Пример #1
0
BOOL PathArray::SetPath(int idx, const void *path, int len)
{
	if (len < 0) len = strlenV(path);
	pathArray[idx] = new PathObj(path, len);
	Register(pathArray[idx], MakeHashId(pathArray[idx]));
	return	TRUE;
}
Пример #2
0
BOOL PathArray::SetPath(int idx, const WCHAR *path, int len)
{
	if (len < 0) len = (int)wcslen(path);
	pathArray[idx] = new PathObj(path, len);
	Register(pathArray[idx], MakeHashId(pathArray[idx]));
	return	TRUE;
}
Пример #3
0
BOOL PathArray::RegisterPath(const void *path)
{
	if (!path || !GetChar(path, 0)) return	FALSE;

	int len = strlenV(path);

	if ((flags & ALLOW_SAME) == 0 && Search(path, MakeHashId(path, len))) return FALSE;

#define MAX_ALLOC	100
	if ((num % MAX_ALLOC) == 0) {
		pathArray = (PathObj **)realloc(pathArray, (num + MAX_ALLOC) * sizeof(void *));
	}
	SetPath(num++, path, len);

	return	TRUE;
}
Пример #4
0
BOOL PathArray::RegisterPath(const WCHAR *path)
{
	if (!path || !path[0]) return	FALSE;

	int len = (int)wcslen(path);

	if ((flags & ALLOW_SAME) == 0 && Search(path, MakeHashId(path, len))) return FALSE;

#define MAX_ALLOC	100
	if ((num % MAX_ALLOC) == 0) {
		pathArray = (PathObj **)realloc(pathArray, (num + MAX_ALLOC) * sizeof(WCHAR *));
	}
	SetPath(num++, path, len);

	return	TRUE;
}