void PCB_EDIT_FRAME::SetVisibleAlls()
{
    GetBoard()->SetVisibleAlls();

    for( int ii = 0; ii < PCB_VISIBLE( END_PCB_VISIBLE_LIST ); ii++ )
        m_Layers->SetRenderState( ii, true );
}
void DIALOG_DISPLAY_OPTIONS::init()
{
    SetFocus();

    if ( DisplayOpt.DisplayPcbTrackFill )
        m_OptDisplayTracks->SetSelection( 1 );
    else
        m_OptDisplayTracks->SetSelection( 0 );

    switch ( DisplayOpt.ShowTrackClearanceMode )
    {
        case DO_NOT_SHOW_CLEARANCE:
            m_OptDisplayTracksClearance->SetSelection( 0 );
            break;

        case SHOW_CLEARANCE_NEW_TRACKS:
            m_OptDisplayTracksClearance->SetSelection( 1 );
            break;

        case SHOW_CLEARANCE_NEW_AND_EDITED_TRACKS_AND_VIA_AREAS:
            m_OptDisplayTracksClearance->SetSelection( 3 );
            break;

        default:
        case SHOW_CLEARANCE_NEW_TRACKS_AND_VIA_AREAS:
            m_OptDisplayTracksClearance->SetSelection( 2 );
            break;

        case SHOW_CLEARANCE_ALWAYS:
            m_OptDisplayTracksClearance->SetSelection( 4 );
            break;
    }

    if ( DisplayOpt.DisplayPadFill )
        m_OptDisplayPads->SetSelection( 1 );
    else
        m_OptDisplayPads->SetSelection( 0 );

    if ( DisplayOpt.DisplayViaFill )
        m_OptDisplayVias->SetSelection( 1 );
    else
        m_OptDisplayVias->SetSelection( 0 );

    m_Show_Page_Limits->SetSelection( m_Parent->ShowPageLimits() ? 0 : 1 );

    m_OptDisplayViaHole->SetSelection( DisplayOpt.m_DisplayViaMode );
    m_OptDisplayModTexts->SetSelection( DisplayOpt.DisplayModText );
    m_OptDisplayModEdges->SetSelection( DisplayOpt.DisplayModEdge );
    m_OptDisplayPadClearence->SetValue( DisplayOpt.DisplayPadIsol );
    m_OptDisplayPadNumber->SetValue( DisplayOpt.DisplayPadNum );
    m_OptDisplayPadNoConn->SetValue( m_Parent->IsElementVisible( PCB_VISIBLE( NO_CONNECTS_VISIBLE ) ) );
    m_OptDisplayDrawings->SetSelection( DisplayOpt.DisplayDrawItems );
    m_ShowNetNamesOption->SetSelection( DisplayOpt.DisplayNetNamesMode );
}
/* Update variables with new options
*/
void DIALOG_DISPLAY_OPTIONS::OnOkClick(wxCommandEvent& event)
{
    if ( m_Show_Page_Limits->GetSelection() == 0 )
        m_Parent->SetShowPageLimits( true );
    else
        m_Parent->SetShowPageLimits( false );

    if ( m_OptDisplayTracks->GetSelection() == 1 )
        DisplayOpt.DisplayPcbTrackFill = true;
    else
        DisplayOpt.DisplayPcbTrackFill = false;

    m_Parent->m_DisplayPcbTrackFill = DisplayOpt.DisplayPcbTrackFill;
    DisplayOpt.m_DisplayViaMode = (VIA_DISPLAY_MODE_T) m_OptDisplayViaHole->GetSelection();

    switch ( m_OptDisplayTracksClearance->GetSelection() )
    {
        case 0:
            DisplayOpt.ShowTrackClearanceMode = DO_NOT_SHOW_CLEARANCE;
            break;

        case 1:
            DisplayOpt.ShowTrackClearanceMode = SHOW_CLEARANCE_NEW_TRACKS;
            break;

        case 2:
            DisplayOpt.ShowTrackClearanceMode = SHOW_CLEARANCE_NEW_TRACKS_AND_VIA_AREAS;
            break;

        case 3:
            DisplayOpt.ShowTrackClearanceMode = SHOW_CLEARANCE_NEW_AND_EDITED_TRACKS_AND_VIA_AREAS;
            break;

        case 4:
            DisplayOpt.ShowTrackClearanceMode = SHOW_CLEARANCE_ALWAYS;
            break;
    }

    m_Parent->m_DisplayModText = DisplayOpt.DisplayModText = m_OptDisplayModTexts->GetSelection();
    m_Parent->m_DisplayModEdge = DisplayOpt.DisplayModEdge = m_OptDisplayModEdges->GetSelection();

    if (m_OptDisplayPads->GetSelection() == 1 )
        DisplayOpt.DisplayPadFill = true;
    else
        DisplayOpt.DisplayPadFill = false;

    if (m_OptDisplayVias->GetSelection() == 1 )
        DisplayOpt.DisplayViaFill = true;
    else
        DisplayOpt.DisplayViaFill = false;

    m_Parent->m_DisplayPadFill = DisplayOpt.DisplayPadFill;
    m_Parent->m_DisplayViaFill = DisplayOpt.DisplayViaFill;

    DisplayOpt.DisplayPadIsol = m_OptDisplayPadClearence->GetValue();

    m_Parent->m_DisplayPadNum = DisplayOpt.DisplayPadNum = m_OptDisplayPadNumber->GetValue();

    m_Parent->SetElementVisibility( PCB_VISIBLE(NO_CONNECTS_VISIBLE),
                                    m_OptDisplayPadNoConn->GetValue() );

    DisplayOpt.DisplayDrawItems = m_OptDisplayDrawings->GetSelection();
    DisplayOpt.DisplayNetNamesMode = m_ShowNetNamesOption->GetSelection();

    // Apply changes to the GAL
    KIGFX::VIEW* view = m_Parent->GetGalCanvas()->GetView();
    KIGFX::PCB_PAINTER* painter = static_cast<KIGFX::PCB_PAINTER*>( view->GetPainter() );
    KIGFX::PCB_RENDER_SETTINGS* settings =
            static_cast<KIGFX::PCB_RENDER_SETTINGS*>( painter->GetSettings() );
    settings->LoadDisplayOptions( DisplayOpt );
    view->RecacheAllItems( true );

    m_Parent->GetCanvas()->Refresh();

    EndModal( 1 );
}
Пример #4
0
// Redraw the BOARD items but not cursors, axis or grid
void BOARD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* DC, GR_DRAWMODE aDrawMode, const wxPoint& offset )
{
    /* The order of drawing is flexible on some systems and not on others.  For
     * OSes which use OR to draw, the order is not important except for the
     * effect of the highlight and its relationship to markers. See comment
     * below.
     * This order independence comes from the fact that a binary OR operation is
     * commutative in nature.
     * However on the OSX, the OR operation is not used, and so this sequence
     * below is chosen to give MODULEs the highest visible priority.
     */

    /* Draw all tracks and zones.  As long as dark colors are used for the
     * tracks,  Then the OR draw mode should show tracks underneath other
     * tracks.  But a white track will cover any other color since it has
     * more bits to OR in.
     */
    for( TRACK* track = m_Track; track; track = track->Next() )
    {
        track->Draw( aPanel, DC, aDrawMode );
    }

    for( SEGZONE* zone = m_Zone; zone; zone = zone->Next() )
    {
        zone->Draw( aPanel, DC, aDrawMode );
    }

    // Draw the graphic items
    for( BOARD_ITEM* item = m_Drawings; item; item = item->Next() )
    {
        if( item->IsMoving() )
            continue;

        switch( item->Type() )
        {
        case PCB_DIMENSION_T:
        case PCB_TEXT_T:
        case PCB_TARGET_T:
        case PCB_LINE_T:
            item->Draw( aPanel, DC, aDrawMode );
            break;

        default:
            break;
        }
    }

    // Draw areas (i.e. zones)
    for( int ii = 0; ii < GetAreaCount(); ii++ )
    {
        ZONE_CONTAINER* zone = GetArea( ii );

        // Areas must be drawn here only if not moved or dragged,
        // because these areas are drawn by ManageCursor() in a specific manner
        if( ( zone->GetFlags() & (IN_EDIT | IS_DRAGGED | IS_MOVED) ) == 0 )
        {
            zone->Draw( aPanel, DC, aDrawMode );
            zone->DrawFilledArea( aPanel, DC, aDrawMode );
        }
    }

    for( MODULE* module = m_Modules; module; module = module->Next() )
    {
        bool       display = true;
        LAYER_MSK  layerMask = ALL_CU_LAYERS;

        if( module->IsMoving() )
            continue;

        if( !IsElementVisible( PCB_VISIBLE( MOD_FR_VISIBLE ) ) )
        {
            if( module->GetLayer() == LAYER_N_FRONT )
                display = false;

            layerMask &= ~LAYER_FRONT;
        }

        if( !IsElementVisible( PCB_VISIBLE( MOD_BK_VISIBLE ) ) )
        {
            if( module->GetLayer() == LAYER_N_BACK )
                display = false;

            layerMask &= ~LAYER_BACK;
        }

        if( display )
            module->Draw( aPanel, DC, aDrawMode );
        else
            Trace_Pads_Only( aPanel, DC, module, 0, 0, layerMask, aDrawMode );
    }

    if( IsHighLightNetON() )
        DrawHighLight( aPanel, DC, GetHighLightNetCode() );

    // draw the BOARD's markers last, otherwise the high light will erase any marker on a pad
    for( unsigned i = 0; i < m_markers.size(); ++i )
    {
        m_markers[i]->Draw( aPanel, DC, aDrawMode );
    }
}
Пример #5
0
void VIA::Draw( EDA_DRAW_PANEL* panel, wxDC* aDC, GR_DRAWMODE aDrawMode,
                   const wxPoint& aOffset )
{
    int radius;
    LAYER_NUM curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer;

    int fillvia = 0;
    PCB_BASE_FRAME* frame  = (PCB_BASE_FRAME*) panel->GetParent();
    PCB_SCREEN*     screen = frame->GetScreen();

    if( frame->m_DisplayViaFill == FILLED )
        fillvia = 1;

    GRSetDrawMode( aDC, aDrawMode );

    BOARD * brd =  GetBoard( );
    EDA_COLOR_T color = brd->GetVisibleElementColor(VIAS_VISIBLE + GetViaType());

    if( brd->IsElementVisible( PCB_VISIBLE(VIAS_VISIBLE + GetViaType()) ) == false
        && ( color & HIGHLIGHT_FLAG ) != HIGHLIGHT_FLAG )
        return;

    if( DisplayOpt.ContrastModeDisplay )
    {
        if( !IsOnLayer( curr_layer ) )
            ColorTurnToDarkDarkGray( &color );
    }

    if( aDrawMode & GR_HIGHLIGHT )
        ColorChangeHighlightFlag( &color, !(aDrawMode & GR_AND) );

    ColorApplyHighlightFlag( &color );

    SetAlpha( &color, 150 );


    radius = m_Width >> 1;
    // for small via size on screen (radius < 4 pixels) draw a simplified shape

    int radius_in_pixels = aDC->LogicalToDeviceXRel( radius );

    bool fast_draw = false;

    // Vias are drawn as a filled circle or a double circle. The hole will be drawn later
    int drill_radius = GetDrillValue() / 2;

    int inner_radius = radius - aDC->DeviceToLogicalXRel( 2 );

    if( radius_in_pixels < MIN_VIA_DRAW_SIZE )
    {
        fast_draw = true;
        fillvia = false;
    }

    if( fillvia )
    {
        GRFilledCircle( panel->GetClipBox(), aDC, m_Start + aOffset, radius, color );
    }
    else
    {
        GRCircle( panel->GetClipBox(), aDC, m_Start + aOffset, radius, 0, color );

        if ( fast_draw )
            return;

        GRCircle( panel->GetClipBox(), aDC, m_Start + aOffset, inner_radius, 0, color );
    }

    // Draw the via hole if the display option allows it
    if( DisplayOpt.m_DisplayViaMode != VIA_HOLE_NOT_SHOW )
    {
        // Display all drill holes requested or Display non default holes requested
        if( (DisplayOpt.m_DisplayViaMode == ALL_VIA_HOLE_SHOW)
          || ( (drill_radius > 0 ) && !IsDrillDefault() ) )
        {
            if( fillvia )
            {
                bool blackpenstate = false;

                if( screen->m_IsPrinting )
                {
                    blackpenstate = GetGRForceBlackPenState();
                    GRForceBlackPen( false );
                    color = WHITE;
                }
                else
                {
                    color = BLACK;     // or DARKGRAY;
                }

                if( (aDrawMode & GR_XOR) == 0)
                    GRSetDrawMode( aDC, GR_COPY );

                if( aDC->LogicalToDeviceXRel( drill_radius ) > MIN_DRAW_WIDTH )  // Draw hole if large enough.
                    GRFilledCircle( panel->GetClipBox(), aDC, m_Start.x + aOffset.x,
                                    m_Start.y + aOffset.y, drill_radius, 0, color, color );

                if( screen->m_IsPrinting )
                    GRForceBlackPen( blackpenstate );
            }
            else
            {
                if( drill_radius < inner_radius )         // We can show the via hole
                    GRCircle( panel->GetClipBox(), aDC, m_Start + aOffset, drill_radius, 0, color );
            }
        }
    }

    if( ShowClearance( this ) )
    {
        GRCircle( panel->GetClipBox(), aDC, m_Start + aOffset, radius + GetClearance(), 0, color );
    }

    // for Micro Vias, draw a partial cross : X on component layer, or + on copper layer
    // (so we can see 2 superimposed microvias ):
    if( GetViaType() == VIA_MICROVIA )
    {
        int ax, ay, bx, by;

        if( IsOnLayer( LAYER_N_BACK ) )
        {
            ax = radius; ay = 0;
            bx = drill_radius; by = 0;
        }
        else
        {
            ax = ay = (radius * 707) / 1000;
            bx = by = (drill_radius * 707) / 1000;
        }

        /* lines | or \ */
        GRLine( panel->GetClipBox(), aDC, m_Start.x + aOffset.x - ax,
                m_Start.y + aOffset.y - ay,
                m_Start.x + aOffset.x - bx,
                m_Start.y + aOffset.y - by, 0, color );
        GRLine( panel->GetClipBox(), aDC, m_Start.x + aOffset.x + bx,
                m_Start.y + aOffset.y + by,
                m_Start.x + aOffset.x + ax,
                m_Start.y + aOffset.y + ay, 0, color );

        // lines - or /
        GRLine( panel->GetClipBox(), aDC, m_Start.x + aOffset.x + ay,
                m_Start.y + aOffset.y - ax,
                m_Start.x + aOffset.x + by,
                m_Start.y + aOffset.y - bx, 0, color );
        GRLine( panel->GetClipBox(), aDC, m_Start.x + aOffset.x - by,
                m_Start.y + aOffset.y + bx,
                m_Start.x + aOffset.x - ay,
                m_Start.y + aOffset.y + ax, 0, color );
    }

    // for Buried Vias, draw a partial line : orient depending on layer pair
    // (so we can see superimposed buried vias ):
    if( GetViaType() == VIA_BLIND_BURIED )
    {
        int ax = 0, ay = radius, bx = 0, by = drill_radius;
        LAYER_NUM layer_top, layer_bottom;

        ( (VIA*) this )->LayerPair( &layer_top, &layer_bottom );

        // lines for the top layer
        RotatePoint( &ax, &ay, layer_top * 3600.0 / brd->GetCopperLayerCount( ) );
        RotatePoint( &bx, &by, layer_top * 3600.0 / brd->GetCopperLayerCount( ) );
        GRLine( panel->GetClipBox(), aDC, m_Start.x + aOffset.x - ax,
                m_Start.y + aOffset.y - ay,
                m_Start.x + aOffset.x - bx,
                m_Start.y + aOffset.y - by, 0, color );

        // lines for the bottom layer
        ax = 0; ay = radius; bx = 0; by = drill_radius;
        RotatePoint( &ax, &ay, layer_bottom * 3600.0 / brd->GetCopperLayerCount( ) );
        RotatePoint( &bx, &by, layer_bottom * 3600.0 / brd->GetCopperLayerCount( ) );
        GRLine( panel->GetClipBox(), aDC, m_Start.x + aOffset.x - ax,
                m_Start.y + aOffset.y - ay,
                m_Start.x + aOffset.x - bx,
                m_Start.y + aOffset.y - by, 0, color );
    }

    // Display the short netname:
    if( GetNetCode() == NETINFO_LIST::UNCONNECTED )
        return;

    if( DisplayOpt.DisplayNetNamesMode == 0 || DisplayOpt.DisplayNetNamesMode == 1 )
        return;

    NETINFO_ITEM* net = GetNet();

    if( net == NULL )
        return;

    int len = net->GetShortNetname().Len();

    if( len > 0 )
    {
        // calculate a good size for the text
        int tsize = m_Width / len;

        if( aDC->LogicalToDeviceXRel( tsize ) >= MIN_TEXT_SIZE )
        {
            tsize = (tsize * 7) / 10;        // small reduction to give a better look, inside via
            if( (aDrawMode & GR_XOR) == 0 )
                GRSetDrawMode( aDC, GR_COPY );

            EDA_RECT* clipbox = panel? panel->GetClipBox() : NULL;
            DrawGraphicHaloText( clipbox, aDC, m_Start,
                                 color, WHITE, BLACK, net->GetShortNetname(), 0,
                                 wxSize( tsize, tsize ),
                                 GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_CENTER,
                                 tsize / 7, false, false );
        }
    }
}
Пример #6
0
void D_PAD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, GR_DRAWMODE aDraw_mode,
                  const wxPoint& aOffset )
{
    wxSize mask_margin;   // margin (clearance) used for some non copper layers

#ifdef SHOW_PADMASK_REAL_SIZE_AND_COLOR
    int    showActualMaskSize = 0;  /* Layer number if the actual pad size on mask layer can
                                     * be displayed i.e. if only one layer is shown for this pad
                                     * and this layer is a mask (solder mask or solder paste
                                     */
#endif

    if( m_Flags & DO_NOT_DRAW )
        return;

    PAD_DRAWINFO drawInfo;

    drawInfo.m_Offset = aOffset;

    /* We can show/hide pads from the layer manager.
     * options are show/hide pads on front and/or back side of the board
     * For through pads, we hide them only if both sides are hidden.
     * smd pads on back are hidden for all layers (copper and technical layers)
     * on back side of the board
     * smd pads on front are hidden for all layers (copper and technical layers)
     * on front side of the board
     * ECO, edge and Draw layers and not considered
     */

    BOARD* brd = GetBoard();
    bool   frontVisible = brd->IsElementVisible( PCB_VISIBLE( PAD_FR_VISIBLE ) );
    bool   backVisible  = brd->IsElementVisible( PCB_VISIBLE( PAD_BK_VISIBLE ) );

    if( !frontVisible && !backVisible )
        return;

    // If pad is only on front side (no layer on back side)
    // and if hide front side pads is enabled, do not draw
    if( !frontVisible && !( m_layerMask & LSET::BackMask() ).any() )
        return;

    // If pad is only on back side (no layer on front side)
    // and if hide back side pads is enabled, do not draw
    if( !backVisible && !( m_layerMask & LSET::FrontMask() ).any() )
        return;

    PCB_BASE_FRAME* frame  = (PCB_BASE_FRAME*) aPanel->GetParent();

    wxCHECK_RET( frame != NULL, wxT( "Panel has no parent frame window." ) );

    DISPLAY_OPTIONS* displ_opts = (DISPLAY_OPTIONS*)frame->GetDisplayOptions();
    PCB_SCREEN*     screen = frame->GetScreen();

    if( displ_opts && displ_opts->m_DisplayPadFill == SKETCH )
        drawInfo.m_ShowPadFilled = false;
    else
        drawInfo.m_ShowPadFilled = true;

    EDA_COLOR_T color = BLACK;

    if( m_layerMask[F_Cu] )
    {
        color = brd->GetVisibleElementColor( PAD_FR_VISIBLE );
    }

    if( m_layerMask[B_Cu] )
    {
        color = ColorMix( color, brd->GetVisibleElementColor( PAD_BK_VISIBLE ) );
    }

    if( color == BLACK ) // Not on a visible copper layer (i.e. still nothing to show)
    {
        // If the pad is on only one tech layer, use the layer color else use DARKGRAY
        LSET mask_non_copper_layers = m_layerMask & ~LSET::AllCuMask();

#ifdef SHOW_PADMASK_REAL_SIZE_AND_COLOR
        mask_non_copper_layers &= brd->GetVisibleLayers();
#endif
        LAYER_ID pad_layer = mask_non_copper_layers.ExtractLayer();

        switch( (int) pad_layer )
        {
        case UNDEFINED_LAYER:   // More than one layer
            color = DARKGRAY;
            break;

        case UNSELECTED_LAYER:  // Shouldn't really happen...
            break;

        default:
            color = brd->GetLayerColor( pad_layer );
#ifdef SHOW_PADMASK_REAL_SIZE_AND_COLOR
            showActualMaskSize = pad_layer;
#endif
        }
    }

    // if SMD or connector pad and high contrast mode
    if( ( aDraw_mode & GR_ALLOW_HIGHCONTRAST ) &&
        ( GetAttribute() == PAD_SMD || GetAttribute() == PAD_CONN ) &&
        displ_opts && displ_opts->m_ContrastModeDisplay )
    {
        // when routing tracks
        if( frame->GetToolId() == ID_TRACK_BUTT )
        {
            LAYER_ID routeTop = screen->m_Route_Layer_TOP;
            LAYER_ID routeBot = screen->m_Route_Layer_BOTTOM;

            // if routing between copper and component layers,
            // or the current layer is one of said 2 external copper layers,
            // then highlight only the current layer.
            if( ( screen->m_Active_Layer == F_Cu || screen->m_Active_Layer == B_Cu ) ||
                ( routeTop==F_Cu && routeBot==B_Cu ) ||
                ( routeTop==B_Cu && routeBot==F_Cu )
                )
            {
                if( !IsOnLayer( screen->m_Active_Layer ) )
                    ColorTurnToDarkDarkGray( &color );
            }
            // else routing between an internal signal layer and some other
            // layer.  Grey out all PAD_SMD pads not on current or the single
            // selected external layer.
            else if( !IsOnLayer( screen->m_Active_Layer )
                    && !IsOnLayer( routeTop )
                    && !IsOnLayer( routeBot ) )
            {
                ColorTurnToDarkDarkGray( &color );
            }
        }
        // when not edting tracks, show PAD_SMD components not on active layer
        // as greyed out
        else
        {
            if( !IsOnLayer( screen->m_Active_Layer ) )
                ColorTurnToDarkDarkGray( &color );
        }
    }

#ifdef SHOW_PADMASK_REAL_SIZE_AND_COLOR
    if( showActualMaskSize )
    {
        switch( showActualMaskSize )
        {
        case B_Mask:
        case F_Mask:
            mask_margin.x = mask_margin.y = GetSolderMaskMargin();
            break;

        case B_Paste:
        case F_Paste:
            mask_margin = GetSolderPasteMargin();
            break;

        default:
            // Another layer which has no margin to handle
            break;
        }
    }
#endif

    // if Contrast mode is ON and a technical layer active, show pads on this
    // layer so we can see pads on paste or solder layer and the size of the
    // mask
    if( ( aDraw_mode & GR_ALLOW_HIGHCONTRAST ) &&
        displ_opts && displ_opts->m_ContrastModeDisplay && !IsCopperLayer( screen->m_Active_Layer ) )
    {
        if( IsOnLayer( screen->m_Active_Layer ) )
        {
            color = brd->GetLayerColor( screen->m_Active_Layer );

            // In high contrast mode, and if the active layer is the mask
            // layer shows the pad size with the mask clearance
            switch( screen->m_Active_Layer )
            {
            case B_Mask:
            case F_Mask:
                mask_margin.x = mask_margin.y = GetSolderMaskMargin();
                break;

            case B_Paste:
            case F_Paste:
                mask_margin = GetSolderPasteMargin();
                break;

            default:
                break;
            }
        }
        else
            color = DARKDARKGRAY;
    }


    if( aDraw_mode & GR_HIGHLIGHT )
        ColorChangeHighlightFlag( &color, !(aDraw_mode & GR_AND) );

    ColorApplyHighlightFlag( &color );

    bool DisplayIsol = displ_opts && displ_opts->m_DisplayPadIsol;

    if( !( m_layerMask & LSET::AllCuMask() ).any() )
        DisplayIsol = false;

    if( ( GetAttribute() == PAD_HOLE_NOT_PLATED ) &&
        brd->IsElementVisible( NON_PLATED_VISIBLE ) )
    {
        drawInfo.m_ShowNotPlatedHole = true;
        drawInfo.m_NPHoleColor = brd->GetVisibleElementColor( NON_PLATED_VISIBLE );
    }

    drawInfo.m_DrawMode    = aDraw_mode;
    drawInfo.m_Color       = color;
    drawInfo.m_DrawPanel   = aPanel;
    drawInfo.m_Mask_margin = mask_margin;
    drawInfo.m_ShowNCMark  = brd->IsElementVisible( PCB_VISIBLE( NO_CONNECTS_VISIBLE ) );
    drawInfo.m_IsPrinting  = screen->m_IsPrinting;
    SetAlpha( &color, 170 );

    /* Get the pad clearance. This has a meaning only for Pcbnew.
     *  for CvPcb GetClearance() creates debug errors because
     *  there is no net classes so a call to GetClearance() is made only when
     *   needed (never needed in CvPcb)
     */
    drawInfo.m_PadClearance = DisplayIsol ? GetClearance() : 0;

    // Draw the pad number
    if( displ_opts && !displ_opts->m_DisplayPadNum )
        drawInfo.m_Display_padnum = false;

    if( displ_opts &&
        (( displ_opts ->m_DisplayNetNamesMode == 0 ) || ( displ_opts->m_DisplayNetNamesMode == 2 )) )
        drawInfo.m_Display_netname = false;

    // Display net names is restricted to pads that are on the active layer
    // in high contrast mode display
    if( ( aDraw_mode & GR_ALLOW_HIGHCONTRAST ) &&
        !IsOnLayer( screen->m_Active_Layer ) && displ_opts && displ_opts->m_ContrastModeDisplay )
        drawInfo.m_Display_netname = false;

    DrawShape( aPanel->GetClipBox(), aDC, drawInfo );
}
Пример #7
0
void D_PAD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, int aDraw_mode, const wxPoint& aOffset )
{
    int    color = 0;
    wxSize mask_margin;   // margin (clearance) used for some non copper layers

#ifdef SHOW_PADMASK_REAL_SIZE_AND_COLOR
    int    showActualMaskSize = 0;  /* Layer number if the actual pad size on mask layer can
                                     * be displayed i.e. if only one layer is shown for this pad
                                     * and this layer is a mask (solder mask or sloder paste
                                     */
#endif

    if( m_Flags & DO_NOT_DRAW )
        return;

    PAD_DRAWINFO drawInfo;

    drawInfo.m_Offset = aOffset;

    /* We can show/hide pads from the layer manager.
     * options are show/hide pads on front and/or back side of the board
     * For through pads, we hide them only if both sides are hidden.
     * smd pads on back are hidden for all layers (copper and technical layers)
     * on back side of the board
     * smd pads on front are hidden for all layers (copper and technical layers)
     * on front side of the board
     * ECO, edge and Draw layers and not considered
     */

    // Mask layers for Back side of board
    #define BACK_SIDE_LAYERS \
    (LAYER_BACK | ADHESIVE_LAYER_BACK | SOLDERPASTE_LAYER_BACK \
     | SILKSCREEN_LAYER_BACK | SOLDERMASK_LAYER_BACK)

    // Mask layers for Front side of board
    #define FRONT_SIDE_LAYERS \
    (LAYER_FRONT | ADHESIVE_LAYER_FRONT | SOLDERPASTE_LAYER_FRONT \
     | SILKSCREEN_LAYER_FRONT | SOLDERMASK_LAYER_FRONT)

    BOARD* brd = GetBoard();
    bool   frontVisible = brd->IsElementVisible( PCB_VISIBLE( PAD_FR_VISIBLE ) );
    bool   backVisible  = brd->IsElementVisible( PCB_VISIBLE( PAD_BK_VISIBLE ) );

    if( !frontVisible && !backVisible )
        return;

    /* If pad are only on front side (no layer on back side)
     * and if hide front side pads is enabled, do not draw
     */
    if( !frontVisible && ( (m_layerMask & BACK_SIDE_LAYERS) == 0 ) )
        return;

    /* If pad are only on back side (no layer on front side)
     * and if hide back side pads is enabled, do not draw
     */
    if( !backVisible && ( (m_layerMask & FRONT_SIDE_LAYERS) == 0 ) )
        return;


    PCB_BASE_FRAME* frame  = (PCB_BASE_FRAME*) aPanel->GetParent();
    PCB_SCREEN*     screen = frame->GetScreen();

    if( frame->m_DisplayPadFill == FILLED )
        drawInfo.m_ShowPadFilled = true;
    else
        drawInfo.m_ShowPadFilled = false;

    if( m_layerMask & LAYER_FRONT )
    {
        color = brd->GetVisibleElementColor( PAD_FR_VISIBLE );
    }

    if( m_layerMask & LAYER_BACK )
    {
        color |= brd->GetVisibleElementColor( PAD_BK_VISIBLE );
    }

    if( color == 0 ) /* Not on copper layer */
    {
        // If the pad in on only one tech layer, use the layer color else use DARKGRAY
        int mask_non_copper_layers = m_layerMask & ~ALL_CU_LAYERS;
#ifdef SHOW_PADMASK_REAL_SIZE_AND_COLOR
        mask_non_copper_layers &= brd->GetVisibleLayers();
#endif
        switch( mask_non_copper_layers )
        {
        case 0:
            break;

        case ADHESIVE_LAYER_BACK:
            color = brd->GetLayerColor( ADHESIVE_N_BACK );
            break;

        case ADHESIVE_LAYER_FRONT:
            color = brd->GetLayerColor( ADHESIVE_N_FRONT );
            break;

        case SOLDERPASTE_LAYER_BACK:
            color = brd->GetLayerColor( SOLDERPASTE_N_BACK );
#ifdef SHOW_PADMASK_REAL_SIZE_AND_COLOR
            showActualMaskSize = SOLDERPASTE_N_BACK;
#endif
            break;

        case SOLDERPASTE_LAYER_FRONT:
            color = brd->GetLayerColor( SOLDERPASTE_N_FRONT );
#ifdef SHOW_PADMASK_REAL_SIZE_AND_COLOR
            showActualMaskSize = SOLDERPASTE_N_FRONT;
#endif
            break;

        case SILKSCREEN_LAYER_BACK:
            color = brd->GetLayerColor( SILKSCREEN_N_BACK );
            break;

        case SILKSCREEN_LAYER_FRONT:
            color = brd->GetLayerColor( SILKSCREEN_N_FRONT );
            break;

        case SOLDERMASK_LAYER_BACK:
            color = brd->GetLayerColor( SOLDERMASK_N_BACK );
#ifdef SHOW_PADMASK_REAL_SIZE_AND_COLOR
            showActualMaskSize = SOLDERMASK_N_BACK;
#endif
            break;

        case SOLDERMASK_LAYER_FRONT:
            color = brd->GetLayerColor( SOLDERMASK_N_FRONT );
#ifdef SHOW_PADMASK_REAL_SIZE_AND_COLOR
            showActualMaskSize = SOLDERMASK_N_FRONT;
#endif
            break;

        case DRAW_LAYER:
            color = brd->GetLayerColor( DRAW_N );
            break;

        case COMMENT_LAYER:
            color = brd->GetLayerColor( COMMENT_N );
            break;

        case ECO1_LAYER:
            color = brd->GetLayerColor( ECO1_N );
            break;

        case ECO2_LAYER:
            color = brd->GetLayerColor( ECO2_N );
            break;

        case EDGE_LAYER:
            color = brd->GetLayerColor( EDGE_N );
            break;

        default:
            color = DARKGRAY;
            break;
        }
    }

    // if PAD_SMD pad and high contrast mode
    if( ( aDraw_mode & GR_ALLOW_HIGHCONTRAST ) && 
        ( GetAttribute() == PAD_SMD || GetAttribute() == PAD_CONN ) && 
        DisplayOpt.ContrastModeDisplay )
    {
        // when routing tracks
        if( frame && frame->GetToolId() == ID_TRACK_BUTT )
        {
            int routeTop = screen->m_Route_Layer_TOP;
            int routeBot = screen->m_Route_Layer_BOTTOM;

            // if routing between copper and component layers,
            // or the current layer is one of said 2 external copper layers,
            // then highlight only the current layer.
            if( ( ( 1 << routeTop ) | ( 1 << routeBot ) ) == ( LAYER_BACK | LAYER_FRONT )
               || ( ( 1 << screen->m_Active_Layer ) & ( LAYER_BACK | LAYER_FRONT ) ) )
            {
                if( !IsOnLayer( screen->m_Active_Layer ) )
                {
                    color &= ~MASKCOLOR;
                    color |= DARKDARKGRAY;
                }
            }
            // else routing between an internal signal layer and some other
            // layer.  Grey out all PAD_SMD pads not on current or the single
            // selected external layer.
            else if( !IsOnLayer( screen->m_Active_Layer )
                    && !IsOnLayer( routeTop )
                    && !IsOnLayer( routeBot ) )
            {
                color &= ~MASKCOLOR;
                color |= DARKDARKGRAY;
            }
        }
        // when not edting tracks, show PAD_SMD components not on active layer
        // as greyed out
        else
        {
            if( !IsOnLayer( screen->m_Active_Layer ) )
            {
                color &= ~MASKCOLOR;
                color |= DARKDARKGRAY;
            }
        }
    }

#ifdef SHOW_PADMASK_REAL_SIZE_AND_COLOR
    if( showActualMaskSize )
    {
        switch( showActualMaskSize )
        {
        case SOLDERMASK_N_BACK:
        case SOLDERMASK_N_FRONT:
            mask_margin.x = mask_margin.y = GetSolderMaskMargin();
            break;

        case SOLDERPASTE_N_BACK:
        case SOLDERPASTE_N_FRONT:
            mask_margin = GetSolderPasteMargin();
            break;

        default:
            break;
        }
    }
#endif

    // if Contrast mode is ON and a technical layer active, show pads on this
    // layer so we can see pads on paste or solder layer and the size of the
    // mask
    if( ( aDraw_mode & GR_ALLOW_HIGHCONTRAST ) && 
        DisplayOpt.ContrastModeDisplay && screen->m_Active_Layer > LAST_COPPER_LAYER )
    {
        if( IsOnLayer( screen->m_Active_Layer ) )
        {
            color = brd->GetLayerColor( screen->m_Active_Layer );

            // In hight contrast mode, and if the active layer is the mask
            // layer shows the pad size with the mask clearance
            switch( screen->m_Active_Layer )
            {
            case SOLDERMASK_N_BACK:
            case SOLDERMASK_N_FRONT:
                mask_margin.x = mask_margin.y = GetSolderMaskMargin();
                break;

            case SOLDERPASTE_N_BACK:
            case SOLDERPASTE_N_FRONT:
                mask_margin = GetSolderPasteMargin();
                break;

            default:
                break;
            }
        }
        else
            color = DARKDARKGRAY;
    }


    if( aDraw_mode & GR_HIGHLIGHT )
    {
        if( aDraw_mode & GR_AND )
            color &= ~HIGHLIGHT_FLAG;
        else
            color |= HIGHLIGHT_FLAG;
    }

    if( color & HIGHLIGHT_FLAG )
        color = ColorRefs[color & MASKCOLOR].m_LightColor;

    bool DisplayIsol = DisplayOpt.DisplayPadIsol;

    if( ( m_layerMask & ALL_CU_LAYERS ) == 0 )
        DisplayIsol = false;

    if( GetAttribute() == PAD_HOLE_NOT_PLATED )
        drawInfo.m_ShowNotPlatedHole = true;

    drawInfo.m_DrawMode    = aDraw_mode;
    drawInfo.m_Color       = color;
    drawInfo.m_DrawPanel   = aPanel;
    drawInfo.m_Mask_margin = mask_margin;
    drawInfo.m_ShowNCMark  = brd->IsElementVisible( PCB_VISIBLE( NO_CONNECTS_VISIBLE ) );
    drawInfo.m_IsPrinting  = screen->m_IsPrinting;
    SetAlpha( &color, 170 );

    /* Get the pad clearance. This has a meaning only for Pcbnew.
     *  for CvPcb (and GerbView) GetClearance() creates debug errors because
     *  there is no net classes so a call to GetClearance() is made only when
     *   needed (never needed in CvPcb nor in GerbView)
     */
    drawInfo.m_PadClearance = DisplayIsol ? GetClearance() : 0;

    /* Draw the pad number */
    if( frame && !frame->m_DisplayPadNum )
        drawInfo.m_Display_padnum = false;

    if( ( DisplayOpt.DisplayNetNamesMode == 0 ) || ( DisplayOpt.DisplayNetNamesMode == 2 ) )
        drawInfo.m_Display_netname = false;

    // Display net names is restricted to pads that are on the active layer
    // in hight contrast mode display
    if( ( aDraw_mode & GR_ALLOW_HIGHCONTRAST ) && 
        !IsOnLayer( screen->m_Active_Layer ) && DisplayOpt.ContrastModeDisplay )
        drawInfo.m_Display_netname = false;

    DrawShape( aPanel->GetClipBox(), aDC, drawInfo );
}
FOOTPRINT_WIZARD_FRAME::FOOTPRINT_WIZARD_FRAME( KIWAY* aKiway,
        wxWindow* aParent, FRAME_T aFrameType ) :
    PCB_BASE_FRAME( aKiway, aParent, aFrameType, _( "Footprint Wizard" ),
                wxDefaultPosition, wxDefaultSize,
                aParent ? KICAD_DEFAULT_DRAWFRAME_STYLE | MODAL_MODE_EXTRASTYLE
                          : KICAD_DEFAULT_DRAWFRAME_STYLE | wxSTAY_ON_TOP,
                FOOTPRINT_WIZARD_FRAME_NAME )
{
    wxASSERT( aFrameType == FRAME_PCB_FOOTPRINT_WIZARD_MODAL );

    // This frame is always show modal:
    SetModal( true );

    m_messagesFrame = NULL;     // This windows will be created the first time a wizard is loaded
    m_showAxis      = true;     // true to draw axis.

    // Give an icon
    wxIcon  icon;
    icon.CopyFromBitmap( KiBitmap( module_wizard_xpm) );
    SetIcon( icon );

    m_hotkeysDescrList = g_Module_Viewer_Hokeys_Descr;
    m_wizardName.Empty();

    SetBoard( new BOARD() );

    // Ensure all layers and items are visible:
    GetBoard()->SetVisibleAlls();
    SetScreen( new PCB_SCREEN( GetPageSizeIU() ) );
    GetScreen()->m_Center = true;      // Center coordinate origins on screen.

    LoadSettings( config() );

    SetSize( m_FramePos.x, m_FramePos.y, m_FrameSize.x, m_FrameSize.y );

    // Set some display options here, because the FOOTPRINT_WIZARD_FRAME
    // does not have a config menu to do that:
    DISPLAY_OPTIONS* disp_opts = (DISPLAY_OPTIONS*) GetDisplayOptions();
    disp_opts->m_DisplayPadIsol = false;
    disp_opts->m_DisplayPadNum = true;
    GetBoard()->SetElementVisibility( PCB_VISIBLE(NO_CONNECTS_VISIBLE), false );

    GetScreen()->SetGrid( ID_POPUP_GRID_LEVEL_1000 + m_LastGridSizeId  );

    ReCreateHToolbar();
    ReCreateVToolbar();

    // Creates the parameter pages list
    m_pageList = new wxListBox( this, ID_FOOTPRINT_WIZARD_PAGE_LIST,
                                wxDefaultPosition, wxDefaultSize,
                                0, NULL, wxLB_HSCROLL );

    // Creates the The list of parameters for the current parameter page
    initParameterGrid();

    ReCreatePageList();

    DisplayWizardInfos();

    m_auimgr.SetManagedWindow( this );

    EDA_PANEINFO horiztb;
    horiztb.HorizontalToolbarPane();

    EDA_PANEINFO    info;
    info.InfoToolbarPane();

    EDA_PANEINFO    mesg;
    mesg.MessageToolbarPane();

    // Manage main toolbal
    m_auimgr.AddPane( m_mainToolBar, wxAuiPaneInfo( horiztb ).
                      Name( wxT ("m_mainToolBar" ) ).Top().Row( 0 ) );

    // Manage the left window (list of parameter pages)
    EDA_PANEINFO paneList;
    paneList.InfoToolbarPane().Name( wxT( "m_pageList" ) ).Left().Row( 0 );
    m_auimgr.AddPane( m_pageList, wxAuiPaneInfo( paneList ) );

    // Manage the parameters grid editor for the current parameter page
    EDA_PANEINFO panePrms;
    panePrms.InfoToolbarPane().Name( wxT( "m_parameterGrid" ) ).Left().Row( 1 );
    m_auimgr.AddPane( m_parameterGrid, wxAuiPaneInfo( panePrms ) );

    // Manage the draw panel
    m_auimgr.AddPane( m_canvas,
                      wxAuiPaneInfo().Name( wxT( "DrawFrame" ) ).CentrePane() );

    // Manage the message panel
    m_auimgr.AddPane( m_messagePanel,
                      wxAuiPaneInfo( mesg ).Name( wxT( "MsgPanel" ) ).Bottom().Layer(1) );

    // Gives a min size and the last saved size to left windows
    m_auimgr.GetPane( m_pageList ).MinSize( wxSize(60, -1 ) );
    m_auimgr.GetPane( m_pageList ).BestSize( wxSize(m_pageListWidth, -1) );

    m_auimgr.GetPane( m_parameterGrid ).MinSize( wxSize( 120, -1 ) );
    m_auimgr.GetPane( m_parameterGrid ).BestSize( wxSize(m_parameterGridWidth, -1) );

    m_auimgr.Update();

    // Now Drawpanel is sized, we can use BestZoom to show the component (if any)
#ifdef USE_WX_GRAPHICS_CONTEXT
    GetScreen()->SetZoom( BestZoom() );
#else
    Zoom_Automatique( false );
#endif

    // Do not Run a dialog here: on some Window Managers, it creates issues.
    // Reason: the FOOTPRINT_WIZARD_FRAME is run as modal;
    // It means the call to FOOTPRINT_WIZARD_FRAME::ShowModal will change the
    // Event Loop Manager, and stop the one created by the dialog.
    // It does not happen on all W.M., perhaps due to the way the order events are called
//    SelectFootprintWizard();
}