NS_IMETHODIMP nsVideoFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aMetrics, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("nsVideoFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aMetrics, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsVideoFrame::Reflow: availSize=%d,%d", aReflowState.availableWidth, aReflowState.availableHeight)); NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow"); aStatus = NS_FRAME_COMPLETE; aMetrics.width = aReflowState.ComputedWidth(); aMetrics.height = aReflowState.ComputedHeight(); // stash this away so we can compute our inner area later mBorderPadding = aReflowState.mComputedBorderPadding; aMetrics.width += mBorderPadding.left + mBorderPadding.right; aMetrics.height += mBorderPadding.top + mBorderPadding.bottom; // Reflow the child frames. We may have up to two, an image frame // which is the poster, and a box frame, which is the video controls. for (nsIFrame *child = mFrames.FirstChild(); child; child = child->GetNextSibling()) { if (child->GetType() == nsGkAtoms::imageFrame) { // Reflow the poster frame. nsImageFrame* imageFrame = static_cast<nsImageFrame*>(child); nsHTMLReflowMetrics kidDesiredSize; nsSize availableSize = nsSize(aReflowState.availableWidth, aReflowState.availableHeight); nsHTMLReflowState kidReflowState(aPresContext, aReflowState, imageFrame, availableSize, aMetrics.width, aMetrics.height); if (ShouldDisplayPoster()) { kidReflowState.SetComputedWidth(aReflowState.ComputedWidth()); kidReflowState.SetComputedHeight(aReflowState.ComputedHeight()); } else { kidReflowState.SetComputedWidth(0); kidReflowState.SetComputedHeight(0); } ReflowChild(imageFrame, aPresContext, kidDesiredSize, kidReflowState, mBorderPadding.left, mBorderPadding.top, 0, aStatus); FinishReflowChild(imageFrame, aPresContext, &kidReflowState, kidDesiredSize, mBorderPadding.left, mBorderPadding.top, 0); } else if (child->GetType() == nsGkAtoms::boxFrame) { // Reflow the video controls frame. nsBoxLayoutState boxState(PresContext(), aReflowState.rendContext); nsBoxFrame::LayoutChildAt(boxState, child, nsRect(mBorderPadding.left, mBorderPadding.top, aReflowState.ComputedWidth(), aReflowState.ComputedHeight())); } } aMetrics.mOverflowArea.SetRect(0, 0, aMetrics.width, aMetrics.height); FinishAndStoreOverflow(&aMetrics); if (mRect.width != aMetrics.width || mRect.height != aMetrics.height) { Invalidate(nsRect(0, 0, mRect.width, mRect.height)); } NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsVideoFrame::Reflow: size=%d,%d", aMetrics.width, aMetrics.height)); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aMetrics); return NS_OK; }
NS_IMETHODIMP nsPageContentFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("nsPageContentFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); aStatus = NS_FRAME_COMPLETE; // initialize out parameter nsresult rv = NS_OK; if (GetPrevInFlow() && (GetStateBits() & NS_FRAME_FIRST_REFLOW)) { nsresult rv = aPresContext->PresShell()->FrameConstructor() ->ReplicateFixedFrames(this); NS_ENSURE_SUCCESS(rv, rv); } // Set our size up front, since some parts of reflow depend on it // being already set. Note that the computed height may be // unconstrained; that's ok. Consumers should watch out for that. nsSize maxSize(aReflowState.ComputedWidth(), aReflowState.ComputedHeight()); SetSize(maxSize); // A PageContentFrame must always have one child: the canvas frame. // Resize our frame allowing it only to be as big as we are // XXX Pay attention to the page's border and padding... if (mFrames.NotEmpty()) { nsIFrame* frame = mFrames.FirstChild(); nsHTMLReflowState kidReflowState(aPresContext, aReflowState, frame, maxSize); kidReflowState.SetComputedHeight(maxSize.height); mPD->mPageContentSize = maxSize.width; // Reflow the page content area rv = ReflowChild(frame, aPresContext, aDesiredSize, kidReflowState, 0, 0, 0, aStatus); NS_ENSURE_SUCCESS(rv, rv); // The document element's background should cover the entire canvas, so // take into account the combined area and any space taken up by // absolutely positioned elements nsMargin padding(0,0,0,0); // XXXbz this screws up percentage padding (sets padding to zero // in the percentage padding case) kidReflowState.mStylePadding->GetPadding(padding); // This is for shrink-to-fit, and therefore we want to use the // scrollable overflow, since the purpose of shrink to fit is to // make the content that ought to be reachable (represented by the // scrollable overflow) fit in the page. if (frame->HasOverflowAreas()) { // The background covers the content area and padding area, so check // for children sticking outside the child frame's padding edge nscoord xmost = aDesiredSize.ScrollableOverflow().XMost(); if (xmost > aDesiredSize.width) { mPD->mPageContentXMost = xmost + kidReflowState.mStyleBorder->GetComputedBorderWidth(NS_SIDE_RIGHT) + padding.right; } } // Place and size the child FinishReflowChild(frame, aPresContext, &kidReflowState, aDesiredSize, 0, 0, 0); NS_ASSERTION(aPresContext->IsDynamic() || !NS_FRAME_IS_FULLY_COMPLETE(aStatus) || !frame->GetNextInFlow(), "bad child flow list"); } // Reflow our fixed frames nsReflowStatus fixedStatus = NS_FRAME_COMPLETE; ReflowAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, fixedStatus); NS_ASSERTION(NS_FRAME_IS_COMPLETE(fixedStatus), "fixed frames can be truncated, but not incomplete"); // Return our desired size aDesiredSize.width = aReflowState.ComputedWidth(); if (aReflowState.ComputedHeight() != NS_UNCONSTRAINEDSIZE) { aDesiredSize.height = aReflowState.ComputedHeight(); } FinishAndStoreOverflow(&aDesiredSize); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); return NS_OK; }
NS_IMETHODIMP nsMathMLmfencedFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { nsresult rv; aDesiredSize.width = aDesiredSize.height = 0; aDesiredSize.ascent = 0; aDesiredSize.mBoundingMetrics = nsBoundingMetrics(); PRInt32 i; const nsStyleFont* font = GetStyleFont(); nsRefPtr<nsFontMetrics> fm; nsLayoutUtils::GetFontMetricsForFrame(this, getter_AddRefs(fm)); aReflowState.rendContext->SetFont(fm); nscoord axisHeight, em; GetAxisHeight(*aReflowState.rendContext, fm, axisHeight); GetEmHeight(fm, em); // leading to be left at the top and the bottom of stretched chars nscoord leading = NSToCoordRound(0.2f * em); ///////////// // Reflow children // Asking each child to cache its bounding metrics // Note that we don't use the base method nsMathMLContainerFrame::Reflow() // because we want to stretch our fences, separators and stretchy frames using // the *same* initial aDesiredSize.mBoundingMetrics. If we were to use the base // method here, our stretchy frames will be stretched and placed, and we may // end up stretching our fences/separators with a different aDesiredSize. // XXX The above decision was revisited in bug 121748 and this code can be // refactored to use nsMathMLContainerFrame::Reflow() at some stage. nsReflowStatus childStatus; nsSize availSize(aReflowState.ComputedWidth(), NS_UNCONSTRAINEDSIZE); nsIFrame* firstChild = GetFirstPrincipalChild(); nsIFrame* childFrame = firstChild; nscoord ascent = 0, descent = 0; if (firstChild || mOpenChar || mCloseChar || mSeparatorsCount > 0) { // We use the ASCII metrics to get our minimum height. This way, // if we have borders or a background, they will fit better with // other elements on the line. ascent = fm->MaxAscent(); descent = fm->MaxDescent(); } while (childFrame) { nsHTMLReflowMetrics childDesiredSize(aDesiredSize.mFlags | NS_REFLOW_CALC_BOUNDING_METRICS); nsHTMLReflowState childReflowState(aPresContext, aReflowState, childFrame, availSize); rv = ReflowChild(childFrame, aPresContext, childDesiredSize, childReflowState, childStatus); //NS_ASSERTION(NS_FRAME_IS_COMPLETE(childStatus), "bad status"); if (NS_FAILED(rv)) { // Call DidReflow() for the child frames we successfully did reflow. DidReflowChildren(firstChild, childFrame); return rv; } SaveReflowAndBoundingMetricsFor(childFrame, childDesiredSize, childDesiredSize.mBoundingMetrics); nscoord childDescent = childDesiredSize.height - childDesiredSize.ascent; if (descent < childDescent) descent = childDescent; if (ascent < childDesiredSize.ascent) ascent = childDesiredSize.ascent; childFrame = childFrame->GetNextSibling(); } ///////////// // Ask stretchy children to stretch themselves nsBoundingMetrics containerSize; nsStretchDirection stretchDir = NS_STRETCH_DIRECTION_VERTICAL; GetPreferredStretchSize(*aReflowState.rendContext, 0, /* i.e., without embellishments */ stretchDir, containerSize); childFrame = firstChild; while (childFrame) { nsIMathMLFrame* mathmlChild = do_QueryFrame(childFrame); if (mathmlChild) { nsHTMLReflowMetrics childDesiredSize; // retrieve the metrics that was stored at the previous pass GetReflowAndBoundingMetricsFor(childFrame, childDesiredSize, childDesiredSize.mBoundingMetrics); mathmlChild->Stretch(*aReflowState.rendContext, stretchDir, containerSize, childDesiredSize); // store the updated metrics SaveReflowAndBoundingMetricsFor(childFrame, childDesiredSize, childDesiredSize.mBoundingMetrics); nscoord childDescent = childDesiredSize.height - childDesiredSize.ascent; if (descent < childDescent) descent = childDescent; if (ascent < childDesiredSize.ascent) ascent = childDesiredSize.ascent; } childFrame = childFrame->GetNextSibling(); } // bug 121748: for surrounding fences & separators, use a size that covers everything GetPreferredStretchSize(*aReflowState.rendContext, STRETCH_CONSIDER_EMBELLISHMENTS, stretchDir, containerSize); ////////////////////////////////////////// // Prepare the opening fence, separators, and closing fence, and // adjust the origin of children. // we need to center around the axis nscoord delta = NS_MAX(containerSize.ascent - axisHeight, containerSize.descent + axisHeight); containerSize.ascent = delta + axisHeight; containerSize.descent = delta - axisHeight; ///////////////// // opening fence ... ReflowChar(aPresContext, *aReflowState.rendContext, mOpenChar, NS_MATHML_OPERATOR_FORM_PREFIX, font->mScriptLevel, axisHeight, leading, em, containerSize, ascent, descent); ///////////////// // separators ... for (i = 0; i < mSeparatorsCount; i++) { ReflowChar(aPresContext, *aReflowState.rendContext, &mSeparatorsChar[i], NS_MATHML_OPERATOR_FORM_INFIX, font->mScriptLevel, axisHeight, leading, em, containerSize, ascent, descent); } ///////////////// // closing fence ... ReflowChar(aPresContext, *aReflowState.rendContext, mCloseChar, NS_MATHML_OPERATOR_FORM_POSTFIX, font->mScriptLevel, axisHeight, leading, em, containerSize, ascent, descent); ////////////////// // Adjust the origins of each child. // and update our bounding metrics i = 0; nscoord dx = 0; nsBoundingMetrics bm; bool firstTime = true; if (mOpenChar) { PlaceChar(mOpenChar, ascent, bm, dx); aDesiredSize.mBoundingMetrics = bm; firstTime = false; } childFrame = firstChild; while (childFrame) { nsHTMLReflowMetrics childSize; GetReflowAndBoundingMetricsFor(childFrame, childSize, bm); if (firstTime) { firstTime = false; aDesiredSize.mBoundingMetrics = bm; } else aDesiredSize.mBoundingMetrics += bm; FinishReflowChild(childFrame, aPresContext, nsnull, childSize, dx, ascent - childSize.ascent, 0); dx += childSize.width; if (i < mSeparatorsCount) { PlaceChar(&mSeparatorsChar[i], ascent, bm, dx); aDesiredSize.mBoundingMetrics += bm; } i++; childFrame = childFrame->GetNextSibling(); } if (mCloseChar) { PlaceChar(mCloseChar, ascent, bm, dx); if (firstTime) aDesiredSize.mBoundingMetrics = bm; else aDesiredSize.mBoundingMetrics += bm; } aDesiredSize.width = aDesiredSize.mBoundingMetrics.width; aDesiredSize.height = ascent + descent; aDesiredSize.ascent = ascent; SetBoundingMetrics(aDesiredSize.mBoundingMetrics); SetReference(nsPoint(0, aDesiredSize.ascent)); // see if we should fix the spacing FixInterFrameSpacing(aDesiredSize); // Finished with these: ClearSavedChildMetrics(); // Set our overflow area GatherAndStoreOverflow(&aDesiredSize); aStatus = NS_FRAME_COMPLETE; NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); return NS_OK; }
NS_IMETHODIMP nsFieldSetFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("nsFieldSetFrame", aReflowState.reason); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); // Initialize OUT parameter aStatus = NS_FRAME_COMPLETE; // Should we create a space manager? nsAutoSpaceManager autoSpaceManager(NS_CONST_CAST(nsHTMLReflowState &, aReflowState)); // XXXldb If we start storing the space manager in the frame rather // than keeping it around only during reflow then we should create it // only when there are actually floats to manage. Otherwise things // like tables will gain significant bloat. if (NS_BLOCK_SPACE_MGR & mState) autoSpaceManager.CreateSpaceManagerFor(aPresContext, this); //------------ Handle Incremental Reflow ----------------- PRBool reflowContent = PR_TRUE; PRBool reflowLegend = PR_TRUE; nsReflowReason reason = aReflowState.reason; if (reason == eReflowReason_Incremental) { nsHTMLReflowCommand *command = aReflowState.path->mReflowCommand; // See if it's targeted at us if (command) { nsReflowType reflowType; command->GetType(reflowType); switch (reflowType) { case eReflowType_StyleChanged: reason = eReflowReason_StyleChange; break; case eReflowType_ReflowDirty: reason = eReflowReason_Dirty; break; default: NS_ERROR("Unexpected Reflow Type"); } } else { reflowContent = PR_FALSE; reflowLegend = PR_FALSE; nsReflowPath::iterator iter = aReflowState.path->FirstChild(); nsReflowPath::iterator end = aReflowState.path->EndChildren(); for ( ; iter != end; ++iter) { if (*iter == mLegendFrame) reflowLegend = PR_TRUE; else if (*iter == mContentFrame) reflowContent = PR_TRUE; } } } if (aDesiredSize.mFlags & NS_REFLOW_CALC_MAX_WIDTH) { reflowLegend = PR_TRUE; reflowContent = PR_TRUE; } else if (reason == eReflowReason_Dirty) { // if dirty then check dirty flags if (GetStateBits() & NS_FRAME_IS_DIRTY) { reflowLegend = PR_TRUE; reflowContent = PR_TRUE; } else { if (reflowContent) { reflowContent = mContentFrame ? (mContentFrame->GetStateBits() & (NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN)) != 0 : PR_FALSE; } if (reflowLegend) { reflowLegend = mLegendFrame ? (mLegendFrame->GetStateBits() & (NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN)) != 0 : PR_FALSE; } } } // availSize could have unconstrained values, don't perform any addition on them nsSize availSize(aReflowState.mComputedWidth, aReflowState.availableHeight); // get our border and padding const nsMargin &borderPadding = aReflowState.mComputedBorderPadding; const nsMargin &padding = aReflowState.mComputedPadding; nsMargin border = borderPadding - padding; if (aDesiredSize.mComputeMEW) { aDesiredSize.mMaxElementWidth = borderPadding.left + borderPadding.right; } // Figure out how big the legend is if there is one. // get the legend's margin nsMargin legendMargin(0,0,0,0); // reflow the legend only if needed if (mLegendFrame) { const nsStyleMargin* marginStyle = mLegendFrame->GetStyleMargin(); marginStyle->GetMargin(legendMargin); if (reflowLegend) { nsHTMLReflowState legendReflowState(aPresContext, aReflowState, mLegendFrame, nsSize(NS_INTRINSICSIZE,NS_INTRINSICSIZE), reason); // always give the legend as much size as it needs legendReflowState.mComputedWidth = NS_INTRINSICSIZE; legendReflowState.mComputedHeight = NS_INTRINSICSIZE; nsHTMLReflowMetrics legendDesiredSize(0,0); ReflowChild(mLegendFrame, aPresContext, legendDesiredSize, legendReflowState, 0, 0, NS_FRAME_NO_MOVE_FRAME, aStatus); #ifdef NOISY_REFLOW printf(" returned (%d, %d)\n", legendDesiredSize.width, legendDesiredSize.height); if (legendDesiredSize.mComputeMEW) printf(" and maxEW %d\n", legendDesiredSize.mMaxElementWidth); #endif // figure out the legend's rectangle mLegendRect.width = legendDesiredSize.width + legendMargin.left + legendMargin.right; mLegendRect.height = legendDesiredSize.height + legendMargin.top + legendMargin.bottom; mLegendRect.x = borderPadding.left; mLegendRect.y = 0; nscoord oldSpace = mLegendSpace; mLegendSpace = 0; if (mLegendRect.height > border.top) { // center the border on the legend mLegendSpace = mLegendRect.height - border.top; } else { mLegendRect.y = (border.top - mLegendRect.height)/2; } // if the legend space changes then we need to reflow the // content area as well. if (mLegendSpace != oldSpace) { if (reflowContent == PR_FALSE || reason == eReflowReason_Dirty) { reflowContent = PR_TRUE; reason = eReflowReason_Resize; } } // if we are contrained then remove the legend from our available height. if (NS_INTRINSICSIZE != availSize.height) { if (availSize.height >= mLegendSpace) availSize.height -= mLegendSpace; } // don't get any smaller than the legend if (NS_INTRINSICSIZE != availSize.width) { if (availSize.width < mLegendRect.width) availSize.width = mLegendRect.width; } FinishReflowChild(mLegendFrame, aPresContext, &legendReflowState, legendDesiredSize, 0, 0, NS_FRAME_NO_MOVE_FRAME); } } else { mLegendRect.Empty(); mLegendSpace = 0; } nsRect contentRect; // reflow the content frame only if needed if (mContentFrame) { if (reflowContent) { availSize.width = aReflowState.mComputedWidth; nsHTMLReflowState kidReflowState(aPresContext, aReflowState, mContentFrame, availSize, reason); nsHTMLReflowMetrics kidDesiredSize(aDesiredSize.mComputeMEW, aDesiredSize.mFlags); // Reflow the frame ReflowChild(mContentFrame, aPresContext, kidDesiredSize, kidReflowState, borderPadding.left + kidReflowState.mComputedMargin.left, borderPadding.top + mLegendSpace + kidReflowState.mComputedMargin.top, 0, aStatus); // set the rect. make sure we add the margin back in. contentRect.SetRect(borderPadding.left,borderPadding.top + mLegendSpace,kidDesiredSize.width ,kidDesiredSize.height); if (aReflowState.mComputedHeight != NS_INTRINSICSIZE && borderPadding.top + mLegendSpace+kidDesiredSize.height > aReflowState.mComputedHeight) { kidDesiredSize.height = aReflowState.mComputedHeight-(borderPadding.top + mLegendSpace); } FinishReflowChild(mContentFrame, aPresContext, &kidReflowState, kidDesiredSize, contentRect.x, contentRect.y, 0); if (aDesiredSize.mComputeMEW) { aDesiredSize.mMaxElementWidth = kidDesiredSize.mMaxElementWidth; if (eStyleUnit_Coord == aReflowState.mStylePosition->mWidth.GetUnit() && NS_INTRINSICSIZE != aReflowState.mComputedWidth) aDesiredSize.mMaxElementWidth = aReflowState.mComputedWidth; if (eStyleUnit_Percent == aReflowState.mStylePosition->mWidth.GetUnit()) aDesiredSize.mMaxElementWidth = 0; aDesiredSize.mMaxElementWidth += borderPadding.left + borderPadding.right; } if (aDesiredSize.mFlags & NS_REFLOW_CALC_MAX_WIDTH) { aDesiredSize.mMaximumWidth = kidDesiredSize.mMaximumWidth + borderPadding.left + borderPadding.right; } NS_FRAME_TRACE_REFLOW_OUT("FieldSet::Reflow", aStatus); } else { // if we don't need to reflow just get the old size contentRect = mContentFrame->GetRect(); const nsStyleMargin* marginStyle = mContentFrame->GetStyleMargin(); nsMargin m(0,0,0,0); marginStyle->GetMargin(m); contentRect.Inflate(m); } } // use the computed width if the inner content does not fill it if (aReflowState.mComputedWidth != NS_INTRINSICSIZE && aReflowState.mComputedWidth > contentRect.width) { contentRect.width = aReflowState.mComputedWidth; } if (mLegendFrame) { // if the content rect is larger then the legend we can align the legend if (contentRect.width > mLegendRect.width) { PRInt32 align = ((nsLegendFrame*)mLegendFrame)->GetAlign(); switch(align) { case NS_STYLE_TEXT_ALIGN_RIGHT: mLegendRect.x = contentRect.width - mLegendRect.width + borderPadding.left; break; case NS_STYLE_TEXT_ALIGN_CENTER: float p2t; p2t = aPresContext->PixelsToTwips(); mLegendRect.x = NSIntPixelsToTwips((nscoord) NSToIntRound((float)(contentRect.width/2 - mLegendRect.width/2 + borderPadding.left) / p2t),p2t); break; } } else { //otherwise make place for the legend contentRect.width = mLegendRect.width; } // place the legend nsRect actualLegendRect(mLegendRect); actualLegendRect.Deflate(legendMargin); nsPoint curOrigin = mLegendFrame->GetPosition(); // only if the origin changed if ((curOrigin.x != mLegendRect.x) || (curOrigin.y != mLegendRect.y)) { mLegendFrame->SetPosition(nsPoint(actualLegendRect.x , actualLegendRect.y)); nsContainerFrame::PositionFrameView(mLegendFrame); // We need to recursively process the legend frame's // children since we're moving the frame after Reflow. nsContainerFrame::PositionChildViews(mLegendFrame); } } // Return our size and our result if (aReflowState.mComputedHeight == NS_INTRINSICSIZE) { aDesiredSize.height = mLegendSpace + borderPadding.top + contentRect.height + borderPadding.bottom; } else { nscoord min = borderPadding.top + borderPadding.bottom + mLegendRect.height; aDesiredSize.height = aReflowState.mComputedHeight + borderPadding.top + borderPadding.bottom; if (aDesiredSize.height < min) aDesiredSize.height = min; } aDesiredSize.width = contentRect.width + borderPadding.left + borderPadding.right; aDesiredSize.ascent = aDesiredSize.height; aDesiredSize.descent = 0; if (aDesiredSize.mComputeMEW) { // if the legend is wider use it if (aDesiredSize.mMaxElementWidth < mLegendRect.width + borderPadding.left + borderPadding.right) aDesiredSize.mMaxElementWidth = mLegendRect.width + borderPadding.left + borderPadding.right; } aDesiredSize.mOverflowArea = nsRect(0, 0, aDesiredSize.width, aDesiredSize.height); // make the mMaximumWidth large enough if the legendframe determines the size if ((aDesiredSize.mFlags & NS_REFLOW_CALC_MAX_WIDTH) && mLegendFrame) { aDesiredSize.mMaximumWidth = PR_MAX(aDesiredSize.mMaximumWidth, mLegendRect.width + borderPadding.left + borderPadding.right); } if (mLegendFrame) ConsiderChildOverflow(aDesiredSize.mOverflowArea, mLegendFrame); if (mContentFrame) ConsiderChildOverflow(aDesiredSize.mOverflowArea, mContentFrame); FinishAndStoreOverflow(&aDesiredSize); Invalidate(aDesiredSize.mOverflowArea); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); return NS_OK; }