Пример #1
0
 THttpResponse TResponseBuilder::FormResponse() {
     Response.Headers.push_back(MakePair("Content-Length", TString(NStr::TStringBuilder() << Response.Body.size())));
     Response.Headers.push_back(MakePair("Connection", "Closed"));
     Response.Headers.push_back(MakePair("Date", GetDateAndTime()));
     Response.Headers.push_back(MakePair("Server", "DnnServer"));
     Response.Headers.push_back(MakePair("LastModified", GetDateAndTime()));
     return Response;
 }
Пример #2
0
//Function to measure FPS. Called once per frame.
int GameDebugger::MeasureFPS()
{
	struct tm* myTime = GetDateAndTime();
	if(lsecond < 0)
	{
		mfps = 0;
		lsecond = myTime->tm_sec;
		//measuring_fps = true;
		//return mfps;
	}

	/*if(!measuring_fps && lsecond != myTime->tm_sec)
	{
		measuring_fps = true;
		lsecond = myTime->tm_sec;
		return mfps;
	}*/

	if(lsecond == myTime->tm_sec)
	{
		mfps++;
	}else{
		mfps++;
		lsecond = -1;
		pfps = mfps;
		//measuring_fps = false;
	}
	return mfps;
}
Пример #3
0
//Function to add information to the log. Similar to printf.
void GameDebugger::Log(const char* message, const char* itype, ...)
{
    struct tm* mytime = GetDateAndTime();
#ifdef _DEBUG //The user is not going to see this unless this is the Debug configuration.
    printf("%02i:%02i:%02i f %I64u%I64u (%i fps) | %s > ",mytime->tm_hour, mytime->tm_min, mytime->tm_sec, fc1, fc2, pfps, itype);
#endif
    fprintf(OutputFile, "%02i:%02i:%02i f %I64u%I64u (%i fps) | %s > ", mytime->tm_hour, mytime->tm_min, mytime->tm_sec, fc1, fc2, pfps, itype);
    va_list arguments;
    va_start (arguments, itype);
    vprintf(message,arguments);
    vfprintf(OutputFile,message,arguments);
    va_end(arguments);

#ifdef _DEBUG
    printf("\n");
#endif

    fprintf(OutputFile, "\n");
    return;
}
Пример #4
0
//Get the system information and print everything on screen (and in the log file)
void GameDebugger::GetSystemSpecs(ALLEGRO_DISPLAY* mydisplay)
{
    GetSystemInfo(&SystemInfo);
    struct tm* mytime = GetDateAndTime();

        fprintf(OutputFile, "-- START OF LOG FILE --\nTIMESTAMP: %02i/%02i/%02i - %02i:%02i:%02i\n\n",1+mytime->tm_mday, 1+mytime->tm_mon,
            1900+mytime->tm_year, mytime->tm_hour, mytime->tm_min, mytime->tm_sec);

    GetPhysicallyInstalledSystemMemory(&pMemory);
    myMemory.dwLength = sizeof(myMemory);
    GlobalMemoryStatus(&myMemory);

    fprintf(OutputFile, "-- SYSTEM SPECS --\n\n");
    fprintf(OutputFile, "CPU: %s\n", cpuInstInfo.cpusignature);
    fprintf(OutputFile, "Cores: %i\n", SystemInfo.dwNumberOfProcessors);

#ifdef _DEBUG
	printf("-- SYSTEM SPECS --\n\n");
	printf("CPU: %s\n", cpuInstInfo.cpusignature);
	printf("Cores: %i\n", SystemInfo.dwNumberOfProcessors);
#endif

    if(cpuInstInfo.PFLAGS.PYSICAL_ADDRESS_E)
    {
        fprintf(OutputFile, "Physical Address Extension (PAE) Available (x86_64)\n");
#ifdef _DEBUG
        printf("Physical Address Extension (PAE) Available (x86_64)\n");
#endif
    }

    fprintf(OutputFile, "Other processor extensions: ");
    printf("Other processor extensions: ");

    if(cpuInstInfo.PFLAGS.LONGMODE)
    {
        fprintf(OutputFile, "lm ");
#ifdef _DEBUG
        printf("lm ");
#endif
    }

    if(cpuInstInfo.PFLAGS.MMX_INSTRUCTIONS)
    {
        fprintf(OutputFile, "mmx ");
#ifdef _DEBUG
        printf("mmx ");
#endif
    }

    if(cpuInstInfo.PFLAGS.EXT_MMX)
    {
        fprintf(OutputFile, "mmxext ");
#ifdef _DEBUG
        printf("mmxext ");
#endif
    }

    if(cpuInstInfo.PFLAGS.B3DNOW)
    {
        fprintf(OutputFile, "3dnow ");
#ifdef _DEBUG
        printf("3dnow ");
#endif
    }

    if(cpuInstInfo.PFLAGS.EXT_3DNOW)
    {
        fprintf(OutputFile, "3dnowext ");
#ifdef _DEBUG
        printf("3dnowext ");
#endif
    }

    if(cpuInstInfo.PFLAGS.MULTIPROCESSOR_CAPABLE)
    {
        fprintf(OutputFile, "mp ");
#ifdef _DEBUG
        printf("mp ");
#endif
    }

    fprintf(OutputFile, "\n\n -- RAM INFORMATION -- \n\n");
    fprintf(OutputFile, "Physical RAM: %I64u Mb\n",pMemory/1024);
    fprintf(OutputFile, "Available RAM: %i Mb\n",myMemory.dwAvailPhys / 1024 / 1024);
    fprintf(OutputFile, "Total PageFile: %i Mb\n",myMemory.dwTotalPageFile / 1024 / 1024);
    fprintf(OutputFile, "Available PageFile: %i Mb\n",myMemory.dwAvailPageFile / 1024 / 1024);
    fprintf(OutputFile, "Total Virtual Memory: %i Mb\n",myMemory.dwTotalVirtual / 1024 / 1024);
    fprintf(OutputFile, "Available Virtual Memory: %i Mb\n",myMemory.dwAvailVirtual / 1024 / 1024);

#ifdef _DEBUG
	printf("\n\n -- RAM INFORMATION -- \n\n");
	printf("Physical RAM: %I64u Mb\n",pMemory/1024);
    printf("Available RAM: %i Mb\n",myMemory.dwAvailPhys / 1024 / 1024);
    printf("Total PageFile: %i Mb\n",myMemory.dwTotalPageFile / 1024 / 1024);
	printf("Available PageFile: %i Mb\n",myMemory.dwAvailPageFile / 1024 / 1024);
    printf("Total Virtual Memory: %i Mb\n",myMemory.dwTotalVirtual / 1024 / 1024);
    printf("Available Virtual Memory: %i Mb\n",myMemory.dwAvailVirtual / 1024 / 1024);
#endif

	if(IsD3D(mydisplay))
	{
#ifdef _DEBUG
		printf("Using Direct 3D\n");
#endif
		fprintf(OutputFile, "Using Direct 3D\n");
		GetD3DInfo(mydisplay);
		
	}else{
#ifdef _DEBUG
		printf("Using OpenGL 3D\n");
#endif
		fprintf(OutputFile, "Using OpenGL\n");
		GetGLInfo(mydisplay);
	}

    return;
}