bool Game::InitializeGameObjects() { if (InitializeSFML() == false) { return false; } if (InitializeBoard() == false) { return false; } if (InitializeTargets() == false) { return false; } if (InitializePaddle() == false) { return false; } if (InitializeBall() == false) { return false; } return true; }
void InitializeVisionObjects() { InitializeBall(); }