Пример #1
0
//setting srceen window(x,y,width,height)
__s32 BSP_disp_sprite_block_set_screen_win(__u32 sel, __s32 hid, __disp_rect_t * scn_win)
{
	__s32 id = 0;
	list_head_t * node = NULL;
	__disp_rect_t cur_scn;
	__u32 cpu_sr;
	
	id = Sprite_Hid_To_Id(sel, hid);
	if(gsprite[sel].block_status[id] & SPRITE_BLOCK_USED)
	{
		if((scn_win->width != 8) && (scn_win->width != 16) && (scn_win->width != 32)
			&& (scn_win->width != 64) && (scn_win->width != 128) && (scn_win->width != 256)
			&& (scn_win->width != 512))
		{
			DE_WRN("BSP_disp_sprite_block_set_screen_win,scn_win width invalid:%d\n",scn_win->width);
			return DIS_PARA_FAILED;
		}
		if((scn_win->height != 8) && (scn_win->height != 16) && (scn_win->height != 32)
			&& (scn_win->height != 64) && (scn_win->height != 128) && (scn_win->height != 256)
			&& (scn_win->height != 512) && (scn_win->height != 1024))
		{
			DE_WRN("BSP_disp_sprite_block_set_screen_win,scn_win height invalid:%d\n",scn_win->height);
			return DIS_PARA_FAILED;
		}

		node = List_Find_Sprite_Block(sel, id);
		if(node == NULL)
		{
			return DIS_PARA_FAILED;
		}

		cur_scn.x = scn_win->x;
		cur_scn.y = scn_win->y;
		cur_scn.width = scn_win->width;
		cur_scn.height = scn_win->height;
		
		if(node->data->enable == FALSE)
		{
			cur_scn.y = -2000;
		}
    	DE_BE_Sprite_Block_Set_Pos(sel, id,cur_scn.x,cur_scn.y);
    	DE_BE_Sprite_Block_Set_Size(sel, id,cur_scn.width,cur_scn.height);

		OSAL_IrqLock(&cpu_sr);
		node->data->scn_win.x = scn_win->x;
		node->data->scn_win.y = scn_win->y;
		node->data->scn_win.width = scn_win->width;
		node->data->scn_win.height = scn_win->height;
		OSAL_IrqUnLock(cpu_sr);
		return DIS_SUCCESS;
	}
	else
	{
		return DIS_OBJ_NOT_INITED;
	}
	
}
Пример #2
0
__s32 BSP_disp_sprite_block_get_srceen_win(__u32 sel, __s32 hid,
					   __disp_rect_t *scn_win)
{
	__s32 id = 0;
	list_head_t *node = NULL;

	id = Sprite_Hid_To_Id(sel, hid);
	if (gsprite[sel].block_status[id] & SPRITE_BLOCK_USED) {
		node = List_Find_Sprite_Block(sel, id);

		scn_win->x = node->data->scn_win.x;
		scn_win->y = node->data->scn_win.y;
		scn_win->width = node->data->scn_win.width;
		scn_win->height = node->data->scn_win.height;

		return DIS_SUCCESS;
	} else {
		return DIS_OBJ_NOT_INITED;
	}
}
Пример #3
0
//setting source x/y offset
__s32 BSP_disp_sprite_block_set_src_win(__u32 sel, __s32 hid, __disp_rect_t * src_win)
{
	__s32 id = 0;
	list_head_t * node = NULL;
	__u32 cpu_sr;
	__u32 bpp, addr;
	
	id = Sprite_Hid_To_Id(sel, hid);
	if(gsprite[sel].block_status[id] & SPRITE_BLOCK_USED)
	{
        node = List_Find_Sprite_Block(sel, id);

        bpp = de_format_to_bpp(gsprite[sel].format);
        addr = DE_BE_Offset_To_Addr(node->data->address, node->data->size.width, src_win->x, src_win->y, bpp);
        DE_BE_Sprite_Block_Set_fb(sel, id,(__u32)OSAL_VAtoPA((void*)addr),node->data->size.width*(bpp>>3));

        OSAL_IrqLock(&cpu_sr);
        node->data->src_win.x = src_win->x;
        node->data->src_win.y = src_win->y;
        OSAL_IrqUnLock(cpu_sr);

        return DIS_SUCCESS;
	}
Пример #4
0
/*
 * setting source x/y offset
 */
__s32 BSP_disp_sprite_block_set_src_win(__u32 sel, __s32 hid,
					__disp_rect_t *src_win)
{
	__s32 id = 0;
	list_head_t *node = NULL;
	__u32 bpp, addr;

	id = Sprite_Hid_To_Id(sel, hid);
	if (gsprite[sel].block_status[id] & SPRITE_BLOCK_USED) {
		node = List_Find_Sprite_Block(sel, id);

		bpp = DE_BE_Format_To_Bpp(gsprite[sel].format);
		addr =
		    DE_BE_Offset_To_Addr(node->data->address,
					 node->data->size.width, src_win->x,
					 src_win->y, bpp);
		DE_BE_Sprite_Block_Set_fb(sel, id, __phys_to_bus(addr),
					  node->data->size.width * (bpp >> 3));

		node->data->src_win.x = src_win->x;
		node->data->src_win.y = src_win->y;

		return DIS_SUCCESS;
	} else {
Пример #5
0
__s32 BSP_disp_sprite_block_release(__u32 sel, __s32 hid)
{
	__s32 id = 0,pre_id = 0,next_id = 0;
	list_head_t * node = NULL, *next_node=NULL, *pre_node=NULL;
	__s32 release_id = 0;
	__u32 cpu_sr;
    
	id = Sprite_Hid_To_Id(sel, hid);
	
	if(gsprite[sel].block_status[id] & SPRITE_BLOCK_USED)
	{
		node = List_Find_Sprite_Block(sel, id);
		pre_node = node->prev;
		next_node = node->next;
		pre_id = node->prev->data->id;
		next_id = node->next->data->id;
		release_id = List_Delete_Free_Sprite_Block(sel, node);

		if(id == pre_id)//release the only block
		{
			__disp_sprite_block_para_t para;

			para.fb.addr[0] = 0;
			para.fb.size.width = 8;
			para.fb.format = DISP_FORMAT_ARGB8888;
			para.src_win.x = 0;
			para.src_win.y = 0;
			para.scn_win.x = 0;
			para.scn_win.y = -2000;
			para.scn_win.width = 8;
			para.scn_win.height = 8;
			
			sprite_set_sprite_block_para(sel, id,0,&para);
		}
		else if(id == 0)//release the first block
		{
			__disp_sprite_block_para_t para;

			para.fb.addr[0] = next_node->data->address;
			para.fb.size.width = next_node->data->size.width;
			para.src_win.x = next_node->data->src_win.x;
			para.src_win.y = next_node->data->src_win.y;
			para.scn_win.x = next_node->data->scn_win.x;
			if(next_node->data->enable == FALSE)
            {
                para.scn_win.y = -2000;
            }
            else
            {
				para.scn_win.y = next_node->data->scn_win.y;
			}
			para.scn_win.width = next_node->data->scn_win.width;
			para.scn_win.height = next_node->data->scn_win.height;
			sprite_set_sprite_block_para(sel, 0,next_node->next->data->id,&para);
			
			para.fb.addr[0] = 0;
			para.fb.size.width= 8;
			para.src_win.x = 0;
			para.src_win.y = 0;
			para.scn_win.x = 0;
			para.scn_win.y = -2000;
			para.scn_win.width = 8;
			para.scn_win.height = 8;
			sprite_set_sprite_block_para(sel, next_id,0,&para);
		}
		else
		{
			__disp_sprite_block_para_t para;

			para.fb.addr[0] = pre_node->data->address;
			para.fb.size.width= pre_node->data->size.width;
			para.src_win.x = pre_node->data->src_win.x;
			para.src_win.y = pre_node->data->src_win.y;
			para.scn_win.x = pre_node->data->scn_win.x;
            if(node->data->enable == FALSE)
            {
                para.scn_win.y = -2000;
            }
            else
            {
			    para.scn_win.y = pre_node->data->scn_win.y;
            }
			para.scn_win.width = pre_node->data->scn_win.width;
			para.scn_win.height = pre_node->data->scn_win.height;
			sprite_set_sprite_block_para(sel, pre_id,next_id,&para);

			para.fb.addr[0] = 0;
			para.fb.size.width = 8;
			para.src_win.x = 0;
			para.src_win.y = 0;
			para.scn_win.x = 0;
			para.scn_win.y = -2000;
			para.scn_win.width = 8;
			para.scn_win.height = 8;
			sprite_set_sprite_block_para(sel, id,0,&para);
		}
		
		OSAL_IrqLock(&cpu_sr);
		gsprite[sel].block_status[release_id] &= SPRITE_BLOCK_USED_MASK;
		gsprite[sel].block_num --;
		OSAL_IrqUnLock(cpu_sr);
		
		return DIS_SUCCESS;
	}
	else
	{
		return DIS_OBJ_NOT_INITED;
	}
}
Пример #6
0
__s32 BSP_disp_sprite_set_order(__u32 sel, __s32 hid,__s32 dst_hid)//todo
{
	__s32 id = 0, dst_id = 0;
	list_head_t * node = NULL, * dst_node = NULL, *chg_node0 = NULL, *chg_node1 = NULL;
	__disp_sprite_block_para_t para;

	id = Sprite_Hid_To_Id(sel, hid);
	dst_id = Sprite_Hid_To_Id(sel, dst_hid);
	if((gsprite[sel].block_status[id] & SPRITE_BLOCK_USED) 
		&& (dst_id == -1 || (gsprite[sel].block_status[dst_id] & SPRITE_BLOCK_USED)))
	{
		if(id == dst_id)//same block,not need to move
		{
			return DIS_SUCCESS;
		}
		if(dst_id != -1)
		{
			dst_node = List_Find_Sprite_Block(sel, dst_id);
			if(dst_node->next->data->id == id && id != 0)//it is the order,not need to move
			{
				return DIS_SUCCESS;
			}
		}
		else
		{
		    dst_node = NULL;
		}

		node = List_Find_Sprite_Block(sel, id);
		if(id == 0)//the block is the first block
		{
			chg_node0 = node->next;
		}
		else
		{
			chg_node0 = node->prev;
		}
        
		if(dst_id == -1)//move to the front of the list
		{
			chg_node1 = gsprite[sel].header;
		}
		else
		{
			chg_node1 = List_Find_Sprite_Block(sel, dst_id);
		}

		List_Delete_Sprite_Block(sel, node);
		List_Assert_Sprite_Block(sel, dst_node,node);
        
		para.fb.addr[0] = node->data->address;
		para.fb.size.width = node->data->size.width;
		para.src_win.x = node->data->src_win.x;
		para.src_win.y = node->data->src_win.y;
		memcpy(&para.scn_win,&node->data->scn_win,sizeof(__disp_rect_t));
		if(node->data->enable == FALSE)
		{
			para.scn_win.y = -2000;
		}
		sprite_set_sprite_block_para(sel, node->data->id,node->next->data->id,&para);
		
		para.fb.addr[0] = chg_node0->data->address;
		para.fb.size.width = chg_node0->data->size.width;
		para.src_win.x = chg_node0->data->src_win.x;
		para.src_win.y = chg_node0->data->src_win.y;
		memcpy(&para.scn_win,&chg_node0->data->scn_win,sizeof(__disp_rect_t));
		if(chg_node0->data->enable == FALSE)
		{
			para.scn_win.y = -2000;
		}
		sprite_set_sprite_block_para(sel, chg_node0->data->id,chg_node0->next->data->id,&para);

		para.fb.addr[0] = chg_node1->data->address;
		para.fb.size.width = chg_node1->data->size.width;
		para.src_win.x = chg_node1->data->src_win.x;
		para.src_win.y = chg_node1->data->src_win.y;
		memcpy(&para.scn_win,&chg_node1->data->scn_win,sizeof(__disp_rect_t));
		if(chg_node1->data->enable == FALSE)
		{
			para.scn_win.y = -2000;
		}
		sprite_set_sprite_block_para(sel, chg_node1->data->id,chg_node1->next->data->id,&para);

		return DIS_SUCCESS;
	}
	else
	{
		return DIS_OBJ_NOT_INITED;
	}
}