Пример #1
0
void AFournoidWeapon::OnRep_MyPawn()
{
	if (MyPawn)
	{
		OnEnterInventory(MyPawn);
	}
}
void AShooterWeapon::OnRep_MyPawn()
{
	if (MyPawn)
	{
		OnEnterInventory(MyPawn);
	}
	else
	{
		OnLeaveInventory();
	}
}
Пример #3
0
void AC_Item::OnRep_MyPawn()
{
	if (MyPawn)
	{
		OnEnterInventory(MyPawn);
	}
	else
	{
		OnLeaveInventory();

	}
}