Пример #1
0
void Channel::KickOrBan(Player* player, const char* targetName, bool ban)
{
    ObjectGuid guid = player->GetObjectGuid();

    if (!IsOn(guid))
    {
        WorldPacket data;
        MakeNotMember(&data);
        SendToOne(&data, guid);
        return;
    }

    if (!m_players[guid].IsModerator() && player->GetSession()->GetSecurity() < SEC_GAMEMASTER)
    {
        WorldPacket data;
        MakeNotModerator(&data);
        SendToOne(&data, guid);
        return;
    }

    Player* target = sObjectMgr.GetPlayer(targetName);
    if (!target)
    {
        WorldPacket data;
        MakePlayerNotFound(&data, targetName);
        SendToOne(&data, guid);
        return;
    }

    ObjectGuid targetGuid = target->GetObjectGuid();
    if (!IsOn(targetGuid))
    {
        WorldPacket data;
        MakePlayerNotFound(&data, targetName);
        SendToOne(&data, guid);
        return;
    }

    bool changeowner = m_ownerGuid == targetGuid;

    if (player->GetSession()->GetSecurity() < SEC_GAMEMASTER && changeowner && guid != m_ownerGuid)
    {
        WorldPacket data;
        MakeNotOwner(&data);
        SendToOne(&data, guid);
        return;
    }

    // kick or ban player
    WorldPacket data;

    if (ban && !IsBanned(targetGuid))
    {
        m_banned.insert(targetGuid);
        MakePlayerBanned(&data, targetGuid, guid);
    }
    else
        MakePlayerKicked(&data, targetGuid, guid);

    SendToAll(&data);
    m_players.erase(targetGuid);
    target->LeftChannel(this);

    if (changeowner)
    {
        ObjectGuid newowner = !m_players.empty() ? guid : ObjectGuid();
        SetOwner(newowner);
    }
}
Пример #2
0
void Channel::SetMode(Player* player, const char* targetName, bool moderator, bool set)
{
    ObjectGuid guid = player->GetObjectGuid();

    if (!IsOn(guid))
    {
        WorldPacket data;
        MakeNotMember(&data);
        SendToOne(&data, guid);
        return;
    }

    if (!m_players[guid].IsModerator() && player->GetSession()->GetSecurity() < SEC_GAMEMASTER)
    {
        WorldPacket data;
        MakeNotModerator(&data);
        SendToOne(&data, guid);
        return;
    }

    Player* target = sObjectMgr.GetPlayer(targetName);
    if (!target)
    {
        WorldPacket data;
        MakePlayerNotFound(&data, targetName);
        SendToOne(&data, guid);
        return;
    }

    ObjectGuid targetGuid = target->GetObjectGuid();
    if (moderator && guid == m_ownerGuid && targetGuid == m_ownerGuid)
        return;

    if (!IsOn(targetGuid))
    {
        WorldPacket data;
        MakePlayerNotFound(&data, targetName);
        SendToOne(&data, guid);
        return;
    }

    // allow make moderator from another team only if both is GMs
    // at this moment this only way to show channel post for GM from another team
    if ((player->GetSession()->GetSecurity() < SEC_GAMEMASTER || target->GetSession()->GetSecurity() < SEC_GAMEMASTER) &&
            player->GetTeam() != target->GetTeam() && !sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
    {
        WorldPacket data;
        MakePlayerNotFound(&data, targetName);
        SendToOne(&data, guid);
        return;
    }

    if (m_ownerGuid == targetGuid && m_ownerGuid != guid)
    {
        WorldPacket data;
        MakeNotOwner(&data);
        SendToOne(&data, guid);
        return;
    }

    // set channel moderator
    if (moderator)
        SetModerator(targetGuid, set);
    else
        SetMute(targetGuid, set);
}
Пример #3
0
void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
{
    AccountTypes sec = SEC_PLAYER;
    Player *gplr = sObjectMgr->GetPlayer(good);
    if (gplr)
        sec = gplr->GetSession()->GetSecurity();

    if (!IsOn(good))
    {
        WorldPacket data;
        MakeNotMember(&data);
        SendToOne(&data, good);
    }
    else if (!players[good].IsModerator() && sec < SEC_GAMEMASTER)
    {
        WorldPacket data;
        MakeNotModerator(&data);
        SendToOne(&data, good);
    }
    else
    {
        Player *bad = sObjectMgr->GetPlayer(badname);
        if (bad == NULL || !IsOn(bad->GetGUID()))
        {
            WorldPacket data;
            MakePlayerNotFound(&data, badname);
            SendToOne(&data, good);
        }
        else if (sec < SEC_GAMEMASTER && bad->GetGUID() == m_ownerGUID && good != m_ownerGUID)
        {
            WorldPacket data;
            MakeNotOwner(&data);
            SendToOne(&data, good);
        }
        else
        {
            bool changeowner = (m_ownerGUID == bad->GetGUID());

            WorldPacket data;

            if (ban && !IsBanned(bad->GetGUID()))
            {
                banned.insert(bad->GetGUID());
                MakePlayerBanned(&data, bad->GetGUID(), good);

                UpdateChannelInDB();
            }
            else
                MakePlayerKicked(&data, bad->GetGUID(), good);

            SendToAll(&data);
            players.erase(bad->GetGUID());
            bad->LeftChannel(this);

            if (changeowner && m_ownership && !players.empty())
            {
                uint64 newowner = good;
                players[newowner].SetModerator(true);
                SetOwner(newowner);
            }
        }
    }
}
Пример #4
0
void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set)
{
    Player *plr = sObjectMgr->GetPlayer(p);
    if (!plr)
        return;

    uint32 sec = plr->GetSession()->GetSecurity();

    if (!IsOn(p))
    {
        WorldPacket data;
        MakeNotMember(&data);
        SendToOne(&data, p);
    }
    else if (!players[p].IsModerator() && sec < SEC_GAMEMASTER)
    {
        WorldPacket data;
        MakeNotModerator(&data);
        SendToOne(&data, p);
    }
    else
    {
        Player *newp = sObjectMgr->GetPlayer(p2n);
        if (!newp)
        {
            WorldPacket data;
            MakePlayerNotFound(&data, p2n);
            SendToOne(&data, p);
            return;
        }

        if (p == m_ownerGUID && newp->GetGUID() == m_ownerGUID && mod)
            return;

        if (!IsOn(newp->GetGUID()))
        {
            WorldPacket data;
            MakePlayerNotFound(&data, p2n);
            SendToOne(&data, p);
            return;
        }

        // allow make moderator from another team only if both is GMs
        // at this moment this only way to show channel post for GM from another team
        if ((plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || newp->GetSession()->GetSecurity() < SEC_GAMEMASTER) &&
            plr->GetTeam() != newp->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
        {
            WorldPacket data;
            MakePlayerNotFound(&data, p2n);
            SendToOne(&data, p);
            return;
        }

        if (m_ownerGUID == newp->GetGUID() && m_ownerGUID != p)
        {
            WorldPacket data;
            MakeNotOwner(&data);
            SendToOne(&data, p);
            return;
        }

        if (mod)
            SetModerator(newp->GetGUID(), set);
        else
            SetMute(newp->GetGUID(), set);
    }
}
Пример #5
0
void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
{
    AccountTypes sec = SEC_PLAYER;
    Player* gplr = ObjectAccessor::FindPlayer(good);
    if (gplr)
        sec = gplr->GetSession()->GetSecurity();

    if (!IsOn(good))
    {
        WorldPacket data;
        MakeNotMember(&data);
        SendToOne(&data, good);
    }
    else if (!players[good].IsModerator() && !AccountMgr::IsGMAccount(sec))
    {
        WorldPacket data;
        MakeNotModerator(&data);
        SendToOne(&data, good);
    }
    else
    {
        Player* bad = sObjectAccessor->FindPlayerByName(badname);
        if (bad == NULL || !IsOn(bad->GetGUID()))
        {
            WorldPacket data;
            MakePlayerNotFound(&data, badname);
            SendToOne(&data, good);
        }
        else if (!AccountMgr::IsGMAccount(sec) && bad->GetGUID() == m_ownerGUID && good != m_ownerGUID)
        {
            WorldPacket data;
            MakeNotOwner(&data);
            SendToOne(&data, good);
        }
        else
        {
            bool changeowner = (m_ownerGUID == bad->GetGUID());

            WorldPacket data;
            bool notify = !(AccountMgr::IsGMAccount(sec) && sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL));

            if (ban && !IsBanned(bad->GetGUID()))
            {
                banned.insert(bad->GetGUID());
                UpdateChannelInDB();

                if (notify)
                    MakePlayerBanned(&data, bad->GetGUID(), good);
            }
            else if (notify)
                MakePlayerKicked(&data, bad->GetGUID(), good);

            if (notify)
                SendToAll(&data);

            players.erase(bad->GetGUID());
            bad->LeftChannel(this);

            if (changeowner && m_ownership && !players.empty())
            {
                uint64 newowner = good;
                players[newowner].SetModerator(true);
                SetOwner(newowner);
            }
        }
    }
}
Пример #6
0
void Channel::Say(Player* player, const char* text, uint32 lang)
{
    if (!text)
        return;

    uint32 sec = 0;
    ObjectGuid guid = player->GetObjectGuid();
    Player* plr = sObjectMgr.GetPlayer(guid);
    bool speakInLocalDef = false;
    bool speakInWorldDef = false;
    if (plr)
    {
        sec = plr->GetSession()->GetSecurity();
        if (plr->isGameMaster())
        {
            speakInLocalDef = true;
            speakInWorldDef = true;
        }
        
        HonorRankInfo honorInfo = plr->GetHonorRankInfo();
        //We can speak in local defense if we're above this rank (see .h file)
        if (honorInfo.rank >= SPEAK_IN_LOCALDEFENSE_RANK)
            speakInLocalDef = true;
        // Are we not allowed to speak in WorldDefense at all?
        // if (honorInfo.rank >= SPEAK_IN_WORLDDEFENSE_RANK)
        //     speakInWorldDef = true;
    }
    
    if (!IsOn(guid))
    {
        WorldPacket data;
        MakeNotMember(&data);
        SendToOne(&data, guid);
        return;
    }

    else if (m_players[guid].IsMuted() ||
             (GetChannelId() == CHANNEL_ID_LOCAL_DEFENSE && !speakInLocalDef) ||
             (GetChannelId() == CHANNEL_ID_WORLD_DEFENSE && !speakInWorldDef))
    {
        WorldPacket data;
        MakeMuted(&data);
        SendToOne(&data, guid);
        return;
    }

    if (m_moderate && !m_players[guid].IsModerator() && player->GetSession()->GetSecurity() < SEC_GAMEMASTER)
    {
        WorldPacket data;
        MakeNotModerator(&data);
        SendToOne(&data, guid);
        return;
    }

    // send channel message
    if (sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
        lang = LANG_UNIVERSAL;
    WorldPacket data;
    ChatHandler::BuildChatPacket(data, CHAT_MSG_CHANNEL, text, Language(lang), player->GetChatTag(), guid, player->GetName(), ObjectGuid(), "", m_name.c_str());
    SendToAll(&data, !m_players[guid].IsModerator() ? guid : ObjectGuid());
}
Пример #7
0
void Channel::KickOrBan(Player const* player, std::string const& badname, bool ban)
{
    AccountTypes sec = player->GetSession()->GetSecurity();
    uint64 good = player->GetGUID();

    if (!IsOn(good))
    {
        WorldPacket data;
        MakeNotMember(&data);
        SendToOne(&data, good);
        return;
    }

    if (!playersStore[good].IsModerator() && !AccountMgr::IsGMAccount(sec))
    {
        WorldPacket data;
        MakeNotModerator(&data);
        SendToOne(&data, good);
        return;
    }

    Player* bad = sObjectAccessor->FindPlayerByName(badname);
    uint64 victim = bad ? bad->GetGUID() : 0;
    if (!victim || !IsOn(victim))
    {
        WorldPacket data;
        MakePlayerNotFound(&data, badname);
        SendToOne(&data, good);
        return;
    }

    bool changeowner = _ownerGUID == victim;

    if (!AccountMgr::IsGMAccount(sec) && changeowner && good != _ownerGUID)
    {
        WorldPacket data;
        MakeNotOwner(&data);
        SendToOne(&data, good);
        return;
    }

    bool notify = !(AccountMgr::IsGMAccount(sec) && sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL));

    if (ban && !IsBanned(victim))
    {
        bannedStore.insert(victim);
        UpdateChannelInDB();

        if (notify)
        {
            WorldPacket data;
            MakePlayerBanned(&data, victim, good);
            SendToAll(&data);
        }
    }
    else if (notify)
    {
        WorldPacket data;
        MakePlayerKicked(&data, victim, good);
        SendToAll(&data);
    }

    playersStore.erase(victim);
    bad->LeftChannel(this);

    if (changeowner && _ownership && !playersStore.empty())
    {
        uint64 newowner = good;
        playersStore[newowner].SetModerator(true);
        SetOwner(newowner);
    }
}
Пример #8
0
void Channel::KickOrBan(Player const* player, std::string const& badname, bool ban)
{
    uint64 good = player->GetGUID();

    if (!IsOn(good))
    {
        WorldPacket data;
        MakeNotMember(&data);
        SendToOne(&data, good);
        return;
    }

    if (!playersStore[good].IsModerator() && !player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
    {
        WorldPacket data;
        MakeNotModerator(&data);
        SendToOne(&data, good);
        return;
    }

    Player* bad = sObjectAccessor->FindPlayerByName(badname);
    uint64 victim = bad ? bad->GetGUID() : 0;
    if (!victim || !IsOn(victim))
    {
        WorldPacket data;
        MakePlayerNotFound(&data, badname);
        SendToOne(&data, good);
        return;
    }

    bool changeowner = _ownerGUID == victim;

    if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR) && changeowner && good != _ownerGUID)
    {
        WorldPacket data;
        MakeNotOwner(&data);
        SendToOne(&data, good);
        return;
    }

    if (ban && !IsBanned(victim))
    {
        bannedStore.insert(victim);
        UpdateChannelInDB();

        if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
        {
            WorldPacket data;
            MakePlayerBanned(&data, victim, good);
            SendToAll(&data);
        }
    }
    else if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
    {
        WorldPacket data;
        MakePlayerKicked(&data, victim, good);
        SendToAll(&data);
    }

    playersStore.erase(victim);
    bad->LeftChannel(this);

    if (changeowner && _ownership && !playersStore.empty())
    {
        uint64 newowner = good;
        playersStore[newowner].SetModerator(true);
        SetOwner(newowner);
    }
}
Пример #9
0
void Channel::KickOrBan(Player const* player, std::string const& badname, bool ban)
{
    ObjectGuid const& good = player->GetGUID();

    if (!IsOn(good))
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakeNotMember(notify);
        player->SendDirectMessage(notify.Write());
        return;
    }

    if (!_playersStore[good].IsModerator() && !player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakeNotModerator(notify);
        player->SendDirectMessage(notify.Write());
        return;
    }

    Player* bad = ObjectAccessor::FindConnectedPlayerByName(badname);
    ObjectGuid victim = bad ? bad->GetGUID() : ObjectGuid::Empty;
    if (!victim || !IsOn(victim))
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakePlayerNotFound(notify, badname);
        player->SendDirectMessage(notify.Write());
        return;
    }

    bool changeowner = _ownerGUID == victim;

    if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR) && changeowner && good != _ownerGUID)
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakeNotOwner(notify);
        player->SendDirectMessage(notify.Write());
        return;
    }

    if (ban && !IsBanned(victim))
    {
        _bannedStore.insert(victim);
        UpdateChannelInDB();

        if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
        {
            WorldPackets::Channel::ChannelNotify notify;
            MakePlayerBanned(notify, victim, good);
            SendToAll(notify.Write());
        }
    }
    else if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))
    {
        WorldPackets::Channel::ChannelNotify notify;
        MakePlayerKicked(notify, victim, good);
        SendToAll(notify.Write());
    }

    _playersStore.erase(victim);
    bad->LeftChannel(this);

    if (changeowner && _ownership && !_playersStore.empty())
    {
        _playersStore[good].SetModerator(true);
        SetOwner(good);
    }
}