Пример #1
0
 void MissionSpec::observeDistance(float x, float y, float z, const std::string& name)
 {
     AgentHandlers::ObservationFromDistance_optional& obs = this->mission->AgentSection().front().AgentHandlers().ObservationFromDistance();
     if (!obs.present())
     {
         ObservationFromDistance observer;
         observer.Marker().push_back(NamedPoint(x, y, z, name));
         obs.set(observer);
     }
     else
     {
         obs->Marker().push_back(NamedPoint(x, y, z, name));
     }
 }
Пример #2
0
void Deform_With_Seg::FixSef(int index)
{
	vector<NamedPoint> points;
	for (size_t i = 0; i < sourse_sample.size(); i++)
	{
		points.push_back(NamedPoint(sourse_sample[i].position[0], sourse_sample[i].position[1], sourse_sample[i].position[2], i));
	}
	KDTree3<NamedPoint> stree(points.begin(), points.end());
	NamedPoint query(target_sample[index].position[0], target_sample[index].position[1], target_sample[index].position[2]);
	BoundedSortedArray<PKDTree::Neighbor> k_closest_elems(near_point);
	stree.kClosestElements<MetricL2>(query, k_closest_elems, -1);
	for (size_t ind = 0; ind < total_seg_size; ind++)
	{
		float weight_temp = 0;
		for (size_t j = 0; j < near_point; j++)
		{
			int nearest_id = stree.getElements()[k_closest_elems[j].getIndex()].id;
			if (sourse_sample[nearest_id].face_id == ind)
			{
    			weight_temp += 1;
			}
		}
		weight_temp /= near_point;
		target_seg_prob[index][ind] = weight_temp;
	}
}
Пример #3
0
void Deform_With_Seg::SetMeanFeatureDis()
{
	mean_feature_dis = 0;
	var_feature_dis = 0;
	int count = 0;
	vector<float> distance;
	distance.clear();
	vector<NamedPoint> points;
	for (size_t i = 0; i < target_sample.size(); i++)
	{
		points.push_back(NamedPoint(target_sample[i].position[0], target_sample[i].position[1], target_sample[i].position[2], i));
	}
	KDTree3<NamedPoint> stree(points.begin(), points.end());
	int near_size = 5;
	for (size_t i = 0; i < target_sample.size(); i++)
	{
		NamedPoint query(target_sample[i].position[0], target_sample[i].position[1], target_sample[i].position[2]);
		BoundedSortedArray<PKDTree::Neighbor> k_closest_elems(near_size);
		stree.kClosestElements<MetricL2>(query, k_closest_elems, -1);
		for (size_t j = 0; j < near_size; j++)
		{
			int nearest_id = stree.getElements()[k_closest_elems[j].getIndex()].id;
			float dis_temp = target_sample[nearest_id].dist_with_feature(target_sample[i]);
			mean_feature_dis += dis_temp;
			distance.push_back(dis_temp);
			count++;
		}
	}
	mean_feature_dis /= count;
	for(size_t i =0; i < distance.size(); i++)
	{
		var_feature_dis += (distance[i] - mean_feature_dis) * (distance[i] - mean_feature_dis)/count;
	}
	cout <<"mean_feature_dis " << mean_feature_dis << " var_feature_dis "<< var_feature_dis <<  endl;
}
Пример #4
0
void Deform_With_Seg::ReNormal(vector<Sample> &sample_list)
{
	vector<NamedPoint> points;
	for (size_t i = 0; i < sample_list.size(); i++)
	{
		points.push_back(NamedPoint(sample_list[i].position[0], sample_list[i].position[1], sample_list[i].position[2], i));
	}
	PKDTree stree(points.begin(), points.end());
	for (size_t i = 0; i < sample_list.size(); i++)
	{
		NamedPoint query(sample_list[i].position[0], sample_list[i].position[1], sample_list[i].position[2]);
		BoundedSortedArray<PKDTree::Neighbor> k_closest_elems(30);
		Eigen::Matrix3d local_covariance_matrix = Eigen::Matrix3d::Constant(3, 3, 0);
		Eigen::Vector3d centroid(0, 0, 0);
		stree.kClosestElements<MetricL2>(query, k_closest_elems, -1);  //-1 means there's no limit on the maximum allowed
		for (int kn = 0; kn < k_closest_elems.size(); kn++)
		{
			if (stree.getElements()[k_closest_elems[kn].getIndex()].id != i)
			{
				NamedPoint kpoint = stree.getElements()[k_closest_elems[kn].getIndex()];
				Eigen::Vector3d v(kpoint.position.x, kpoint.position.y, kpoint.position.z);
				centroid += v;
			}
		}
		centroid /= (float)k_closest_elems.size();

		for (int kn = 0; kn < k_closest_elems.size(); kn++)
		{
			if (stree.getElements()[k_closest_elems[kn].getIndex()].id != i)
			{
				NamedPoint kpoint = stree.getElements()[k_closest_elems[kn].getIndex()];
				Eigen::Vector3d v(kpoint.position.x, kpoint.position.y, kpoint.position.z);
				v = v - centroid;
				local_covariance_matrix += v * v.transpose();
			}
		}

		local_covariance_matrix /= (float)k_closest_elems.size();
		Eigen::SelfAdjointEigenSolver<Eigen::Matrix3d>eigensolver(local_covariance_matrix);
		Eigen::Vector3d n = eigensolver.eigenvectors().col(0);
		vec3 normal(n(0), n(1), n(2));
		if ((sample_list[i].normal DOT normal) > 0)
		{
			sample_list[i].normal = normal;
		}
		else
		{
			sample_list[i].normal = -normal;
		}
	}
}
Пример #5
0
void Deform_With_Seg::SetDisThresh()
{
	vector<Sample> target_sample;
	vector<Sample> sourse_sample;
	if (sourse_sample.size() > target_sample.size())
	{
		target_sample = sourse_sample;
		sourse_sample = target_sample;
	}
	else
	{
		target_sample = target_sample;
		sourse_sample = sourse_sample;
	}
	dis_thread_hold = 0;
	vector<NamedPoint> points;
	for (size_t i = 0; i < target_sample.size(); i++)
	{
		points.push_back(NamedPoint(target_sample[i].position[0], target_sample[i].position[1], target_sample[i].position[2], i));
	}
	KDTree3<NamedPoint> stree(points.begin(), points.end());

	for (size_t i = 0; i < sourse_sample.size(); i++)
	{
		vector<int> near;
		near.clear();
		NamedPoint query(sourse_sample[i].position[0], sourse_sample[i].position[1], sourse_sample[i].position[2]);
		BoundedSortedArray<PKDTree::Neighbor> k_closest_elems(1);
		stree.kClosestElements<MetricL2>(query, k_closest_elems, -1);  // -1 means there's no limit on the maximum allowed

		int nearest_id = stree.getElements()[k_closest_elems[0].getIndex()].id;

		dis_thread_hold += dist(sourse_sample[i].position, target_sample[nearest_id].position);
	}
	dis_thread_hold /= sourse_sample.size();
}
Пример #6
0
void Deform_With_Seg::UpdataTargetSegnmentPro()
{
	
	vector<NamedPoint> points;
	for (size_t i = 0; i < sourse_sample.size(); i++)
	{
		points.push_back(NamedPoint(sourse_sample[i].position[0], sourse_sample[i].position[1], sourse_sample[i].position[2], i));
	}
	KDTree3<NamedPoint> stree(points.begin(), points.end());

	cout << "begin UpdateProShapetoSeg" << endl;
	vector<vector<float>>  prob_new = target_seg_prob;
	vector<float> total_weight;
	total_weight.resize(target_sample.size(), 0);
	for (size_t i = 0; i < target_sample.size(); i++)
	{
		NamedPoint query(target_sample[i].position[0], target_sample[i].position[1], target_sample[i].position[2]);
		BoundedSortedArray<PKDTree::Neighbor> k_closest_elems(near_point);
		stree.kClosestElements<MetricL2>(query, k_closest_elems, -1);
		for (size_t ind = 0; ind < total_seg_size; ind++)
		{
			float weight_temp = 0.0f;
			for (size_t j = 0; j < near_point; j++)
			{
				int nearest_id = stree.getElements()[k_closest_elems[j].getIndex()].id;
				if (sourse_sample[nearest_id].face_id != ind)
				{
					float weight = -(target_sample[i].dist_with_feature(sourse_sample[nearest_id]) - mean_feature_dis)*(target_sample[i].dist_with_feature(sourse_sample[nearest_id]) - mean_feature_dis) / (var_feature_dis* 2.0f);
					weight_temp -= exp(weight)*2.0f;
				}
			}
			for (size_t j = 0; j < target_near_list[i].size(); j++)
			{
				int sample_index = target_near_list[i][j];
				float theta_value = ThetaFunction(target_sample[i], target_sample[sample_index], 1);
				weight_temp += ((log(theta_value) - log(1 - theta_value)) * target_seg_prob[sample_index][ind]);
			}
			prob_new[i][ind] = exp(weight_temp);
			total_weight[i] += exp(weight_temp);
		}
	}

	for (size_t i = 0; i < target_sample.size(); i++)
	{
		for (size_t ind = 0; ind < total_seg_size; ind++)
		{
			target_seg_prob[i][ind] = prob_new[i][ind] / total_weight[i];
		}
	}
	/*vector<NamedPoint> points;
	for (size_t i = 0; i < sourse_sample.size(); i++)
	{
		points.push_back(NamedPoint(sourse_sample[i].position[0], sourse_sample[i].position[1], sourse_sample[i].position[2], i));
	}
	KDTree3<NamedPoint> stree(points.begin(), points.end());

	cout << "begin UpdateProShapetoSeg" << endl;
	vector<vector<float>>  prob_new = target_seg_prob;
	vector<float> total_weight;
	total_weight.resize(target_sample.size(), 0);
	for (size_t i = 0; i < target_sample.size(); i++)
	{
		NamedPoint query(target_sample[i].position[0], target_sample[i].position[1], target_sample[i].position[2]);
		BoundedSortedArray<PKDTree::Neighbor> k_closest_elems(near_point);
		stree.kClosestElements<MetricL2>(query, k_closest_elems, -1);
		for (size_t ind = 0; ind < total_seg_size; ind++)
		{
			float weight_temp = 0.0f;
			for (size_t j = 0; j < near_point; j++)
			{
				int nearest_id = stree.getElements()[k_closest_elems[j].getIndex()].id;
				if (sourse_sample[nearest_id].face_id == ind)
				{
					float weight = -(target_sample[i].dist_with_feature(sourse_sample[nearest_id]) - mean_feature_dis)*(target_sample[i].dist_with_feature(sourse_sample[nearest_id]) - mean_feature_dis)/(var_feature_dis* 2.0f);
					weight_temp += exp(weight);
				}
			}
			for (size_t j = 0; j < target_near_list[i].size(); j++)
			{
				int sample_index = target_near_list[i][j];
				for (size_t jj = 0; jj < total_seg_size; jj++)
				{
					if (jj != ind)
					{
						weight_temp+= exp(log(ThetaFunction(target_sample[i], target_sample[sample_index], 0))*target_seg_prob[sample_index][jj]);
					}
				}
				weight_temp += exp(log(ThetaFunction(target_sample[i], target_sample[sample_index], 1)) * target_seg_prob[sample_index][ind]);
			}
			prob_new[i][ind] = weight_temp;
			total_weight[i] += weight_temp;
		}
	}

	for (size_t i = 0; i < target_sample.size(); i++)
	{
		for (size_t ind = 0; ind < total_seg_size; ind++)
		{
			target_seg_prob[i][ind] = prob_new[i][ind] / total_weight[i];
		}
	}*/
}
Пример #7
0
void Deform_With_Seg::Find_Soft_Map()
{
	SetDisThresh();
	dis_thread_hold = 2.0f;
	soft_map_near.clear();
	cout << "get point " << target_sample.size() << endl;
	for (size_t i = 0; i < target_sample.size(); i++)
	{
		vector<int> near_id;
		near_id.clear();
		soft_map_near.push_back(near_id);
	}

	float average_dis = 0;
	int k = 50;
	vector<NamedPoint> points;
	for (size_t i = 0; i < sourse_sample.size(); i++)
	{
		points.push_back(NamedPoint(sourse_sample[i].position[0], sourse_sample[i].position[1], sourse_sample[i].position[2], i));
	}
	KDTree3<NamedPoint> stree(points.begin(), points.end());

	for (size_t i = 0; i < target_sample.size(); i++)
	{
		vector<int> near;
		near.clear();
		NamedPoint query(target_sample[i].position[0], target_sample[i].position[1], target_sample[i].position[2]);
		BoundedSortedArray<PKDTree::Neighbor> k_closest_elems(k);
		stree.kClosestElements<MetricL2>(query, k_closest_elems, -1);  // -1 means there's no limit on the maximum allowed
		for (size_t ind = 0; ind< k; ind++)
		{
			int nearest_id = stree.getElements()[k_closest_elems[ind].getIndex()].id;

			if ((sourse_sample[nearest_id].normal DOT target_sample[i].normal) > 0 || check_normal == 0)
			{
				near.push_back(nearest_id);
			}
		}
		if (near.size() >= near_point)
		{
			int nearest_point_id = near[0];
			average_dis += dist(sourse_sample[nearest_point_id].position, target_sample[i].position);
			for (size_t ind = 0; ind< near_point/2; ind++)
			{
				if (dist(sourse_sample[near[ind]].position, target_sample[i].position) < 2.0f * dis_thread_hold)
				{
					soft_map_near[i].push_back(near[ind]);
				}
			}
		}
		else
		{
			if (check_normal == 0)
			{
				int nearest_point_id = stree.getElements()[k_closest_elems[0].getIndex()].id;
				average_dis += dist(sourse_sample[nearest_point_id].position, target_sample[i].position);
				for (size_t ind = 0; ind< near_point; ind++)
				{
					int nearest_id = stree.getElements()[k_closest_elems[ind].getIndex()].id;
					if (dist(sourse_sample[nearest_id].position, target_sample[i].position) < 2.0f * dis_thread_hold)
					{
						soft_map_near[i].push_back(near[ind]);
					}
				}
			}
		}
	}
	average_dis /= target_sample.size();
	float stand_dev = 0.5*average_dis;
	//stand_dev = 0.5*dis_thread_hold;
	cout << "dev " << stand_dev << endl;
	soft_map_weight.clear();
	vector<float> sum_weight;
	sum_weight.resize(target_sample.size(), 0);
	cout << "begin weight" << endl;
	for (size_t i = 0; i< soft_map_near.size(); i++)
	{
		vector<float> weight_t;
		weight_t.clear();
		//cout << "weight " <<i <<" "; 
		for (size_t j = 0; j < soft_map_near[i].size(); j++)
		{
			float dis = dist(target_sample[i].position, sourse_sample[soft_map_near[i][j]].position);
			//float dis = target_sample[i].dist_with_feature(sourse_sample[soft_map_near[i][j]]);
			float weight = exp(-(dis - average_dis) * (dis - average_dis) / (2 * stand_dev *  stand_dev));
			//float weight = exp(-(dis - mean_feature_dis) * (dis - mean_feature_dis) / (2 *var_feature_dis));
			weight *= target_seg_prob[i][sourse_sample[soft_map_near[i][j]].face_id];
			//cout << weight <<" ";
			sum_weight[i] += weight;
			weight_t.push_back(weight);
		}
		//cout << endl;
		soft_map_weight.push_back(weight_t);
	}
	cout << "end weight" << endl;
	cout << "begin normalize" << endl;
	// normalize
	for (size_t i = 0; i < soft_map_weight.size(); i++)
	{
		for (size_t j = 0; j < soft_map_weight[i].size(); j++)
		{
			soft_map_weight[i][j] /= sum_weight[i];
			if (soft_map_weight[i][j] < 0.05)
			{
				soft_map_weight[i][j] = 0.05;
			}
		}
	}
	cout << "end normalize" << endl;
}