Пример #1
0
/* Load an OGG stream from the given file */
OGG_music *OGG_new(const char *file)
{
	OGG_music *music;
	FILE *fp;

	music = (OGG_music *)malloc(sizeof *music);
	if ( music ) {
		/* Initialize the music structure */
		memset(music, 0, (sizeof *music));
		OGG_stop(music);
		OGG_setvolume(music, MIX_MAX_VOLUME);
		music->section = -1;

		fp = fopen(file, "rb");
		if ( fp == NULL ) {
			SDL_SetError("Couldn't open %s", file);
			free(music);
			return(NULL);
		}
		if ( ov_open(fp, &music->vf, NULL, 0) < 0 ) {
			SDL_SetError("Not an Ogg Vorbis audio stream");
			free(music);
			fclose(fp);
			return(NULL);
		}
	} else {
		SDL_SetError("Out of memory");
	}
	return(music);
}
Пример #2
0
/* Load an OGG stream from an SDL_RWops object */
OGG_music *OGG_new_RW(SDL_RWops *rw)
{
	OGG_music *music;
	ov_callbacks callbacks;

	callbacks.read_func = sdl_read_func;
	callbacks.seek_func = sdl_seek_func;
	callbacks.close_func = sdl_close_func;
	callbacks.tell_func = sdl_tell_func;

	music = (OGG_music *)malloc(sizeof *music);
	if ( music ) {
		/* Initialize the music structure */
		memset(music, 0, (sizeof *music));
		OGG_stop(music);
		OGG_setvolume(music, MIX_MAX_VOLUME);
		music->section = -1;

		if ( ov_open_callbacks(rw, &music->vf, NULL, 0, callbacks) < 0 ) {
			SDL_SetError("Not an Ogg Vorbis audio stream");
			free(music);
			SDL_RWclose(rw);
			return(NULL);
		}
	} else {
		SDL_SetError("Out of memory");
	}
	return(music);
}
Пример #3
0
/* Load an OGG stream from an SDL_RWops object */
OGG_music *OGG_new_RW(SDL_RWops *rw, int freerw)
{
	OGG_music *music;
	ov_callbacks callbacks;

	if ( !Mix_Init(MIX_INIT_OGG) ) {
		if ( freerw ) {
			SDL_RWclose(rw);
		}
		return(NULL);
	}

	SDL_memset(&callbacks, 0, sizeof(callbacks));
	callbacks.read_func = sdl_read_func;
	callbacks.seek_func = sdl_seek_func;
	callbacks.tell_func = sdl_tell_func;

	music = (OGG_music *)SDL_malloc(sizeof *music);
	if ( music ) {
		/* Initialize the music structure */
		memset(music, 0, (sizeof *music));
		music->rw = rw;
		music->freerw = freerw;
		OGG_stop(music);
		OGG_setvolume(music, MIX_MAX_VOLUME);
		music->section = -1;

		if ( vorbis.ov_open_callbacks(rw, &music->vf, NULL, 0, callbacks) < 0 ) {
			SDL_free(music);
			if ( freerw ) {
				SDL_RWclose(rw);
			}
			SDL_SetError("Not an Ogg Vorbis audio stream");
			return(NULL);
		}
	} else {
		if ( freerw ) {
			SDL_RWclose(rw);
		}
		SDL_OutOfMemory();
		return(NULL);
	}
	return(music);
}
Пример #4
0
/* Load an OGG stream from an SDL_RWops object */
OGG_music *OGG_new_RW(SDL_RWops *src, int freesrc)
{
    OGG_music *music;
    ov_callbacks callbacks;

    if(!Mix_Init(MIX_INIT_OGG))
        return(NULL);

    SDL_memset(&callbacks, 0, sizeof(callbacks));
    callbacks.read_func = sdl_read_func;
    callbacks.seek_func = sdl_seek_func;
    callbacks.tell_func = sdl_tell_func;

    music = (OGG_music *)SDL_malloc(sizeof * music);
    if(music)
    {
        vorbis_info *vi;
        vorbis_comment *ptr;
        int isLength = 0;
        int i;
        ogg_int64_t total;

        /* Initialize the music structure */
        SDL_memset(music, 0, (sizeof * music));
        music->src = src;
        music->freesrc = freesrc;
        OGG_stop(music);
        OGG_setvolume(music, MIX_MAX_VOLUME);
        music->section = -1;
        music->channels = 0;

        music->mus_title = NULL;
        music->mus_artist = NULL;
        music->mus_album = NULL;
        music->mus_copyright = NULL;

        MyResample_zero(&music->resample);

        music->loop         = -1;
        music->loop_start   = -1;
        music->loop_end     =  0;
        music->loop_len     =  0;

        if(vorbis.ov_open_callbacks(src, &music->vf, NULL, 0, callbacks) < 0)
        {
            SDL_SetError("Not an Ogg Vorbis audio stream");
            SDL_free(music);
            return(NULL);
        }

        vi = vorbis.ov_info(&music->vf, -1);
        music->channels = vi->channels;

        /* Parse comments and extract title and loop points */
        ptr = ov_comment(&music->vf, -1);

        for(i = 0; i < ptr->comments; i++)
        {
            int   paramLen = ptr->comment_lengths[i] + 1;
            char *param = (char *)SDL_malloc(paramLen);
            char *argument  = param;
            char *value     = param;
            memset(param, 0, paramLen);
            memcpy(param, ptr->user_comments[i], ptr->comment_lengths[i]);
            value = strchr(param, '=');
            if(value == NULL)
            {
                value = param + paramLen - 1; /* set null */
            } else {
                *(value++) = '\0';
            }

            #ifdef __USE_ISOC99
#define A_TO_OGG64(x) (ogg_int64_t)atoll(x)
            #else
#define A_TO_OGG64(x) (ogg_int64_t)atol(x)
            #endif

            if(strcasecmp(argument, "LOOPSTART") == 0)
                music->loop_start = A_TO_OGG64(value);
            else if(strcasecmp(argument, "LOOPLENGTH") == 0)
            {
                music->loop_len = A_TO_OGG64(value);
                isLength = 1;
            }
            else if(strcasecmp(argument, "LOOPEND") == 0)
            {
                isLength = 0;
                music->loop_end = A_TO_OGG64(value);
            }
            else if(strcasecmp(argument, "TITLE") == 0)
            {
                music->mus_title = (char *)SDL_malloc(sizeof(char) * strlen(value) + 1);
                strcpy(music->mus_title, value);
            }
            else if(strcasecmp(argument, "ARTIST") == 0)
            {
                music->mus_artist = (char *)SDL_malloc(sizeof(char) * strlen(value) + 1);
                strcpy(music->mus_artist, value);
            }
            else if(strcasecmp(argument, "ALBUM") == 0)
            {
                music->mus_album = (char *)SDL_malloc(sizeof(char) * strlen(value) + 1);
                strcpy(music->mus_album, value);
            }
            else if(strcasecmp(argument, "COPYRIGHT") == 0)
            {
                music->mus_copyright = (char *)SDL_malloc(sizeof(char) * strlen(value) + 1);
                strcpy(music->mus_copyright, value);
            }

            SDL_free(param);
        }

#undef A_TO_OGG64

        if(isLength == 1)
            music->loop_end = music->loop_start + music->loop_len;
        else
            music->loop_len = music->loop_end - music->loop_start;

        total = ov_pcm_total(&music->vf, -1);
        if(((music->loop_start >= 0) || (music->loop_end > 0)) &&
           ((music->loop_start < music->loop_end) || (music->loop_end == 0)) &&
           (music->loop_start < total) &&
           (music->loop_end <= total))
        {
            if(music->loop_start < 0)
                music->loop_start = 0;
            if(music->loop_end == 0)
                music->loop_end = total;
            music->loop = 1;
            music->loop_len_ch = music->channels;
        }
    }
    else
    {
        SDL_OutOfMemory();
        return(NULL);
    }

    return (music);
}
Пример #5
0
/* Set the music volume */
static void music_internal_volume(int volume)
{
	switch (music_playing->type) {
#ifdef CMD_MUSIC
	    case MUS_CMD:
		MusicCMD_SetVolume(volume);
		break;
#endif
#ifdef WAV_MUSIC
	    case MUS_WAV:
		WAVStream_SetVolume(volume);
		break;
#endif
#ifdef MODPLUG_MUSIC
	    case MUS_MODPLUG:
		modplug_setvolume(music_playing->data.modplug, volume);
		break;
#endif
#ifdef MOD_MUSIC
	    case MUS_MOD:
		MOD_setvolume(music_playing->data.module, volume);
		break;
#endif
#ifdef MID_MUSIC
	    case MUS_MID:
#ifdef USE_NATIVE_MIDI
		if ( native_midi_ok ) {
			native_midi_setvolume(volume);
			return;
		}
#endif
#ifdef USE_FLUIDSYNTH_MIDI
		if ( fluidsynth_ok ) {
			fluidsynth_setvolume(music_playing->data.fluidsynthmidi, volume);
			return;
		}
#endif
#ifdef USE_TIMIDITY_MIDI
		if ( timidity_ok ) {
			Timidity_SetVolume(volume);
			return;
		}
#endif
		break;
#endif
#ifdef OGG_MUSIC
	    case MUS_OGG:
		OGG_setvolume(music_playing->data.ogg, volume);
		break;
#endif
#ifdef FLAC_MUSIC
	    case MUS_FLAC:
		FLAC_setvolume(music_playing->data.flac, volume);
		break;
#endif
#ifdef MP3_MUSIC
	    case MUS_MP3:
		smpeg.SMPEG_setvolume(music_playing->data.mp3,(int)(((float)volume/(float)MIX_MAX_VOLUME)*100.0));
		break;
#endif
#ifdef MP3_MAD_MUSIC
	    case MUS_MP3_MAD:
		mad_setVolume(music_playing->data.mp3_mad, volume);
		break;
#endif
	    default:
		/* Unknown music type?? */
		break;
	}
}