CInputWii::CInputWii() { s32 wpad_state; s32 status; u32 type; u32 index; //eWPADStatus wpad; //e memset( (void *)(&wpad), 0, sizeof(WPADStatus)); //orkprintf("created Dummy Input Device\n"); WPADRegisterAllocator(myAlloc, myFree); #if WPAD WPADInit(); do { wpad_state = WPADGetStatus(); } while (WPAD_STATE_SETUP != wpad_state); #else KPADInit() ; // Controller KPADSetControlDpdCallback(0, dpd_callback); KPADSetSamplingCallback(0, sampling_callback); KPADReset() ; KPADSetPosParam ( 0, pos_play_radius, pos_sensitivity ) ; KPADSetHoriParam( 0, hori_play_radius, hori_sensitivity ) ; KPADSetDistParam( 0, dist_play_radius, dist_sensitivity ) ; KPADSetAccParam ( 0, acc_play_radius, acc_sensitivity ) ; KPADSetBtnRepeat( 0, repeat_delay_sec, repeat_pulse_sec ) ; PADInit(); KPADDisableStickCrossClamp() ; WPADSetAutoSleepTime(5); #endif }
int main(int argc, char **argv) { #if 1 setup_os_exceptions(); #else InstallExceptionHandler(); #endif ProcUIInit(&SaveCallback); socket_lib_init(); #if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT) log_init(PC_DEVELOPMENT_IP_ADDRESS, PC_DEVELOPMENT_TCP_PORT); devoptab_list[STD_OUT] = &dotab_stdout; devoptab_list[STD_ERR] = &dotab_stdout; #endif #ifndef IS_SALAMANDER VPADInit(); WPADEnableURCC(true); WPADEnableWiiRemote(true); KPADInit(); #endif verbosity_enable(); printf("starting\n"); fflush(stdout); DEBUG_VAR(ARGV_PTR); if(ARGV_PTR && ((u32)ARGV_PTR < 0x01000000)) { struct { u32 magic; u32 argc; char * argv[3]; }*param = ARGV_PTR; if(param->magic == ARGV_MAGIC) { argc = param->argc; argv = param->argv; } ARGV_PTR = NULL; } DEBUG_VAR(argc); DEBUG_STR(argv[0]); DEBUG_STR(argv[1]); fflush(stdout); #ifdef IS_SALAMANDER int salamander_main(int, char **); salamander_main(argc, argv); #else #if 1 #if 0 int argc_ = 2; // char* argv_[] = {WIIU_SD_PATH "retroarch/retroarch.elf", WIIU_SD_PATH "rom.nes", NULL}; char *argv_[] = {WIIU_SD_PATH "retroarch/retroarch.elf", WIIU_SD_PATH "rom.sfc", NULL}; rarch_main(argc_, argv_, NULL); #else rarch_main(argc, argv, NULL); #endif do { unsigned sleep_ms = 0; int ret = runloop_iterate(&sleep_ms); if (ret == 1 && sleep_ms > 0) retro_sleep(sleep_ms); task_queue_ctl(TASK_QUEUE_CTL_WAIT, NULL); if (ret == -1) break; } while (1); main_exit(NULL); #endif #endif fflush(stdout); fflush(stderr); ProcUIShutdown(); #if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT) log_deinit(); #endif /* returning non 0 here can prevent loading a different rpx/elf in the HBL environment */ return 0; }