Пример #1
0
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
	HWND hWnd;

	if(GenerateWindow(_T("Fire_Balloon"), _T("Fire_Ballon Program"), 600, 700, hWnd) && InitializeInput())
	{
		MSG msg;
		obj = new Main_Scene();
		obj->Initialize(hWnd);
		obj->Draw(0.0f);
		
		while(true)
		{
			while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
			{
				TranslateMessage(&msg);
				DispatchMessage(&msg);
			}
			if(msg.message == WM_QUIT) break;
			else
			{
				if(obj->GetSceneNumber() == obj->GAME_SCENE)
				{
					obj->Draw(0.0f, *user);
				}
				
				if (obj->GetGameState() && obj->GetSceneNumber() == obj->GAME_SCENE)
				{
					delete obj;
					obj = new GameResultScene();
					obj->Initialize(hWnd);
					obj->Draw(0.0f, *user);
				}
			}
		}
		return msg.wParam;
	}
	UnregisterClass(_T("Fire_Balloon"), wcex.hInstance);
	delete obj;
	delete user;
	return 0;
}
Пример #2
0
bool GenerateWindow(LPCWSTR className, LPCWSTR windowTitle, int width, int height, HWND& hWnd)
{
	return GenerateWindow(className, windowTitle, (GetSystemMetrics(SM_CXSCREEN)-width)/2,
		(GetSystemMetrics(SM_CYSCREEN)-height)/2, width, height, hWnd);
}
Пример #3
0
RectangularWindow::RectangularWindow(int length) {
	Initialize(length);
	GenerateWindow(length);
	return;
}
void InitializeWindowAndInput(const char* windowTitle, int width, int height)
{
	InitGlobalInput();
	GenerateWindow(Input_WndProc, windowTitle, width, height);
	ActivateWindow();
}
Пример #5
0
DolphChebyWindow::DolphChebyWindow(int length, double atten)
  : GenericWindow(length)
{
  double Alpha_Parm = cosh(acosh(pow(10.0, atten / 20.0)) / (length - 1));
  GenerateWindow(length, Alpha_Parm);
}
Пример #6
0
HammingWindow::HammingWindow(int num_taps)
  : GenericWindow(num_taps)
{
  GenerateWindow(num_taps);
}