Пример #1
0
int GetRatingForGame(char *gameid)
{
    int retval=-1;
    if (!xml_loaded || nodedata == NULL)
        return -1;

    /* index all IDs */
    nodeindex = mxmlIndexNew(nodedata,"id", NULL);
    nodeid = mxmlIndexReset(nodeindex);
    *element_text = 0;
    /* search for game matching gameid */
    while (1) {
        nodeid = mxmlIndexFind(nodeindex,"id", NULL);
        if (nodeid != NULL) {
            get_nodetext(nodeid, element_text, sizeof(element_text));
            if (!strcmp(element_text,gameid)) {
                break;
            }
        } else {
            break;
        }
    }

    if (!strcmp(element_text,gameid)) {
		char type[5], value[5], dest[5];

        GetTextFromNode(nodeid, nodedata, "rating", "type", NULL, MXML_NO_DESCEND, type, sizeof(type));
        GetTextFromNode(nodeid, nodedata, "rating", "value", NULL, MXML_NO_DESCEND, value, sizeof(value));
        ConvertRating(value, type, "PEGI", dest, sizeof(dest));

		retval = atoi(dest);
	}
	return retval;
}
HRESULT
CIhvSecurityProfile::GetParamDWORD
(
    DWORD*  pdwParam1
)
{
    HRESULT     hr          =   S_OK;
    BSTR        bstrData    =   NULL;

    hr =
    GetTextFromNode
    (
        SEC_PARAM2_XPATH,
        &bstrData
    );
    BAIL_ON_FAILURE( hr );

    hr =
    Wstr2Dword
    (
        bstrData,
        pdwParam1
    );
    BAIL_ON_FAILURE( hr );

error:
    SYS_FREE_STRING( bstrData );
    return hr;
}
HRESULT
CIhvSecurityProfile::GetCipherType
(
    PIHV_CIPHER_TYPE  pCipherType
)
{
    HRESULT     hr          =   S_OK;
    BSTR        bstrData    =   NULL;

    hr =
    GetTextFromNode
    (
        SEC_ETYPE_XPATH,
        &bstrData
    );
    BAIL_ON_FAILURE( hr );

    hr =
    Wstr2CipherType
    (
        bstrData,
        pCipherType
    );
    BAIL_ON_FAILURE( hr );

error:
    SYS_FREE_STRING( bstrData );
    return hr;
}
HRESULT
CIhvSecurityProfile::GetSecurityType
(
    PIHV_SECURITY_TYPE  pSecurityType
)
{
    HRESULT     hr          =   S_OK;
    BSTR        bstrData    =   NULL;

    hr =
    GetTextFromNode
    (
        SEC_ATYPE_XPATH,
        &bstrData
    );
    BAIL_ON_FAILURE( hr );

    hr =
    Wstr2SecurityType
    (
        bstrData,
        pSecurityType
    );
    BAIL_ON_FAILURE( hr );

error:
    SYS_FREE_STRING( bstrData );
    return hr;
}
HRESULT
CIhvSecurityProfile::GetFullSecurityFlag
(
    BOOL*  pbUseFullSecurity
)
{
    HRESULT     hr          =   S_OK;
    BSTR        bstrData    =   NULL;

    hr =
    GetTextFromNode
    (
        SEC_FSFLAG_XPATH,
        &bstrData
    );
    BAIL_ON_FAILURE( hr );

    hr =
    Wstr2Bool
    (
        bstrData,
        pbUseFullSecurity
    );
    BAIL_ON_FAILURE( hr );

error:
    SYS_FREE_STRING( bstrData );
    return hr;
}
Пример #6
0
// Accessor.
HRESULT
CIhvSecurityProfile::GetAuthType
(
    PIHV_AUTH_TYPE  pAuthType
)
{
    HRESULT     hr          =   S_OK;
    BSTR        bstrData    =   NULL;

    hr =
    GetTextFromNode
    (
        SEC_ATYPE_XPATH,
        &bstrData
    );
    BAIL_ON_FAILURE( hr );

    if ( NULL == bstrData )
    {
        hr = E_POINTER;
        BAIL_ON_FAILURE( hr );
    }

    hr =
    Wstr2AuthType
    (
        bstrData,
        pAuthType
    );
    BAIL_ON_FAILURE( hr );

error:
    SYS_FREE_STRING( bstrData );
    return hr;
}
Пример #7
0
// Accessor.
HRESULT
CIhvConnectivityProfile::GetParam1
(
    DWORD*  pdwParam1
)
{
    HRESULT     hr          =   S_OK;
    BSTR        bstrData    =   NULL;

    hr =
    GetTextFromNode
    (
        CON_PARAM1_XPATH,
        &bstrData
    );
    BAIL_ON_FAILURE( hr );

    if ( NULL == bstrData )
    {
        hr = E_POINTER;
        BAIL_ON_FAILURE( hr );
    }

    hr =
    Wstr2Dword
    (
        bstrData,
        pdwParam1
    );
    BAIL_ON_FAILURE( hr );

error:
    SYS_FREE_STRING( bstrData );
    return hr;
}
HRESULT
CIhvSecurityProfile::GetParamBSTR
(
    BSTR*   pbstrValue
)
{
    HRESULT hr  =   S_OK;

    hr =
    GetTextFromNode
    (
        SEC_PARAM1_XPATH,
        pbstrValue
    );
    BAIL_ON_FAILURE( hr );


error:
    return hr;
}
Пример #9
0
// Accessor.
HRESULT
CIhvConnectivityProfile::GetParam2
(
    BSTR*   pbstrValue
)
{
    HRESULT hr  =   S_OK;

    hr =
    GetTextFromNode
    (
        CON_PARAM2_XPATH,
        pbstrValue
    );
    BAIL_ON_FAILURE( hr );


error:
    return hr;
}
Пример #10
0
//NILS
struct gameXMLinfo LoadGameInfo(char* gameid)
/* gameid: full game id */
/* langtxt: "English","French","German" */
{
    // load game info using forced language, or game individual setting, or main language setting
    char langcode[100] = "";
    char *langtxt = GetLangSettingFromGame(gameid);
    strlcpy(langcode,ConvertLangTextToCode(langtxt),sizeof(langcode));

    /* reset all game info */
    gameinfo = gameinfo_reset;

    /* index all IDs */
    nodeindex = mxmlIndexNew(nodedata,"id", NULL);
    nodeid = mxmlIndexReset(nodeindex);
    *element_text = 0;
    /* search for game matching gameid */
    while (1) {
        nodeid = mxmlIndexFind(nodeindex,"id", NULL);
        if (nodeid != NULL) {
            get_nodetext(nodeid, element_text, sizeof(element_text));
            if (!strcmp(element_text,gameid)) {
                break;
            }
        } else {
            break;
        }
    }

    if (!strcmp(element_text,gameid)) {
        /* text from elements */
        strlcpy(gameinfo.id,element_text,sizeof(gameinfo.id));
        GetTextFromNode(nodeid, nodedata, "region", NULL, NULL, MXML_NO_DESCEND, gameinfo.region,sizeof(gameinfo.region));
        GetTextFromNode(nodeid, nodedata, "version", NULL, NULL, MXML_NO_DESCEND, gameinfo.version,sizeof(gameinfo.version));
        GetTextFromNode(nodeid, nodedata, "genre", NULL, NULL, MXML_NO_DESCEND, gameinfo.genre,sizeof(gameinfo.genre));
        GetTextFromNode(nodeid, nodedata, "developer", NULL, NULL, MXML_NO_DESCEND, gameinfo.developer,sizeof(gameinfo.developer));
        GetTextFromNode(nodeid, nodedata, "publisher", NULL, NULL, MXML_NO_DESCEND, gameinfo.publisher,sizeof(gameinfo.publisher));
        GetPublisherFromGameid(gameid,gameinfo.publisherfromid,sizeof(gameinfo.publisherfromid));

        GetTextFromNode(nodeid, nodedata, "input", "players", NULL, MXML_NO_DESCEND, gameinfo.max_players,sizeof(gameinfo.max_players));
		
        /* text from attributes */
        GetTextFromNode(nodeid, nodedata, "date", "year", NULL, MXML_NO_DESCEND, gameinfo.year,sizeof(gameinfo.year));
        GetTextFromNode(nodeid, nodedata, "date", "month", NULL,MXML_NO_DESCEND, gameinfo.month,sizeof(gameinfo.month));
        GetTextFromNode(nodeid, nodedata, "date", "day", NULL, MXML_NO_DESCEND, gameinfo.day,sizeof(gameinfo.day));
        GetTextFromNode(nodeid, nodedata, "rating", "type", NULL, MXML_NO_DESCEND, gameinfo.ratingtype,sizeof(gameinfo.ratingtype));
        GetTextFromNode(nodeid, nodedata, "rating", "value", NULL, MXML_NO_DESCEND, gameinfo.ratingvalue,sizeof(gameinfo.ratingvalue));
        GetTextFromNode(nodeid, nodedata, "rom", "crc", NULL, MXML_NO_DESCEND, gameinfo.iso_crc,sizeof(gameinfo.iso_crc));
        GetTextFromNode(nodeid, nodedata, "rom", "md5", NULL, MXML_NO_DESCEND, gameinfo.iso_md5,sizeof(gameinfo.iso_md5));
        GetTextFromNode(nodeid, nodedata, "rom", "sha1", NULL, MXML_NO_DESCEND, gameinfo.iso_sha1,sizeof(gameinfo.iso_sha1));

        /* text from child elements */
        nodefound = mxmlFindElement(nodeid, nodedata, "locale", "lang", "EN", MXML_NO_DESCEND);
        if (nodefound != NULL) {
            GetTextFromNode(nodefound, nodedata, "title", NULL, NULL, MXML_DESCEND, gameinfo.title_EN,sizeof(gameinfo.title_EN));
            GetTextFromNode(nodefound, nodedata, "synopsis", NULL, NULL, MXML_DESCEND, gameinfo.synopsis_EN,sizeof(gameinfo.synopsis_EN));
        }
        nodefound = mxmlFindElement(nodeid, nodedata, "locale", "lang", langcode, MXML_NO_DESCEND);
        if (nodefound != NULL) {
            GetTextFromNode(nodefound, nodedata, "title", NULL, NULL, MXML_DESCEND, gameinfo.title,sizeof(gameinfo.title));
            GetTextFromNode(nodefound, nodedata, "synopsis", NULL, NULL, MXML_DESCEND, gameinfo.synopsis,sizeof(gameinfo.synopsis));
        }
        // fall back to English title and synopsis if prefered language was not found
        if (!strcmp(gameinfo.title,"")) {
            strlcpy(gameinfo.title,gameinfo.title_EN,sizeof(gameinfo.title));
        }
        if (!strcmp(gameinfo.synopsis,"")) {
            strlcpy(gameinfo.synopsis,gameinfo.synopsis_EN,sizeof(gameinfo.synopsis));
        }

        /* list locale lang attributes */
        nodefound = mxmlFindElement(nodeid, nodedata, "locale", "lang", NULL, MXML_NO_DESCEND);
        if (nodefound != NULL) {
            int incr = 0;
            while (nodefound != NULL) {
                ++incr;
                strlcpy(gameinfo.locales[incr],mxmlElementGetAttr(nodefound, "lang"),sizeof(gameinfo.locales[incr]));
                nodefound = mxmlWalkNext(nodefound, nodedata, MXML_NO_DESCEND);
                if (nodefound != NULL) {
                    nodefound = mxmlFindElement(nodefound, nodedata, "locale", "lang", NULL, MXML_NO_DESCEND);
                }
            }
        }

        /* unbounded child elements */
        GetTextFromNode(nodeid, nodedata, "wi-fi", "players", NULL, MXML_NO_DESCEND, gameinfo.wifiplayers,sizeof(gameinfo.wifiplayers));
        nodefound = mxmlFindElement(nodeid, nodedata, "wi-fi", NULL, NULL, MXML_NO_DESCEND);
        if (nodefound != NULL) {
            gameinfo.wifiCnt = 0;
            nodeindextmp = mxmlIndexNew(nodefound,"feature", NULL);
            nodeidtmp = mxmlIndexReset(nodeindextmp);
            while (nodeidtmp != NULL) {
                nodeidtmp = mxmlIndexFind(nodeindextmp,"feature", NULL);
                if (nodeidtmp != NULL) {
                    ++gameinfo.wifiCnt;
                    GetTextFromNode(nodeidtmp, nodedata, "feature", NULL, NULL, MXML_DESCEND, gameinfo.wififeatures[gameinfo.wifiCnt],
                                    sizeof(gameinfo.wififeatures[gameinfo.wifiCnt]));
                    gameinfo.wififeatures[gameinfo.wifiCnt][0] = toupper((int)gameinfo.wififeatures[gameinfo.wifiCnt][0]);
                    if (gameinfo.wifiCnt == XML_ELEMMAX)
                        break;
                }
            }
            mxmlIndexDelete(nodeindextmp); // placed after each mxmlIndexNew to prevent memory leak
        }

        nodefound = mxmlFindElement(nodeid, nodedata, "rating", NULL, NULL, MXML_NO_DESCEND);
        if (nodefound != NULL) {
            gameinfo.descriptorCnt=0;
            nodeindextmp = mxmlIndexNew(nodefound,"descriptor", NULL);
            nodeidtmp = mxmlIndexReset(nodeindextmp);
            while (nodeidtmp != NULL) {
                nodeidtmp = mxmlIndexFind(nodeindextmp,"descriptor", NULL);
                if (nodeidtmp != NULL) {
                    ++gameinfo.descriptorCnt;
                    GetTextFromNode(nodeidtmp, nodedata, "descriptor", NULL, NULL, MXML_DESCEND,
                                    gameinfo.ratingdescriptors[gameinfo.descriptorCnt], sizeof(gameinfo.ratingdescriptors[gameinfo.descriptorCnt]));
                    if (gameinfo.descriptorCnt == XML_ELEMMAX)
                        break;
                }
            }
            mxmlIndexDelete(nodeindextmp);
        }

        GetTextFromNode(nodeid, nodedata, "input", "players", NULL, MXML_NO_DESCEND, gameinfo.players,sizeof(gameinfo.players));
        nodefound = mxmlFindElement(nodeid, nodedata, "input", NULL, NULL, MXML_NO_DESCEND);
        if (nodefound != NULL) {
            gameinfo.accessoryCnt=0;
            gameinfo.accessoryReqCnt=0;
            nodeindextmp = mxmlIndexNew(nodefound,"control", NULL);
            nodeidtmp = mxmlIndexReset(nodeindextmp);
            while (nodeidtmp != NULL) {
                nodeidtmp = mxmlIndexFind(nodeindextmp,"control", NULL);
                if (nodeidtmp != NULL) {
                    if (!strcmp(mxmlElementGetAttr(nodeidtmp, "required"),"true")  && gameinfo.accessoryReqCnt < XML_ELEMMAX)	{
                        ++gameinfo.accessoryReqCnt;
                        strlcpy(gameinfo.accessoriesReq[gameinfo.accessoryReqCnt],mxmlElementGetAttr(nodeidtmp, "type"),
                                sizeof(gameinfo.accessoriesReq[gameinfo.accessoryReqCnt]));
                    } else if (gameinfo.accessoryCnt < XML_ELEMMAX) {
                        ++gameinfo.accessoryCnt;
                        strlcpy(gameinfo.accessories[gameinfo.accessoryCnt],mxmlElementGetAttr(nodeidtmp, "type"),
                                sizeof(gameinfo.accessories[gameinfo.accessoryCnt]));
                    }
                }
            }
            mxmlIndexDelete(nodeindextmp);
        }

        /* convert rating value */
        ConvertRating(gameinfo.ratingvalue, gameinfo.ratingtype, "CERO",gameinfo.ratingvalueCERO,sizeof(gameinfo.ratingvalueCERO));
        ConvertRating(gameinfo.ratingvalue, gameinfo.ratingtype, "ESRB",gameinfo.ratingvalueESRB,sizeof(gameinfo.ratingvalueESRB));
        ConvertRating(gameinfo.ratingvalue, gameinfo.ratingtype, "PEGI",gameinfo.ratingvaluePEGI,sizeof(gameinfo.ratingvaluePEGI));

        /* provide genre as an array: gameinfo.genresplit */
        if (strcmp(gameinfo.genre,"") != 0) {
            gameinfo.genreCnt=0;
            const char *delimgenre = ",;";
            char genretxt[200];
            strlcpy(genretxt,gameinfo.genre,sizeof(genretxt));
            char *splitresult;
            splitresult = strtok(genretxt, delimgenre);
            if (splitresult != NULL) {
                ++gameinfo.genreCnt;
                trimcopy(splitresult,splitresult,strlen(splitresult)+1);
                strlcpy(gameinfo.genresplit[gameinfo.genreCnt],splitresult,sizeof(gameinfo.genresplit[gameinfo.genreCnt]));
                gameinfo.genresplit[gameinfo.genreCnt][0] = toupper((int)gameinfo.genresplit[gameinfo.genreCnt][0]);
                while (splitresult != NULL) {
                    splitresult = strtok(NULL, delimgenre);
                    if (splitresult != NULL && strcmp(splitresult,"")!=0) {
                        ++gameinfo.genreCnt;
                        trimcopy(splitresult,splitresult,strlen(splitresult)+1);
                        strlcpy(gameinfo.genresplit[gameinfo.genreCnt],splitresult,sizeof(gameinfo.genresplit[gameinfo.genreCnt]));
                        gameinfo.genresplit[gameinfo.genreCnt][0] = toupper((int)gameinfo.genresplit[gameinfo.genreCnt][0]);
                        if (gameinfo.genreCnt == XML_ELEMMAX)
                            break;
                    }
                }
            }

        }

    }

    // if game was not found or info is missing
    // guess publisher from game id in case it is missing
    if (!strcmp(gameinfo.publisher,"")) {
        GetPublisherFromGameid(gameid,gameinfo.publisherfromid,sizeof(gameinfo.publisherfromid));
        strlcpy(gameinfo.publisher,gameinfo.publisherfromid,sizeof(gameinfo.publisher));
    }

    // if missing, get region from game ID
    if (!strcmp(gameinfo.region,"")) {
        if (gameid[3] == 'E') strlcpy(gameinfo.region,"NTSC-U",sizeof(gameinfo.region));
        if (gameid[3] == 'J') strlcpy(gameinfo.region,"NTSC-J",sizeof(gameinfo.region));
        if (gameid[3] == 'W') strlcpy(gameinfo.region,"NTSC-J",sizeof(gameinfo.region));
        if (gameid[3] == 'K') strlcpy(gameinfo.region,"NTSC-K",sizeof(gameinfo.region));
        if (gameid[3] == 'P') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
        if (gameid[3] == 'D') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
        if (gameid[3] == 'F') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
        if (gameid[3] == 'I') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
        if (gameid[3] == 'S') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
        if (gameid[3] == 'H') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
        if (gameid[3] == 'U') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
		if (gameid[3] == 'X') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
        if (gameid[3] == 'Y') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
        if (gameid[3] == 'Z') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
    }

    // free memory
    mxmlIndexDelete(nodeindex);

    return gameinfo;
}
Пример #11
0
void LoadTitlesFromXML(char *langtxt, bool forcejptoen)
/* langtxt: set to "English","French","German", to force language for all titles, or "" to load title depending on each game's setting */
/* forcejptoen: set to true to load English title instead of Japanese title when game is set to Japanese */
{
    if (nodedata == NULL)
        return;

    bool forcelang = false;
    if (strcmp(langtxt,""))
        forcelang = true;

    char langcode[10] = "";
    if (forcelang)
        strcpy(langcode,ConvertLangTextToCode(langtxt)); /* convert language text into ISO 639 two-letter language code */

    /* create index of <id> elements */
    nodeindex = mxmlIndexNew(nodedata,"id", NULL);
    nodeid = mxmlIndexReset(nodeindex);
    *element_text = 0;
    char id_text[10];
    char title_text[200] = "";
    char title_text_EN[200] = "";

    /* search index of id elements, load all id/titles text */
    while (nodeid != NULL) {
        nodeid = mxmlIndexFind(nodeindex,"id", NULL);
        if (nodeid != NULL) {
            strcpy(title_text,"");
            strcpy(title_text_EN,"");

            get_nodetext(nodeid, element_text, sizeof(element_text));
            snprintf(id_text, 7, "%s",element_text);

            // if language is not forced, use game language setting from config
            if (!forcelang) {
                langtxt = GetLangSettingFromGame(id_text);
                strcpy(langcode,ConvertLangTextToCode(langtxt));
            }

            /* if enabled, force English title for all games set to Japanese */
            if (forcejptoen && (!strcmp(langcode,"JA")))
                strcpy(langcode,"EN");

            /* load title from nodes */
            nodefound = mxmlFindElement(nodeid, nodedata, "locale", "lang", "EN", MXML_NO_DESCEND);
            if (nodefound != NULL) {
                GetTextFromNode(nodefound, nodedata, "title", NULL, NULL, MXML_DESCEND, title_text_EN,sizeof(title_text_EN));
            }
            nodefound = mxmlFindElement(nodeid, nodedata, "locale", "lang", langcode, MXML_NO_DESCEND);
            if (nodefound != NULL) {
                GetTextFromNode(nodefound, nodedata, "title", NULL, NULL, MXML_DESCEND, title_text,sizeof(title_text));
            }

            /* fall back to English title if prefered language was not found */
            if (!strcmp(title_text,"")) {
                strcpy(title_text,title_text_EN);
            }

            snprintf(id_text, 7, "%s",id_text);
            title_set(id_text, title_text);
        }
    }

    // free memory
    mxmlIndexDelete(nodeindex);

    //if (xmldebug) xmlloadtime = dbg_time2(NULL);
}