//----------------------------------------------------------------------------- // Initialization //----------------------------------------------------------------------------- void CTeam::Init( const char *pName, int iNumber ) { InitializeSpawnpoints(); InitializePlayers(); m_iScore = 0; Q_strncpy( m_szTeamname.GetForModify(), pName, MAX_TEAM_NAME_LENGTH ); m_iTeamNum = iNumber; }
void Observer::Initialize() { if (mOurSide == '?'){ PRINT_ERROR("my side unknown, can not initialize"); return; } /* if true, multiply all coords by -1 inside initialize */ bool rotate = (mOurSide == 'l') ? false : true; InitializeFlags(rotate); InitializePlayers(); }