Пример #1
0
static int dxva2_device_create9ex(AVHWDeviceContext *ctx, UINT adapter)
{
    DXVA2DevicePriv *priv = ctx->user_opaque;
    D3DPRESENT_PARAMETERS d3dpp = dxva2_present_params;
    D3DDISPLAYMODEEX modeex = {0};
    IDirect3D9Ex *d3d9ex = NULL;
    IDirect3DDevice9Ex *exdev = NULL;
    HRESULT hr;
    pDirect3DCreate9Ex *createD3DEx = (pDirect3DCreate9Ex *)GetProcAddress(priv->d3dlib, "Direct3DCreate9Ex");
    if (!createD3DEx)
        return AVERROR(ENOSYS);

    hr = createD3DEx(D3D_SDK_VERSION, &d3d9ex);
    if (FAILED(hr))
        return AVERROR_UNKNOWN;

    IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex, NULL);

    d3dpp.BackBufferFormat = modeex.Format;

    hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter, D3DDEVTYPE_HAL, GetShellWindow(),
                                     FF_D3DCREATE_FLAGS,
                                     &d3dpp, NULL, &exdev);
    if (FAILED(hr)) {
        IDirect3D9Ex_Release(d3d9ex);
        return AVERROR_UNKNOWN;
    }

    av_log(ctx, AV_LOG_VERBOSE, "Using D3D9Ex device.\n");
    priv->d3d9 = (IDirect3D9 *)d3d9ex;
    priv->d3d9device = (IDirect3DDevice9 *)exdev;
    return 0;
}
Пример #2
0
static int dxva2_init_decoder(struct lavc_ctx *s, int w, int h)
{
    HRESULT hr;
    int ret = -1;
    struct priv *p = s->hwdec_priv;
    TA_FREEP(&p->decoder_pool);

    int  n_surfaces = hwdec_get_max_refs(s) + ADDITIONAL_SURFACES;
    IDirect3DSurface9    **surfaces = NULL;
    IDirectXVideoDecoder  *decoder  = NULL;
    void                  *tmp      = talloc_new(NULL);

    UINT n_guids;
    GUID *device_guids;
    hr = IDirectXVideoDecoderService_GetDecoderDeviceGuids(
        p->decoder_service, &n_guids, &device_guids);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to retrieve decoder device GUIDs: %s\n",
               mp_HRESULT_to_str(hr));
        goto done;
    }

    dump_decoder_info(s, device_guids, n_guids);

    struct d3d_decoder_fmt fmt =
        d3d_select_decoder_mode(s, device_guids, n_guids,
                                d3d9_formats, MP_ARRAY_SIZE(d3d9_formats),
                                dxva2_format_supported);
    CoTaskMemFree(device_guids);
    if (!fmt.format) {
        MP_ERR(p, "Failed to find a suitable decoder\n");
        goto done;
    }

    p->mpfmt_decoded = fmt.format->mpfmt;
    struct mp_image_pool *decoder_pool =
        talloc_steal(tmp, mp_image_pool_new(n_surfaces));
    DXVA2_ConfigPictureDecode *decoder_config =
        talloc_zero(decoder_pool, DXVA2_ConfigPictureDecode);

    int w_align = w, h_align = h;
    d3d_surface_align(s, &w_align, &h_align);
    DXVA2_VideoDesc video_desc ={
        .SampleWidth  = w,
        .SampleHeight = h,
        .Format       = fmt.format->dxfmt,
    };
    UINT                     n_configs  = 0;
    DXVA2_ConfigPictureDecode *configs = NULL;
    hr = IDirectXVideoDecoderService_GetDecoderConfigurations(
        p->decoder_service, fmt.guid, &video_desc, NULL,
        &n_configs, &configs);
    if (FAILED(hr)) {
        MP_ERR(p, "Unable to retrieve decoder configurations: %s\n",
               mp_HRESULT_to_str(hr));
        goto done;
    }

    unsigned max_score = 0;
    for (UINT i = 0; i < n_configs; i++) {
        unsigned score = d3d_decoder_config_score(
            s, &configs[i].guidConfigBitstreamEncryption,
            configs[i].ConfigBitstreamRaw);
        if (score > max_score) {
            max_score       = score;
            *decoder_config = configs[i];
        }
    }
    CoTaskMemFree(configs);
    if (!max_score) {
        MP_ERR(p, "Failed to find a suitable decoder configuration\n");
        goto done;
    }

    surfaces = talloc_zero_array(decoder_pool, IDirect3DSurface9*, n_surfaces);
    hr = IDirectXVideoDecoderService_CreateSurface(
        p->decoder_service,
        w_align, h_align,
        n_surfaces - 1, fmt.format->dxfmt, D3DPOOL_DEFAULT, 0,
        DXVA2_VideoDecoderRenderTarget, surfaces, NULL);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to create %d video surfaces: %s\n",
               n_surfaces, mp_HRESULT_to_str(hr));
        goto done;
    }

    hr = IDirectXVideoDecoderService_CreateVideoDecoder(
        p->decoder_service, fmt.guid, &video_desc, decoder_config,
        surfaces, n_surfaces, &decoder);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to create DXVA2 video decoder: %s\n",
               mp_HRESULT_to_str(hr));
        goto done;
    }

    for (int i = 0; i < n_surfaces; i++) {
        struct mp_image *img = dxva2_new_ref(decoder, surfaces[i], w, h);
        if (!img) {
            MP_ERR(p, "Failed to create DXVA2 image\n");
            goto done;
        }
        mp_image_pool_add(decoder_pool, img); // transferred to pool
    }

    // Pass required information on to ffmpeg.
    struct dxva_context *dxva_ctx = s->avctx->hwaccel_context;
    dxva_ctx->cfg           = decoder_config;
    dxva_ctx->decoder       = decoder;
    dxva_ctx->surface_count = n_surfaces;
    dxva_ctx->surface       = surfaces;
    dxva_ctx->workaround    = is_clearvideo(fmt.guid) ?
                              FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO : 0;

    p->decoder_pool = talloc_steal(NULL, decoder_pool);
    ret = 0;
done:
    // On success, `p->decoder_pool` mp_images still hold refs to `surfaces` and
    // `decoder`, so the pointers in the ffmpeg `dxva_context` strcture remain
    // valid for the lifetime of the pool.
    if (surfaces) {
        for (int i = 0; i < n_surfaces; i++)
            IDirect3DSurface9_Release(surfaces[i]);
    }
    if (decoder)
        IDirectXVideoDecoder_Release(decoder);

    talloc_free(tmp);
    return ret;
}

static void destroy_device(struct lavc_ctx *s)
{
    struct priv *p = s->hwdec_priv;

    if (p->device)
        IDirect3DDevice9_Release(p->device);

    if (p->d3d9)
        IDirect3D9_Release(p->d3d9);
}

static bool create_device(struct lavc_ctx *s)
{
    struct priv *p = s->hwdec_priv;

    d3d_load_dlls();
    if (!d3d9_dll) {
        MP_ERR(p, "Failed to load D3D9 library\n");
        return false;
    }

    HRESULT (WINAPI *Direct3DCreate9Ex)(UINT, IDirect3D9Ex **) =
        (void *)GetProcAddress(d3d9_dll, "Direct3DCreate9Ex");
    if (!Direct3DCreate9Ex) {
        MP_ERR(p, "Failed to locate Direct3DCreate9Ex\n");
        return false;
    }

    IDirect3D9Ex *d3d9ex = NULL;
    HRESULT hr = Direct3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to create IDirect3D9Ex object\n");
        return false;
    }

    UINT adapter = D3DADAPTER_DEFAULT;
    D3DDISPLAYMODEEX modeex = {0};
    IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex, NULL);

    D3DPRESENT_PARAMETERS present_params = {
        .Windowed         = TRUE,
        .BackBufferWidth  = 640,
        .BackBufferHeight = 480,
        .BackBufferCount  = 0,
        .BackBufferFormat = modeex.Format,
        .SwapEffect       = D3DSWAPEFFECT_DISCARD,
        .Flags            = D3DPRESENTFLAG_VIDEO,
    };

    IDirect3DDevice9Ex *exdev = NULL;
    hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter,
                                     D3DDEVTYPE_HAL,
                                     GetShellWindow(),
                                     D3DCREATE_SOFTWARE_VERTEXPROCESSING |
                                     D3DCREATE_MULTITHREADED |
                                     D3DCREATE_FPU_PRESERVE,
                                     &present_params,
                                     NULL,
                                     &exdev);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to create Direct3D device: %s\n",
               mp_HRESULT_to_str(hr));
        IDirect3D9_Release(d3d9ex);
        return false;
    }

    p->d3d9 = (IDirect3D9 *)d3d9ex;
    p->device = (IDirect3DDevice9 *)exdev;
    return true;
}

static void dxva2_uninit(struct lavc_ctx *s)
{
    struct priv *p = s->hwdec_priv;
    if (!p)
        return;

    av_freep(&s->avctx->hwaccel_context);
    talloc_free(p->decoder_pool);

    if (p->decoder_service)
        IDirectXVideoDecoderService_Release(p->decoder_service);

    if (p->device_manager && p->device_handle != INVALID_HANDLE_VALUE)
        IDirect3DDeviceManager9_CloseDeviceHandle(p->device_manager, p->device_handle);

    if (p->device_manager)
        IDirect3DDeviceManager9_Release(p->device_manager);

    destroy_device(s);

    TA_FREEP(&s->hwdec_priv);
}

static int dxva2_init(struct lavc_ctx *s)
{
    HRESULT hr;
    struct priv *p = talloc_zero(NULL, struct priv);
    if (!p)
        return -1;

    s->hwdec_priv = p;
    p->device_handle = INVALID_HANDLE_VALUE;
    p->log           = mp_log_new(s, s->log, "dxva2");

    if (s->hwdec->type == HWDEC_DXVA2_COPY) {
        mp_check_gpu_memcpy(p->log, NULL);
        p->sw_pool = talloc_steal(p, mp_image_pool_new(17));
    }

    p->device = hwdec_devices_load(s->hwdec_devs, s->hwdec->type);
    if (p->device) {
        IDirect3D9_AddRef(p->device);
        MP_VERBOSE(p, "Using VO-supplied device %p.\n", p->device);
    } else if (s->hwdec->type == HWDEC_DXVA2) {
        MP_ERR(p, "No Direct3D device provided for native dxva2 decoding\n");
        goto fail;
    } else {
        if (!create_device(s))
            goto fail;
    }

    d3d_load_dlls();
    if (!dxva2_dll) {
        MP_ERR(p, "Failed to load DXVA2 library\n");
        goto fail;
    }

    HRESULT (WINAPI *CreateDeviceManager9)(UINT *, IDirect3DDeviceManager9 **) =
        (void *)GetProcAddress(dxva2_dll, "DXVA2CreateDirect3DDeviceManager9");
    if (!CreateDeviceManager9) {
        MP_ERR(p, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n");
        goto fail;
    }

    unsigned reset_token = 0;
    hr = CreateDeviceManager9(&reset_token, &p->device_manager);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to create Direct3D device manager: %s\n",
               mp_HRESULT_to_str(hr));
        goto fail;
    }

    hr = IDirect3DDeviceManager9_ResetDevice(p->device_manager,
                                             p->device, reset_token);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to bind Direct3D device to device manager: %s\n",
               mp_HRESULT_to_str(hr));
        goto fail;
    }

    hr = IDirect3DDeviceManager9_OpenDeviceHandle(p->device_manager,
                                                  &p->device_handle);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to open device handle: %s\n",
               mp_HRESULT_to_str(hr));
        goto fail;
    }

    hr = IDirect3DDeviceManager9_GetVideoService(
        p->device_manager, p->device_handle, &IID_IDirectXVideoDecoderService,
        (void **)&p->decoder_service);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to create IDirectXVideoDecoderService: %s\n",
               mp_HRESULT_to_str(hr));
        goto fail;
    }

    s->avctx->hwaccel_context = av_mallocz(sizeof(struct dxva_context));
    if (!s->avctx->hwaccel_context)
        goto fail;

    return 0;
fail:
    dxva2_uninit(s);
    return -1;
}

static int dxva2_probe(struct lavc_ctx *ctx, struct vd_lavc_hwdec *hwdec,
                       const char *codec)
{
    // dxva2-copy can do without external context; dxva2 requires it.
    if (hwdec->type == HWDEC_DXVA2) {
        if (!hwdec_devices_load(ctx->hwdec_devs, HWDEC_DXVA2))
            return HWDEC_ERR_NO_CTX;
    } else {
        hwdec_devices_load(ctx->hwdec_devs, HWDEC_DXVA2_COPY);
    }
    return d3d_probe_codec(codec);
}

const struct vd_lavc_hwdec mp_vd_lavc_dxva2 = {
    .type           = HWDEC_DXVA2,
    .image_format   = IMGFMT_DXVA2,
    .probe          = dxva2_probe,
    .init           = dxva2_init,
    .uninit         = dxva2_uninit,
    .init_decoder   = dxva2_init_decoder,
    .allocate_image = dxva2_allocate_image,
};

const struct vd_lavc_hwdec mp_vd_lavc_dxva2_copy = {
    .type           = HWDEC_DXVA2_COPY,
    .copying        = true,
    .image_format   = IMGFMT_DXVA2,
    .probe          = dxva2_probe,
    .init           = dxva2_init,
    .uninit         = dxva2_uninit,
    .init_decoder   = dxva2_init_decoder,
    .allocate_image = dxva2_allocate_image,
    .process_image  = dxva2_retrieve_image,
    .delay_queue    = HWDEC_DELAY_QUEUE_COUNT,
};
Пример #3
0
HRESULT D3D9_CreateDevice(vlc_object_t *o, d3d9_handle_t *hd3d, HWND hwnd,
                          const video_format_t *source, d3d9_device_t *out)
{
    HRESULT hr;

    UINT AdapterToUse = D3DADAPTER_DEFAULT;
    D3DDEVTYPE DeviceType = D3DDEVTYPE_HAL;

#ifndef NDEBUG
    // Look for 'NVIDIA PerfHUD' adapter
    // If it is present, override default settings
    for (UINT Adapter=0; Adapter< IDirect3D9_GetAdapterCount(hd3d->obj); ++Adapter) {
        D3DADAPTER_IDENTIFIER9 Identifier;
        hr = IDirect3D9_GetAdapterIdentifier(hd3d->obj,Adapter,0,&Identifier);
        if (SUCCEEDED(hr) && strstr(Identifier.Description,"PerfHUD") != 0) {
            AdapterToUse = Adapter;
            DeviceType = D3DDEVTYPE_REF;
            break;
        }
    }
#endif

    /*
    ** Get device capabilities
    */
    ZeroMemory(&out->caps, sizeof(out->caps));
    hr = IDirect3D9_GetDeviceCaps(hd3d->obj, AdapterToUse, DeviceType, &out->caps);
    if (FAILED(hr)) {
       msg_Err(o, "Could not read adapter capabilities. (hr=0x%0lx)", hr);
       return hr;
    }
    msg_Dbg(o, "D3D9 device caps 0x%0lX / 0x%0lX", out->caps.DevCaps, out->caps.DevCaps2);

    /* TODO: need to test device capabilities and select the right render function */
    if (!(out->caps.DevCaps2 & D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES)) {
        msg_Err(o, "Device does not support stretching from textures.");
        return E_INVALIDARG;
    }

    if ( source->i_width > out->caps.MaxTextureWidth ||
         source->i_height > out->caps.MaxTextureHeight )
    {
        msg_Err(o, "Textures too large %ux%u max possible: %ux%u",
                source->i_width, source->i_height,
                (unsigned) out->caps.MaxTextureWidth,
                (unsigned) out->caps.MaxTextureHeight);
        return E_INVALIDARG;
    }

    out->adapterId = AdapterToUse;
    out->hwnd      = hwnd;
    if (D3D9_FillPresentationParameters(hd3d, source, out))
    {
        msg_Err(o, "Could not presentation parameters");
        return E_INVALIDARG;
    }

    /* */
    D3DADAPTER_IDENTIFIER9 d3dai;
    if (FAILED(IDirect3D9_GetAdapterIdentifier(hd3d->obj, AdapterToUse,0, &d3dai))) {
        msg_Warn(o, "IDirect3D9_GetAdapterIdentifier failed");
    } else {
        msg_Dbg(o, "Direct3d9 Device: %s %lx %lx %lx", d3dai.Description,
                d3dai.VendorId, d3dai.DeviceId, d3dai.Revision );
    }

    DWORD thread_modes[] = { D3DCREATE_MULTITHREADED, 0 };
    DWORD vertex_modes[] = { D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE,
                             D3DCREATE_HARDWARE_VERTEXPROCESSING,
                             D3DCREATE_MIXED_VERTEXPROCESSING,
                             D3DCREATE_SOFTWARE_VERTEXPROCESSING };

    for (size_t t = 0; t < ARRAY_SIZE(thread_modes); t++)
    {
        for (size_t v = 0; v < ARRAY_SIZE(vertex_modes); v++)
        {
            DWORD creationFlags = thread_modes[t] | vertex_modes[v];
            if (hd3d->use_ex)
                hr = IDirect3D9Ex_CreateDeviceEx(hd3d->objex, AdapterToUse,
                                                 DeviceType, hwnd,
                                                 creationFlags,
                                                 &out->pp, NULL, &out->devex);
            else
                hr = IDirect3D9_CreateDevice(hd3d->obj, AdapterToUse,
                                             DeviceType, hwnd,
                                             creationFlags,
                                             &out->pp, &out->dev);
            if (SUCCEEDED(hr))
            {
                out->owner = true;
                return hr;
            }
        }
    }

    msg_Err(o, "failed to create the D3D9%s device %d/%d. (hr=0x%lX)",
               hd3d->use_ex?"Ex":"", AdapterToUse, DeviceType, hr);
    return hr;
}