Пример #1
0
Void Lib_obj::resume( ){
{
		HX_STACK_PUSH("Lib::resume","nme/Lib.hx",230);
		HX_STACK_LINE(230)
		::native::Lib_obj::resume();
	}
return null();
}
Пример #2
0
Void Window_obj::setFullscreen( bool fullscreen){
{
		HX_STACK_PUSH("Window::setFullscreen","Window.hx",44);
		HX_STACK_THIS(this);
		HX_STACK_ARG(fullscreen,"fullscreen");
	}
return null();
}
Пример #3
0
Void Lib_obj::forceClose( ){
{
		HX_STACK_PUSH("Lib::forceClose","nme/Lib.hx",139);
		HX_STACK_LINE(139)
		::native::Lib_obj::forceClose();
	}
return null();
}
Пример #4
0
Void Lib_obj::pause( ){
{
		HX_STACK_PUSH("Lib::pause","nme/Lib.hx",195);
		HX_STACK_LINE(195)
		::native::Lib_obj::pause();
	}
return null();
}
Пример #5
0
Void Lib_obj::close( ){
{
		HX_STACK_PUSH("Lib::close","nme/Lib.hx",70);
		HX_STACK_LINE(70)
		::native::Lib_obj::close();
	}
return null();
}
Пример #6
0
Void Lib_obj::exit( ){
{
		HX_STACK_PUSH("Lib::exit","nme/Lib.hx",125);
		HX_STACK_LINE(125)
		::native::Lib_obj::exit();
	}
return null();
}
Пример #7
0
Void ID3Info_obj::__construct()
{
HX_STACK_PUSH("ID3Info::new","native/media/ID3Info.hx",15);
{
}
;
	return null();
}
Пример #8
0
Void run(Float inDelay){
{
		HX_STACK_PUSH("ManagedStage::setNextWake","native/display/ManagedStage.hx",105);
		HX_STACK_THIS(this);
		HX_STACK_ARG(inDelay,"inDelay");
	}
return null();
}
Пример #9
0
::haxe::io::Bytes File_obj::getBytes( ::String path){
	HX_STACK_PUSH("File::getBytes","C:\\HaxeToolkit\\haxe/std/cpp/_std/sys/io/File.hx",32);
	HX_STACK_ARG(path,"path");
	HX_STACK_LINE(33)
	Array< unsigned char > data = ::sys::io::File_obj::file_contents(path);		HX_STACK_VAR(data,"data");
	HX_STACK_LINE(34)
	return ::haxe::io::Bytes_obj::ofData(data);
}
Пример #10
0
Void Window_obj::setMode( bool mode){
{
		HX_STACK_PUSH("Window::setMode","Window.hx",39);
		HX_STACK_THIS(this);
		HX_STACK_ARG(mode,"mode");
	}
return null();
}
Пример #11
0
Void Window_obj::setModality( bool modal){
{
		HX_STACK_PUSH("Window::setModality","Window.hx",35);
		HX_STACK_THIS(this);
		HX_STACK_ARG(modal,"modal");
	}
return null();
}
Пример #12
0
Void AssetData_obj::__construct()
{
HX_STACK_PUSH("AssetData::new","openfl/Assets.hx",1053);
{
}
;
	return null();
}
Пример #13
0
bool Listener_obj::Is( Dynamic inListener,bool inCapture){
	HX_STACK_PUSH("Listener::Is","neash/events/EventDispatcher.hx",187);
	HX_STACK_THIS(this);
	HX_STACK_ARG(inListener,"inListener");
	HX_STACK_ARG(inCapture,"inCapture");
	HX_STACK_LINE(187)
	return (bool(::Reflect_obj::compareMethods(this->mListner_dyn(),inListener)) && bool((this->mUseCapture == inCapture)));
}
Пример #14
0
Void Process_obj::close( ){
{
		HX_STACK_PUSH("Process::close","/usr/lib/haxe/std/cpp/_std/sys/io/Process.hx",115);
		HX_STACK_THIS(this);
		HX_STACK_LINE(115)
		::sys::io::Process_obj::_close(this->p);
	}
return null();
}
Пример #15
0
bool InteractiveObject_obj::set_moveForSoftKeyboard( bool value){
	HX_STACK_PUSH("InteractiveObject::set_moveForSoftKeyboard","flash/display/InteractiveObject.hx",59);
	HX_STACK_THIS(this);
	HX_STACK_ARG(value,"value");
	HX_STACK_LINE(61)
	::flash::display::InteractiveObject_obj::nme_display_object_set_moves_for_soft_keyboard(this->__handle,value);
	HX_STACK_LINE(62)
	return value;
}
Пример #16
0
bool InteractiveObject_obj::set_needsSoftKeyboard( bool value){
	HX_STACK_PUSH("InteractiveObject::set_needsSoftKeyboard","flash/display/InteractiveObject.hx",74);
	HX_STACK_THIS(this);
	HX_STACK_ARG(value,"value");
	HX_STACK_LINE(76)
	::flash::display::InteractiveObject_obj::nme_display_object_set_needs_soft_keyboard(this->__handle,value);
	HX_STACK_LINE(77)
	return value;
}
Пример #17
0
::String File_obj::set_nativePath( ::String value){
	HX_STACK_PUSH("File::set_nativePath","flash/filesystem/File.hx",52);
	HX_STACK_THIS(this);
	HX_STACK_ARG(value,"value");
	HX_STACK_LINE(54)
	this->nativePath = value;
	HX_STACK_LINE(55)
	return this->nativePath;
}
Пример #18
0
bool InteractiveObject_obj::set_moveForSoftKeyboard( bool inVal){
	HX_STACK_PUSH("InteractiveObject::set_moveForSoftKeyboard","native/display/InteractiveObject.hx",59);
	HX_STACK_THIS(this);
	HX_STACK_ARG(inVal,"inVal");
	HX_STACK_LINE(61)
	::native::display::InteractiveObject_obj::nme_display_object_set_moves_for_soft_keyboard(this->nmeHandle,inVal);
	HX_STACK_LINE(62)
	return inVal;
}
Пример #19
0
bool InteractiveObject_obj::set_needsSoftKeyboard( bool inVal){
	HX_STACK_PUSH("InteractiveObject::set_needsSoftKeyboard","native/display/InteractiveObject.hx",74);
	HX_STACK_THIS(this);
	HX_STACK_ARG(inVal,"inVal");
	HX_STACK_LINE(76)
	::native::display::InteractiveObject_obj::nme_display_object_set_needs_soft_keyboard(this->nmeHandle,inVal);
	HX_STACK_LINE(77)
	return inVal;
}
Пример #20
0
Void BranchIterator_obj::addPage( ::com::appframework::assets::PageAsset page){
{
		HX_STACK_PUSH("BranchIterator::addPage","com/appframework/core/BranchIterator.hx",34);
		HX_STACK_ARG(page,"page");
		HX_STACK_LINE(34)
		::com::appframework::core::BranchIterator_obj::items->push(page);
	}
return null();
}
Пример #21
0
int Window_obj::_setMode( int mode){
	HX_STACK_PUSH("Window::_setMode","Window.hx",99);
	HX_STACK_THIS(this);
	HX_STACK_ARG(mode,"mode");
	HX_STACK_LINE(101)
	::Window_obj::_pi_window_set_mode(this->nativeId,mode);
	HX_STACK_LINE(103)
	return mode;
}
Пример #22
0
::native::geom::ColorTransform Transform_obj::set_colorTransform( ::native::geom::ColorTransform inTrans){
	HX_STACK_PUSH("Transform::set_colorTransform","native/geom/Transform.hx",35);
	HX_STACK_THIS(this);
	HX_STACK_ARG(inTrans,"inTrans");
	HX_STACK_LINE(35)
	this->nmeObj->nmeSetColorTransform(inTrans);
	HX_STACK_LINE(35)
	return inTrans;
}
Пример #23
0
Void Native_obj::vibrate( Float time){
{
		HX_STACK_PUSH("Native::vibrate","Native.hx",84);
		HX_STACK_ARG(time,"time");
		HX_STACK_LINE(84)
		::Native_obj::native_device_vibrate(time);
	}
return null();
}
Пример #24
0
Void Native_obj::setKeyboardText( ::String text){
{
		HX_STACK_PUSH("Native::setKeyboardText","Native.hx",139);
		HX_STACK_ARG(text,"text");
		HX_STACK_LINE(139)
		::Native_obj::native_setKeyboardText(text);
	}
return null();
}
Пример #25
0
Void Native_obj::setIconBadgeNumber( int n){
{
		HX_STACK_PUSH("Native::setIconBadgeNumber","Native.hx",189);
		HX_STACK_ARG(n,"n");
		HX_STACK_LINE(189)
		::Native_obj::native_device_badge(n);
	}
return null();
}
Пример #26
0
Void Window_obj::open( ){
{
		HX_STACK_PUSH("Window::open","Window.hx",77);
		HX_STACK_THIS(this);
		HX_STACK_LINE(77)
		::Window_obj::_pi_window_set_visible(this->nativeId,true);
	}
return null();
}
Пример #27
0
			inline static Dynamic Block( ){
				HX_STACK_PUSH("*::closure","openfl/display/ManagedStage.hx",79);
				{
					hx::Anon __result = hx::Anon_obj::Create();
					__result->Add(HX_CSTRING("type") , (int)10,false);
					return __result;
				}
				return null();
			}
Пример #28
0
::String Window_obj::_setTitle( ::String title){
	HX_STACK_PUSH("Window::_setTitle","Window.hx",115);
	HX_STACK_THIS(this);
	HX_STACK_ARG(title,"title");
	HX_STACK_LINE(117)
	::Window_obj::_pi_window_set_title(this->nativeId,title);
	HX_STACK_LINE(119)
	return title;
}
Пример #29
0
::native::geom::Matrix Transform_obj::set_matrix( ::native::geom::Matrix inMatrix){
	HX_STACK_PUSH("Transform::set_matrix","native/geom/Transform.hx",39);
	HX_STACK_THIS(this);
	HX_STACK_ARG(inMatrix,"inMatrix");
	HX_STACK_LINE(39)
	this->nmeObj->nmeSetMatrix(inMatrix);
	HX_STACK_LINE(39)
	return inMatrix;
}
Пример #30
0
bool Window_obj::_setFullscreen( bool fullscreen){
	HX_STACK_PUSH("Window::_setFullscreen","Window.hx",107);
	HX_STACK_THIS(this);
	HX_STACK_ARG(fullscreen,"fullscreen");
	HX_STACK_LINE(109)
	::Window_obj::_pi_window_set_fullscreen(this->nativeId,fullscreen);
	HX_STACK_LINE(111)
	return fullscreen;
}