void CSymbolEngineChipAmounts::CalculateAmountsToCallToRaise() { int next_largest_bet = 0; double largest_bet = Largestbet(); if (p_symbol_engine_userchair->userchair_confirmed()) { _call = largest_bet - _currentbet[USER_CHAIR]; } else { _call = 0; } write_log(preferences.debug_symbolengine(), "[CSymbolEngineChipAmounts] call = %.2f\n", _call); // In case we are covered consider only the effective amount to call, // but onlz if our balance is reasonable. double balance = p_table_state->User()->_balance; if ((_call > balance) && (balance > 0)) { _call = balance; } next_largest_bet = 0; for (int i=0; i<p_tablemap->nchairs(); i++) { if (_currentbet[i] != largest_bet && _currentbet[i] > next_largest_bet) { next_largest_bet = _currentbet[i]; } } _sraiprev = largest_bet - next_largest_bet; }
void CSymbolEngineChipAmounts::CalculateBetsToCallToRaise() { double bet = p_tablelimits->bet(); if (bet <= 0) { return; } if (p_symbol_engine_userchair->userchair_confirmed()) { _nbetstocall = _call / bet; _nbetstorais = _nbetstocall + 1; } _ncallbets = Largestbet() / bet; _nraisbets = _ncallbets + 1; }
void CSymbolEngineChipAmounts::CalculateAmountsToCallToRaise() { int next_largest_bet = 0; double largest_bet = Largestbet(); if (p_symbol_engine_userchair->userchair_confirmed()) { _call = largest_bet - _currentbet[USER_CHAIR]; } else { _call = 0; } next_largest_bet = 0; for (int i=0; i<p_tablemap->nchairs(); i++) { if (_currentbet[i] != largest_bet && _currentbet[i] > next_largest_bet) { next_largest_bet = _currentbet[i]; } } _sraiprev = largest_bet - next_largest_bet; if (p_symbol_engine_userchair->userchair_confirmed()) { _sraimin = largest_bet + _call; _sraimax = _balance[USER_CHAIR] - _call; if (_sraimax < 0) { _sraimax = 0; } } }
void CSymbolEngineChipAmounts::CalculateBetsToCallToRaise() { double bet = p_symbol_engine_tablelimits->bet(); if (bet <= 0) { // Fail-safe for the case of not being connected // and completely bogus input bet = 1.00; } double users_currentbet = 0; if (p_symbol_engine_userchair->userchair_confirmed()) { _nbetstocall = _call / bet; users_currentbet = _currentbet[USER_CHAIR]; } else { _nbetstocall = 0; } _nbetstorais = _nbetstocall + 1; assert(bet > 0.0); assert(users_currentbet >= 0); assert(_call >= 0); // Computation below works even without playing user, // which might be important for table-stats. _ncallbets = Largestbet() / bet; _nraisbets = _ncallbets + 1; // fixed limit assert(_ncallbets >= 0.0); }