static void pluck(t_bowedbar *x, float amplitude) { long i,j; int pluckLen; float temp; pluckLen = (int)(x->length/x->modes[x->NR_MODES-1]); for (j=1;j<pluckLen/2;j++) { temp = amplitude*2.0*Noise_tick(); for(i=0; i<x->NR_MODES; i++) DLineN_tick(&x->delay[i], temp*j/pluckLen*x->gains[i]); } for (j=pluckLen/2;j>0;j--) { temp = amplitude*2.0*Noise_tick(); for(i=0; i<x->NR_MODES; i++) DLineN_tick(&x->delay[i], temp*j/pluckLen*x->gains[i]);; } }
int32_t voicform(CSOUND *csound, VOICF *p) { MYFLT *ar = p->ar; uint32_t offset = p->h.insdshead->ksmps_offset; uint32_t early = p->h.insdshead->ksmps_no_end; uint32_t n, nsmps = CS_KSMPS; if (p->basef != *p->frequency) { p->basef = *p->frequency; SingWave_setFreq(csound, &p->voiced, p->basef); } /* OnePole_setPole(&p->onepole, 0.95 - (amp * 0.1)); */ /* Envelope_setTarget(&(p->voiced.envelope), amp); */ /* Envelope_setTarget(&p->noiseEnv, 0.95 - (amp * 0.1)); */ SingWave_setVibFreq(p->voiced, *p->vibf); Modulatr_setVibAmt(p->voiced.modulator, *p->vibAmt); /* Set phoneme */ if (p->oldform != *p->formant || p->ph != (int32_t)(0.5+*p->phoneme)) { p->oldform = *p->formant; p->ph = (int32_t)(0.5 + *p->phoneme); csound->Warning(csound, Str("Setting Phoneme: %d %f\n"), p->ph, p->oldform); VoicForm_setPhoneme(csound, p, (int32_t) *p->phoneme, p->oldform); } /* voicprint(csound, p); */ if (UNLIKELY(offset)) memset(ar, '\0', offset*sizeof(MYFLT)); if (UNLIKELY(early)) { nsmps -= early; memset(&ar[nsmps], '\0', early*sizeof(MYFLT)); } for (n=offset; n<nsmps; n++) { MYFLT temp; MYFLT lastOutput; temp = OnePole_tick(&p->onepole, OneZero_tick(&p->onezero, SingWave_tick(csound, &p->voiced))); // printf("%d: temp=%f ", n, temp); temp += Envelope_tick(&p->noiseEnv) * Noise_tick(csound, &p->noise); // printf("%f\n", temp); lastOutput = FormSwep_tick(csound, &p->filters[0], temp); // printf("%d: output=%f ", lastOutput); lastOutput = FormSwep_tick(csound, &p->filters[1], lastOutput); // printf("%f ", lastOutput); lastOutput = FormSwep_tick(csound, &p->filters[2], lastOutput); // printf("%f ", lastOutput); lastOutput = FormSwep_tick(csound, &p->filters[3], lastOutput); // printf("%f ", lastOutput); lastOutput *= p->lastGain; // printf("%f ", lastOutput); // printf("->%f\n", lastOutput* AMP_SCALE); ar[n] = lastOutput * FL(0.22) * AMP_SCALE * *p->amp; } return OK; }
static MYFLT SubNoise_tick(CSOUND *csound, SubNoise *p) { MYFLT last; if (p->counter==0) { last = p->lastOutput = Noise_tick(csound, &p->lastOutput); p->counter = p->howOften; } else { (p->counter)--; last = p->lastOutput; } return last; }
int flute(CSOUND *csound, FLUTE *p) { MYFLT *ar = p->ar; uint32_t offset = p->h.insdshead->ksmps_offset; uint32_t early = p->h.insdshead->ksmps_no_end; uint32_t n, nsmps = CS_KSMPS; MYFLT amp = (*p->amp)*AMP_RSCALE; /* Normalise */ MYFLT temp; int v_len = (int)p->vibr->flen; MYFLT *v_data = p->vibr->ftable; MYFLT v_time = p->v_time; MYFLT vibGain = *p->vibAmt; MYFLT jetRefl, endRefl, noisegain; if (amp!=p->lastamp) { /* If amplitude has changed */ /* This should be controlled by attack */ ADSR_setAttackRate(csound, &p->adsr, amp * FL(0.02)); p->maxPress = (FL(1.1) + (amp * FL(0.20))) / FL(0.8); p->outputGain = amp + FL(0.001); p->lastamp = amp; } p->v_rate = *p->vibFreq * v_len * csound->onedsr; /* Start SetFreq */ if (p->lastFreq != *p->frequency) { /* It changed */ p->lastFreq = *p->frequency; if (p->limit>p->lastFreq) { p->lastFreq = p->limit; csound->Warning(csound, Str("frequency too low, set to minimum")); } p->lastJet = *p->jetRatio; /* freq = (2/3)*p->frequency as we're overblowing here */ /* but 1/(2/3) is 1.5 so multiply for speed */ /* Length - approx. filter delay */ temp = FL(1.5)* CS_ESR / p->lastFreq - FL(2.0); DLineL_setDelay(&p->boreDelay, temp); /* Length of bore tube */ DLineL_setDelay(&p->jetDelay, temp * p->lastJet); /* jet delay shorter */ } else if (*p->jetRatio != p->lastJet) { /* Freq same but jet changed */ p->lastJet = *p->jetRatio; /* Length - approx. filter delay */ temp = FL(1.5)* CS_ESR / p->lastFreq - FL(2.0); DLineL_setDelay(&p->jetDelay, temp * p->lastJet); /* jet delay shorter */ } /* End SetFreq */ if (p->kloop>FL(0.0) && p->h.insdshead->relesing) p->kloop=FL(1.0); if ((--p->kloop) == 0) { p->adsr.releaseRate = p->adsr.value / (*p->dettack * CS_ESR); p->adsr.target = FL(0.0); p->adsr.rate = p->adsr.releaseRate; p->adsr.state = RELEASE; } noisegain = *p->noiseGain; jetRefl = *p->jetRefl; endRefl = *p->endRefl; if (UNLIKELY(offset)) memset(ar, '\0', offset*sizeof(MYFLT)); if (UNLIKELY(early)) { nsmps -= early; memset(&ar[nsmps], '\0', early*sizeof(MYFLT)); } for (n=offset;n<nsmps;n++) { int32 temp; MYFLT temf; MYFLT temp_time, alpha; MYFLT pressDiff; MYFLT randPress; MYFLT breathPress; MYFLT lastOutput; MYFLT v_lastOutput; breathPress = p->maxPress * ADSR_tick(&p->adsr); /* Breath Pressure */ randPress = noisegain*Noise_tick(csound,&p->noise); /* Random Deviation */ /* Tick on vibrato table */ v_time += p->v_rate; /* Update current time */ while (v_time >= v_len) /* Check for end of sound */ v_time -= v_len; /* loop back to beginning */ while (v_time < FL(0.0)) /* Check for end of sound */ v_time += v_len; /* loop back to beginning */ temp_time = v_time; #ifdef phase_offset if (p->v_phaseOffset != FL(0.0)) { temp_time += p->v_phaseOffset;/* Add phase offset */ while (temp_time >= v_len) /* Check for end of sound */ temp_time -= v_len; /* loop back to beginning */ while (temp_time < FL(0.0)) /* Check for end of sound */ temp_time += v_len; /* loop back to beginning */ } #endif temp = (int32) temp_time; /* Integer part of time address */ /* fractional part of time address */ alpha = temp_time - (MYFLT)temp; v_lastOutput = v_data[temp]; /* Do linear interpolation */ /* same as alpha*data[temp+1] + (1-alpha)data[temp] */ v_lastOutput += (alpha * (v_data[temp+1] - v_lastOutput)); /* End of vibrato tick */ randPress += vibGain * v_lastOutput; /* + breath vibrato */ randPress *= breathPress; /* All scaled by Breath Pressure */ temf = OnePole_tick(&p->filter, DLineL_lastOut(&p->boreDelay)); temf = DCBlock_tick(&p->dcBlock, temf); /* Block DC on reflection */ pressDiff = breathPress + randPress /* Breath Pressure */ - (jetRefl * temf); /* - reflected */ pressDiff = DLineL_tick(&p->jetDelay, pressDiff); /* Jet Delay Line */ pressDiff = JetTabl_lookup(pressDiff) /* Non-Lin Jet + reflected */ + (endRefl * temf); /* Bore Delay and "bell" filter */ lastOutput = FL(0.3) * DLineL_tick(&p->boreDelay, pressDiff); lastOutput *= p->outputGain; ar[n] = lastOutput*AMP_SCALE*FL(1.4); } p->v_time = v_time; return OK; }
int clarin(CSOUND *csound, CLARIN *p) { MYFLT *ar = p->ar; uint32_t offset = p->h.insdshead->ksmps_offset; uint32_t early = p->h.insdshead->ksmps_no_end; uint32_t n, nsmps = CS_KSMPS; MYFLT amp = (*p->amp)*AMP_RSCALE; /* Normalise */ MYFLT nGain = *p->noiseGain; int v_len = (int)p->vibr->flen; MYFLT *v_data = p->vibr->ftable; MYFLT vibGain = *p->vibAmt; MYFLT vTime = p->v_time; if (p->envelope.rate==FL(0.0)) { p->envelope.rate = amp /(*p->attack*CS_ESR); p->envelope.value = p->envelope.target = FL(0.55) + amp*FL(0.30); } p->outputGain = amp + FL(0.001); DLineL_setDelay(&p->delayLine, /* length - approx filter delay */ (CS_ESR/ *p->frequency) * FL(0.5) - FL(1.5)); p->v_rate = *p->vibFreq * p->vibr->flen * csound->onedsr; /* Check to see if into decay yet */ if (p->kloop>0 && p->h.insdshead->relesing) p->kloop=1; if ((--p->kloop) == 0) { p->envelope.state = 1; /* Start change */ p->envelope.rate = p->envelope.value / (*p->dettack * CS_ESR); p->envelope.target = FL(0.0); #ifdef BETA csound->Message(csound, "Set off phase time = %f Breath v,r = %f, %f\n", (MYFLT) CS_KCNT * CS_ONEDKR, p->envelope.value, p->envelope.rate); #endif } if (UNLIKELY(offset)) memset(ar, '\0', offset*sizeof(MYFLT)); if (UNLIKELY(early)) { nsmps -= early; memset(&ar[nsmps], '\0', early*sizeof(MYFLT)); } for (n=offset;n<nsmps;n++) { MYFLT pressureDiff; MYFLT breathPressure; int32 temp; MYFLT temp_time, alpha; MYFLT nextsamp; MYFLT v_lastOutput; MYFLT lastOutput; breathPressure = Envelope_tick(&p->envelope); breathPressure += breathPressure * nGain * Noise_tick(csound,&p->noise); /* Tick on vibrato table */ vTime += p->v_rate; /* Update current time */ while (vTime >= v_len) /* Check for end of sound */ vTime -= v_len; /* loop back to beginning */ while (vTime < FL(0.0)) /* Check for end of sound */ vTime += v_len; /* loop back to beginning */ temp_time = vTime; #ifdef have_phase if (p->v_phaseOffset != FL(0.0)) { temp_time += p->v_phaseOffset; /* Add phase offset */ while (temp_time >= v_len) /* Check for end of sound */ temp_time -= v_len; /* loop back to beginning */ while (temp_time < FL(0.0)) /* Check for end of sound */ temp_time += v_len; /* loop back to beginning */ } #endif temp = (int32) temp_time; /* Integer part of time address */ /* fractional part of time address */ alpha = temp_time - (MYFLT)temp; v_lastOutput = v_data[temp]; /* Do linear interpolation */ /* same as alpha*data[temp+1] + (1-alpha)data[temp] */ v_lastOutput += (alpha * (v_data[temp+1] - v_lastOutput)); /* End of vibrato tick */ breathPressure += breathPressure * vibGain * v_lastOutput; pressureDiff = OneZero_tick(&p->filter, /* differential pressure */ DLineL_lastOut(&p->delayLine)); pressureDiff = (-FL(0.95)*pressureDiff) - breathPressure; /* of reflected and mouth */ nextsamp = pressureDiff * ReedTabl_LookUp(&p->reedTable,pressureDiff); nextsamp = breathPressure + nextsamp; /* perform scattering in economical way */ lastOutput = DLineL_tick(&p->delayLine, nextsamp); lastOutput *= p->outputGain; ar[n] = lastOutput*AMP_SCALE; } p->v_time = vTime; return OK; }