Пример #1
0
void fronttorture_unload(void)
{
  LbDataFreeAll(torture_load_files);
  memcpy(&frontend_palette, frontend_backup_palette, PALETTE_SIZE);
  StopAllSamples();
  // Clearing the space used for torture graphics
  clear_light_system(&game.lish);
  clear_computer();
  clear_things_and_persons_data();
  clear_mapmap();
  clear_slabs();
  clear_rooms();
  clear_dungeons();
}
Пример #2
0
void unload_pointer_file(short hi_res)
{
  struct TbLoadFiles *ldfiles;
  set_pointer_graphic_none();
  if ((features_enabled & Ft_BigPointer) == 0)
  {
    if (hi_res)
      ldfiles = hi_res_small_pointer_load_files;
    else
      ldfiles = low_res_small_pointer_load_files;
  } else
  {
    if (hi_res)
      ldfiles = hi_res_pointer_load_files;
    else
      ldfiles = low_res_pointer_load_files;
  }
  LbDataFreeAll(ldfiles);
}
Пример #3
0
/**
 * Loads MCGA graphics files, for low resolution mode.
 * It is modified version of LbDataLoadAll, optimized for maximum
 * game speed on very slow machines.
 * @return Returns true if all files were loaded, false otherwise.
 */
short LoadMcgaData(void)
{
  struct TbLoadFiles *load_files;
  void *mem;
  struct TbLoadFiles *t_lfile;
  int ferror;
  int ret_val;
  int i;
  load_files = mcga_load_files;
  LbDataFreeAll(load_files);
  ferror = 0;
  i = 0;
  t_lfile = &load_files[i];
  // Allocate some low memory, only to be sure that
  // it will be free when this function ends
  mem = LbMemoryAllocLow(0x10000u);
  while (t_lfile->Start != NULL)
  {
    // Don't allow loading flags
    t_lfile->Flags = 0;
    ret_val = LbDataLoad(t_lfile);
    if (ret_val == -100)
    {
      ERRORLOG("Can't allocate memory for MCGA files element \"%s\".", t_lfile->FName);
      ferror++;
    } else
    if ( ret_val == -101 )
    {
      ERRORLOG("Can't load MCGA file \"%s\".", t_lfile->FName);
      ferror++;
    }
    i++;
    t_lfile = &load_files[i];
  }
  if (mem != NULL)
    LbMemoryFree(mem);
  return (ferror == 0);
}
Пример #4
0
void frontstory_unload(void)
{
    LbDataFreeAll(frontstory_load_files_640);
}
Пример #5
0
void free_testfont_fonts(void)
{
  LbDataFreeAll(testfont_load_files);
}
Пример #6
0
short setup_screen_mode_minimal(unsigned short nmode)
{
  unsigned int flg_mem;
  TbScreenModeInfo *mdinfo;
  SYNCDBG(4,"Setting up mode %d",(int)nmode);
  if (!force_video_mode_reset)
  {
    if ((nmode == lbDisplay.ScreenMode) && (MinimalResolutionSetup))
      return 1;
  }
  flg_mem = lbDisplay.DrawFlags;
  if (LbGraphicsScreenHeight() < 200)
  {
      WARNLOG("Unhandled previous Screen Mode %d, Reset skipped",(int)lbDisplay.ScreenMode);
  } else
  if (LbGraphicsScreenHeight() < 400)
  {
      if (MinimalResolutionSetup)
      {
        if ((nmode != lbDisplay.ScreenMode) || (force_video_mode_reset))
          LbScreenReset();
        LbDataFreeAll(mcga_load_files_minimal);
        MinimalResolutionSetup = 0;
      } else
      {
        reset_eye_lenses();
        reset_heap_manager();
        reset_heap_memory();
        set_pointer_graphic_none();
        unload_pointer_file(0);
        if ((nmode != lbDisplay.ScreenMode) || (force_video_mode_reset))
          LbScreenReset();
        LbDataFreeAll(mcga_load_files);
      }
  } else
  {
      if (MinimalResolutionSetup)
      {
        set_pointer_graphic_none();
        unload_pointer_file(1);
        if ((nmode != lbDisplay.ScreenMode) || (force_video_mode_reset))
          LbScreenReset();
        LbDataFreeAll(vres256_load_files_minimal);
        MinimalResolutionSetup = 0;
      } else
      {
        reset_eye_lenses();
        reset_heap_manager();
        reset_heap_memory();
        if ((nmode != lbDisplay.ScreenMode) || (force_video_mode_reset))
          LbScreenReset();
        LbDataFreeAll(vres256_load_files);
      }
  }
  mdinfo = LbScreenGetModeInfo(nmode);
  if (mdinfo->Height < 200)
  {
      ERRORLOG("Unhandled Screen Mode %d, setup failed",(int)nmode);
      force_video_mode_reset = true;
      return 0;
  } else
  if (mdinfo->Height < 400)
  {
      SYNCDBG(17,"Preparing minimal low resolution mode");
      MinimalResolutionSetup = 1;
      if ( !LoadMcgaDataMinimal() )
      {
        ERRORLOG("Unable to load minimal MCGA files");
        return 0;
      }
      if ((nmode != lbDisplay.ScreenMode) || (force_video_mode_reset))
      {
          if (LbScreenSetup((TbScreenMode)nmode, mdinfo->Width, mdinfo->Height, engine_palette, 2, 0) != 1)
          {
            ERRORLOG("Unable to setup screen resolution %s (mode %d)",
                mdinfo->Desc,(int)nmode);
            force_video_mode_reset = true;
            return 0;
          }
      }
  } else
  {
      SYNCDBG(17,"Preparing minimal high resolution mode");
      MinimalResolutionSetup = 1;
      frontend_load_data_from_cd();
      if ( LbDataLoadAll(vres256_load_files_minimal) )
      {
        ERRORLOG("Unable to load vres256_load_files_minimal files");
        force_video_mode_reset = true;
        return 0;
      }
      frontend_load_data_reset();
      if ((nmode != lbDisplay.ScreenMode) || (force_video_mode_reset))
      {
          if (LbScreenSetup((TbScreenMode)nmode, mdinfo->Width, mdinfo->Height, engine_palette, 1, 0) != 1)
          {
             ERRORLOG("Unable to setup screen resolution %s (mode %d)",
                 mdinfo->Desc,(int)nmode);
             force_video_mode_reset = true;
             return 0;
          }
      }
  }
  LbScreenClear(0);
  LbScreenSwap();
  update_screen_mode_data(mdinfo->Width, mdinfo->Height);
  lbDisplay.DrawFlags = flg_mem;
  force_video_mode_reset = false;
  return 1;
}
Пример #7
0
TbBool setup_screen_mode(unsigned short nmode)
{
    TbScreenModeInfo *mdinfo;
    unsigned int flg_mem;
    long lens_mem;
    short was_minimal_res;
    SYNCDBG(4,"Setting up mode %d",(int)nmode);
    if (!force_video_mode_reset)
    {
      if ((nmode == lbDisplay.ScreenMode) && (!MinimalResolutionSetup))
      {
        SYNCDBG(6,"Mode %d already active, no changes.",(int)nmode);
        return true;
      }
    }
    lens_mem = game.numfield_1B;
    flg_mem = lbDisplay.DrawFlags;
    was_minimal_res = (MinimalResolutionSetup || force_video_mode_reset);
    set_pointer_graphic_none();
    if (LbGraphicsScreenHeight() < 200)
    {
        WARNLOG("Unhandled previous Screen Mode %d, Reset skipped",(int)lbDisplay.ScreenMode);
    } else
    if (LbGraphicsScreenHeight() < 400)
    {
        if (MinimalResolutionSetup)
        {
          if (lbDisplay.ScreenMode != nmode)
            LbScreenReset();
          LbDataFreeAll(mcga_load_files_minimal);
          ERRORLOG("MCGA Minimal not allowed (Reset)");
          MinimalResolutionSetup = 0;
        } else
        {
          reset_eye_lenses();
          reset_heap_manager();
          reset_heap_memory();
          set_pointer_graphic_none();
          unload_pointer_file(0);
          if (lbDisplay.ScreenMode != nmode)
            LbScreenReset();
          LbDataFreeAll(mcga_load_files);
        }
    } else
    // so (LbGraphicsScreenHeight() >= 400)
    {
        if (MinimalResolutionSetup)
        {
          if ((lbDisplay.ScreenMode != nmode) || (MinimalResolutionSetup))
            LbScreenReset();
          LbDataFreeAll(vres256_load_files_minimal);
          MinimalResolutionSetup = 0;
        } else
        {
          reset_eye_lenses();
          reset_heap_manager();
          reset_heap_memory();
          set_pointer_graphic_none();
          unload_pointer_file(1);
          if ((lbDisplay.ScreenMode != nmode) || (MinimalResolutionSetup))
            LbScreenReset();
          LbDataFreeAll(vres256_load_files);
        }
    }

    mdinfo = LbScreenGetModeInfo(nmode);
    if (mdinfo->Height < 200)
    {
        ERRORLOG("Unhandled Screen Mode %d, setup failed",(int)nmode);
        force_video_mode_reset = true;
        return false;
    } else
    if (mdinfo->Height < 400)
    {
        SYNCDBG(6,"Entering low-res mode %d, resolution %dx%d.",(int)nmode,(int)mdinfo->Width,(int)mdinfo->Height);
        if (!LoadMcgaData())
        {
          ERRORLOG("Loading Mcga files failed");
          force_video_mode_reset = true;
          return false;
        }
        if ((lbDisplay.ScreenMode != nmode) || (was_minimal_res))
        {
            if (LbScreenSetup((TbScreenMode)nmode, mdinfo->Width, mdinfo->Height, engine_palette, 2, 0) != 1)
            {
              ERRORLOG("Unable to setup screen resolution %s (mode %d)",
                  mdinfo->Desc,(int)nmode);
              force_video_mode_reset = true;
              return false;
            }
        }
        load_pointer_file(0);
    } else
    // so (mdinfo->Height >= 400)
    {
        SYNCDBG(6,"Entering hi-res mode %d, resolution %dx%d.",(int)nmode,(int)mdinfo->Width,(int)mdinfo->Height);
        if (!LoadVRes256Data((long)mdinfo->Width*(long)mdinfo->Height))
        {
          ERRORLOG("Unable to load VRes256 data files");
          force_video_mode_reset = true;
          return false;
        }
        if ((lbDisplay.ScreenMode != nmode) || (was_minimal_res))
        {
            if (LbScreenSetup((TbScreenMode)nmode, mdinfo->Width, mdinfo->Height, engine_palette, 1, 0) != 1)
            {
              ERRORLOG("Unable to setup screen resolution %s (mode %d)",
                  mdinfo->Desc,(int)nmode);
              force_video_mode_reset = true;
              return false;
            }
        }
        load_pointer_file(1);
    }
    LbScreenClear(0);
    LbScreenSwap();
    update_screen_mode_data(mdinfo->Width, mdinfo->Height);
    if (parchment_loaded)
      reload_parchment_file(mdinfo->Width >= 640);
    reinitialise_eye_lens(lens_mem);
    LbMouseSetPosition((MyScreenWidth/pixel_size) >> 1, (MyScreenHeight/pixel_size) >> 1);
    lbDisplay.DrawFlags = flg_mem;
    if (!setup_heap_memory())
    {
      force_video_mode_reset = true;
      return false;
    }
    setup_heap_manager();
    game.numfield_C &= ~0x0004;
    force_video_mode_reset = false;
    SYNCDBG(8,"Finished");
    return true;
}