Пример #1
0
void StressTest::OnTimer()
{
    KillTimer(win->hwndFrame, DIR_STRESS_TIMER_ID);
    if (!win->dm || !win->dm->engine)
        return;

    // chm documents aren't rendered and we block until we show them
    // so we can assume previous page has been shown and go to next page
    if (win->dm->AsChmEngine()) {
        if (!GoToNextPage())
            return;
        goto Next;
    }

    // For non-image files, we detect if a page was rendered by checking the cache
    // (but we don't wait more than 3 seconds).
    // Image files are always fully rendered in WM_PAINT, so we know the page
    // has already been rendered.
    bool didRender = renderCache->Exists(win->dm, currPage, win->dm->Rotation());
    if (!didRender && DoCachePageRendering(win, currPage)) {
        double timeInMs = currPageRenderTime.GetTimeInMs();
        if (timeInMs > 3.0 * 1000) {
            if (!GoToNextPage())
                return;
        }
    } else {
        if (!GoToNextPage())
            return;
    }
Next:
    MakeRandomSelection(win->dm, currPage);
    TickTimer();
}
Пример #2
0
void StressTest::OnTimer(int timerIdGot)
{
    CrashIf(timerId != timerIdGot);
    KillTimer(win->hwndFrame, timerId);
    if (!win->IsDocLoaded()) {
        if (!GoToNextFile()) {
            Finished(true);
            return;
        }
        TickTimer();
        return;
    }

    // chm documents aren't rendered and we block until we show them
    // so we can assume previous page has been shown and go to next page
    if (!win->AsFixed()) {
        if (!GoToNextPage())
            return;
        goto Next;
    }

    // For non-image files, we detect if a page was rendered by checking the cache
    // (but we don't wait more than 3 seconds).
    // Image files are always fully rendered in WM_PAINT, so we know the page
    // has already been rendered.
    DisplayModel *dm = win->AsFixed();
    bool didRender = gRenderCache.Exists(dm, currPage, dm->GetRotation());
    if (!didRender && dm->ShouldCacheRendering(currPage)) {
        double timeInMs = currPageRenderTime.GetTimeInMs();
        if (timeInMs > 3.0 * 1000) {
            if (!GoToNextPage())
                return;
        }
    }
    else if (!GoToNextPage()) {
        return;
    }
    MakeRandomSelection(win, currPage);

Next:
    TickTimer();
}
Пример #3
0
void EbookController::ClickedNext(Control *c, int x, int y)
{
    //CrashIf(c != ctrls->next);
    GoToNextPage();
}