Пример #1
0
/* For ClassFactory */
HRESULT WINAPI DMUSIC_CreateDirectMusicImpl(LPCGUID riid, LPVOID* ret_iface, LPUNKNOWN unkouter)
{
    IDirectMusic8Impl *dmusic;
    HRESULT ret;

    TRACE("(%s, %p, %p)\n", debugstr_guid(riid), ret_iface, unkouter);

    *ret_iface = NULL;
    if (unkouter)
        return CLASS_E_NOAGGREGATION;

    dmusic = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusic8Impl));
    if (!dmusic)
        return E_OUTOFMEMORY;

    dmusic->IDirectMusic8_iface.lpVtbl = &DirectMusic8_Vtbl;
    dmusic->ref = 1;
    dmusic->pMasterClock = NULL;
    dmusic->ppPorts = NULL;
    dmusic->nrofports = 0;
    ret = DMUSIC_CreateReferenceClockImpl(&IID_IReferenceClock, (LPVOID*)&dmusic->pMasterClock, NULL);
    if (FAILED(ret)) {
        HeapFree(GetProcessHeap(), 0, dmusic);
        return ret;
    }

    create_system_ports_list(dmusic);

    DMUSIC_LockModule();
    ret = IDirectMusic8Impl_QueryInterface(&dmusic->IDirectMusic8_iface, riid, ret_iface);
    IDirectMusic8_Release(&dmusic->IDirectMusic8_iface);

    return ret;
}
Пример #2
0
static HRESULT WINAPI IDirectMusicPerformance8Impl_CloseDown (LPDIRECTMUSICPERFORMANCE8 iface) {
  IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
  FIXME("(%p): stub\n", This);
  if (PostMessageToProcessMsgThread(This, PROCESSMSG_EXIT)) {
    WaitForSingleObject(This->procThread, INFINITE);
    This->procThreadTicStarted = FALSE;
    CloseHandle(This->procThread);
  }
  if (NULL != This->pDirectSound) {
    IDirectSound_Release(This->pDirectSound);
    This->pDirectSound = NULL;
  }
  if (NULL != This->pDirectMusic) {
    IDirectMusic8_Release(This->pDirectMusic);
    This->pDirectMusic = NULL;
  }
  return S_OK;
}