Пример #1
0
/** \fn KeyBindings::KeyBindings(const QString&)
 *  \brief Create a new KeyBindings instance.
 *  \param hostname The host for which to create the key bindings.
 */
KeyBindings::KeyBindings(const QString &hostname)
    : m_hostname(hostname)
{
    m_hostname.detach();
    LoadMandatoryBindings();
    LoadContexts();
    LoadJumppoints();
}
void D3D12Multithreading::OnInit()
{
	LoadPipeline();
	LoadAssets();
	LoadContexts();
}