Пример #1
0
globle void *SetStrategyCommand(
  void *theEnv)
  {
   DATA_OBJECT argPtr;
   char *argument;
   int oldStrategy;

   oldStrategy = AgendaData(theEnv)->Strategy;

   /*=====================================================*/
   /* Check for the correct number and type of arguments. */
   /*=====================================================*/

   if (EnvArgCountCheck(theEnv,"set-strategy",EXACTLY,1) == -1)
     { return((SYMBOL_HN *) EnvAddSymbol(theEnv,GetStrategyName(EnvGetStrategy(theEnv)))); }

   if (EnvArgTypeCheck(theEnv,"set-strategy",1,SYMBOL,&argPtr) == FALSE)
     { return((SYMBOL_HN *) EnvAddSymbol(theEnv,GetStrategyName(EnvGetStrategy(theEnv)))); }

   argument = DOToString(argPtr);

   /*=============================================*/
   /* Set the strategy to the specified strategy. */
   /*=============================================*/

   if (strcmp(argument,"depth") == 0)
     { EnvSetStrategy(theEnv,DEPTH_STRATEGY); }
   else if (strcmp(argument,"breadth") == 0)
     { EnvSetStrategy(theEnv,BREADTH_STRATEGY); }
   else if (strcmp(argument,"lex") == 0)
     { EnvSetStrategy(theEnv,LEX_STRATEGY); }
   else if (strcmp(argument,"mea") == 0)
     { EnvSetStrategy(theEnv,MEA_STRATEGY); }
   else if (strcmp(argument,"complexity") == 0)
     { EnvSetStrategy(theEnv,COMPLEXITY_STRATEGY); }
   else if (strcmp(argument,"simplicity") == 0)
     { EnvSetStrategy(theEnv,SIMPLICITY_STRATEGY); }
   else if (strcmp(argument,"random") == 0)
     { EnvSetStrategy(theEnv,RANDOM_STRATEGY); }
   else
     {
      ExpectedTypeError1(theEnv,"set-strategy",1,
      "symbol with value depth, breadth, lex, mea, complexity, simplicity, or random");
      return((SYMBOL_HN *) EnvAddSymbol(theEnv,GetStrategyName(EnvGetStrategy(theEnv))));
     }

   /*=======================================*/
   /* Return the old value of the strategy. */
   /*=======================================*/

   return((SYMBOL_HN *) EnvAddSymbol(theEnv,GetStrategyName(oldStrategy)));
  }
Пример #2
0
globle void *GetStrategyCommand(
  void *theEnv)
  {
   EnvArgCountCheck(theEnv,"get-strategy",EXACTLY,0);

   return((SYMBOL_HN *) EnvAddSymbol(theEnv,GetStrategyName(EnvGetStrategy(theEnv))));
  }
Пример #3
0
globle SYMBOL_HN *GetStrategyCommand()
  {
   ArgCountCheck("get-strategy",EXACTLY,0);

   return((SYMBOL_HN *) AddSymbol(GetStrategyName(GetStrategy())));
  }