.68f, -42.0f, 0, 1, false, 0)) { Game_Flag_Set(304); Set_Enter(31, kSceneCT09); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -300.0f, 9.68f, 66.0f, 0, 1, false, 0)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -400.0f, 9.68f, -70.0f, 0, 1, false, 0); Game_Flag_Set(86); Set_Enter(4, kSceneCT12); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 290.0f, 0.0f, 635.0f, 0, 1, false, 0)) { Game_Flag_Set(531); Game_Flag_Reset(176); Game_Flag_Set(177); Set_Enter(7, kSceneDR01); } return true; } return false; }
bool SceneScriptUG17::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 1000.0f, 67.96f, -1539.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(353); Set_Enter(87, kSceneUG15); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 1013.0f, 67.96f, -1892.0f, 0, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 89, false); if (Global_Variable_Query(kVariableChapter) == 5) { Actor_Says(kActorMcCoy, 8522, 14); } else { Loop_Actor_Travel_Ladder(kActorMcCoy, 10, 1, 0); Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(448); Set_Enter(17, kSceneTB03); } } return true; } return false; }
void SceneScriptCT11::SceneLoaded() { Obstacle_Object("TRASH CAN", true); Unobstacle_Object("BOX NORTHWEST 1", true); Unobstacle_Object("BOX SOUTH 1", true); if (Global_Variable_Query(kVariableChapter) < 4) { if (!Game_Flag_Query(645)) { Item_Add_To_World(115, 951, 33, 640.21f, 30.0f, 470.0f, 512, 12, 12, false, true, false, true); Scene_2D_Region_Add(0, 505, 316, 513, 321); Game_Flag_Set(725); } if (!Actor_Clue_Query(kActorMcCoy, kClueCar)) { Scene_2D_Region_Add(1, 412, 258, 552, 358); } } else { if (Game_Flag_Query(725)) { Item_Remove_From_World(115); Game_Flag_Reset(725); Game_Flag_Set(645); } Unobstacle_Object("BRIDGE SUPPORT", true); Unobstacle_Object("BODY", true); Unobstacle_Object("HEADLIGHTS", true); Unobstacle_Object("LICENSE PLATE-FRONT", true); Unobstacle_Object("LICENSE PLATE-REAR", true); Unobstacle_Object("BRAKE DISC RF", true); Unobstacle_Object("TIRE RF", true); Unobstacle_Object("RIM RF", true); Unobstacle_Object("DOOR RIGHT", true); Unobstacle_Object("BUMPER REAR", true); } Unclickable_Object("TRASH CAN"); }
void ScriptMA04::sub_403DA8() { if (!Loop_Actor_Walk_To_Scene_Object(0, "BED-SHEETS", 12, 1, false)) { Actor_Says(0, 8530, 12); Music_Stop(4); if (sub_402820() || sub_402758()) { Overlay_Remove("MA04OVER"); } Player_Loses_Control(); Game_Flag_Set(647); if ((Game_Flag_Query(40) || Game_Flag_Query(41)) && Global_Variable_Query(1) == 1) { if (Actor_Query_Goal_Number(19) == 599) { Actor_Put_In_Set(19, 91); Actor_Set_At_Waypoint(19, 33, 0); } Game_Flag_Set(678); Global_Variable_Set(1, 2); Chapter_Enter(2, 10, 50); if (Query_Difficulty_Level() != 0) { if (!Game_Flag_Query(723)) { Global_Variable_Increment(2, 200); } } } else { Set_Enter(10, 50); } Scene_Loop_Start_Special(1, 3, 0); } }
bool ScriptMA04::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(0, -7099.0f, 954.0f, 1866.0f, 0, 1, false, 0)) { Game_Flag_Set(36); Set_Enter(10, 49); } return true; } if (exitId == 1) { float x, y, z; Actor_Query_XYZ(0, &x, &y, &z); if (z <= 1677.0f || !Loop_Actor_Walk_To_XYZ(0, -7199.0f, 955.0f, 1675.0f, 0, 1, false, 0)) { if (sub_402888()) { Overlay_Remove("MA04OVER"); } Loop_Actor_Walk_To_XYZ(0, -7199.0f, 955.0f, 1675.0f, 0, 0, false, 1); Game_Flag_Set(62); if (Global_Variable_Query(1) != 2 && Global_Variable_Query(1) != 3) { Async_Actor_Walk_To_XYZ(0, -7199.0f, 956.17f, 1568.0f, 0, false); } Set_Enter(51, 51); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(0, -7115.0f, 954.0f, 1742.0f, 0, 1, false, 0)) { int sounds[] = {252, 405, 404, 407, 406}; Ambient_Sounds_Play_Sound(sounds[Random_Query(0, 4)], 50, 0, 0, 0); Delay(3000); Loop_Actor_Walk_To_XYZ(0, -7139.0f, 954.0f, 1746.0f, 0, 1, false, 1); } } return false; }
bool SceneScriptDR02::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -835.0f, -0.04f, -118.0f, 0, true, false, 0)) { Async_Actor_Walk_To_XYZ(kActorMcCoy, -727.0f, -0.04f, -118.0f, 0, false); Game_Flag_Set(kFlagDR02toDR01); Set_Enter(kSetDR01_DR02_DR04, kSceneDR01); } Ambient_Sounds_Adjust_Looping_Sound(219, 12, -101, 1); Ambient_Sounds_Adjust_Looping_Sound(98, 14, -101, 1); return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -1162.0f, 7.18f, -322.0f, 0, true, false, 0)) { if (Global_Variable_Query(kVariableChapter) > 2) { Actor_Says(kActorMcCoy, 8522, 15); } else { Game_Flag_Set(kFlagDR02toDR03); Set_Enter(kSetDR03, kSceneDR03); } } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -1258.0f, 7.18f, -314.0f, 0, true, false, 0)) { Game_Flag_Set(kFlagDR02toBB01); Game_Flag_Reset(kFlagMcCoyInDNARow); Game_Flag_Set(kFlagMcCoyInBradburyBuilding); Set_Enter(kSetBB01, kSceneBB01); } return true; } return false; }
void AIScriptClovis::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { if (Game_Flag_Query(653) && Actor_Query_In_Set(kActorMcCoy, kSetKP07)) { Game_Flag_Set(697); Game_Flag_Set(714); // return true; } // return false; }
bool SceneScriptCT04::ClickedOn3DObject(const char *objectName, bool a2) { if (objectName) { if (!Game_Flag_Query(137) && !Game_Flag_Query(169) && !Actor_Query_Goal_Number(kActorTransient)) { Game_Flag_Set(137); Actor_Set_Goal_Number(kActorTransient, 2); } if (Game_Flag_Query(169) && !Game_Flag_Query(170) && !Game_Flag_Query(171) && !Game_Flag_Query(172) && Global_Variable_Query(1) == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -147.41f, -621.3f, 724.57f, 0, 1, false, 0)) { Player_Loses_Control(); Actor_Face_Heading(kActorMcCoy, 792, false); Actor_Put_In_Set(kActorTransient, 99); Actor_Set_At_XYZ(kActorTransient, 0, 0, 0, 0); Actor_Change_Animation_Mode(kActorMcCoy, 40); Actor_Voice_Over(320, kActorVoiceOver); Actor_Voice_Over(330, kActorVoiceOver); Actor_Voice_Over(340, kActorVoiceOver); Game_Flag_Set(170); Game_Flag_Set(173); } return false; } if (Game_Flag_Query(170)) { if (Game_Flag_Query(172)) { Actor_Voice_Over(270, kActorVoiceOver); Actor_Voice_Over(280, kActorVoiceOver); } else if (Game_Flag_Query(171)) { Actor_Voice_Over(250, kActorVoiceOver); Actor_Voice_Over(260, kActorVoiceOver); } else { Actor_Voice_Over(230, kActorVoiceOver); Actor_Voice_Over(240, kActorVoiceOver); Game_Flag_Reset(173); } return true; } if (Game_Flag_Query(174)) { if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 75, 0, 1, false)) { Actor_Face_Heading(kActorMcCoy, 707, false); Actor_Change_Animation_Mode(kActorMcCoy, 38); Ambient_Sounds_Play_Sound(553, 45, 30, 30, 0); Actor_Voice_Over(1810, kActorVoiceOver); Actor_Voice_Over(1820, kActorVoiceOver); return true; } return false; } if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 75, 0, 1, false)) { Actor_Face_Heading(kActorMcCoy, 707, false); Actor_Change_Animation_Mode(kActorMcCoy, 38); Actor_Clue_Acquire(kActorMcCoy, kClueLicensePlate, 1, -1); Item_Pickup_Spin_Effect(952, 392, 225); Game_Flag_Set(174); return true; } } return false; }
bool AIScriptLucy::Update() { float x, y, z; if (Global_Variable_Query(kVariableChapter) == 3 && Actor_Query_Goal_Number(kActorLucy) < 200) { Actor_Set_Goal_Number(kActorLucy, 200); } if (Actor_Query_Goal_Number(kActorLucy) == 230 && Player_Query_Current_Scene() == 37) { Actor_Set_Goal_Number(kActorLucy, 233); } if (Global_Variable_Query(kVariableChapter) == 4 && Actor_Query_Goal_Number(kActorLucy) < 300) { Actor_Set_Goal_Number(kActorLucy, 300); } if (Global_Variable_Query(kVariableChapter) == 4 && Actor_Query_Goal_Number(kActorLucy) == 599 && Actor_Query_Which_Set_In(kActorLucy) != 99) { if (Actor_Query_Which_Set_In(kActorLucy) != Player_Query_Current_Set()) { Actor_Put_In_Set(kActorLucy, kSetFreeSlotI); Actor_Set_At_Waypoint(kActorLucy, 41, 0); } } if (Game_Flag_Query(616) && Actor_Query_Goal_Number(kActorLucy) == 201) { Actor_Put_In_Set(kActorLucy, kSetHF03); Actor_Set_At_Waypoint(kActorLucy, 371, 156); Actor_Set_Goal_Number(kActorLucy, 250); } if (Actor_Query_Goal_Number(kActorLucy) > 229 && Actor_Query_Goal_Number(kActorLucy) < 239 && Actor_Query_Goal_Number(kActorLucy) != 232 && Player_Query_Current_Scene() == 37 && Actor_Query_Which_Set_In(kActorLucy) == 40 && !Game_Flag_Query(701) && Actor_Query_Inch_Distance_From_Actor(kActorLucy, kActorMcCoy) < 84 && !Player_Query_Combat_Mode() && Actor_Query_Friendliness_To_Other(kActorLucy, kActorMcCoy) > 40) { Actor_Set_Goal_Number(kActorLucy, 232); } if (Actor_Query_Goal_Number(kActorLucy) == 235) { Actor_Query_XYZ(kActorMcCoy, &x, &y, &z); if (z > -875.0f) { Game_Flag_Set(586); Actor_Set_Goal_Number(kActorLucy, 236); } } if (Actor_Query_Goal_Number(kActorLucy) == 237) { Actor_Query_XYZ(kActorMcCoy, &x, &y, &z); if (x > 350.0f) { Game_Flag_Set(585); Actor_Set_Goal_Number(kActorLucy, 238); } } return false; }