bool MCArraysCopyTransposed(MCArrayRef self, MCArrayRef& r_transposed) { MCAutoArray<array_extent_t> t_extents; if (!MCArraysCopyExtents(self, t_extents.PtrRef(), t_extents.SizeRef()) || t_extents.Size() != 2) return false; integer_t t_rows = extent_size(t_extents[0]); integer_t t_cols = extent_size(t_extents[1]); integer_t t_row_end = t_extents[0].min + t_rows; integer_t t_col_end = t_extents[1].min + t_cols; if (MCArrayGetCount(self) != t_rows * t_cols) return false; MCAutoArrayRef t_transposed; if (!MCArrayCreateMutable(&t_transposed)) return false; for (integer_t r = t_extents[0].min; r < t_row_end; r++) { for (integer_t c = t_extents[1].min; c < t_col_end; c++) { MCAutoStringRef t_src_string, t_dst_string; MCNewAutoNameRef t_src_name, t_dst_name; MCValueRef t_value; if (!MCStringFormat(&t_src_string, "%d,%d", r, c) || !MCStringFormat(&t_dst_string, "%d,%d", c, r)) return false; if (!MCNameCreate(*t_src_string, &t_src_name) || !MCNameCreate(*t_dst_string, &t_dst_name)) return false; if (!MCArrayFetchValue(self, true, *t_src_name, t_value) || !MCArrayStoreValue(*t_transposed, true, *t_dst_name, t_value)) return false; } } return MCArrayCopy(*t_transposed, r_transposed); }
void MCPlayer::setfilename(MCStringRef vcname, MCStringRef fname, Boolean istmp) { // AL-2014-05-27: [[ Bug 12517 ]] Incoming strings can be nil MCNewAutoNameRef t_vcname; if (vcname != nil) MCNameCreate(vcname, &t_vcname); else t_vcname = kMCEmptyName; setname(*t_vcname); filename = MCValueRetain(fname != nil ? fname : kMCEmptyString); istmpfile = istmp; disposable = True; }
extern "C" MC_DLLEXPORT_DEF MCValueRef MCWidgetExecPopupAtLocationWithProperties(MCStringRef p_kind, MCCanvasPointRef p_at, MCArrayRef p_properties) { if (!MCWidgetEnsureCurrentWidget()) return nil; MCGPoint t_point; MCCanvasPointGetMCGPoint(p_at, t_point); MCPoint t_at; t_at = MCGPointToMCPoint(MCWidgetMapPointToGlobal(MCcurrentwidget, t_point)); MCNewAutoNameRef t_kind; /* UNCHECKED */ MCNameCreate(p_kind, &t_kind); MCValueRef t_result; if (MCWidgetPopupAtLocationWithProperties(*t_kind, t_at, p_properties, t_result)) return t_result; else return nil; }
bool MCArraysCopyMatrix(MCExecContext& ctxt, MCArrayRef self, matrix_t*& r_matrix) { MCAutoArray<array_extent_t> t_extents; if (!MCArraysCopyExtents(self, t_extents.PtrRef(), t_extents.SizeRef()) || t_extents.Size() != 2) return false; integer_t t_rows = extent_size(t_extents[0]); integer_t t_cols = extent_size(t_extents[1]); integer_t t_row_offset = t_extents[0].min; integer_t t_col_offset = t_extents[1].min; if (MCArrayGetCount(self) != t_rows * t_cols) return false; MCAutoPointer<matrix_t> t_matrix; if (!MCMatrixNew(t_rows, t_cols, t_row_offset, t_col_offset, &t_matrix)) return false; for (integer_t row = 0; row < t_rows; row++) { for (integer_t col = 0; col < t_cols; col++) { MCAutoStringRef t_string; MCNewAutoNameRef t_name; MCValueRef t_value; if (!MCStringFormat(&t_string, "%d,%d", row + t_row_offset, col + t_col_offset) || !MCNameCreate(*t_string, &t_name) || !MCArrayFetchValue(self, true, *t_name, t_value) || !ctxt.ConvertToReal(t_value, MCMatrixEntry(*t_matrix, row, col))) return false; } } t_matrix.Take(r_matrix); return true; }
bool MCArraysCreateWithMatrix(matrix_t *p_matrix, MCArrayRef& r_array) { MCAutoArrayRef t_array; if (!MCArrayCreateMutable(&t_array)) return false; for (integer_t r = 0; r < p_matrix->rows; r++) { for (integer_t c = 0; c < p_matrix->columns; c++) { MCAutoStringRef t_string; MCNewAutoNameRef t_key; MCAutoNumberRef t_value; if (!MCStringFormat(&t_string, "%d,%d", r + p_matrix->row_offset, c + p_matrix->column_offset) || !MCNameCreate(*t_string, &t_key) || !MCNumberCreateWithReal(MCMatrixEntry(p_matrix, r, c), &t_value) || !MCArrayStoreValue(*t_array, true, *t_key, *t_value)) return false; } } return MCArrayCopy(*t_array, r_array); }
IO_stat MCImage::import(MCStringRef newname, IO_handle stream, IO_handle mstream) { bool t_success = true; MCImageCompressedBitmap *t_compressed = nil; MCImageBitmap *t_bitmap = nil; MCStringRef t_name = nil; MCPoint t_hotspot = {1, 1}; t_success = MCImageImport(stream, mstream, t_hotspot, t_name, t_compressed, t_bitmap); if (t_success) { if (t_compressed == nil) t_success = setbitmap(t_bitmap, 1.0); else t_success = setcompressedbitmap(t_compressed); } MCImageFreeCompressedBitmap(t_compressed); MCImageFreeBitmap(t_bitmap); uindex_t t_width, t_height; if (t_success) t_success = getsourcegeometry(t_width, t_height); if (t_success) { xhot = t_hotspot.x; yhot = t_hotspot.y; bool t_resize = true; t_resize = !(flags & F_LOCK_LOCATION); if (t_resize) { rect.width = t_width; rect.height = t_height; } if (m_rep->GetFrameCount() > 1) { if ((flags & F_REPEAT_COUNT) == 0) repeatcount = -1; irepeatcount = repeatcount; state |= CS_DO_START; } if (isunnamed() && t_name != nil) { MCNewAutoNameRef t_name_nameref; /* UNCHECKED */ MCNameCreate(t_name, &t_name_nameref); setname(*t_name_nameref); } if (isunnamed() && newname != nil) { MCNewAutoNameRef t_name_nameref; uindex_t t_offset; if (MCStringLastIndexOfChar(newname, PATH_SEPARATOR, UINDEX_MAX, kMCCompareExact, t_offset)) { /* UNCHECKED */ MCStringCopySubstring(newname, MCRangeMakeMinMax(t_offset + 1, MCStringGetLength(newname)), t_name); /* UNCHECKED */ MCNameCreate(t_name, &t_name_nameref); } else /* UNCHECKED */ MCNameCreate(newname, &t_name_nameref); setname(*t_name_nameref); } } MCValueRelease(t_name); return t_success ? IO_NORMAL : IO_ERROR; }
void MCStack::effectrect(const MCRectangle& p_area, Boolean& r_abort) { // Get the list of effects. MCEffectList *t_effects = MCcur_effects; MCcur_effects = NULL; // If the window isn't opened or hasn't been attached (plugin) or if we have no // snapshot to use, this is a no-op. if (!opened || !haswindow() || m_snapshot == nil) { while(t_effects != NULL) { MCEffectList *t_effect; t_effect = t_effects; t_effects = t_effects -> next; delete t_effect; } return; } // Mark the stack as being in an effect. state |= CS_EFFECT; // Lock messages while the effect is happening. Boolean t_old_lockmessages; t_old_lockmessages = MClockmessages; MClockmessages = True; // Calculate the area of interest. MCRectangle t_effect_area; t_effect_area = curcard -> getrect(); t_effect_area . y = getscroll(); t_effect_area . height -= t_effect_area . y; t_effect_area = MCU_intersect_rect(t_effect_area, p_area); // IM-2013-08-21: [[ ResIndependence ]] Scale effect area to device coords // Align snapshot rect to device pixels // IM-2013-09-30: [[ FullscreenMode ]] Use stack transform to get device coords MCGAffineTransform t_transform; t_transform = getdevicetransform(); // MW-2013-10-29: [[ Bug 11330 ]] Make sure the effect area is cropped to the visible // area. t_effect_area = MCRectangleGetTransformedBounds(t_effect_area, getviewtransform()); t_effect_area = MCU_intersect_rect(t_effect_area, MCU_make_rect(0, 0, view_getrect() . width, view_getrect() . height)); // IM-2014-01-24: [[ HiDPI ]] scale effect region to backing surface coords MCGFloat t_scale; t_scale = view_getbackingscale(); MCRectangle t_device_rect, t_user_rect; t_device_rect = MCRectangleGetScaledBounds(t_effect_area, t_scale); t_user_rect = MCRectangleGetTransformedBounds(t_device_rect, MCGAffineTransformInvert(t_transform)); // IM-2013-08-29: [[ RefactorGraphics ]] get device height for CoreImage effects // IM-2013-09-30: [[ FullscreenMode ]] Use view rect to get device height uint32_t t_device_height; t_device_height = floor(view_getrect().height * t_scale); // Make a region of the effect area // IM-2013-08-29: [[ ResIndependence ]] scale effect region to device coords MCRegionRef t_effect_region; t_effect_region = nil; /* UNCHECKED */ MCRegionCreate(t_effect_region); /* UNCHECKED */ MCRegionSetRect(t_effect_region, t_effect_area); #ifndef FEATURE_PLATFORM_PLAYER #if defined(FEATURE_QUICKTIME) // MW-2010-07-07: Make sure QT is only loaded if we actually are doing an effect if (t_effects != nil) if (!MCdontuseQTeffects) if (!MCtemplateplayer -> isQTinitted()) MCtemplateplayer -> initqt(); #endif #endif // Lock the screen to prevent any updates occuring until we want them. MCRedrawLockScreen(); // By default, we have not aborted. r_abort = False; MCGImageRef t_initial_image; t_initial_image = MCGImageRetain(m_snapshot); while(t_effects != nil) { uint32_t t_duration; t_duration = MCU_max(1, MCeffectrate / (t_effects -> speed - VE_VERY)); if (t_effects -> type == VE_DISSOLVE) t_duration *= 2; uint32_t t_delta; t_delta = 0; // Create surface at effect_area size. // Render into surface based on t_effects -> image MCGImageRef t_final_image = nil; // If this isn't a plain effect, then we must fetch first and last images. if (t_effects -> type != VE_PLAIN) { // Render the final image. MCGContextRef t_context = nil; // IM-2014-05-20: [[ GraphicsPerformance ]] Create opaque context for snapshot /* UNCHECKED */ MCGContextCreate(t_device_rect.width, t_device_rect.height, false, t_context); MCGContextTranslateCTM(t_context, -t_device_rect.x, -t_device_rect.y); // IM-2013-10-03: [[ FullscreenMode ]] Apply device transform to context MCGContextConcatCTM(t_context, t_transform); // Configure the context. MCGContextClipToRect(t_context, MCRectangleToMCGRectangle(t_user_rect)); // Render an appropriate image switch(t_effects -> image) { case VE_INVERSE: { MCContext *t_old_context = nil; /* UNCHECKED */ t_old_context = new MCGraphicsContext(t_context); curcard->draw(t_old_context, t_user_rect, false); delete t_old_context; MCGContextSetFillRGBAColor(t_context, 1.0, 1.0, 1.0, 1.0); MCGContextSetBlendMode(t_context, kMCGBlendModeDifference); MCGContextAddRectangle(t_context, MCRectangleToMCGRectangle(t_user_rect)); MCGContextFill(t_context); } break; case VE_BLACK: MCGContextSetFillRGBAColor(t_context, 0.0, 0.0, 0.0, 1.0); MCGContextAddRectangle(t_context, MCRectangleToMCGRectangle(t_user_rect)); MCGContextFill(t_context); break; case VE_WHITE: MCGContextSetFillRGBAColor(t_context, 1.0, 1.0, 1.0, 1.0); MCGContextAddRectangle(t_context, MCRectangleToMCGRectangle(t_user_rect)); MCGContextFill(t_context); break; case VE_GRAY: MCGContextSetFillRGBAColor(t_context, 0.5, 0.5, 0.5, 1.0); MCGContextAddRectangle(t_context, MCRectangleToMCGRectangle(t_user_rect)); MCGContextFill(t_context); break; default: { MCContext *t_old_context = nil; /* UNCHECKED */ t_old_context = new MCGraphicsContext(t_context); curcard->draw(t_old_context, t_user_rect, false); delete t_old_context; } } /* UNCHECKED */ MCGContextCopyImage(t_context, t_final_image); MCGContextRelease(t_context); } MCStackEffectContext t_context; t_context.delta = t_delta; t_context.duration = t_duration; t_context.effect = t_effects; t_context.effect_area = t_device_rect; t_context.initial_image = t_initial_image; t_context.final_image = t_final_image; // MW-2011-10-20: [[ Bug 9824 ]] Make sure dst point is correct. // Initialize the destination with the start image. view_platform_updatewindowwithcallback(t_effect_region, MCStackRenderInitial, &t_context); // If there is a sound, then start playing it. if (t_effects -> sound != NULL) { MCAudioClip *acptr; MCNewAutoNameRef t_sound; /* UNCHECKED */ MCNameCreate(t_effects->sound, &t_sound); if ((acptr = (MCAudioClip *)getobjname(CT_AUDIO_CLIP, *t_sound)) == NULL) { IO_handle stream; if ((stream = MCS_open(t_effects->sound, kMCOpenFileModeRead, True, False, 0)) != NULL) { acptr = new MCAudioClip; acptr->setdisposable(); if (!acptr->import(t_effects->sound, stream)) { delete acptr; acptr = NULL; } MCS_close(stream); } } if (acptr != NULL) { MCU_play_stop(); MCacptr = acptr; MCU_play(); #ifndef FEATURE_PLATFORM_AUDIO if (MCacptr != NULL) MCscreen->addtimer(MCacptr, MCM_internal, PLAY_RATE); #endif } if (MCscreen->wait((real8)MCsyncrate / 1000.0, False, True)) { r_abort = True; break; } } // Initialize CoreImage of QTEffects if needed. if (t_effects -> type != VE_PLAIN) { MCAutoPointer<char> t_name; /* UNCHECKED */ MCStringConvertToCString(t_effects -> name, &t_name); #ifdef _MAC_DESKTOP // IM-2013-08-29: [[ ResIndependence ]] use scaled effect rect for CI effects if (t_effects -> type == VE_UNDEFINED && MCCoreImageEffectBegin(*t_name, t_initial_image, t_final_image, t_device_rect, t_device_height, t_effects -> arguments)) t_effects -> type = VE_CIEFFECT; else #endif #ifdef FEATURE_QUICKTIME_EFFECTS // IM-2013-08-29: [[ ResIndependence ]] use scaled effect rect for QT effects if (t_effects -> type == VE_UNDEFINED && MCQTEffectBegin(t_effects -> type, *t_name, t_effects -> direction, t_initial_image, t_final_image, t_device_rect)) t_effects -> type = VE_QTEFFECT; #else ; #endif } // Run effect // Now perform the effect loop, but only if there is something to do. if (t_effects -> type != VE_PLAIN || old_blendlevel != blendlevel) { // Calculate timing parameters. double t_start_time; t_start_time = 0.0; for(;;) { t_context.delta = t_delta; Boolean t_drawn = False; view_platform_updatewindowwithcallback(t_effect_region, MCStackRenderEffect, &t_context); // Now redraw the window with the new image. // if (t_drawn) { MCscreen -> sync(getw()); } // Update the window's blendlevel (if needed) if (old_blendlevel != blendlevel) { float t_fraction = float(t_delta) / t_duration; setopacity(uint1((old_blendlevel * 255 + (float(blendlevel) - old_blendlevel) * 255 * t_fraction) / 100)); } // If the start time is zero, then start counting from here. if (t_start_time == 0.0) t_start_time = MCS_time(); // If we've reached the end of the transition, we are done. if (t_delta == t_duration) { #ifdef _ANDROID_MOBILE // MW-2011-12-12: [[ Bug 9907 ]] Make sure we let the screen sync at this point MCscreen -> wait(0.01, False, False); #endif break; } // Get the time now. double t_now; t_now = MCS_time(); // Compute the new delta value. uint32_t t_new_delta; t_new_delta = (uint32_t)ceil((t_now - t_start_time) * 1000.0); // If the new value is same as the old, then advance one step. if (t_new_delta == t_delta) t_delta = t_new_delta + 1; else t_delta = t_new_delta; // If the new delta is beyond the end point, set it to the end. if (t_delta > t_duration) t_delta = t_duration; // Wait until the next boundary, making sure we break for no reason // other than abort. if (MCscreen -> wait((t_start_time + (t_delta / 1000.0)) - t_now, False, False)) r_abort = True; // If we aborted, we render the final step and are thus done. if (r_abort) t_delta = t_duration; } } #ifdef _MAC_DESKTOP if (t_effects -> type == VE_CIEFFECT) MCCoreImageEffectEnd(); else #endif #ifdef FEATURE_QUICKTIME_EFFECTS if (t_effects -> type == VE_QTEFFECT) MCQTEffectEnd(); #endif // Free initial surface. MCGImageRelease(t_initial_image); // initial surface becomes final surface. t_initial_image = t_final_image; t_final_image = nil; // Move to the next effect. MCEffectList *t_current_effect; t_current_effect = t_effects; t_effects = t_effects -> next; delete t_current_effect; } // Make sure the pixmaps are freed and any dangling effects // are cleaned up. if (t_effects != NULL) { /* OVERHAUL - REVISIT: error cleanup needs revised */ MCGImageRelease(t_initial_image); // MCGSurfaceRelease(t_final_image); while(t_effects != NULL) { MCEffectList *t_current_effect; t_current_effect = t_effects; t_effects = t_effects -> next; delete t_current_effect; } } MCRegionDestroy(t_effect_region); MCGImageRelease(m_snapshot); m_snapshot = nil; m_snapshot = t_initial_image; // Unlock the screen. MCRedrawUnlockScreen(); // Unlock messages. MClockmessages = t_old_lockmessages; // Turn off effect mode. state &= ~CS_EFFECT; // The stack's blendlevel is now the new one. old_blendlevel = blendlevel; // Finally, mark the affected area of the stack for a redraw. dirtyrect(p_area); }