Пример #1
0
static void WINAPI d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9 *iface)
{
    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    IWineD3DBuffer_PreLoad(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer);
    wined3d_mutex_unlock();
}
Пример #2
0
static void WINAPI IDirect3DVertexBuffer8Impl_PreLoad(LPDIRECT3DVERTEXBUFFER8 iface) {
    IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    IWineD3DBuffer_PreLoad(This->wineD3DVertexBuffer);
    wined3d_mutex_unlock();
}