void mepp_component_Compression_Valence_plugin::OnDecompress_precedent_level()
{

	if (mw->activeMdiChild() != 0)
	{
		Viewer* viewer = (Viewer *)mw->activeMdiChild();
		PolyhedronPtr polyhedron_ptr = viewer->getScenePtr()->get_polyhedron();

		if (doesExistComponentForViewer<Compression_Valence_ComponentPtr, Compression_Valence_Component>(viewer, polyhedron_ptr)) // important !!!
		{
			OnMouseRightUp(NULL);	
		}
	}	
}
void mepp_component_Compression_Valence_plugin::OnMouseWheel(QWheelEvent *event)
{
	if (mw->activeMdiChild() != 0)
	{
		Viewer* viewer = (Viewer *)mw->activeMdiChild();
		PolyhedronPtr polyhedron_ptr = viewer->getScenePtr()->get_polyhedron();

		if (doesExistComponentForViewer<Compression_Valence_ComponentPtr, Compression_Valence_Component>(viewer, polyhedron_ptr)) // important !!!
		{
			int rot = event->delta();

			if (rot<0)
				OnMouseLeftUp(NULL);	// todo: NULL
			else
				OnMouseRightUp(NULL);	// todo: NULL
		}
	}
}
Пример #3
0
void WxGraphs::OnMouseLeave(wxMouseEvent &event) {
	OnMouseRightUp(event);
	OnMouseLeftDClick(event);
}
Пример #4
0
void GCDCGraphs::OnMouseLeave(wxMouseEvent& event) {
	OnMouseLeftUp(event);
	OnMouseRightUp(event);
}
Пример #5
0
void State::OnEvent(const sf::Event::Event &e)
{
	switch (e.Type)
	{
		case sf::Event::KeyPressed:
			OnKeyPressed(e.Key.Code, e.Key.Alt, e.Key.Control, e.Key.Shift);
			break;

		case sf::Event::KeyReleased:
			OnKeyReleased(e.Key.Code, e.Key.Alt, e.Key.Control, e.Key.Shift);
			break;

		case sf::Event::MouseMoved:
			OnMouseMoved(e.MouseMove.X, e.MouseMove.Y);
			break;

		case sf::Event::MouseButtonPressed:
		{
			int x = e.MouseButton.X;
			int y = e.MouseButton.Y;

			switch (e.MouseButton.Button)
			{
				case sf::Mouse::Left:
					OnMouseLeftDown(x, y);
					buttons_[0] = true;
					break;

				case sf::Mouse::Right:
					OnMouseRightDown(x, y);
					buttons_[1] = true;
					break;

				case sf::Mouse::Middle:
					OnMouseMiddleDown(x, y);
					buttons_[2] = true;
					break;
			}

			break;
		}

		case sf::Event::MouseButtonReleased:
		{
			int x = e.MouseButton.X;
			int y = e.MouseButton.Y;

			switch (e.MouseButton.Button)
			{
				case sf::Mouse::Left:
					OnMouseLeftUp(x, y);

					if (buttons_[0])
					{
						buttons_[0] = false;
						OnMouseLeftClick(x, y);
					}

					break;

				case sf::Mouse::Right:
					OnMouseRightUp(x, y);

					if (buttons_[1])
					{
						buttons_[1] = false;
						OnMouseRightClick(x, y);
					}

					break;

				case sf::Mouse::Middle:
					OnMouseMiddleUp(x, y);

					if (buttons_[2])
					{
						buttons_[2] = false;
						OnMouseMiddleClick(x, y);
					}

					break;
			}

			break;
		}

		case sf::Event::MouseEntered:
			OnMouseEntered();
			break;

		case sf::Event::MouseLeft:
			OnMouseExited();
			break;

		case sf::Event::GainedFocus:
			OnGainedFocus();
			break;

		case sf::Event::LostFocus:
			OnLostFocus();
			break;
	}
}
UINT NervWindowHandler::OnRButtonUp(WPARAM wParam, LPARAM lParam){
	NervMouseEvent event{int(wParam), int(lParam)};
	OnMouseRightUp(&event);
	return 0;
}