void S_MusicShutdown(void) { S_StopMusic(); if (MUSIC_Shutdown() != MUSIC_Ok) initprintf("%s\n", MUSIC_ErrorString(MUSIC_ErrorCode)); }
void MusicShutdown( void ) { int32 status; // if they chose None lets return if ((MusicDevice == NumSoundCards) || (eightytwofifty && numplayers > 1) ) { return; } status = MUSIC_Shutdown(); if ( status != MUSIC_Ok ) { //Error( MUSIC_ErrorString( MUSIC_ErrorCode )); } }
void MusicShutdown( void ) { int32 status; // if they chose None lets return if (MusicDevice < 0) return; stopmusic(); status = MUSIC_Shutdown(); if ( status != MUSIC_Ok ) { Error( MUSIC_ErrorString( MUSIC_ErrorCode )); } }
void MusicShutdown(void) { int32_t status; // if they chose None lets return if (MusicDevice < 0) return; if (!MusicInitialized) return; StopSong(); status = MUSIC_Shutdown(); if (status != MUSIC_Ok) { buildprintf("Music error: %s\n",MUSIC_ErrorString(MUSIC_ErrorCode)); } }