/* Save new/edited mob to memory. */ void medit_save_internally(struct descriptor_data *d) { int i; mob_rnum new_rnum; struct descriptor_data *dsc; struct char_data *mob; i = (real_mobile(OLC_NUM(d)) == NOBODY); if ((new_rnum = add_mobile(OLC_MOB(d), OLC_NUM(d))) == NOBODY) { log("medit_save_internally: add_mobile failed."); return; } /* Update triggers and free old proto list */ if (mob_proto[new_rnum].proto_script && mob_proto[new_rnum].proto_script != OLC_SCRIPT(d)) free_proto_script(&mob_proto[new_rnum], MOB_TRIGGER); mob_proto[new_rnum].proto_script = OLC_SCRIPT(d); /* this takes care of the mobs currently in-game */ for (mob = character_list; mob; mob = mob->next) { if (GET_MOB_RNUM(mob) != new_rnum) continue; /* remove any old scripts */ if (SCRIPT(mob)) extract_script(mob, MOB_TRIGGER); free_proto_script(mob, MOB_TRIGGER); copy_proto_script(&mob_proto[new_rnum], mob, MOB_TRIGGER); assign_triggers(mob, MOB_TRIGGER); } /* end trigger update */ if (!i) /* Only renumber on new mobiles. */ return; /* Update keepers in shops being edited and other mobs being edited. */ for (dsc = descriptor_list; dsc; dsc = dsc->next) { if (STATE(dsc) == CON_SEDIT) S_KEEPER(OLC_SHOP(dsc)) += (S_KEEPER(OLC_SHOP(dsc)) != NOTHING && S_KEEPER(OLC_SHOP(dsc)) >= new_rnum); else if (STATE(dsc) == CON_MEDIT) GET_MOB_RNUM(OLC_MOB(dsc)) += (GET_MOB_RNUM(OLC_MOB(dsc)) != NOTHING && GET_MOB_RNUM(OLC_MOB(dsc)) >= new_rnum); } /* Update other people in zedit too. From: C.Raehl 4/27/99 */ for (dsc = descriptor_list; dsc; dsc = dsc->next) if (STATE(dsc) == CON_ZEDIT) for (i = 0; OLC_ZONE(dsc)->cmd[i].command != 'S'; i++) if (OLC_ZONE(dsc)->cmd[i].command == 'M') if (OLC_ZONE(dsc)->cmd[i].arg1 >= new_rnum) OLC_ZONE(dsc)->cmd[i].arg1++; }
/* Display main menu. */ static void medit_disp_menu(struct descriptor_data *d) { struct char_data *mob; char flags[MAX_STRING_LENGTH], flag2[MAX_STRING_LENGTH]; mob = OLC_MOB(d); get_char_colors(d->character); clear_screen(d); write_to_output(d, "-- Mob Number: [%s%d%s]\r\n" "%s1%s) Sex: %s%-7.7s%s %s2%s) Keywords: %s%s\r\n" "%s3%s) S-Desc: %s%s\r\n" "%s4%s) L-Desc:-\r\n%s%s\r\n" "%s5%s) D-Desc:-\r\n%s%s\r\n", cyn, OLC_NUM(d), nrm, grn, nrm, yel, genders[(int)GET_SEX(mob)], nrm, grn, nrm, yel, GET_ALIAS(mob), grn, nrm, yel, GET_SDESC(mob), grn, nrm, yel, GET_LDESC(mob), grn, nrm, yel, GET_DDESC(mob) ); sprintbitarray(MOB_FLAGS(mob), action_bits, AF_ARRAY_MAX, flags); sprintbitarray(AFF_FLAGS(mob), affected_bits, AF_ARRAY_MAX, flag2); write_to_output(d, "%s6%s) Position : %s%s\r\n" "%s7%s) Default : %s%s\r\n" "%s8%s) Attack : %s%s\r\n" "%s9%s) Stats Menu...\r\n" "%sA%s) NPC Flags : %s%s\r\n" "%sB%s) AFF Flags : %s%s\r\n" "%sS%s) Script : %s%s\r\n" "%sW%s) Copy mob\r\n" "%sX%s) Delete mob\r\n" "%sQ%s) Quit\r\n" "Enter choice : ", grn, nrm, yel, position_types[(int)GET_POS(mob)], grn, nrm, yel, position_types[(int)GET_DEFAULT_POS(mob)], grn, nrm, yel, attack_hit_text[(int)GET_ATTACK(mob)].singular, grn, nrm, grn, nrm, cyn, flags, grn, nrm, cyn, flag2, grn, nrm, cyn, OLC_SCRIPT(d) ?"Set.":"Not Set.", grn, nrm, grn, nrm, grn, nrm ); OLC_MODE(d) = MEDIT_MAIN_MENU; }
void redit_setup_new(struct descriptor_data *d) { CREATE(OLC_ROOM(d), struct room_data, 1); OLC_ROOM(d)->name = strdup("An unfinished room"); OLC_ROOM(d)->description = strdup("You are in an unfinished room.\r\n"); OLC_ROOM(d)->number = NOWHERE; OLC_ITEM_TYPE(d) = WLD_TRIGGER; OLC_ROOM(d)->proto_script = OLC_SCRIPT(d) = NULL; OLC_VAL(d) = 0; }
static void oedit_setup_new(struct descriptor_data *d) { CREATE(OLC_OBJ(d), struct obj_data, 1); clear_object(OLC_OBJ(d)); OLC_OBJ(d)->name = strdup("unfinished object"); OLC_OBJ(d)->description = strdup("An unfinished object is lying here."); OLC_OBJ(d)->short_description = strdup("an unfinished object"); SET_BIT_AR(GET_OBJ_WEAR(OLC_OBJ(d)), ITEM_WEAR_TAKE); OLC_VAL(d) = 0; OLC_ITEM_TYPE(d) = OBJ_TRIGGER; SCRIPT(OLC_OBJ(d)) = NULL; OLC_OBJ(d)->proto_script = OLC_SCRIPT(d) = NULL; }
static void medit_setup_new(struct descriptor_data *d) { struct char_data *mob; /* Allocate a scratch mobile structure. */ CREATE(mob, struct char_data, 1); init_mobile(mob); GET_MOB_RNUM(mob) = NOBODY; /* Set up some default strings. */ GET_ALIAS(mob) = strdup("mob unfinished"); GET_SDESC(mob) = strdup("the unfinished mob"); GET_LDESC(mob) = strdup("An unfinished mob stands here.\r\n"); GET_DDESC(mob) = strdup("It looks unfinished.\r\n"); SCRIPT(mob) = NULL; mob->proto_script = OLC_SCRIPT(d) = NULL; OLC_MOB(d) = mob; /* Has changed flag. (It hasn't so far, we just made it.) */ OLC_VAL(d) = FALSE; OLC_ITEM_TYPE(d) = MOB_TRIGGER; }
void medit_parse(struct descriptor_data *d, char *arg) { int i = -1, j; char *oldtext = NULL; if (OLC_MODE(d) > MEDIT_NUMERICAL_RESPONSE) { i = atoi(arg); if (!*arg || (!isdigit(arg[0]) && ((*arg == '-') && !isdigit(arg[1])))) { write_to_output(d, "Try again : "); return; } } else { /* String response. */ if (!genolc_checkstring(d, arg)) return; } switch (OLC_MODE(d)) { case MEDIT_CONFIRM_SAVESTRING: /* Ensure mob has MOB_ISNPC set. */ SET_BIT_AR(MOB_FLAGS(OLC_MOB(d)), MOB_ISNPC); switch (*arg) { case 'y': case 'Y': /* Save the mob in memory and to disk. */ medit_save_internally(d); mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE, "OLC: %s edits mob %d", GET_NAME(d->character), OLC_NUM(d)); if (CONFIG_OLC_SAVE) { medit_save_to_disk(zone_table[real_zone_by_thing(OLC_NUM(d))].number); write_to_output(d, "Mobile saved to disk.\r\n"); } else write_to_output(d, "Mobile saved to memory.\r\n"); cleanup_olc(d, CLEANUP_ALL); return; case 'n': case 'N': /* If not saving, we must free the script_proto list. We do so by * assigning it to the edited mob and letting free_mobile in * cleanup_olc handle it. */ OLC_MOB(d)->proto_script = OLC_SCRIPT(d); cleanup_olc(d, CLEANUP_ALL); return; default: write_to_output(d, "Invalid choice!\r\n"); write_to_output(d, "Do you wish to save your changes? : "); return; } break; case MEDIT_MAIN_MENU: i = 0; switch (*arg) { case 'q': case 'Q': if (OLC_VAL(d)) { /* Anything been changed? */ write_to_output(d, "Do you wish to save your changes? : "); OLC_MODE(d) = MEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '1': OLC_MODE(d) = MEDIT_SEX; medit_disp_sex(d); return; case '2': OLC_MODE(d) = MEDIT_KEYWORD; i--; break; case '3': OLC_MODE(d) = MEDIT_S_DESC; i--; break; case '4': OLC_MODE(d) = MEDIT_L_DESC; i--; break; case '5': OLC_MODE(d) = MEDIT_D_DESC; send_editor_help(d); write_to_output(d, "Enter mob description:\r\n\r\n"); if (OLC_MOB(d)->player.description) { write_to_output(d, "%s", OLC_MOB(d)->player.description); oldtext = strdup(OLC_MOB(d)->player.description); } string_write(d, &OLC_MOB(d)->player.description, MAX_MOB_DESC, 0, oldtext); OLC_VAL(d) = 1; return; case '6': OLC_MODE(d) = MEDIT_POS; medit_disp_positions(d); return; case '7': OLC_MODE(d) = MEDIT_DEFAULT_POS; medit_disp_positions(d); return; case '8': OLC_MODE(d) = MEDIT_ATTACK; medit_disp_attack_types(d); return; case '9': OLC_MODE(d) = MEDIT_STATS_MENU; medit_disp_stats_menu(d); return; case 'a': case 'A': OLC_MODE(d) = MEDIT_NPC_FLAGS; medit_disp_mob_flags(d); return; case 'b': case 'B': OLC_MODE(d) = MEDIT_AFF_FLAGS; medit_disp_aff_flags(d); return; case 'w': case 'W': write_to_output(d, "Copy what mob? "); OLC_MODE(d) = MEDIT_COPY; return; case 'x': case 'X': write_to_output(d, "Are you sure you want to delete this mobile? "); OLC_MODE(d) = MEDIT_DELETE; return; case 's': case 'S': OLC_SCRIPT_EDIT_MODE(d) = SCRIPT_MAIN_MENU; dg_script_menu(d); return; default: medit_disp_menu(d); return; } if (i == 0) break; else if (i == 1) write_to_output(d, "\r\nEnter new value : "); else if (i == -1) write_to_output(d, "\r\nEnter new text :\r\n] "); else write_to_output(d, "Oops...\r\n"); return; case MEDIT_STATS_MENU: i=0; switch(*arg) { case 'q': case 'Q': medit_disp_menu(d); return; case '1': /* Edit level */ OLC_MODE(d) = MEDIT_LEVEL; i++; break; case '2': /* Autoroll stats */ medit_autoroll_stats(d); medit_disp_stats_menu(d); OLC_VAL(d) = TRUE; return; case '3': OLC_MODE(d) = MEDIT_NUM_HP_DICE; i++; break; case '4': OLC_MODE(d) = MEDIT_SIZE_HP_DICE; i++; break; case '5': OLC_MODE(d) = MEDIT_ADD_HP; i++; break; case '6': OLC_MODE(d) = MEDIT_NDD; i++; break; case '7': OLC_MODE(d) = MEDIT_SDD; i++; break; case '8': OLC_MODE(d) = MEDIT_DAMROLL; i++; break; case 'a': case 'A': OLC_MODE(d) = MEDIT_AC; i++; break; case 'b': case 'B': OLC_MODE(d) = MEDIT_EXP; i++; break; case 'c': case 'C': OLC_MODE(d) = MEDIT_GOLD; i++; break; case 'd': case 'D': OLC_MODE(d) = MEDIT_HITROLL; i++; break; case 'e': case 'E': OLC_MODE(d) = MEDIT_ALIGNMENT; i++; break; case 'f': case 'F': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_STR; i++; break; case 'g': case 'G': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_INT; i++; break; case 'h': case 'H': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_WIS; i++; break; case 'i': case 'I': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_DEX; i++; break; case 'j': case 'J': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_CON; i++; break; case 'k': case 'K': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_CHA; i++; break; case 'l': case 'L': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_PARA; i++; break; case 'm': case 'M': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_ROD; i++; break; case 'n': case 'N': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_PETRI; i++; break; case 'o': case 'O': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_BREATH; i++; break; case 'p': case 'P': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_SPELL; i++; break; default: medit_disp_stats_menu(d); return; } if (i == 0) break; else if (i == 1) write_to_output(d, "\r\nEnter new value : "); else if (i == -1) write_to_output(d, "\r\nEnter new text :\r\n] "); else write_to_output(d, "Oops...\r\n"); return; case OLC_SCRIPT_EDIT: if (dg_script_edit_parse(d, arg)) return; break; case MEDIT_KEYWORD: smash_tilde(arg); if (GET_ALIAS(OLC_MOB(d))) free(GET_ALIAS(OLC_MOB(d))); GET_ALIAS(OLC_MOB(d)) = str_udup(arg); break; case MEDIT_S_DESC: smash_tilde(arg); if (GET_SDESC(OLC_MOB(d))) free(GET_SDESC(OLC_MOB(d))); GET_SDESC(OLC_MOB(d)) = str_udup(arg); break; case MEDIT_L_DESC: smash_tilde(arg); if (GET_LDESC(OLC_MOB(d))) free(GET_LDESC(OLC_MOB(d))); if (arg && *arg) { char buf[MAX_INPUT_LENGTH]; snprintf(buf, sizeof(buf), "%s\r\n", arg); GET_LDESC(OLC_MOB(d)) = strdup(buf); } else GET_LDESC(OLC_MOB(d)) = strdup("undefined"); break; case MEDIT_D_DESC: /* * We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: medit_parse(): Reached D_DESC case!"); write_to_output(d, "Oops...\r\n"); break; case MEDIT_NPC_FLAGS: if ((i = atoi(arg)) <= 0) break; else if ( (j = medit_get_mob_flag_by_number(i)) == -1) { write_to_output(d, "Invalid choice!\r\n"); write_to_output(d, "Enter mob flags (0 to quit) :"); return; } else if (j <= NUM_MOB_FLAGS) { TOGGLE_BIT_AR(MOB_FLAGS(OLC_MOB(d)), (j)); } medit_disp_mob_flags(d); return; case MEDIT_AFF_FLAGS: if ((i = atoi(arg)) <= 0) break; else if (i <= NUM_AFF_FLAGS) TOGGLE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), i); /* Remove unwanted bits right away. */ REMOVE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), AFF_CHARM); REMOVE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), AFF_POISON); REMOVE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), AFF_GROUP); REMOVE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), AFF_SLEEP); medit_disp_aff_flags(d); return; /* Numerical responses. */ case MEDIT_SEX: GET_SEX(OLC_MOB(d)) = LIMIT(i - 1, 0, NUM_GENDERS - 1); break; case MEDIT_HITROLL: GET_HITROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_DAMROLL: GET_DAMROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_NDD: GET_NDD(OLC_MOB(d)) = LIMIT(i, 0, 30); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_SDD: GET_SDD(OLC_MOB(d)) = LIMIT(i, 0, 127); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_NUM_HP_DICE: GET_HIT(OLC_MOB(d)) = LIMIT(i, 0, 30); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_SIZE_HP_DICE: GET_MANA(OLC_MOB(d)) = LIMIT(i, 0, 1000); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_ADD_HP: GET_MOVE(OLC_MOB(d)) = LIMIT(i, 0, 30000); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_AC: GET_AC(OLC_MOB(d)) = LIMIT(i, -200, 200); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_EXP: GET_EXP(OLC_MOB(d)) = LIMIT(i, 0, MAX_MOB_EXP); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_GOLD: GET_GOLD(OLC_MOB(d)) = LIMIT(i, 0, MAX_MOB_GOLD); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_STR: GET_STR(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_INT: GET_INT(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_WIS: GET_WIS(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_DEX: GET_DEX(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_CON: GET_CON(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_CHA: GET_CHA(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_PARA: GET_SAVE(OLC_MOB(d), SAVING_PARA) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_ROD: GET_SAVE(OLC_MOB(d), SAVING_ROD) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_PETRI: GET_SAVE(OLC_MOB(d), SAVING_PETRI) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_BREATH: GET_SAVE(OLC_MOB(d), SAVING_BREATH) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_SPELL: GET_SAVE(OLC_MOB(d), SAVING_SPELL) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_POS: GET_POS(OLC_MOB(d)) = LIMIT(i - 1, 0, NUM_POSITIONS - 1); break; case MEDIT_DEFAULT_POS: GET_DEFAULT_POS(OLC_MOB(d)) = LIMIT(i - 1, 0, NUM_POSITIONS - 1); break; case MEDIT_ATTACK: GET_ATTACK(OLC_MOB(d)) = LIMIT(i, 0, NUM_ATTACK_TYPES - 1); break; case MEDIT_LEVEL: GET_LEVEL(OLC_MOB(d)) = LIMIT(i, 1, LVL_IMPL); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_ALIGNMENT: GET_ALIGNMENT(OLC_MOB(d)) = LIMIT(i, -1000, 1000); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_COPY: if ((i = real_mobile(atoi(arg))) != NOWHERE) { medit_setup_existing(d, i); } else write_to_output(d, "That mob does not exist.\r\n"); break; case MEDIT_DELETE: if (*arg == 'y' || *arg == 'Y') { if (delete_mobile(GET_MOB_RNUM(OLC_MOB(d))) != NOBODY) write_to_output(d, "Mobile deleted.\r\n"); else write_to_output(d, "Couldn't delete the mobile!\r\n"); cleanup_olc(d, CLEANUP_ALL); return; } else if (*arg == 'n' || *arg == 'N') { medit_disp_menu(d); OLC_MODE(d) = MEDIT_MAIN_MENU; return; } else write_to_output(d, "Please answer 'Y' or 'N': "); break; default: /* We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: medit_parse(): Reached default case!"); write_to_output(d, "Oops...\r\n"); break; } /* END OF CASE If we get here, we have probably changed something, and now want to return to main menu. Use OLC_VAL as a 'has changed' flag */ OLC_VAL(d) = TRUE; medit_disp_menu(d); }
/* * This procdure frees up the strings and/or the structures * attatched to a descriptor, sets all flags back to how they * should be. */ void cleanup_olc(DESCRIPTOR_DATA * d, byte cleanup_type) { if (d->olc) { // Освободить редактируемый триггер if (OLC_TRIG(d)) { if (OLC_TRIG(d)->name) free(OLC_TRIG(d)->name); if (OLC_TRIG(d)->arglist) free(OLC_TRIG(d)->arglist); free(OLC_TRIG(d)); } // Освободить массив данных (похоже, только для триггеров) if (OLC_STORAGE(d)) { free(OLC_STORAGE(d)); } // Освободить прототип if (OLC_SCRIPT(d)) { dg_olc_script_free(d); } // Освободить комнату if (OLC_ROOM(d)) { switch (cleanup_type) { case CLEANUP_ALL: room_free(OLC_ROOM(d)); // удаляет все содержимое // break; - не нужен case CLEANUP_STRUCTS: delete OLC_ROOM(d); // удаляет только оболочку break; default: // The caller has screwed up. break; } } // Освободить mob if (OLC_MOB(d)) { switch (cleanup_type) { case CLEANUP_ALL: medit_mobile_free(OLC_MOB(d)); // удаляет все содержимое delete OLC_MOB(d); // удаляет только оболочку break; default: // The caller has screwed up. break; } } // Освободить объект if (OLC_OBJ(d)) { switch (cleanup_type) { case CLEANUP_ALL: oedit_object_free(OLC_OBJ(d)); // удаляет все содержимое delete OLC_OBJ(d); // удаляет только оболочку break; default: // The caller has screwed up. break; } } // Освободить зону if (OLC_ZONE(d)) { free(OLC_ZONE(d)->name); zedit_delete_cmdlist((pzcmd) OLC_ZONE(d)->cmd); free(OLC_ZONE(d)); } // Restore descriptor playing status. if (d->character) { REMOVE_BIT(PLR_FLAGS(d->character, PLR_WRITING), PLR_WRITING); STATE(d) = CON_PLAYING; act("$n закончил$g работу и удовлетворенно посмотрел$g в развороченные недра Мироздания.", TRUE, d->character, 0, 0, TO_ROOM); } delete d->olc; } }
/* * Display main menu. */ void oedit_disp_menu(struct descriptor_data *d) { char buf1[MAX_STRING_LENGTH]; char buf2[MAX_STRING_LENGTH]; struct obj_data *obj; obj = OLC_OBJ(d); get_char_colors(d->character); clear_screen(d); /* * Build buffers for first part of menu. */ sprinttype(GET_OBJ_TYPE(obj), item_types, buf1, sizeof(buf1)); sprintbit(GET_OBJ_EXTRA(obj), extra_bits, buf2, sizeof(buf2)); /* * Build first half of menu. */ write_to_output(d, "-- Item number : [%s%d%s]\r\n" "%s1%s) Namelist : %s%s\r\n" "%s2%s) S-Desc : %s%s\r\n" "%s3%s) L-Desc :-\r\n%s%s\r\n" "%s4%s) A-Desc :-\r\n%s%s" "%s5%s) Type : %s%s\r\n" "%s6%s) Extra flags : %s%s\r\n", cyn, OLC_NUM(d), nrm, grn, nrm, yel, (obj->name && *obj->name) ? obj->name : "undefined", grn, nrm, yel, (obj->short_description && *obj->short_description) ? obj->short_description : "undefined", grn, nrm, yel, (obj->description && *obj->description) ? obj->description : "undefined", grn, nrm, yel, (obj->action_description && *obj->action_description) ? obj->action_description : "<not set>\r\n", grn, nrm, cyn, buf1, grn, nrm, cyn, buf2 ); /* * Send first half. */ /* * Build second half of menu. */ sprintbit(GET_OBJ_WEAR(obj), wear_bits, buf1, sizeof(buf1)); sprintbit(GET_OBJ_PERM(obj), affected_bits, buf2, sizeof(buf2)); write_to_output(d, "%s7%s) Wear flags : %s%s\r\n" "%s8%s) Weight : %s%d\r\n" "%s9%s) Cost : %s%d\r\n" "%sA%s) Cost/Day : %s%d\r\n" "%sB%s) Timer : %s%d\r\n" "%sC%s) Values : %s%d %d %d %d\r\n" "%sD%s) Applies menu\r\n" "%sE%s) Extra descriptions menu\r\n" "%sM%s) Min Level : %s%d\r\n" "%sP%s) Perm Affects: %s%s\r\n" "%sS%s) Script : %s%s\r\n" "%sQ%s) Quit\r\n" "Enter choice : ", grn, nrm, cyn, buf1, grn, nrm, cyn, GET_OBJ_WEIGHT(obj), grn, nrm, cyn, GET_OBJ_COST(obj), grn, nrm, cyn, GET_OBJ_RENT(obj), grn, nrm, cyn, GET_OBJ_TIMER(obj), grn, nrm, cyn, GET_OBJ_VAL(obj, 0), GET_OBJ_VAL(obj, 1), GET_OBJ_VAL(obj, 2), GET_OBJ_VAL(obj, 3), grn, nrm, grn, nrm, grn, nrm, cyn, GET_OBJ_LEVEL(obj), grn, nrm, cyn, buf2, grn, nrm, cyn, OLC_SCRIPT(d) ? "Set." : "Not Set.", grn, nrm ); OLC_MODE(d) = OEDIT_MAIN_MENU; }
void oedit_save_internally(struct descriptor_data *d) { int i; obj_rnum robj_num; struct descriptor_data *dsc; struct obj_data *obj; i = (real_object(OLC_NUM(d)) == NOTHING); if ((robj_num = add_object(OLC_OBJ(d), OLC_NUM(d))) == NOTHING) { log("oedit_save_internally: add_object failed."); return; } /* Update triggers : */ /* Free old proto list */ if (obj_proto[robj_num].proto_script && obj_proto[robj_num].proto_script != OLC_SCRIPT(d)) free_proto_script(&obj_proto[robj_num], OBJ_TRIGGER); /* this will handle new instances of the object: */ obj_proto[robj_num].proto_script = OLC_SCRIPT(d); /* this takes care of the objects currently in-game */ for (obj = object_list; obj; obj = obj->next) { if (obj->item_number != robj_num) continue; /* remove any old scripts */ if (SCRIPT(obj)) extract_script(obj, OBJ_TRIGGER); free_proto_script(obj, OBJ_TRIGGER); copy_proto_script(&obj_proto[robj_num], obj, OBJ_TRIGGER); assign_triggers(obj, OBJ_TRIGGER); } /* end trigger update */ if (!i) /* If it's not a new object, don't renumber. */ return; /* * Renumber produce in shops being edited. */ for (dsc = descriptor_list; dsc; dsc = dsc->next) if (STATE(dsc) == CON_SEDIT) for (i = 0; S_PRODUCT(OLC_SHOP(dsc), i) != NOTHING; i++) if (S_PRODUCT(OLC_SHOP(dsc), i) >= robj_num) S_PRODUCT(OLC_SHOP(dsc), i)++; /* Update other people in zedit too. From: C.Raehl 4/27/99 */ for (dsc = descriptor_list; dsc; dsc = dsc->next) if (STATE(dsc) == CON_ZEDIT) for (i = 0; OLC_ZONE(dsc)->cmd[i].command != 'S'; i++) switch (OLC_ZONE(dsc)->cmd[i].command) { case 'P': OLC_ZONE(dsc)->cmd[i].arg3 += (OLC_ZONE(dsc)->cmd[i].arg3 >= robj_num); /* Fall through. */ case 'E': case 'G': case 'O': OLC_ZONE(dsc)->cmd[i].arg1 += (OLC_ZONE(dsc)->cmd[i].arg1 >= robj_num); break; case 'R': OLC_ZONE(dsc)->cmd[i].arg2 += (OLC_ZONE(dsc)->cmd[i].arg2 >= robj_num); break; default: break; } }
/* main loop (of sorts).. basically interpreter throws all input to here. */ void oedit_parse(struct descriptor_data *d, char *arg) { int number, max_val, min_val; char *oldtext = NULL; switch (OLC_MODE(d)) { case OEDIT_CONFIRM_SAVESTRING: switch (*arg) { case 'y': case 'Y': oedit_save_internally(d); mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE, "OLC: %s edits obj %d", GET_NAME(d->character), OLC_NUM(d)); if (CONFIG_OLC_SAVE) { oedit_save_to_disk(real_zone_by_thing(OLC_NUM(d))); write_to_output(d, "Object saved to disk.\r\n"); } else write_to_output(d, "Object saved to memory.\r\n"); cleanup_olc(d, CLEANUP_ALL); return; case 'n': case 'N': /* If not saving, we must free the script_proto list. */ OLC_OBJ(d)->proto_script = OLC_SCRIPT(d); free_proto_script(OLC_OBJ(d), OBJ_TRIGGER); cleanup_olc(d, CLEANUP_ALL); return; case 'a': /* abort quit */ case 'A': oedit_disp_menu(d); return; default: write_to_output(d, "Invalid choice!\r\n"); write_to_output(d, "Do you wish to save your changes? : \r\n"); return; } case OEDIT_MAIN_MENU: /* Throw us out to whichever edit mode based on user input. */ switch (*arg) { case 'q': case 'Q': if (OLC_VAL(d)) { /* Something has been modified. */ write_to_output(d, "Do you wish to save your changes? : "); OLC_MODE(d) = OEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '1': write_to_output(d, "Enter keywords : "); OLC_MODE(d) = OEDIT_KEYWORD; break; case '2': write_to_output(d, "Enter short desc : "); OLC_MODE(d) = OEDIT_SHORTDESC; break; case '3': write_to_output(d, "Enter long desc :-\r\n| "); OLC_MODE(d) = OEDIT_LONGDESC; break; case '4': OLC_MODE(d) = OEDIT_ACTDESC; send_editor_help(d); write_to_output(d, "Enter action description:\r\n\r\n"); if (OLC_OBJ(d)->action_description) { write_to_output(d, "%s", OLC_OBJ(d)->action_description); oldtext = strdup(OLC_OBJ(d)->action_description); } string_write(d, &OLC_OBJ(d)->action_description, MAX_MESSAGE_LENGTH, 0, oldtext); OLC_VAL(d) = 1; break; case '5': oedit_disp_type_menu(d); OLC_MODE(d) = OEDIT_TYPE; break; case '6': oedit_disp_extra_menu(d); OLC_MODE(d) = OEDIT_EXTRAS; break; case '7': oedit_disp_wear_menu(d); OLC_MODE(d) = OEDIT_WEAR; break; case '8': write_to_output(d, "Enter weight : "); OLC_MODE(d) = OEDIT_WEIGHT; break; case '9': write_to_output(d, "Enter cost : "); OLC_MODE(d) = OEDIT_COST; break; case 'a': case 'A': write_to_output(d, "Enter cost per day : "); OLC_MODE(d) = OEDIT_COSTPERDAY; break; case 'b': case 'B': write_to_output(d, "Enter timer : "); OLC_MODE(d) = OEDIT_TIMER; break; case 'c': case 'C': /* Clear any old values */ GET_OBJ_VAL(OLC_OBJ(d), 0) = 0; GET_OBJ_VAL(OLC_OBJ(d), 1) = 0; GET_OBJ_VAL(OLC_OBJ(d), 2) = 0; GET_OBJ_VAL(OLC_OBJ(d), 3) = 0; OLC_VAL(d) = 1; oedit_disp_val1_menu(d); break; case 'd': case 'D': oedit_disp_prompt_apply_menu(d); break; case 'e': case 'E': /* If extra descriptions don't exist. */ if (OLC_OBJ(d)->ex_description == NULL) { CREATE(OLC_OBJ(d)->ex_description, struct extra_descr_data, 1); OLC_OBJ(d)->ex_description->next = NULL; } OLC_DESC(d) = OLC_OBJ(d)->ex_description; oedit_disp_extradesc_menu(d); break; case 'm': case 'M': write_to_output(d, "Enter new minimum level: "); OLC_MODE(d) = OEDIT_LEVEL; break; case 'p': case 'P': oedit_disp_perm_menu(d); OLC_MODE(d) = OEDIT_PERM; break; case 's': case 'S': OLC_SCRIPT_EDIT_MODE(d) = SCRIPT_MAIN_MENU; dg_script_menu(d); return; case 'w': case 'W': write_to_output(d, "Copy what object? "); OLC_MODE(d) = OEDIT_COPY; break; case 'x': case 'X': write_to_output(d, "Are you sure you want to delete this object? "); OLC_MODE(d) = OEDIT_DELETE; break; default: oedit_disp_menu(d); break; } return; /* end of OEDIT_MAIN_MENU */ case OLC_SCRIPT_EDIT: if (dg_script_edit_parse(d, arg)) return; break; case OEDIT_KEYWORD: if (!genolc_checkstring(d, arg)) break; if (OLC_OBJ(d)->name) free(OLC_OBJ(d)->name); OLC_OBJ(d)->name = str_udup(arg); break; case OEDIT_SHORTDESC: if (!genolc_checkstring(d, arg)) break; if (OLC_OBJ(d)->short_description) free(OLC_OBJ(d)->short_description); OLC_OBJ(d)->short_description = str_udup(arg); break; case OEDIT_LONGDESC: if (!genolc_checkstring(d, arg)) break; if (OLC_OBJ(d)->description) free(OLC_OBJ(d)->description); OLC_OBJ(d)->description = str_udup(arg); break; case OEDIT_TYPE: number = atoi(arg); if ((number < 0) || (number >= NUM_ITEM_TYPES)) { write_to_output(d, "Invalid choice, try again : "); return; } else GET_OBJ_TYPE(OLC_OBJ(d)) = number; /* what's the boundschecking worth if we don't do this ? -- Welcor */ GET_OBJ_VAL(OLC_OBJ(d), 0) = GET_OBJ_VAL(OLC_OBJ(d), 1) = GET_OBJ_VAL(OLC_OBJ(d), 2) = GET_OBJ_VAL(OLC_OBJ(d), 3) = 0; break; case OEDIT_EXTRAS: number = atoi(arg); if ((number < 0) || (number > NUM_ITEM_FLAGS)) { oedit_disp_extra_menu(d); return; } else if (number == 0) break; else { TOGGLE_BIT_AR(GET_OBJ_EXTRA(OLC_OBJ(d)), (number - 1)); oedit_disp_extra_menu(d); return; } case OEDIT_WEAR: number = atoi(arg); if ((number < 0) || (number > NUM_ITEM_WEARS)) { write_to_output(d, "That's not a valid choice!\r\n"); oedit_disp_wear_menu(d); return; } else if (number == 0) /* Quit. */ break; else { TOGGLE_BIT_AR(GET_OBJ_WEAR(OLC_OBJ(d)), (number - 1)); oedit_disp_wear_menu(d); return; } case OEDIT_WEIGHT: GET_OBJ_WEIGHT(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_WEIGHT); break; case OEDIT_COST: GET_OBJ_COST(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_COST); break; case OEDIT_COSTPERDAY: GET_OBJ_RENT(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_RENT); break; case OEDIT_TIMER: GET_OBJ_TIMER(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_TIMER); break; case OEDIT_LEVEL: GET_OBJ_LEVEL(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, LVL_IMPL); break; case OEDIT_PERM: if ((number = atoi(arg)) == 0) break; if (number > 0 && number <= NUM_AFF_FLAGS) { /* Setting AFF_CHARM on objects like this is dangerous. */ if (number != AFF_CHARM) { TOGGLE_BIT_AR(GET_OBJ_AFFECT(OLC_OBJ(d)), number); } } oedit_disp_perm_menu(d); return; case OEDIT_VALUE_1: number = atoi(arg); switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_FURNITURE: if (number < 0 || number > MAX_PEOPLE) oedit_disp_val1_menu(d); else { GET_OBJ_VAL(OLC_OBJ(d), 0) = number; oedit_disp_val2_menu(d); } break; case ITEM_WEAPON: GET_OBJ_VAL(OLC_OBJ(d), 0) = MIN(MAX(atoi(arg), -50), 50); break; case ITEM_CONTAINER: GET_OBJ_VAL(OLC_OBJ(d), 0) = LIMIT(atoi(arg), -1, MAX_CONTAINER_SIZE); break; default: GET_OBJ_VAL(OLC_OBJ(d), 0) = atoi(arg); } /* proceed to menu 2 */ oedit_disp_val2_menu(d); return; case OEDIT_VALUE_2: /* Here, I do need to check for out of range values. */ number = atoi(arg); switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_SCROLL: case ITEM_POTION: if (number == 0 || number == -1) GET_OBJ_VAL(OLC_OBJ(d), 1) = -1; else GET_OBJ_VAL(OLC_OBJ(d), 1) = LIMIT(number, 1, NUM_SPELLS); oedit_disp_val3_menu(d); break; case ITEM_CONTAINER: /* Needs some special handling since we are dealing with flag values here. */ if (number < 0 || number > 4) oedit_disp_container_flags_menu(d); else if (number != 0) { TOGGLE_BIT(GET_OBJ_VAL(OLC_OBJ(d), 1), 1 << (number - 1)); OLC_VAL(d) = 1; oedit_disp_val2_menu(d); } else oedit_disp_val3_menu(d); break; case ITEM_WEAPON: GET_OBJ_VAL(OLC_OBJ(d), 1) = LIMIT(number, 1, MAX_WEAPON_NDICE); oedit_disp_val3_menu(d); break; default: GET_OBJ_VAL(OLC_OBJ(d), 1) = number; oedit_disp_val3_menu(d); } return; case OEDIT_VALUE_3: number = atoi(arg); /* Quick'n'easy error checking. */ switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_SCROLL: case ITEM_POTION: if (number == 0 || number == -1) { GET_OBJ_VAL(OLC_OBJ(d), 2) = -1; oedit_disp_val4_menu(d); return; } min_val = 1; max_val = NUM_SPELLS; break; case ITEM_WEAPON: min_val = 1; max_val = MAX_WEAPON_SDICE; break; case ITEM_WAND: case ITEM_STAFF: min_val = 0; max_val = 20; break; case ITEM_DRINKCON: case ITEM_FOUNTAIN: min_val = 0; max_val = NUM_LIQ_TYPES - 1; number--; break; case ITEM_KEY: min_val = 0; max_val = 65099; break; default: min_val = -65000; max_val = 65000; } GET_OBJ_VAL(OLC_OBJ(d), 2) = LIMIT(number, min_val, max_val); oedit_disp_val4_menu(d); return; case OEDIT_VALUE_4: number = atoi(arg); switch (GET_OBJ_TYPE(OLC_OBJ(d))) { case ITEM_SCROLL: case ITEM_POTION: if (number == 0 || number == -1) { GET_OBJ_VAL(OLC_OBJ(d), 3) = -1; oedit_disp_menu(d); return; } min_val = 1; max_val = NUM_SPELLS; break; case ITEM_WAND: case ITEM_STAFF: min_val = 1; max_val = NUM_SPELLS; break; case ITEM_WEAPON: min_val = 0; max_val = NUM_ATTACK_TYPES - 1; break; default: min_val = -65000; max_val = 65000; break; } GET_OBJ_VAL(OLC_OBJ(d), 3) = LIMIT(number, min_val, max_val); break; case OEDIT_PROMPT_APPLY: if ((number = atoi(arg)) == 0) break; else if (number < 0 || number > MAX_OBJ_AFFECT) { oedit_disp_prompt_apply_menu(d); return; } OLC_VAL(d) = number - 1; OLC_MODE(d) = OEDIT_APPLY; oedit_disp_apply_menu(d); return; case OEDIT_APPLY: if (((number = atoi(arg)) == 0) || ((number = atoi(arg)) == 1)) { OLC_OBJ(d)->affected[OLC_VAL(d)].location = 0; OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = 0; oedit_disp_prompt_apply_menu(d); } else if (number < 0 || number > NUM_APPLIES) oedit_disp_apply_menu(d); else { int counter; /* add in check here if already applied.. deny builders another */ if (GET_LEVEL(d->character) < LVL_IMPL) { for (counter = 0; counter < MAX_OBJ_AFFECT; counter++) { if (OLC_OBJ(d)->affected[counter].location == number) { write_to_output(d, "Object already has that apply."); return; } } } OLC_OBJ(d)->affected[OLC_VAL(d)].location = number - 1; write_to_output(d, "Modifier : "); OLC_MODE(d) = OEDIT_APPLYMOD; } return; case OEDIT_APPLYMOD: OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = atoi(arg); oedit_disp_prompt_apply_menu(d); return; case OEDIT_EXTRADESC_KEY: if (genolc_checkstring(d, arg)) { if (OLC_DESC(d)->keyword) free(OLC_DESC(d)->keyword); OLC_DESC(d)->keyword = str_udup(arg); } oedit_disp_extradesc_menu(d); return; case OEDIT_EXTRADESC_MENU: switch ((number = atoi(arg))) { case 0: if (!OLC_DESC(d)->keyword || !OLC_DESC(d)->description) { struct extra_descr_data *temp; if (OLC_DESC(d)->keyword) free(OLC_DESC(d)->keyword); if (OLC_DESC(d)->description) free(OLC_DESC(d)->description); /* Clean up pointers */ REMOVE_FROM_LIST(OLC_DESC(d), OLC_OBJ(d)->ex_description, next); free(OLC_DESC(d)); OLC_DESC(d) = NULL; } break; case 1: OLC_MODE(d) = OEDIT_EXTRADESC_KEY; write_to_output(d, "Enter keywords, separated by spaces :-\r\n| "); return; case 2: OLC_MODE(d) = OEDIT_EXTRADESC_DESCRIPTION; send_editor_help(d); write_to_output(d, "Enter the extra description:\r\n\r\n"); if (OLC_DESC(d)->description) { write_to_output(d, "%s", OLC_DESC(d)->description); oldtext = strdup(OLC_DESC(d)->description); } string_write(d, &OLC_DESC(d)->description, MAX_MESSAGE_LENGTH, 0, oldtext); OLC_VAL(d) = 1; return; case 3: /* Only go to the next description if this one is finished. */ if (OLC_DESC(d)->keyword && OLC_DESC(d)->description) { struct extra_descr_data *new_extra; if (OLC_DESC(d)->next) OLC_DESC(d) = OLC_DESC(d)->next; else { /* Make new extra description and attach at end. */ CREATE(new_extra, struct extra_descr_data, 1); OLC_DESC(d)->next = new_extra; OLC_DESC(d) = OLC_DESC(d)->next; } } /* No break - drop into default case. */ default: oedit_disp_extradesc_menu(d); return; } break; case OEDIT_COPY: if ((number = real_object(atoi(arg))) != NOTHING) { oedit_setup_existing(d, number); } else write_to_output(d, "That object does not exist.\r\n"); break; case OEDIT_DELETE: if (*arg == 'y' || *arg == 'Y') { if (delete_object(GET_OBJ_RNUM(OLC_OBJ(d))) != NOTHING) write_to_output(d, "Object deleted.\r\n"); else write_to_output(d, "Couldn't delete the object!\r\n"); cleanup_olc(d, CLEANUP_ALL); } else if (*arg == 'n' || *arg == 'N') { oedit_disp_menu(d); OLC_MODE(d) = OEDIT_MAIN_MENU; } else write_to_output(d, "Please answer 'Y' or 'N': "); return; default: mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: Reached default case in oedit_parse()!"); write_to_output(d, "Oops...\r\n"); break; }