static HRESULT WINAPI DSoundRender_PrepareReceive(BaseRenderer *iface, IMediaSample *pSample) { DSoundRenderImpl *This = impl_from_BaseRenderer(iface); HRESULT hr; AM_MEDIA_TYPE *amt; if (IMediaSample_GetMediaType(pSample, &amt) == S_OK) { AM_MEDIA_TYPE *orig = &This->renderer.pInputPin->pin.mtCurrent; WAVEFORMATEX *origfmt = (WAVEFORMATEX *)orig->pbFormat; WAVEFORMATEX *newfmt = (WAVEFORMATEX *)amt->pbFormat; if (origfmt->wFormatTag == newfmt->wFormatTag && origfmt->nChannels == newfmt->nChannels && origfmt->nBlockAlign == newfmt->nBlockAlign && origfmt->wBitsPerSample == newfmt->wBitsPerSample && origfmt->cbSize == newfmt->cbSize) { if (origfmt->nSamplesPerSec != newfmt->nSamplesPerSec) { hr = IDirectSoundBuffer_SetFrequency(This->dsbuffer, newfmt->nSamplesPerSec); if (FAILED(hr)) return VFW_E_TYPE_NOT_ACCEPTED; FreeMediaType(orig); CopyMediaType(orig, amt); IMediaSample_SetMediaType(pSample, NULL); } } else return VFW_E_TYPE_NOT_ACCEPTED; } return S_OK; }
static HRESULT WINAPI DSoundRender_Receive(BaseInputPin *pin, IMediaSample * pSample) { DSoundRenderImpl *This = (DSoundRenderImpl*)pin->pin.pinInfo.pFilter; LPBYTE pbSrcStream = NULL; LONG cbSrcStream = 0; REFERENCE_TIME tStart, tStop; HRESULT hr; AM_MEDIA_TYPE *amt; TRACE("%p %p\n", pin, pSample); /* Slightly incorrect, Pause completes when a frame is received so we should signal * pause completion here, but for sound playing a single frame doesn't make sense */ EnterCriticalSection(&This->filter.csFilter); if (This->pInputPin->end_of_stream || This->pInputPin->flushing) { LeaveCriticalSection(&This->filter.csFilter); return S_FALSE; } if (This->filter.state == State_Stopped) { LeaveCriticalSection(&This->filter.csFilter); return VFW_E_WRONG_STATE; } if (IMediaSample_GetMediaType(pSample, &amt) == S_OK) { AM_MEDIA_TYPE *orig = &This->pInputPin->pin.mtCurrent; WAVEFORMATEX *origfmt = (WAVEFORMATEX *)orig->pbFormat; WAVEFORMATEX *newfmt = (WAVEFORMATEX *)amt->pbFormat; if (origfmt->wFormatTag == newfmt->wFormatTag && origfmt->nChannels == newfmt->nChannels && origfmt->nBlockAlign == newfmt->nBlockAlign && origfmt->wBitsPerSample == newfmt->wBitsPerSample && origfmt->cbSize == newfmt->cbSize) { if (origfmt->nSamplesPerSec != newfmt->nSamplesPerSec) { hr = IDirectSoundBuffer_SetFrequency(This->dsbuffer, newfmt->nSamplesPerSec); if (FAILED(hr)) { LeaveCriticalSection(&This->filter.csFilter); return VFW_E_TYPE_NOT_ACCEPTED; } FreeMediaType(orig); CopyMediaType(orig, amt); IMediaSample_SetMediaType(pSample, NULL); } } else { LeaveCriticalSection(&This->filter.csFilter); return VFW_E_TYPE_NOT_ACCEPTED; } } hr = IMediaSample_GetPointer(pSample, &pbSrcStream); if (FAILED(hr)) { ERR("Cannot get pointer to sample data (%x)\n", hr); LeaveCriticalSection(&This->filter.csFilter); return hr; } hr = IMediaSample_GetTime(pSample, &tStart, &tStop); if (FAILED(hr)) ERR("Cannot get sample time (%x)\n", hr); else MediaSeekingPassThru_RegisterMediaTime(This->seekthru_unk, tStart); if (This->rtLastStop != tStart && (IMediaSample_IsDiscontinuity(pSample) == S_FALSE)) WARN("Unexpected discontinuity: Last: %u.%03u, tStart: %u.%03u\n", (DWORD)(This->rtLastStop / 10000000), (DWORD)((This->rtLastStop / 10000)%1000), (DWORD)(tStart / 10000000), (DWORD)((tStart / 10000)%1000)); This->rtLastStop = tStop; if (IMediaSample_IsPreroll(pSample) == S_OK) { TRACE("Preroll!\n"); LeaveCriticalSection(&This->filter.csFilter); return S_OK; } if (This->filter.state == State_Paused) { SetEvent(This->state_change); LeaveCriticalSection(&This->filter.csFilter); WaitForSingleObject(This->blocked, INFINITE); EnterCriticalSection(&This->filter.csFilter); if (This->filter.state == State_Stopped) { LeaveCriticalSection(&This->filter.csFilter); return VFW_E_WRONG_STATE; } if (This->filter.state == State_Paused) { /* Assuming we return because of flushing */ TRACE("Flushing\n"); LeaveCriticalSection(&This->filter.csFilter); return S_OK; } SetEvent(This->state_change); } cbSrcStream = IMediaSample_GetActualDataLength(pSample); TRACE("Sample data ptr = %p, size = %d\n", pbSrcStream, cbSrcStream); #if 0 /* For debugging purpose */ { int i; for(i = 0; i < cbSrcStream; i++) { if ((i!=0) && !(i%16)) TRACE("\n"); TRACE("%02x ", pbSrcStream[i]); } TRACE("\n"); } #endif hr = DSoundRender_SendSampleData(This, pbSrcStream, cbSrcStream); SetEvent(This->state_change); LeaveCriticalSection(&This->filter.csFilter); return hr; }