Пример #1
0
void Show_GUI(void){
  
 RCC->PLLSAICFGR =0x44003300;

  GUI_Release(); 
  
 if(!LayerOfView){
     HAL_LTDC_SetAddress(&hltdc, SDRAM_BANK_ADDR + LAYER_1_OFFSET, 0); // set the present layer address
    }
 else{
     HAL_LTDC_SetAddress(&hltdc, SDRAM_BANK_ADDR + LAYER_2_OFFSET, 0); // set the present layer address
 }

 LayerOfView++;
 LayerOfView %= 2;
// FillImageSoft(SDRAM_BANK_ADDR + LAYER_BACK_OFFSET, ProjectionLayerAddress[LayerOfView], 800, 480);  
 _HW_Fill_Display_From_Mem(SDRAM_BANK_ADDR + LAYER_BACK_OFFSET, ProjectionLayerAddress[LayerOfView]);
            

            
}  
/**
  * @brief  Sets an LCD layer frame buffer address.
  * @param  LayerIndex: Layer foreground or background
  * @param  Address: New LCD frame buffer value      
  * @retval None
  */
void BSP_LCD_SetLayerAddress(uint32_t LayerIndex, uint32_t Address)
{
  HAL_LTDC_SetAddress(&hLtdcHandler, Address, LayerIndex);
}
/**
  * @brief  Sets an LCD layer frame buffer address.
  * @param  LayerIndex: Layer foreground or background
  * @param  Address: New LCD frame buffer value
  * @retval None
  */
void BSP_LCD_SetLayerAddress(uint32_t LayerIndex, uint32_t Address)
{
  HAL_LTDC_SetAddress(&hltdc_eval, Address, LayerIndex);
}
Пример #4
0
Файл: lcd.c Проект: david-dee/lk
/**
  * @brief  Sets an LCD layer frame buffer address.
  * @param  LayerIndex: Layer foreground or background
  * @param  Address: New LCD frame buffer value
  * @retval None
  */
void BSP_LCD_SetLayerAddress(uint32_t LayerIndex, uint32_t Address)
{
    HAL_LTDC_SetAddress(&ltdc_handle, Address, LayerIndex);
}