Пример #1
0
/*
* DialogCtlColor:  Handle CTLCOLOR messages for dialog boxes.
*/
HBRUSH DialogCtlColor(HWND hwnd, HDC hdc, HWND hwndChild, int type)
{
	switch (type)
	{
	case CTLCOLOR_EDIT:
		SelectPalette(hdc, hPal, FALSE);
		SetTextColor(hdc, GetColor(COLOR_EDITFGD));
		SetBkColor(hdc, GetColor(COLOR_EDITBGD));
		return GetBrush(COLOR_EDITBGD);

	case CTLCOLOR_LISTBOX:
		SelectPalette(hdc, hPal, FALSE);
		SetTextColor(hdc, GetColor(COLOR_LISTFGD));
		SetBkColor(hdc, GetColor(COLOR_LISTBGD));
		return GetBrush(COLOR_LISTBGD);

	case CTLCOLOR_SCROLLBAR:
		return (HBRUSH) FALSE;

	default:
		SelectPalette(hdc, hPal, FALSE);
		/* All others--dialog, static, buttons, etc. */
		// Removed for CTL3D
		//      SetTextColor(hdc, GetColor(COLOR_DIALOGFGD));
		//      SetBkColor(hdc, GetColor(COLOR_DIALOGBGD));
		//      return GetBrush(COLOR_DIALOGBGD);
		return (HBRUSH) FALSE;
	}
}
Пример #2
0
void BrushCmd::Execute () {
    BrushVar* brVar = (BrushVar*) GetEditor()->GetState("BrushVar");

    if (brVar != nil) {
        brVar->SetBrush(GetBrush());
    }
    Command::Execute();
}
Пример #3
0
void CDrawContext::SelectBrush( COLORREF cr )
{
	if( !m_bBrushSelected || cr != m_crCurrentBrush )
	{
		VAPI( ::SelectObject( m_hdc, GetBrush( cr ) ) );
		m_crCurrentBrush = cr;
		m_bBrushSelected = true;
	}
}
Пример #4
0
/*
 * MailCtlColor:  Set color of various sections of mail dialogs.
 */
HBRUSH MailCtlColor(HWND hwnd, HDC hdc, HWND hwndChild, int type)
{
   if (type == CTLCOLOR_EDIT)
   {
      SetTextColor(hdc, GetColor(COLOR_MAILFGD));
      SetBkColor(hdc, GetColor(COLOR_MAILBGD));
      return GetBrush(COLOR_MAILBGD);
   }
   return DialogCtlColor(hwnd, hdc, hwndChild, type);
}
Пример #5
0
/*
* MainCtlColor:  Handle CTLCOLOR messages for main window.
*/
HBRUSH MainCtlColor(HWND hwnd, HDC hdc, HWND hwndChild, int type)
{
	switch (type)
	{
	case CTLCOLOR_EDIT:
		SelectPalette(hdc, hPal, FALSE);
		SetTextColor(hdc, GetColor(COLOR_MAINEDITFGD));
		SetBkColor(hdc, GetColor(COLOR_MAINEDITBGD));
		return GetBrush(COLOR_MAINEDITBGD);

	case CTLCOLOR_SCROLLBAR:  /* Don't color scrollbars */
		//return (HBRUSH) FALSE;
		return (HBRUSH) GetStockObject( BLACK_BRUSH );		//	xxx

	default:
		SelectPalette(hdc, hPal, FALSE);
		SetTextColor(hdc, GetColor(COLOR_FGD));
		SetBkColor(hdc, GetColor(COLOR_BGD));
		return GetBrush(COLOR_BGD);
	}
}
void MyTriangle::Paint(const HDC& hdc) const
{
	HBRUSH hBrush = CreateSolidBrush(GetBrush());
	HPEN hPen = CreatePen(PS_SOLID, 1, GetPen());
	HBRUSH hBrushOld = (HBRUSH)SelectObject(hdc, hBrush);
	SelectObject(hdc, hPen);

	Polygon(hdc, poly, 3);

	DeleteObject(hBrush);
	DeleteObject(hPen);
}
Пример #7
0
void BitmapGraphic::Write (ostream& out) {
    Catalog* catalog = unidraw->GetCatalog();

    catalog->WriteBgFilled(BgFilled(), out);
    catalog->WriteBrush(GetBrush(), out);
    catalog->WriteColor(GetFgColor(), out);
    catalog->WriteColor(GetBgColor(), out);
    catalog->WriteFont(GetFont(), out);
    catalog->WritePattern(GetPattern(), out);
    catalog->WriteTransformer(GetTransformer(), out);

    catalog->WriteString(_fg_name, out);
}
Пример #8
0
void ACanvasSkia::_SetPaint_Fill()
{
	ABrush* br = GetBrush();
	m_Paint.setStyle(SkPaint::kFill_Style);

	if( br->GetType() == BrushTypeSolidColor )
	{
		ASolidBrush* sb = (ASolidBrush *)br;
		m_Paint.setColor(toSkColor(sb->GetColor()));
	}
	else if( br->GetType() == BrushTypeLinearGradient )
	{
		SkPoint pts[2];
		ALinearGradientBrush* lgb = (ALinearGradientBrush*)br;
		SkRect rx = ToSkRect( lgb->GetRect() );
		pts[0].set( rx.fLeft,rx.fTop );
		if( lgb->IsVert() ) pts[1].set( rx.fLeft,rx.fBottom );
		else pts[1].set( rx.fRight,rx.fTop );
		SkColor colors[2];
		colors[0] = toSkColor( lgb->GetStartColor() );
		colors[1] = toSkColor( lgb->GetEndColor() );
		SkScalar pos[2];
		pos[0] = SkScalar(0.0);
		pos[1] = SkScalar(1.0);

		SkShader* pShader = SkGradientShader::CreateLinear(pts,colors,pos,2,SkShader::kClamp_TileMode);
		m_Paint.setShader(pShader)->unref();
	}
	else if( br->GetType() == BrushTypeRadialGradient )
	{
		ARadialBrush* rb = (ARadialBrush*)br;
		SkPoint ptCenter;
		APoint ptCenter0 = rb->GetCenter();
		ptCenter.set( SkIntToScalar(ptCenter0.x),SkIntToScalar(ptCenter0.y) );
		SkScalar nRadius = SkIntToScalar( rb->GetRadius() );

		SkColor colors[2];
		colors[0] = toSkColor( rb->GetStartColor() );
		colors[1] = toSkColor( rb->GetEndColor() );
		SkScalar pos[2];
		pos[0] = SkScalar(0.0);
		pos[1] = SkScalar(1.0);

		SkShader* pShader = SkGradientShader::CreateRadial(ptCenter,nRadius,colors,pos,2,SkShader::kClamp_TileMode);
		m_Paint.setShader(pShader)->unref();
	}
}
Пример #9
0
ATOM Window::Register(HINSTANCE hinst)
{
	WNDCLASSEX wcex;
	wcex.cbSize = sizeof(WNDCLASSEX); 
	wcex.style			= CS_HREDRAW | CS_VREDRAW;
	wcex.lpfnWndProc	= (WNDPROC)Window::s_WinProc;
	wcex.cbClsExtra		= GetClassExtra();
	wcex.cbWndExtra		= GetWinExtra();
	wcex.hInstance		= hinst;
	wcex.hIcon			= GetIcon();
	wcex.hCursor		= GetCursor();
	wcex.hbrBackground	= GetBrush();
	wcex.lpszMenuName	= GetMenu();
	wcex.lpszClassName	= ClassName();
	wcex.hIconSm		= GetSmallIcon();

	return RegisterClassEx(&wcex);	
}
Пример #10
0
void ocpnDC::StrokeCircle( wxCoord x, wxCoord y, wxCoord radius )
{
#if wxUSE_GRAPHICS_CONTEXT
    if( pgc ) {
        wxGraphicsPath gpath = pgc->CreatePath();
        gpath.AddCircle( x, y, radius );

        pgc->SetPen( GetPen() );
        pgc->SetBrush( GetBrush() );
        pgc->DrawPath( gpath );

        // keep dc dirty box up-to-date
        dc->CalcBoundingBox( x + radius + 2, y + radius + 2 );
        dc->CalcBoundingBox( x - radius - 2, y - radius - 2 );
    } else
#endif
        DrawCircle( x, y, radius );
}
Пример #11
0
void wxDCBase::DoDrawEllipticArcRot( wxCoord x, wxCoord y,
                                     wxCoord w, wxCoord h,
                                     double sa, double ea, double angle )
{
    wxList list;

    CalculateEllipticPoints( &list, x, y, w, h, sa, ea );
    Rotate( &list, angle, wxPoint( x+w/2, y+h/2 ) );

    // Add center (for polygon/pie)
    list.Append( (wxObject*) new wxPoint( x+w/2, y+h/2 ) );

    // copy list into array and delete list elements
    int n = list.Number();
    wxPoint *points = new wxPoint[n];
    int i = 0;
    wxNode* node = 0;
    for ( node = list.First(); node; node = node->Next(), i++ )
    {
        wxPoint *point = (wxPoint *)node->Data();
        points[i].x = point->x;
        points[i].y = point->y;
        delete point;
    }

    // first draw the pie without pen, if necessary
    if( GetBrush() != *wxTRANSPARENT_BRUSH )
    {
        wxPen tempPen( GetPen() );
        SetPen( *wxTRANSPARENT_PEN );
        DoDrawPolygon( n, points, 0, 0 );
        SetPen( tempPen );
    }

    // then draw the arc without brush, if necessary
    if( GetPen() != *wxTRANSPARENT_PEN )
    {
        // without center
        DoDrawLines( n-1, points, 0, 0 );
    }

    delete [] points;

} // DrawEllipticArcRot
Пример #12
0
void ocpnDC::StrokePolygon( int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset )
{
#if wxUSE_GRAPHICS_CONTEXT
    if( pgc ) {
        wxGraphicsPath gpath = pgc->CreatePath();
        gpath.MoveToPoint( points[0].x + xoffset, points[0].y + yoffset );
        for( int i = 1; i < n; i++ )
            gpath.AddLineToPoint( points[i].x + xoffset, points[i].y + yoffset );
        gpath.AddLineToPoint( points[0].x + xoffset, points[0].y + yoffset );

        pgc->SetPen( GetPen() );
        pgc->SetBrush( GetBrush() );
        pgc->DrawPath( gpath );

        for( int i = 0; i < n; i++ )
            dc->CalcBoundingBox( points[i].x + xoffset, points[i].y + yoffset );
    } else
#endif
        DrawPolygon( n, points, xoffset, yoffset );
}
Пример #13
0
Bool WINAPI EventRedraw(HDC main_hdc)
{
   PAINTSTRUCT ps;
   HDC hdc;
   int height;
   RECT r;

   /* Redraw background */
   hdc = BeginPaint(cinfo->hMain, &ps);
   FillRect(hdc, &ps.rcPaint, GetBrush(COLOR_BGD));

   SelectPalette(hdc, cinfo->hPal, FALSE);

   /* Draw bitmap */   
   GetClientRect(cinfo->hMain, &r);
   height = min(bm_height, r.bottom - button_height);
   
   if (hTitleDC != NULL)
      BitBlt(hdc, bm_origin.x, bm_origin.y, bm_width, height, hTitleDC, 0, 0, SRCCOPY);
   EndPaint(cinfo->hMain, &ps);
   return True;
}
Пример #14
0
void MainExpose(HWND hwnd)
{                   
	PAINTSTRUCT ps;
	HDC hdc;
	
	switch (state)
	{
	case STATE_OFFLINE:
		OfflineExpose(hwnd);
		break;
		
	case STATE_GAME:
		GameExpose(hwnd);
		break;
		
	default:
		/* Redraw background */
		hdc = BeginPaint(hwnd, &ps);
		FillRect(hdc, &ps.rcPaint, GetBrush(COLOR_BGD));
		EndPaint(hwnd, &ps);
		break;
	}
}
Пример #15
0
void GCanvas::DrawRoundRect(ARect r,int dx,int dy)
{
	GetBrush()->SetStyle(BS_NULL);  
	Flush();
	::RoundRect(m_hDC,r.left,r.top,r.right,r.bottom,dx,dy);
}
Пример #16
0
void BrushCmd::Write (ostream& out) {
    Command::Write(out); 
    unidraw->GetCatalog()->WriteBrush(GetBrush(), out);
}
Пример #17
0
void wxSVGFileDCImpl::DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h, double sa, double ea)
{
    /*
    Draws an arc of an ellipse. The current pen is used for drawing the arc
    and the current brush is used for drawing the pie.

    x and y specify the x and y coordinates of the upper-left corner of the
    rectangle that contains the ellipse.

    width and height specify the width and height of the rectangle that
    contains the ellipse.

    start and end specify the start and end of the arc relative to the
    three-o'clock position from the center of the rectangle. Angles are
    specified in degrees (360 is a complete circle). Positive values mean
    counter-clockwise motion. If start is equal to end, a complete ellipse
    will be drawn. */

    //radius
    double rx = w / 2.0;
    double ry = h / 2.0;
    // center
    double xc = x + rx;
    double yc = y + ry;

    // start and end coords
    double xs, ys, xe, ye;
    xs = xc + rx * cos (wxDegToRad(sa));
    xe = xc + rx * cos (wxDegToRad(ea));
    ys = yc - ry * sin (wxDegToRad(sa));
    ye = yc - ry * sin (wxDegToRad(ea));

    // svg arcs have 0 degrees at 12-o'clock instead of 3-o'clock
    double start = (sa - 90);
    if (start < 0)
        start += 360;
    while (abs(start) > 360)
        start -= (start / abs(start)) * 360;

    double end = (ea - 90);
    if (end < 0)
        end += 360;
    while (abs(end) > 360)
        end -= (end / abs(end)) * 360;

    // svg arcs are in clockwise direction, reverse angle
    double angle = end - start;
    if (angle <= 0)
        angle += 360;

    int fArc = angle > 180 ? 1 : 0; // flag for large or small arc
    int fSweep = 0;                 // flag for sweep always 0

    wxString arcPath;
    if (angle == 360)
    {
        // Drawing full circle fails with default arc. Draw two half arcs instead.
        fArc = 1;
        arcPath = wxString::Format(wxS("  <path d=\"M%s %s a%s %s 0 %d %d %s %s a%s %s 0 %d %d %s %s"),
            NumStr(x), NumStr(y + ry),
            NumStr(rx), NumStr(ry), fArc, fSweep, NumStr( rx * 2), NumStr(0),
            NumStr(rx), NumStr(ry), fArc, fSweep, NumStr(-rx * 2), NumStr(0));
    }
    else
    {
        arcPath = wxString::Format(wxS("  <path d=\"M%s %s A%s %s 0 %d %d %s %s"),
            NumStr(xs), NumStr(ys),
            NumStr(rx), NumStr(ry), fArc, fSweep, NumStr(xe), NumStr(ye));
    }

    // Workaround so SVG does not draw an extra line from the centre of the drawn arc
    // to the start point of the arc.
    // First draw the arc with the current brush, without a border,
    // then draw the border without filling the arc.
    if (GetBrush().GetStyle() != wxBRUSHSTYLE_TRANSPARENT)
    {
        wxDCPenChanger setTransp(*GetOwner(), *wxTRANSPARENT_PEN);
        NewGraphicsIfNeeded();

        wxString arcFill = arcPath;
        arcFill += wxString::Format(wxS(" L%s %s z"), NumStr(xc), NumStr(yc));
        arcFill += wxS("\"/>\n");
        write(arcFill);
    }

    wxDCBrushChanger setTransp(*GetOwner(), *wxTRANSPARENT_BRUSH);
    NewGraphicsIfNeeded();

    wxString arcLine = arcPath + wxS("\"/>\n");
    write(arcLine);
}
Пример #18
0
Command* BrushCmd::Copy () {
    Command* copy = new BrushCmd(CopyControlInfo(), GetBrush());
    InitCopy(copy);
    return copy;
}
Пример #19
0
void PadGraphic::concatGS (Graphic* g1, Graphic* g2, Graphic* dest) {
    Graphic::concatGS(g1, g2, dest);
    dest->SetBrush(GetBrush());
}
Пример #20
0
//virtual
void PSVGEllipseElement::Render4(CHTMRenderContext* pC, Graphics::Bitmap* pBitmap, Gui::RenderContext* renderContext, double scaleX, double scaleY, bool bOffscreen, bool bDrawBehaviors)
{
	SVGEllipseElement* psvgElement = static_cast<SVGEllipseElement*>(m_pNode);

	double fillOpacity = m_computedFillOpacity;
	double strokeOpacity = m_computedStrokeOpacity;

	Gui::Brush* fillBrush = GetBrush(renderContext, &m_computedFill, m_pFillElement, fillOpacity, scaleX, scaleY);
	Gui::Brush* strokeBrush = GetBrush(renderContext, &m_computedStroke, m_pStrokeElement, strokeOpacity, scaleX, scaleY);

	if (fillBrush)
	{
		renderContext->FillEllipse(m_computedCx, m_computedCy, m_computedRx, m_computedRy, fillBrush);
	}

	if (strokeBrush)
	{
		float strokeWidth = m_computedStrokeWidth;
		renderContext->DrawEllipse(m_computedCx, m_computedCy, m_computedRx, m_computedRy, strokeBrush, strokeWidth);
	}

#if 0
	D2D1_ELLIPSE ellipse;
	ellipse.point.x = m_computedCx;
	ellipse.point.y = m_computedCy;
	ellipse.radiusX = m_computedRx;
	ellipse.radiusY = m_computedRy;
	if (fillBrush)
	{
		renderContext->GetRT()->m_spRT->FillEllipse(ellipse, fillBrush);
		fillBrush->Release();
	}

	if (strokeBrush)
	{
	//	LDraw::Pen* pPen = GetPen(pStrokeBrush);
		float strokeWidth = m_computedStrokeWidth;
		ID2D1StrokeStyle* strokeStyle = NULL;
		renderContext->GetRT()->m_spRT->DrawEllipse(ellipse, strokeBrush, strokeWidth, strokeStyle);
		strokeBrush->Release();
	}
#endif

	return;
#if 0
	SVGEllipseElement* psvgElement = static_cast<SVGEllipseElement*>(m_pNode);

	pGraphics->SetSmoothingMode(LDraw::SmoothingModeAntiAlias/*pGraphics->GetSmoothingMode()*/);

//	__release<LDraw::GraphicsPathF> GraphicsPathF = new LDraw::GraphicsPathF;
//	GraphicsPathF->AddEllipse(float(m_bounds.X), float(m_bounds.Y), float(m_bounds.Width), float(m_bounds.Height));
	//DrawPathSegList(seglist, &GraphicsPathF, NULL);

	double fillOpacity = m_computedFillOpacity;
	double strokeOpacity = m_computedStrokeOpacity;

	if (!bOffscreen)
	{
		fillOpacity *= m_computedOpacity;
		strokeOpacity *= m_computedOpacity;
	}

	LDraw::Brush* pFillBrush = GetBrush(&m_computedFill, m_pFillElement, fillOpacity, scaleX, scaleY);
	LDraw::Brush* pStrokeBrush = GetBrush(&m_computedStroke, m_pStrokeElement, strokeOpacity, scaleX, scaleY);

	if (pFillBrush != NULL)
	{
		pGraphics->FillEllipse(pFillBrush, float(m_bounds.X), float(m_bounds.Y), float(m_bounds.Width), float(m_bounds.Height));
	}

	if (pStrokeBrush != NULL)
	{
		LDraw::Pen* pPen = GetPen(pStrokeBrush);
		if (pPen != NULL)
		{
			pGraphics->DrawEllipse(pPen, float(m_bounds.X), float(m_bounds.Y), float(m_bounds.Width), float(m_bounds.Height));
		}
	}
#endif
}
Пример #21
0
#undef IMPLGETINFO


#define IMPLGET(T, Name, Type, TYPE, v, def, ret) \
T CUIGlobals::Get##Name(UI##TYPE ui##v) \
{ \
	UI##TYPE##INFO *v = Get##Type##Info(ui##v); \
	if (!v) \
		return def; \
	return ret; \
}

IMPLGET(HGDIOBJ, Font, Element, ELEMENT, e, NULL, GetFont(e->eFont))
IMPLGET(HGDIOBJ, Font, Font, FONT, f, NULL, f->hFont)
IMPLGET(HGDIOBJ, Brush, Element, ELEMENT, e, NULL, GetBrush(e->eBrush))
IMPLGET(HGDIOBJ, Brush, Brush, BRUSH, b, NULL, b->hBrush)
IMPLGET(HGDIOBJ, Pen, Element, ELEMENT, e, NULL, GetPen(e->ePen))
IMPLGET(HGDIOBJ, Pen, Brush, BRUSH, b, NULL, b->hPen)
IMPLGET(HGDIOBJ, Pen, Pen, PEN, p, NULL, p->hPen)
IMPLGET(COLORREF, BrushColor, Element, ELEMENT, e, RGB(255, 127, 127), GetColor(e->eBrush))
IMPLGET(COLORREF, PenColor, Element, ELEMENT, e, RGB(255, 127, 127), GetColor(e->ePen))
IMPLGET(COLORREF, TextColor, Element, ELEMENT, e, RGB(255, 127, 127), GetColor(e->eText))
IMPLGET(COLORREF, BkColor, Element, ELEMENT, e, RGB(255, 127, 127), GetColor(e->eBk))
IMPLGET(COLORREF, Color, Brush, BRUSH, b, RGB(255, 127, 127), GetColor(b->eColor))
IMPLGET(COLORREF, Color, Pen, PEN, p, RGB(255, 127, 127), GetColor(p->eColor))
IMPLGET(COLORREF, Color, Color, COLOR, c, RGB(255, 127, 127), c->rgb)

#undef IMPLGET

Пример #22
0
void FileIconDrawGlass::Frame(HDC hdc, const RECT &rc, eColorList eColor)
{
	FrameRect(hdc, &rc, GetBrush(eColor));
}
Пример #23
0
void FileIconDrawNormal::Fill(HDC hdc, const RECT &rc, eColorList eColor)
{
	FillRect(hdc, &rc, GetBrush(eColor));
}
Пример #24
0
void CDrawContext::FillRect( const CRect &rc, COLORREF cr )
{
	VAPI( ::FillRect( m_hdc, &rc, GetBrush( cr ) ) );
}
Пример #25
0
void wxSVGFileDCImpl::DoDrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord xc, wxCoord yc)
{
    /* Draws an arc of a circle, centred on (xc, yc), with starting point
    (x1, y1) and ending at (x2, y2). The current pen is used for the outline
    and the current brush for filling the shape.

    The arc is drawn in an anticlockwise direction from the start point to
    the end point.

    Might be better described as Pie drawing */

    NewGraphicsIfNeeded();
    wxString s;

    // we need the radius of the circle which has two estimates
    double r1 = sqrt ( double( (x1-xc)*(x1-xc) ) + double( (y1-yc)*(y1-yc) ) );
    double r2 = sqrt ( double( (x2-xc)*(x2-xc) ) + double( (y2-yc)*(y2-yc) ) );

    wxASSERT_MSG( (fabs ( r2-r1 ) <= 3), wxS("wxSVGFileDC::DoDrawArc Error in getting radii of circle"));
    if ( fabs ( r2-r1 ) > 3 )    //pixels
    {
        s = wxS("<!--- wxSVGFileDC::DoDrawArc Error in getting radii of circle -->\n");
        write(s);
    }

    double theta1 = atan2((double)(yc - y1), (double)(x1 - xc));
    if (theta1 < 0)
        theta1 = theta1 + M_PI * 2;

    double theta2 = atan2((double)(yc - y2), (double)(x2 - xc));
    if (theta2 < 0)
        theta2 = theta2 + M_PI * 2;
    if (theta2 < theta1) theta2 = theta2 + M_PI * 2;

    int fArc;                  // flag for large or small arc 0 means less than 180 degrees
    if (fabs(theta2 - theta1) > M_PI)
        fArc = 1; else fArc = 0;

    int fSweep = 0;             // flag for sweep always 0

    if (x1 == x2 && y1 == y2)
    {
        // drawing full circle fails with default arc. Draw two half arcs instead.
        s = wxString::Format(wxS("  <path d=\"M%d %d a%s %s 0 %d %d %s %s a%s %s 0 %d %d %s %s"),
            x1, y1,
            NumStr(r1), NumStr(r2), fArc, fSweep, NumStr( r1 * 2), NumStr(0),
            NumStr(r1), NumStr(r2), fArc, fSweep, NumStr(-r1 * 2), NumStr(0));
    }
    else
    {
        // comply to wxDC specs by drawing closing line if brush is not transparent
        wxString line;
        if (GetBrush().GetStyle() != wxBRUSHSTYLE_TRANSPARENT)
            line = wxString::Format(wxS("L%d %d z"), xc, yc);

        s = wxString::Format(wxS("  <path d=\"M%d %d A%s %s 0 %d %d %d %d %s"),
            x1, y1, NumStr(r1), NumStr(r2), fArc, fSweep, x2, y2, line);
    }

    s += wxS("\"/>\n");

    write(s);
}