Пример #1
0
void NodeTimerList::serialize(std::ostream &os, u8 map_format_version) const
{
	if (map_format_version == 24) {
		// Version 0 is a placeholder for "nothing to see here; go away."
		if (m_timers.empty()) {
			writeU8(os, 0); // version
			return;
		}
		writeU8(os, 1); // version
		writeU16(os, m_timers.size());
	}

	if (map_format_version >= 25) {
		writeU8(os, 2 + 4 + 4); // length of the data for a single timer
		writeU16(os, m_timers.size());
	}

	for (const auto &timer : m_timers) {
		NodeTimer t = timer.second;
		NodeTimer nt = NodeTimer(t.timeout,
			t.timeout - (f32)(timer.first - m_time), t.position);
		v3s16 p = t.position;

		u16 p16 = p.Z * MAP_BLOCKSIZE * MAP_BLOCKSIZE + p.Y * MAP_BLOCKSIZE + p.X;
		writeU16(os, p16);
		nt.serialize(os);
	}
}
Пример #2
0
int NodeTimerRef::l_start(lua_State *L)
{
	NodeTimerRef *o = checkobject(L, 1);
	ServerEnvironment *env = o->m_env;
	if(env == NULL) return 0;
	f32 t = luaL_checknumber(L,2);
	env->getMap().setNodeTimer(o->m_p,NodeTimer(t,0));
	return 0;
}
Пример #3
0
int NodeTimerRef::l_start(lua_State *L)
{
	MAP_LOCK_REQUIRED;
	NodeTimerRef *o = checkobject(L, 1);
	ServerEnvironment *env = o->m_env;
	if(env == NULL) return 0;
	f32 t = readParam<float>(L,2);
	env->getMap().setNodeTimer(NodeTimer(t, 0, o->m_p));
	return 0;
}
Пример #4
0
int NodeTimerRef::l_set(lua_State *L)
{
	MAP_LOCK_REQUIRED;
	NodeTimerRef *o = checkobject(L, 1);
	ServerEnvironment *env = o->m_env;
	if(env == NULL) return 0;
	f32 t = luaL_checknumber(L,2);
	f32 e = luaL_checknumber(L,3);
	env->getMap().setNodeTimer(NodeTimer(t, e, o->m_p));
	return 0;
}